diff options
-rw-r--r-- | db/Changelog.txt | 28 | ||||
-rw-r--r-- | db/item_db.txt | 34 |
2 files changed, 52 insertions, 10 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index 1ffd64933..3d30ad7c0 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -13,29 +13,37 @@ 12017 Speed Decreasing Potion: A potion which decreases the moving speed of a character for a duration. ----- 4352 B_Ygnizem_Card: Recover 50 HP and 10 SP every 10 seconds - 4374 Apocalips_H_Card: Ignore 30% Mdef on Boss monsters ----- - Incomplete or missing bonuses (Can be completed with NPC skill update): + Incomplete or missing bonuses: 1270 Drill_Katar: Full strip target without applying "Stripped" status. 1535 Holgrehenn's_Hammer: Breaking your own gear at low rate when compounded with Whitesmith_card - 1626 Staff_of_Piercing: Ignore 10% Mdef 2000 Staff_of_Destruction: Reduce cast-time of Mystical Amplification by 50% - 2677 Spiritual_Ring: 50% more damage with Heal - Missing Status Effects: + Missing Effects: 12209 Life_Insurrance: No EXP penetly on death (Recommend constant: SC_NoPenelty - Has status icon) 12208 Field_Manual: Increased EXP rate (Recommend constant: SC_IncreasedEXP - Has status icon) 12210 Bubble_Gum: Increased Drop rate (Recommend constant: SC_IncreasedDropRate - Has status icon) 12214 Convex_Mirror: Detect MVP spawn on minimap; doesn't work with special condition MVPs. (Recommend constant: SC_DetectMVPSpawn) - - Possible Improper bonuses: - 12212 Giant_Fly_Wing: Summons all party members to leader using script. - 12213 Glittering_Wand: Simple script to ensure weight is 0 and then resets characters skills. - 7621 Token_of_Ziegfried: Revive player on death (if item is in inventoy? Needs a clearer description) + 7621 Token_of_Ziegfried: Give player the option to revive after death, through the "Respawn/Exit" menu. Still need proper rates for most 11.3 Equipment that don't have their +rates/Status Infliction rates clearly defined. 13107 Western_Outlaw: Need correct HIT and ASPD Rate + + Missing 12.1 Card bonuses: + Most 12.1 cards are using a low rate usually 1% for their effects. + 4411 Vanberk_Card small chance that for 5 seconds you gain 100 crit while attacking. + 4412 Isilla_Card small chance that for 5 seconds your Cast Time will decrease by 50% and gain 30 flee while attacking. + 4413 Hodremlin_Card small chance that for 10 seconds you gain 30 Perfect Dodge when attacked. + 4416 Siroma_Card Decreases cast time of skill 'cold bolt' by 25%. + 4417 Ice_Titan_Card chance that for 10 seconds you'll gain 10 Armor Defence while taking magic of physical damage. + 4421 Drosera_Card CRIT + 15. with long ranged attacks. + 4425 Atros_Card chance that for 10 seconds your aspd will increase by 100% while attacking. + 4433 Imp_Card Decreases cast time of skill 'fire bolt' by 25%. + ======================== +08/31 + * Rev. 11101 Implemented 12.1 cards to the best of my ability. [L0ne_W0lf] + - Let me know if I missed any effects that are there that I missed. 08/29 * Updated all heal and offensive heal item bonuses [Playtester] 08/23 diff --git a/db/item_db.txt b/db/item_db.txt index 0a1501896..b58058aee 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -1699,6 +1699,40 @@ 4405,Frus_Card,Frus Card,6,,10,10,,,,,,,,16,,,,,{ bonus bMagicDamageReturn,getrefine()*2; if(BaseClass==Job_Mage) bonus bMdef,3; },{},{} 4406,Skeggiold_Card,Skeggiold Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Demon,2; },{},{} 4407,Randgris_Card,Randgris Card,6,,10,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus2 bAddRace2,5,10; bonus3 bAutoSpell,289,1,10; },{},{} +4408,Gloom_Under_Night_Card,Gloom_Under_Night_Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Holy,40; bonus2 bAddEle,Ele_Dark,40; bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_Demon,40; },{},{} +4409,Agav_Card,Agav_Card,6,,10,10,,,,,,,,16,,,,,{ bonus bMatkRate,5; bonus bDef,-10; if (BaseClass == Job_Mage) bonus bMaxSP,100; },{},{} +4410,Echio_Card,Echio_Card,6,,10,10,,,,,,,,16,,,,,{ bonus bAtk,15; if (BaseClass == Job_Swordman) bonus bMaxHP,500; },{},{} +4411,Vanberk_Card,Vanberk_Card,6,,10,10,,,,,,,,769,,,,,{ bonus bStr,2; },{},{} +4412,Isilla_Card,Isilla_Card,6,,10,10,,,,,,,,769,,,,,{ bonus bInt,2; },{},{} +4413,Hodremlin_Card,Hodremlin_Card,6,,10,10,,,,,,,,32,,,,,{ bonus2 bSubSize,0,15; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; },{},{} +4414,Seeker_Card,Seeker_Card,6,,10,10,,,,,,,,32,,,,,{ skill 16,1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10; },{},{} +4415,Snowier_Card,Snowier_Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,536,200; bonus2 bAddItemHealRate,536,100; },{},{} +4416,Siroma_Card,Siroma_Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bSkillAtk,14,25; },{},{} +4417,Ice_Titan_Card,Ice_Titan_Card,6,,10,10,,,,,,,,64,,,,,{ bonus bVit,2; },{},{} +4418,Gazeti_Card,Gazeti_Card,6,,10,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,14,2,10; },{},{} +4419,Ktullanux_Card,Ktullanux_Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Fire,50; bonus5 bAutoSpellWhenHit,88,10,30,BF_WEAPON|BF_MAGIC,0; },{},{} +4420,Muscipular_Card,Muscipular_Card,6,,10,10,,,,,,,,32,,,,,{ bonus5 bAutoSpellWhenHit,28,1,10,BF_SHORT,0; bonus5 bAutoSpellWhenHit,29,1,10,BF_SHORT,0; },{},{} +4421,Drosera_Card,Drosera_Card,6,,10,10,,,,,,,,2,,,,,{},{},{} +4422,Roween_Card,Roween_Card,6,,10,10,,,,,,,,4,,,,,{ bonus bFlee,5; bonus bFlee2,3; bonus2 bAddEle,Ele_Water,10; bonus2 bCriticalAddRace,RC_Fish,15; },{},{} +4423,Galion_Card,Galion_Card,6,,10,10,,,,,,,,136,,,,,{ bonus bHit,5; bonus2 bAddEle,Ele_Water,5; },{},{} +4424,Stapo_Card,Stapo_Card,6,,10,10,,,,,,,,136,,,,,{ skill 151,1; skill 152,1; },{},{} +4425,Atros_Card,Atros_Card,6,,10,10,,,,,,,,2,,,,,{ bonus bBaseAtk,25; },{},{} +4426,Byorgue_Card,Byorgue_Card,6,,10,10,,,,,,,,16,,,,,{ if (BaseJob == Job_Rogue) { bonus bMatkRate,10; bonus bAtkRate,10; },},{} +4427,Sword_Guardian_Card,Sword_Guardian_Card,6,,10,10,,,,,,,,2,,,,,{ bonus bHit,5; bonus bCritical,5; if (getiteminfo(getequipid(4),11) == 2 || getiteminfo(getequipid(4),11) == 3) bonus2 bSkillAtk,62,25; },{},{} +4428,Bow_Guardian_Card,Bow_Guardian_Card,6,,10,10,,,,,,,,2,,,,,{ bonus bHit,5; bonus bCritical,5; if (getiteminfo(getequipid(4),11) == 11) bonus2 bSkillAtk,47,50; },{},{} +4429,Salamander_Card,Salamander_Card,6,,10,10,,,,,,,,4,,,,,{ bonus2 bSkillAtk,80,40; bonus2 bSkillAtk,83,40; },{},{} +4430,Ifrit_Card,Ifrit_Card,6,,10,10,,,,,,,,136,,,,,{ bonus bAtk,(JobLevel/7); bonus bCritical,(JobLevel/7); bonus bHit,(JobLevel/7); bonus4 bAutoSpellWhenHit,653,2,10,0; },{},{} +4431,Kasa_Card,Kasa_Card,6,,10,10,,,,,,,,4,,,,,{ bonus3 bAutoSpell,17,5,10; bonus3 bAutoSpell,19,5,10; },{},{} +4432,Magmaring_Card,Magmaring_Card,6,,10,10,,,,,,,,4,,,,,{ bonus bAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15; },{},{} +4433,Imp_Card,Imp_Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bSkillAtk,19,25; },{},{} +4434,Knocker_Card,Knocker_Card,6,,10,10,,,,,,,,769,,,,,{ bonus2 bAddRace,RC_Formless,5; bonus3 bAddMonsterDropItem,756,RC_Formless,300; bonus3 bAddMonsterDropItem,757,RC_Formless,300; },{},{} +4435,Zombie_Slaughter_Card,Zombie_Slaughter_Card,6,,10,10,,,,,,,,64,,,,,{ bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,DemiHuman,1; bonus bHPGainValue,50; if(isequipped(4435)) bonus bSPGainValue,2; },{},{} +4436,Ragged_Zombie_Card,Ragged_Zombie_Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,DemiHuman,1; bonus2 bAddEff2,Eff_Bleeding,50; },{},{} +4437,Hell_Poodle_Card,Hell_Poodle_Card,6,,10,10,,,,,,,,136,,,,,{ bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus2 bAddEff,Eff_Bleeding,100; },{},{} +4438,Banshee_Card,Banshee_Card,6,,10,10,,,,,,,,769,,,,,{ if (BaseClass == Job_Mage) { bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,11,20; bonus2 bSkillAtk,13,20; bonus2 bSkillAtk,400,20; },},{} +4439,Flame_Skull_Card,Flame_Skull_Card,6,,10,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,100; bonus2 bAddEffWhenHit,Eff_Stun,100; bonus2 bAddEffWhenHit,Eff_Curse,100; bonus2 bAddEffWhenHit,Eff_Stone,100; },{},{} +4440,Necromancer_Card,Necromancer_Card,6,,10,10,,,,,,,,2,,,,,{ if (getiteminfo(getequipid(4),11) == 10) { bonus bInt,1; bonus2 bMagicAddRace,RC_NonBoss,2; bonus2 bMagicAddRace,RC_Boss,2; } },{},{} +4441,Fallen_Bishop_Hibram_Card,Fallen_Bishop_Hibram_Card,6,,10,10,,,,,,,,64,,,,,{ bonus bMAtkRate,10; bonus bMaxSPrate,-50; bonus2 bAddRace,RC_Angel,50; bonus2 bAddRace,RC_DemiHuman,50; },{},{} // More Headgears //=================================================================== 5001,Headset,Headset,5,20,,200,,3,,0,0xFFFFFFFE,7,2,256,,1,1,87,{ bonus2 bResEff,Eff_Curse,1000; },{},{} |