diff options
-rw-r--r-- | Changelog-SVN.txt | 3 | ||||
-rw-r--r-- | db/Changelog.txt | 8 | ||||
-rw-r--r-- | db/item_cardalbum.txt | 4 | ||||
-rw-r--r-- | db/item_db.txt | 66 |
4 files changed, 45 insertions, 36 deletions
diff --git a/Changelog-SVN.txt b/Changelog-SVN.txt index 4e57d8d4b..7e191639e 100644 --- a/Changelog-SVN.txt +++ b/Changelog-SVN.txt @@ -1,6 +1,7 @@ Date Added 02/23 + * New Cards: Some fixes, revisions, additions [Lupus] * Fixed char server crash when sending wisp with a "'" in the names [celest] * Fixed Backstab not checking for and consuming arrows [celest] * Fixed another bad typo causing @allskill to not add points into advanced job @@ -27,7 +28,7 @@ Date Added 02/22 * Revised New Cards, added missing effects, fixed bugs [Lupus] - ~20 cards to check left 8) But in 22 Feb some new cards have been announced T__T' + ~20 cards to check left 8) But on 22 Feb some new cards have been announced T__T' * Cleaned up some compiler warnings [SVN 1158: MouseJstr] * Added perl regular expression support.. look at src/map/npc_chat.c for all the dirt on the new features. To build it, you have diff --git a/db/Changelog.txt b/db/Changelog.txt index e8a6ff3da..34cbb15ab 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -5,6 +5,14 @@ Ayathoya items == Added but no effect ( all are "etc" itens) Skill databases == celest working on them i believe. +02/23 + * New Cards: Some fixes, revisions, additions [Lupus] + According to the latest news: + Fixed Tirfing, Mysteltainn (swapped enemy sizes of the cards bonuses) + Added bonus: Munak+Bongun+Hyegun Cards -> +1 Allstats + Added Alice Card placement. (also added it for Spring Rabbit, Galapago, Otter) And put Alice Card into OCA + can't add new effects for 22 Fed Update Cards yet. + All the cards by 22Feb have been revised, but not all tested. 02/21 * Added new item: Takius' Blindfold. thanks to Landarma [Lupus] * Revised New Cards, added missing effects, fixed bugs [Lupus] diff --git a/db/item_cardalbum.txt b/db/item_cardalbum.txt index cbeba5ac7..986d54450 100644 --- a/db/item_cardalbum.txt +++ b/db/item_cardalbum.txt @@ -203,7 +203,7 @@ //4209,Violy Card,10000 4210,Wanderer Card,10000 4211,Vocal Card,10000 -4212,Bon Gun Card,10000 +4212,Bongun Card,10000 //4213,Brilight Card,10000 4214,Bloody Murderer Card,10000 //4215,Blazer Card,10000 @@ -243,7 +243,7 @@ 4250,Executioner Card,10000 4251,Elder Card,10000 4252,Alligator Card,10000 -//4253,Alice Card,10000 +4253,Alice Card,10000 4254,Tirfing Card,10000 4255,Orc Lady Card,10000 //4256,Orc Archer Card,10000 diff --git a/db/item_db.txt b/db/item_db.txt index 1f62a5b90..f3a62d02e 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -1183,7 +1183,7 @@ 4149,Gargoyle_Card,Gargoyle Card,6,20,0,10,,,,,,,,,,,{},{} 4150,Goat_Card,Goat Card,6,20,0,10,,,,,,,,,,,{},{} 4151,Gajomart_Card,Gajomart Card,6,20,0,10,,,,,,,,,,,{},{} -4152,Galapago_Card,Galapago Card,6,20,0,10,,,,,,,,,,,{},{} +4152,Galapago_Card,Galapago Card,6,20,0,10,,,,,,,136,,,,{},{} //missing bItemHealRate,ListItems or kind & bRandomDrop,Item1,Chance,Item2,Chance,etc 4153,Crab_Card,Crab Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,5; bonus2 bAddDamageClass,1266,30; bonus2 bAddEle,4,30; if(isequipped(4247,4273)) bonus3 bAddMonsterDropItem,544,5,3000; } //OK 4154,Dumpling_Child_Card,Dumpling Child Card,6,20,0,10,,,,,,,,,,,{},{} 4155,Goblin_Leader_Card,Goblin Leader Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,1,30; } //OK @@ -1229,7 +1229,7 @@ 4195,Leaf_Cat_Card,Leaf Cat Card,6,20,0,10,,,,,,,,,,,{},{} 4196,Marin_Card,Marin Card,6,20,0,10,,,,,,,,,,,{},{} 4197,Mastering_Card,Mastering Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bLuk,1; if(isequipped(4001)) bonus bFlee,18; } //OK -4198,Maya_Purple_Card,Maya Purple Card,6,20,0,10,,,,,,,,,,,{},{} +4198,Maya_Purple_Card,Maya Purple Card,6,20,0,10,,,,,,,136,,,,{},{} //missing bIntravision (always see Cloaked & Hidden) 4199,Merman_Card,Merman Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bHPrecovRate,10; bonus bSPrecovRate,10; } //OK 4200,Megalith_Card,Megalith Card,6,20,0,10,,,,,,,,,,,{},{} 4201,Majoruros_Card,Majoruros Card,6,20,0,10,,,,,,,,,,,{},{} @@ -1238,12 +1238,12 @@ 4204,Mini_Demon_Card,Mini Demon Card,6,20,0,10,,,,,,,,,,,{},{} 4205,Mimic_Card,Mimic Card,6,20,0,10,,,,,,,,,,,{},{} 4206,Myst_Case_Card,Mystcase Card,6,20,0,10,,,,,,,,,,,{},{} -4207,Mysteltainn_Card,Mysteltainn Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,30,1; } //OK +4207,Mysteltainn_Card,Mysteltainn Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,30,0; } //OK 4208,Miyabi_Ningyo_Card,Miyabi Ningyo Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bMaxSPrate,10; bonus2 bSkillAtk,15,5; } //OK 4209,Violy_Card,Violy Card,6,20,0,10,,,,,,,,,,,{},{} 4210,Wanderer_Card,Wanderer Card,6,20,0,10,,,,,,,4,,,,{},{ bonus3 bAutoSpell,219,1,1; if(callfunc("Is_Thief_Class")) bonus bFlee,20; } //??OK 4211,Vocal_Card,Vocal Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bMdef,3; if(isequipped(4021)) bonus bFlee,18; } //OK -4212,Bon_Gun_Card,Bon Gun Card,6,20,0,10,,,,,,,136,,,,{},{ bonus3 bAutoSpell,5,1,1; bonus2 bAddDamageByClass,1026,100; } //??OK +4212,Bongun_Card,Bongun Card,6,20,0,10,,,,,,,136,,,,{},{ bonus3 bAutoSpell,5,1,1; bonus2 bAddDamageByClass,1026,100; } //??OK 4213,Brilight_Card,Brilight Card,6,20,0,10,,,,,,,,,,,{},{} 4214,Bloody_Murderer_Card,Bloody Murderer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,4; } //OK 4215,Blazer_Card,Blazer Card,6,20,0,10,,,,,,,,,,,{},{} @@ -1258,7 +1258,7 @@ 4224,Stem_Worm_Card,Stem Worm Card,6,20,0,10,,,,,,,,,,,{},{} 4225,Stone_Shooter_Card,Stone Shooter Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,10; bonus bHit,10; } //OK 4226,Sting_Card,Sting Card,6,20,0,10,,,,,,,,,,,{},{} -4227,Spring_Rabbit_Card,Spring Rabbit Card,6,20,0,10,,,,,,,,,,,{},{} +4227,Spring_Rabbit_Card,Spring Rabbit Card,6,20,0,10,,,,,,,136,,,,{},{} //missing bItemHealRate,ListOfHealingItems & bRandomDrop,Item1,Chance,Item2,Chance,etc 4228,Sleeper_Card,Sleeper Card,6,20,0,10,,,,,,,,,,,{},{} 4229,Clock_Tower_Manager_Card,Clock Tower Manager Card,6,20,0,10,,,,,,,,,,,{},{} 4230,Shinobi_Card,Shinobi Card,6,20,0,10,,,,,,,,,,,{},{} @@ -1284,8 +1284,8 @@ 4250,Executioner_Card,Executioner Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,30,2; } //OK 4251,Elder_Card,Elder Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,5,40; } //OK 4252,Alligator_Card,Alligator Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bLongAtkDef,5; } //OK -4253,Alice_Card,Alice Card,6,20,0,10,,,,,,,,,,,{},{ bonus2 bSubRace,10,40; bonus2 bSubRace,11,-40; } //?? I have no info about this cards effect -4254,Tirfing_Card,Tirfing Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,30,0; } //OK +4253,Alice_Card,Alice Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubRace,10,40; bonus2 bSubRace,11,-40; } //??OK +4254,Tirfing_Card,Tirfing Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,30,1; } //OK 4255,Orc_Lady_Card,Orc Lady Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,3,30; } //OK 4256,Orc_Archer_Card,Orc Archer Card,6,20,0,10,,,,,,,,,,,{},{} 4257,Wild_Rose_Card,Wild Rose Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bAgi,1; if(callfunc("Is_Thief_Class")) bonus bFlee2,5; } //OK @@ -1312,26 +1312,26 @@ 4278,Gibbet_Card,Gibbet Card,6,20,0,10,,,,,,,,,,,{},{} 4279,Earth_Deleter_Card,Earth Deleter Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bNoRegen,2; bonus bSPGainValue,15; } //??OK 4280,Geographer_Card,Geographer Card,6,20,0,10,,,,,,,,,,,{},{} -4281,Zipper_Bear_Card,Zipper Bear Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,30; if(callfunc("Is_Merc_Class")) bonus bUnbreakableWeapon,0; } // Missing : bonus bSPGainValueWhenAttack,-1; if(callfunc("Is_Merc_Class")) bonus bUnstrippableWeapon,0; +4281,Zipper_Bear_Card,Zipper Bear Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,30; bonus3 bSPDrainValue,100,-1,0; if(!callfunc("Is_Merc_Class")) end; bonus bUnbreakableWeapon,0; bonus bUnstrippable,0; } //??OK 4282,Tengu_Card,Tengu Card,6,20,0,10,,,,,,,,,,,{},{} -4283,Greatest_General_Card,Greatest General Card,6,20,0,10,,,,,,,,,,,{},{} -4284,Chepet_Card,Chepet Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,28,5,5; } -4285,Choco_Card,Choco Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bFlee2,5; bonus bFlee,10; } -4286,Karakasa_Card,Karakasa Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bStr)<=77) bonus2 bAddEffWhenHit,10,Eff_Confusion; if(readparam(bStr)>77) bonus2 bAddEffWhenHit,30,Eff_Confusion; } +//4283,Removed_Card,Greatest General Card,6,20,0,10,,,,,,,,,,,{},{} +4284,Chepet_Card,Chepet Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,28,5,5; } //??OK +4285,Choco_Card,Choco Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bFlee2,5; bonus bFlee,10; } //OK +4286,Karakasa_Card,Karakasa Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bStr)<=77) bonus2 bAddEffWhenHit,10,Eff_Confusion; if(readparam(bStr)>77) bonus2 bAddEffWhenHit,30,Eff_Confusion; } //??OK 4287,Kapha_Card,Kapha Card,6,20,0,10,,,,,,,,,,,{},{} 4288,Carat_Card,Carat Card,6,20,0,10,,,,,,,,,,,{},{} 4289,Caterpillar_Card,Caterpillar Card,6,20,0,10,,,,,,,,,,,{},{} -4290,Cat_o'_Nine_Tail_Card,Cat o' Nine Tail Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bMdef,3; bonus bMagicDamageReturn,5; } -4291,Kobold_Leader_Card,Kobold Leader Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,2,30; } -4292,Kobold_Archer_Card,Kobold Archer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,3; } -4293,Cookie_Card,Cookie Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bLuk,2; bonus2 bSkillAtk,156,10; } -4294,Quve_Card,Quve Card,6,20,0,10,,,,,,,136,,,,{},{ if((Class==Job_Novice)||(Class==Job_Super_Novice)) bonus4 bAutoSpellWhenHit,29,1,20,0; if(isequipped(4193)) bonus bMaxSP,60; } +4290,Cat_o'_Nine_Tail_Card,Cat o' Nine Tail Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bMdef,3; bonus bMagicDamageReturn,5; } //OK +4291,Kobold_Leader_Card,Kobold Leader Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,2,30; } //OK +4292,Kobold_Archer_Card,Kobold Archer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,3; } //OK +4293,Cookie_Card,Cookie Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bLuk,2; bonus2 bSkillAtk,156,10; } //OK +4294,Quve_Card,Quve Card,6,20,0,10,,,,,,,136,,,,{},{ if((Class==Job_Novice)||(Class==Job_Super_Novice)) bonus4 bAutoSpellWhenHit,29,1,20,0; if(isequipped(4193)) bonus bMaxSP,60; } //??OK 4295,Kraben_Card,Kraben Card,6,20,0,10,,,,,,,,,,,{},{} 4296,Cramp_Card,Cramp Card,6,20,0,10,,,,,,,,,,,{},{} -4297,Cruiser_Card,Cruiser Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,2; } +4297,Cruiser_Card,Cruiser Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,2; } //OK 4298,Creamy_Fear_Card,Creamy Fear Card,6,20,0,10,,,,,,,,,,,{},{} 4299,Clock_Card,Clock Card,6,20,0,10,,,,,,,,,,,{},{} -4300,Chimera_Card,Chimera Card,6,20,0,10,,,,,,,16,,,,{},{ if(BaseJob!=Job_Assassin) bonus2 bAddEffWhenHit,10,Eff_Poison; if(BaseJob==Job_Assassin) bonus2 bAddEffWhenHit,30,Eff_Poison; } +4300,Chimera_Card,Chimera Card,6,20,0,10,,,,,,,16,,,,{},{ if(BaseJob!=Job_Assassin) bonus2 bAddEffWhenHit,10,Eff_Poison; if(BaseJob==Job_Assassin) bonus2 bAddEffWhenHit,30,Eff_Poison; } //??OK 4301,Killer_Mantis_Card,Killer Mantis Card,6,20,0,10,,,,,,,,,,,{},{} 4302,Tao_Gunka_Card,Tao Gunka Card,6,20,0,10,,,,,,,,,,,{},{} 4304,Tamruan_Card,Tamruan Card,6,20,0,10,,,,,,,,,,,{},{} @@ -1339,29 +1339,29 @@ 4306,Toad_Card,Toad Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bFlee2,1; if(isequipped(4014)) bonus bFlee,18; } //OK 4307,Beetle_King_Card,Beetle King Card,6,20,0,10,,,,,,,,,,,{},{} 4308,Tri_Joint_Card,Tri Joint Card,6,20,0,10,,,,,,,,,,,{},{} -4309,Parasite_Card,Parasite Card,6,20,0,10,,,,,,,32,,,,{},{ bonus bDef,1; bonus2 bSubEle,0,5; } -4310,Panzer_Goblin_Card,Panzer Goblin Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,6; } -4311,Permeter_Card,Permeter Card,6,20,0,10,,,,,,,769,,,,{},{ bonus2 bSubEle,7,15; bonus2 bSubEle,9,15; } +4309,Parasite_Card,Parasite Card,6,20,0,10,,,,,,,32,,,,{},{ bonus bDef,1; bonus2 bSubEle,0,5; } //OK +4310,Panzer_Goblin_Card,Panzer Goblin Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,6; } //OK +4311,Permeter_Card,Permeter Card,6,20,0,10,,,,,,,769,,,,{},{ bonus2 bSubEle,7,15; bonus2 bSubEle,9,15; } //OK 4312,Seal_Card,Seal Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bFlee,3; bonus bHit,10; if(!callfunc("Is_Holy_Class")) end; bonus2 bCriticalAddRace,9,1; bonus2 bCriticalAddRace,9,6; } //??OK 4313,Punk_Card,Punk Card,6,20,0,10,,,,,,,,,,,{},{} -4314,Penomena_Card,Penomena Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubRace,0,30; } -4315,Pest_Card,Pest Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bInt)<=77) bonus2 bAddEffWhenHit,10,Eff_Stone; if(readparam(bInt)>77) bonus2 bAddEffWhenHit,30,Eff_Stone; } +4314,Penomena_Card,Penomena Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubRace,0,30; } //OK +4315,Pest_Card,Pest Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bInt)<=77) bonus2 bAddEffWhenHit,10,Eff_Stone; if(readparam(bInt)>77) bonus2 bAddEffWhenHit,30,Eff_Stone; } //??OK 4316,False_Angel_Card,False Angel Card,6,20,0,10,,,,,,,,,,,{},{} -4317,Mobster_Card,Mobster Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,20; } // Missing : bonus bSPGainValueWhenAttack,-1; -4318,Stormy_Knight_Card,Stormy Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,89,1,1; bonus2 bAddEffWhenHit,20,Eff_Freeze; } +4317,Mobster_Card,Mobster Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,20; bonus3 bSPDrainValue,100,-1,0; } //??OK +4318,Stormy_Knight_Card,Stormy Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,89,1,2; bonus2 bAddEffWhenHit,20,Eff_Freeze; } //??OK 4319,Freezer_Card,Freezer Card,6,20,0,10,,,,,,,,,,,{},{} -4320,Bloody_Knight_Card,Bloody Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,83,1,1; } +4320,Bloody_Knight_Card,Bloody Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,83,1,2; } //OK 4321,Heirozoist_Card,Heirozoist Card,6,20,0,10,,,,,,,,,,,{},{} 4322,High_Orc_Card,High Orc Card,6,20,0,10,,,,,,,,,,,{},{} 4323,Garm_Baby_Card,Garm Baby Card,6,20,0,10,,,,,,,,,,,{},{} -4324,Garm_Card,Garm Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,50,Eff_Freeze; } -4325,Harpy_Card,Harpy Card,6,20,0,10,,,,,,,4,,,,{},{ bonus2 bSubEle,0,15; bonus2 bSkillAtk,11,5; } -4326,Sea_Otter_Card,Sea Otter Card,6,20,0,10,,,,,,,,,,,{},{} -4327,Bloody_Butterfly_Card,Bloody Butterfly Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bCastrate,30; bonus bNoCastCancel2,0; bonus2 bSkillAtk,18,5; } -4328,Hyegun_Card,Hyegun Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bFlee,15; bonus bCritical,1; } //OK +4324,Garm_Card,Garm Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,50,Eff_Freeze; } //OK +4325,Harpy_Card,Harpy Card,6,20,0,10,,,,,,,4,,,,{},{ bonus2 bSubEle,0,15; bonus2 bSkillAtk,11,5; } //??OK +4326,Sea_Otter_Card,Sea Otter Card,6,20,0,10,,,,,,,136,,,,{},{} //missing bItemHealRate,ListItems or kind & bRandomDrop,Item1,Chance,Item2,Chance,etc +4327,Bloody_Butterfly_Card,Bloody Butterfly Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bCastrate,30; bonus bNoCastCancel2,0; bonus2 bSkillAtk,18,5; } //??OK +4328,Hyegun_Card,Hyegun Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bFlee,15; bonus bCritical,1; if(isequipped(4090,4212)) bonus bAllStats,1; } //??OK 4329,Phendark_Card,Phendark Card,6,20,0,10,,,,,,,,,,,{},{} 4330,Evil_Snake_Lord_Card,Evil Snake Lord Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bInt,3; bonus2 bResEff, Eff_Blind,10000; bonus2 bResEff, Eff_Curse,10000; } //OK -4331,Heater_Card,Heater Card,6,20,0,10,,,,,,,,,,,{},{ bonus bCritical,3; if(callfunc("Is_Sword_Class")) bonus bFlee2,3; } +4331,Heater_Card,Heater Card,6,20,0,10,,,,,,,,,,,{},{ bonus bCritical,3; if(callfunc("Is_Sword_Class")) bonus bFlee2,3; } //OK // Extra Headgears //=================================================================== |