diff options
-rw-r--r-- | Changelog-Trunk.txt | 1 | ||||
-rw-r--r-- | src/map/mob.c | 3 |
2 files changed, 2 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index b20276494..a12942bb0 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/31
+ * Fixed new mob's name not sent to the client when the mob is morphed [Toms]
* Added setting attack_walk_delay which specifies whether a character
should (or not) be able to move inmediately after starting a normal attack
(battle.conf). Defaults to 0 since that's what Aegis uses. [Skotlex]
diff --git a/src/map/mob.c b/src/map/mob.c index 73200bd27..f8cd38851 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2304,8 +2304,7 @@ int mob_class_change (struct mob_data *md, int class_) if(md->lootitem == NULL && md->db->status.mode&MD_LOOTER) md->lootitem=(struct item *)aCalloc(LOOTITEM_SIZE,sizeof(struct item)); - if (battle_config.show_mob_hp) - clif_charnameack(0, &md->bl); + clif_charnameack(0, &md->bl); return 0; } |