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-rw-r--r--Changelog-Trunk.txt3
-rw-r--r--src/map/clif.c17
-rw-r--r--src/map/map.h1
-rw-r--r--src/map/npc.c10
-rw-r--r--src/map/npc.h2
-rw-r--r--src/map/script.c17
6 files changed, 33 insertions, 17 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index e534abc96..4da1fe4df 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,9 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2006/04/28
+ * Shinomori's method (kinda) of remote script execution with interaction. [Lance]
+
2006/04/17
* skill_clear_unitgroup is now invoked in unit_remove_map only on death if
the applicable battle setting is set. [Skotlex]
diff --git a/src/map/clif.c b/src/map/clif.c
index 506e31e76..c0f79c8e6 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -1705,9 +1705,6 @@ int clif_scriptclose(struct map_session_data *sd, int npcid) {
WFIFOW(fd,0)=0xb6;
WFIFOL(fd,2)=npcid;
WFIFOSET(fd,packet_len_table[0xb6]);
-
- if(map_id2bl(npcid)->m < 0)
- clif_clearchar_id(npcid, 0, fd);
return 0;
}
@@ -1718,11 +1715,12 @@ int clif_scriptclose(struct map_session_data *sd, int npcid) {
*/
void clif_sendfakenpc(struct map_session_data *sd, int npcid) {
int fd = sd->fd;
+ sd->npc_id = npcid;
+ sd->state.using_fake_npc = 1;
memset(WFIFOP(fd,0), 0, packet_len_table[0x78]);
WFIFOW(fd,0)=0x78;
WFIFOL(fd,2)=npcid;
- WFIFOW(fd,12)=OPTION_HIDE;
- WFIFOW(fd,14)=123;
+ WFIFOW(fd,14)=111;
WFIFOPOS(fd,46,sd->bl.x,sd->bl.y);
WFIFOB(fd,49)=5;
WFIFOB(fd,50)=5;
@@ -1741,9 +1739,6 @@ int clif_scriptmenu(struct map_session_data *sd, int npcid, char *mes) {
nullpo_retr(0, sd);
- if(map_id2bl(npcid)->m < 0)
- clif_sendfakenpc(sd, npcid);
-
fd=sd->fd;
WFIFOW(fd,0)=0xb7;
WFIFOW(fd,2)=slen;
@@ -1763,9 +1758,6 @@ int clif_scriptinput(struct map_session_data *sd, int npcid) {
nullpo_retr(0, sd);
- if(map_id2bl(npcid)->m < 0)
- clif_sendfakenpc(sd, npcid);
-
fd=sd->fd;
WFIFOHEAD(fd, packet_len_table[0x142]);
WFIFOW(fd,0)=0x142;
@@ -1783,9 +1775,6 @@ int clif_scriptinputstr(struct map_session_data *sd, int npcid) {
int fd;
nullpo_retr(0, sd);
-
- if(map_id2bl(npcid)->m < 0)
- clif_sendfakenpc(sd, npcid);
fd=sd->fd;
WFIFOHEAD(fd, packet_len_table[0x1d4]);
diff --git a/src/map/map.h b/src/map/map.h
index b2e194fc4..c26d45d8b 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -494,6 +494,7 @@ struct map_session_data {
unsigned night :1; //Holds whether or not the player currently has the SI_NIGHT effect on. [Skotlex]
unsigned finalsave :1; //Signals whether the final save for the char was done or not yet. Meant to prevent exploits and the like. [Skotlex]
unsigned blockedmove :1;
+ unsigned using_fake_npc :1;
unsigned short autoloot;
struct guild *gmaster_flag;
} state;
diff --git a/src/map/npc.c b/src/map/npc.c
index f09a4a367..092dda2ad 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -985,6 +985,9 @@ int npc_checknear(struct map_session_data *sd,int id)
nullpo_retr(0, sd);
+ if(sd->state.using_fake_npc)
+ return 0;
+
nd=(struct npc_data *)map_id2bl(id);
if (nd==NULL || nd->bl.type!=BL_NPC) {
if (battle_config.error_log)
@@ -992,8 +995,8 @@ int npc_checknear(struct map_session_data *sd,int id)
return 1;
}
- if (nd->class_<0) // イベント系は常にOK
- return 0;
+ //if (nd->class_<0) // イベント系は常にOK
+ // return 0;
// エリア判定
if (nd->bl.m!=sd->bl.m ||
@@ -2783,6 +2786,9 @@ int do_init_npc(void)
add_timer_func_list(npc_event_do_clock,"npc_event_do_clock");
add_timer_func_list(npc_timerevent,"npc_timerevent");
+ // Init dummy NPC
+ dummy_npc_id = npc_get_new_npc_id();
+
return 0;
}
// [Lance]
diff --git a/src/map/npc.h b/src/map/npc.h
index e05687969..a44897027 100644
--- a/src/map/npc.h
+++ b/src/map/npc.h
@@ -66,6 +66,8 @@ int npc_remove_map(struct npc_data *nd);
int npc_unload(struct npc_data *nd);
int npc_reload(void);
+static int dummy_npc_id;
+
extern char *current_file;
#endif
diff --git a/src/map/script.c b/src/map/script.c
index 56a644f0c..8d5d66087 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -10856,6 +10856,7 @@ int run_func(struct script_state *st)
int run_script_main(struct script_state *st)
{
int c/*,rerun_pos*/;
+ struct block_list *bl;
int cmdcount=script_config.check_cmdcount;
int gotocount=script_config.check_gotocount;
struct script_stack *stack=st->stack;
@@ -10868,6 +10869,15 @@ int run_script_main(struct script_state *st)
}
} else {
st->state = RUN;
+ if(st->oid && st->rid && (bl = map_id2bl(st->oid))){
+ if(bl->type == BL_PC){
+ clif_sendfakenpc(((TBL_PC *)bl),dummy_npc_id);
+ st->oid = dummy_npc_id;
+ } else if(bl->type == BL_NPC){
+ if(npc_checknear(((TBL_PC *)bl), bl->id))
+ clif_sendfakenpc(((struct map_session_data *)bl),st->oid);
+ }
+ }
}
while( st->state == RUN) {
c= get_com((unsigned char *) st->script,&st->pos);
@@ -10965,8 +10975,13 @@ int run_script_main(struct script_state *st)
{
struct map_session_data *sd=map_id2sd(st->rid);
st->pos=-1;
- if(sd && sd->npc_id==st->oid)
+ if(sd && sd->npc_id==st->oid){
+ if(sd->state.using_fake_npc){
+ clif_clearchar_id(sd->npc_id, 0, sd->fd);
+ sd->state.using_fake_npc = 0;
+ }
npc_event_dequeue(sd);
+ }
}
break;
case RERUNLINE: