diff options
-rw-r--r-- | Changelog-Trunk.txt | 1 | ||||
-rw-r--r-- | src/map/status.h | 3 |
2 files changed, 3 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 96ab2d072..ed2036d3b 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,7 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/03
+ * Changed SI_CHASEWALK value to 119 as concluded by LoneWolf [Skotlex]
* Corrected clif.c sending the raw mdef2 value to the client instead of
first substracting the "secret vit/2" bonus from it. [Skotlex]
* Added a damage cap to CR_ACIDDEMONSTRATION of INT_MAX/2 to prevent
diff --git a/src/map/status.h b/src/map/status.h index 104750f98..2b7d6627c 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -344,6 +344,7 @@ enum { SI_WINDWALK = 116,
SI_MELTDOWN = 117,
SI_CARTBOOST = 118,
+ SI_CHASEWALK = 119,
SI_REJECTSWORD = 120,
SI_MARIONETTE = 121,
SI_MARIONETTE2 = 122,
@@ -352,7 +353,7 @@ enum { SI_JOINTBEAT = 125,
SI_DEVOTION = 130,
SI_STEELBODY = 132,
- SI_CHASEWALK = 134,
+ //134 - Soullink-like effect which makes the character get wavy.
SI_READYSTORM = 135,
SI_READYDOWN = 137,
SI_READYTURN = 139,
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