diff options
-rw-r--r-- | Changelog-Trunk.txt | 1 | ||||
-rw-r--r-- | src/map/skill.c | 7 |
2 files changed, 2 insertions, 6 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 5b7031b7b..e494dbc2c 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/31
+ * Fixed Soul Drain not really giving you SP [Skotlex]
* [Fixed]:
- Suppressed compilation warning in chrif.c [Lance]
* [Fixed]:
diff --git a/src/map/skill.c b/src/map/skill.c index 15b222160..b6ed04147 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1465,12 +1465,7 @@ int skill_counter_additional_effect (struct block_list* src, struct block_list * if (pc_issit(sd)) pc_setstand(sd); //Character stuck in attacking animation while 'sitting' fix. [Skotlex] clif_skill_nodamage(src,bl,HW_SOULDRAIN,rate,1); sp = (status_get_lv(bl))*(95+15*rate)/100; - if(sp > sd->status.max_sp - sd->status.sp) - sp = sd->status.max_sp - sd->status.sp; - if (sp) { - sd->status.sp += sp; - clif_heal(sd->fd,SP_SP,sp); - } + status_heal(src, 0, sp, 3); } //Trigger counter-spells to retaliate against damage causing skills. [Skotlex] |