diff options
-rw-r--r-- | Changelog-Trunk.txt | 4 | ||||
-rw-r--r-- | src/map/pc.c | 9 | ||||
-rw-r--r-- | src/map/status.c | 6 |
3 files changed, 14 insertions, 5 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index a222b8c5e..22bdb60fc 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/06/01
+ * Fixed pc_damage setting your canlog_tick even if the damage has no source
+ (eg: poison, berserk) [Skotlex]
+ * Berserk's aspd bonus now stacks with other aspd bonuses, but is still
+ affected by Quagmire/Forget-me-not. [Skotlex]
* Corrected setting slaves_inherit_mode to not apply to morphosis skills.
[Skotlex]
* Corrected pc_setoption to invoke status_calc_pc when getting/removing the
diff --git a/src/map/pc.c b/src/map/pc.c index 91732ab2a..f39b6b33a 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4510,9 +4510,6 @@ void pc_damage(struct map_session_data *sd,struct block_list *src,unsigned int h skill_rest(sd,0);
}
- if(sd->status.pet_id > 0 && sd->pd && battle_config.pet_damage_support)
- pet_target_check(sd,src,1);
-
clif_updatestatus(sd,SP_HP);
if (sd->battle_status.hp<sd->battle_status.max_hp>>2)
@@ -4526,6 +4523,12 @@ void pc_damage(struct map_session_data *sd,struct block_list *src,unsigned int h }
}
+ if(!src || src == &sd->bl)
+ return;
+
+ if(sd->status.pet_id > 0 && sd->pd && battle_config.pet_damage_support)
+ pet_target_check(sd,src,1);
+
sd->canlog_tick = gettick();
return;
}
diff --git a/src/map/status.c b/src/map/status.c index 7dce072f0..4bb09130d 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -3190,8 +3190,7 @@ static short status_calc_aspd_rate(struct block_list *bl, struct status_change * if(sc->data[SC_STAR_COMFORT].timer!=-1) max = sc->data[SC_STAR_COMFORT].val2; if((sc->data[SC_TWOHANDQUICKEN].timer!=-1 || - sc->data[SC_ONEHAND].timer!=-1 || - sc->data[SC_BERSERK].timer!=-1 + sc->data[SC_ONEHAND].timer!=-1 ) && max < 30) max = 30; @@ -3238,6 +3237,9 @@ static short status_calc_aspd_rate(struct block_list *bl, struct status_change * } } aspd_rate -= max; + + if(sc->data[SC_BERSERK].timer!=-1) + aspd_rate -= 30; //Stacks with the rest of bonuses. } if(sc->data[i=SC_ASPDPOTION3].timer!=-1 || sc->data[i=SC_ASPDPOTION2].timer!=-1 || |