diff options
-rw-r--r-- | Changelog-Trunk.txt | 5 | ||||
-rw-r--r-- | src/map/atcommand.c | 74 | ||||
-rw-r--r-- | src/map/battle.c | 4 | ||||
-rw-r--r-- | src/map/unit.c | 82 |
4 files changed, 118 insertions, 47 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 84fd9c869..c2619d632 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,11 @@ Date Added 2010/11/23 * Added script command pushpc, which is required by newer scripts. [Ai4rei] - Moved knockback-part of skill_blown into unit_blown, to allow unconditional knockback required by pushpc without copy-pasting code. + * Various small cleanups. [Ai4rei] + - Fixed truncation warnings in @statuspoint, @skillpoint and @str/@agi/@vit/@int/@dex/@luk (since r14436). + - Fixed data type inconsistency in @statuspoint and @skillpoint (since r5762, related r13541). + - Silenced truncation warnings in CR_ACIDDEMONSTRATION damage calculation and cardfix application (since r13700). + - Reformatted unit_blown to make it look cleaner (follow up to r14492). 2010/11/22 * mail_deliveryfail no longer attempts to log (since r12910) and give items (since r11855), when there is no item attached to the mail (bugreport:3239). [Ai4rei] * Fixed a crash when shutting down char-server (TXT only), after it failed to load storage save data (since r1275). [Ai4rei] diff --git a/src/map/atcommand.c b/src/map/atcommand.c index ead204fb5..d48dda0db 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -2849,19 +2849,35 @@ ACMD_FUNC(displaystatus) *------------------------------------------*/ ACMD_FUNC(statuspoint) { - int point, new_status_point; + int point; + unsigned int new_status_point; if (!message || !*message || (point = atoi(message)) == 0) { clif_displaymessage(fd, "Please, enter a number (usage: @stpoint <number of points>)."); return -1; } - if (point < 0 && sd->status.status_point < -point) - new_status_point = 0; + if(point < 0) + { + if(sd->status.status_point < (unsigned int)(-point)) + { + new_status_point = 0; + } + else + { + new_status_point = sd->status.status_point + point; + } + } + else if(UINT_MAX - sd->status.status_point < (unsigned int)point) + { + new_status_point = UINT_MAX; + } else - new_status_point = cap_value((int64)sd->status.status_point + point, 0, INT_MAX); + { + new_status_point = sd->status.status_point + point; + } - if (new_status_point != (int)sd->status.status_point) { + if (new_status_point != sd->status.status_point) { sd->status.status_point = new_status_point; clif_updatestatus(sd, SP_STATUSPOINT); clif_displaymessage(fd, msg_txt(174)); // Number of status points changed. @@ -2881,7 +2897,8 @@ ACMD_FUNC(statuspoint) *------------------------------------------*/ ACMD_FUNC(skillpoint) { - int point, new_skill_point; + int point; + unsigned int new_skill_point; nullpo_retr(-1, sd); if (!message || !*message || (point = atoi(message)) == 0) { @@ -2889,12 +2906,27 @@ ACMD_FUNC(skillpoint) return -1; } - if (point < 0 && sd->status.skill_point < -point) - new_skill_point = 0; + if(point < 0) + { + if(sd->status.skill_point < (unsigned int)(-point)) + { + new_skill_point = 0; + } + else + { + new_skill_point = sd->status.skill_point + point; + } + } + else if(UINT_MAX - sd->status.skill_point < (unsigned int)point) + { + new_skill_point = UINT_MAX; + } else - new_skill_point = cap_value((int64)sd->status.skill_point + point, 0, INT_MAX); - - if (new_skill_point != (int)sd->status.skill_point) { + { + new_skill_point = sd->status.skill_point + point; + } + + if (new_skill_point != sd->status.skill_point) { sd->status.skill_point = new_skill_point; clif_updatestatus(sd, SP_SKILLPOINT); clif_displaymessage(fd, msg_txt(175)); // Number of skill points changed. @@ -2948,7 +2980,7 @@ ACMD_FUNC(zeny) *------------------------------------------*/ ACMD_FUNC(param) { - int i, value = 0, new_value, max; + int i, value = 0, new_value; const char* param[] = { "str", "agi", "vit", "int", "dex", "luk" }; short* status[6]; //we don't use direct initialization because it isn't part of the c standard. @@ -2977,10 +3009,20 @@ ACMD_FUNC(param) status[4] = &sd->status.dex; status[5] = &sd->status.luk; - max = SHRT_MAX; - new_value = cap_value((int64)*status[i] + value, 1, max); - - if (new_value != (int)*status[i]) { + if(value < 0 && *status[i] < -value) + { + new_value = 1; + } + else if(SHRT_MAX - *status[i] < value) + { + new_value = SHRT_MAX; + } + else + { + new_value = *status[i] + value; + } + + if (new_value != *status[i]) { *status[i] = new_value; clif_updatestatus(sd, SP_STR + i); clif_updatestatus(sd, SP_USTR + i); diff --git a/src/map/battle.c b/src/map/battle.c index acd61b23f..5c6da69e3 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2770,7 +2770,7 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * break; case CR_ACIDDEMONSTRATION: // updated the formula based on a Japanese formula found to be exact [Reddozen] if(tstatus->vit+sstatus->int_) //crash fix - md.damage = (int64)7*tstatus->vit*sstatus->int_*sstatus->int_ / (10*(tstatus->vit+sstatus->int_)); + md.damage = (int)((int64)7*tstatus->vit*sstatus->int_*sstatus->int_ / (10*(tstatus->vit+sstatus->int_))); else md.damage = 0; if (tsd) md.damage>>=1; @@ -2886,7 +2886,7 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * cardfix=cardfix*(100-tsd->long_attack_def_rate)/100; if (cardfix != 10000) - md.damage=(int64)md.damage*cardfix/10000; + md.damage=(int)((int64)md.damage*cardfix/10000); } if (sd && (i = pc_skillatk_bonus(sd, skill_num))) diff --git a/src/map/unit.c b/src/map/unit.c index f2dcdc921..05c0bcb16 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -572,46 +572,70 @@ uint8 unit_getdir(struct block_list *bl) // &1 Do not send position update packets. int unit_blown(struct block_list* bl, int dx, int dy, int count, int flag) { - int nx, ny, ret; - struct skill_unit* su = BL_CAST(BL_SKILL, bl); + int nx, ny, result; + struct map_session_data* sd; + struct skill_unit* su = NULL; - ret=path_blownpos(bl->m,bl->x,bl->y,dx,dy,count); - nx = ret>>16; - ny = ret&0xffff; + if(count) + { + sd = BL_CAST(BL_PC, bl); + su = BL_CAST(BL_SKILL, bl); - if (!su) - unit_stop_walking(bl,0); + result = path_blownpos(bl->m, bl->x, bl->y, dx, dy, count); - dx = nx - bl->x; - dy = ny - bl->y; + nx = result>>16; + ny = result&0xffff; - if (!dx && !dy) //Could not knockback. - return 0; + if(!su) + { + unit_stop_walking(bl, 0); + } - map_foreachinmovearea(clif_outsight, bl, AREA_SIZE, dx, dy, bl->type == BL_PC ? BL_ALL : BL_PC, bl); + dx = nx-bl->x; + dy = ny-bl->y; - if(su) - skill_unit_move_unit_group(su->group,bl->m,dx,dy); - else - map_moveblock(bl, nx, ny, gettick()); + if(dx || dy) + { + map_foreachinmovearea(clif_outsight, bl, AREA_SIZE, dx, dy, bl->type == BL_PC ? BL_ALL : BL_PC, bl); - map_foreachinmovearea(clif_insight, bl, AREA_SIZE, -dx, -dy, bl->type == BL_PC ? BL_ALL : BL_PC, bl); + if(su) + { + skill_unit_move_unit_group(su->group, bl->m, dx, dy); + } + else + { + map_moveblock(bl, nx, ny, gettick()); + } - if(!(flag&0x1)) - clif_blown(bl); + map_foreachinmovearea(clif_insight, bl, AREA_SIZE, -dx, -dy, bl->type == BL_PC ? BL_ALL : BL_PC, bl); - if( bl->type == BL_PC ) - { - TBL_PC *sd = (TBL_PC*)bl; - if( sd->touching_id ) - npc_touchnext_areanpc(sd,false); - if( map_getcell(bl->m,bl->x,bl->y,CELL_CHKNPC) ) - npc_touch_areanpc(sd,bl->m,bl->x,bl->y); + if(!(flag&1)) + { + clif_blown(bl); + } + + if(sd) + { + if(sd->touching_id) + { + npc_touchnext_areanpc(sd, false); + } + if(map_getcell(bl->m, bl->x, bl->y, CELL_CHKNPC)) + { + npc_touch_areanpc(sd, bl->m, bl->x, bl->y); + } + else + { + sd->areanpc_id = 0; + } + } + } else - sd->areanpc_id=0; + {// could not knockback + count = 0; + } } - - return count; //Return amount of knocked back cells. + return count; // return amount of knocked back cells } //Warps a unit/ud to a given map/position. |