diff options
-rw-r--r-- | CONTRIBUTING.md | 89 | ||||
-rw-r--r-- | npc/other/Global_Functions.txt | 27 | ||||
-rw-r--r-- | npc/other/auction.txt | 15 | ||||
-rw-r--r-- | npc/re/quests/quests_eclage.txt | 2 | ||||
-rw-r--r-- | src/char/char.c | 17 | ||||
-rw-r--r-- | src/char/int_guild.c | 1 | ||||
-rw-r--r-- | src/char/int_homun.c | 1 | ||||
-rw-r--r-- | src/char/int_mail.c | 1 | ||||
-rw-r--r-- | src/char/inter.c | 2 | ||||
-rw-r--r-- | src/char/pincode.c | 3 | ||||
-rw-r--r-- | src/login/account_sql.c | 12 | ||||
-rw-r--r-- | src/login/login.c | 11 | ||||
-rw-r--r-- | src/map/battle.c | 6 | ||||
-rw-r--r-- | src/map/clif.c | 58 | ||||
-rw-r--r-- | src/map/pc.c | 98 | ||||
-rw-r--r-- | src/map/pc.h | 2 | ||||
-rw-r--r-- | src/map/script.c | 19 | ||||
-rw-r--r-- | src/map/skill.c | 2 | ||||
-rw-r--r-- | src/map/status.c | 2 | ||||
-rw-r--r-- | src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc | 8 | ||||
-rw-r--r-- | src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc | 2 | ||||
-rw-r--r-- | src/plugins/HPMHooking/HPMHooking_map.Hooks.inc | 54 |
22 files changed, 334 insertions, 98 deletions
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md new file mode 100644 index 000000000..25fa4b6e4 --- /dev/null +++ b/CONTRIBUTING.md @@ -0,0 +1,89 @@ +# Contributing to Hercules + +Hello! Third party patches are essential to keep Hercules great. We want to +keep it as easy as possible to contribute changes that get things working in +your environment. There are a few guidelines that we need contributors to +follow so that we can have a chance of keeping on top of things. + +## Hercules Core vs Modules + +Due to the nature of the project, and the wide range of different applications +it has, we provide a plugin interface, to keep the core clean of unnecessary +features. + +Generally, bugfixes and improvements to existing code, as well as the +implementation of official Ragnarok Online features and content, should be part +of the Hercules core, while custom functionalities should be moved to plugins, +to avoid burdening the core with code potentially useful only to a small subset +of users. + +If you are unsure of whether your contribution should be implemented as a +module or part of Hercules Core, you may visit [#Hercules on Rizon +IRC](http://herc.ws/board/topic/91-hercules-irc/), create an issue on GitHub, +or drop us an email at dev@herc.ws + +## Getting Started + +* Make sure you have a [GitHub account](https://github.com/signup/free) +* Open an issue in GitHub, if one does not already exist. + * Clearly describe the issue including steps to reproduce when it is a bug. + * Describe your configuration, following the provided template. +* Fork the repository on GitHub + +## Submitting an Issue on GitHub + +When you open an issue, in order for it to be helpful, you should include as +much description as possible of the issue you are observing or feature you're +suggesting. + +If you're reporting an issue, you should describe your setup, and provide the +output of `./map-server --version`. + +If you report a crash, make sure that you include a backtrace of the crash, +generated with either gdb or Visual Studio (depending on your build +environment). For the backtrace to be useful, you need to compile Hercules in +debug mode. + +## Making Changes + +* Create a topic branch from where you want to base your work. + * This is usually the master branch. + * To quickly create a topic branch based on master; `git checkout -b + my_contribution master`. Please avoid working directly on the + `master` branch. +* Make commits of logical units. Each commit you submit, must be atomic and + complete. **Each commit must do one thing, and do it well.** For separate + fixes, make separate commits. Even if this causes commits that only affect + one line of code. +* Check for unnecessary whitespace with `git diff --check` before committing. +* Make sure you follow our [coding style guidelines](http://TODO). +* Make sure your commit messages are complete, describe the changes you made, + and in proper English language. Make sure you mention the ID of the issue + you fix. +* Make sure your changes don't accidentally break anything when, for example, + Hercules is compiled with different settings. + +### Making Trivial Changes + +For changes of a trivial nature to comments and documentation, it is not always +necessary to create a new issue in GitHub. + +## Submitting Changes + +* Push your changes to a topic branch in your fork of the repository. +* Submit a pull request to the repository in the HerculesWS organization. +* The dev team looks at Pull Requests on a weekly basis, compatibly with the + amount of patches in review queue and current workload. +* After feedback has been given we expect responses within two weeks. After two + weeks we may close the pull request if it isn't showing any activity. + +## Other ways to help + +* You can help us diagnose and fix existing bugs by asking and providing answers for the following: + + * Is the bug reproducible as explained? + * Is it reproducible in other environments? + * Are the steps to reproduce the bug clear? If not, can you describe how you might reproduce it? + * Is this bug something you have run into? Would you appreciate it being looked into faster? + +* You can close fixed bugs by testing old bugs to see if they are still happening. diff --git a/npc/other/Global_Functions.txt b/npc/other/Global_Functions.txt index 4e9060419..b88fa647a 100644 --- a/npc/other/Global_Functions.txt +++ b/npc/other/Global_Functions.txt @@ -39,10 +39,37 @@ //= 2.16 Added F_GetWeaponType, and F_GetArmorType. [L0ne_W0lf] //= 2.17 Renamed 'F_RandMes' to 'F_Rand'. [Euphy] //= 2.18 Removed useless 'getJobName' function. [Euphy] +//= 2.19 Improved 'F_InsertComma' function. [Emistry] //============================================================ ////////////////////////////////////////////////////////////////////////////////// +// Returns a number with commas based on precision of digits and custom separator. +// -- callfunc "F_InsertComma",<number>{,<precision>,<separator>} +// Examples: +// callfunc("F_InsertComma",7777777{,<precision>,<separator>}) // returns "7,777,777" +// callfunc("F_InsertComma",1000000000,3,","}) // returns "1,000,000,000" +// callfunc("F_InsertComma",1000000000,3,"_"}) // returns "1_000_000_000" +// callfunc("F_InsertComma",1000000000,4) // returns "10,0000,0000" +////////////////////////////////////////////////////////////////////////////////// +function script F_InsertComma { + .@value = getarg(0); + .@precision = getarg(1,3); + .@separator$ = getarg( 2,"," ); + + .@str$ = ""+.@value; + .@is_negative = ( .@value < 0 ); + + .@length = getstrlen( .@str$ ) - .@precision - .@is_negative; + while ( .@length > 0 ) { + .@str$ = insertchar( .@str$, .@separator$ , ( .@length + .@is_negative ) ); + .@length -= .@precision; + } + return .@str$; +} + + +////////////////////////////////////////////////////////////////////////////////// // Function that clears job quest variables ////////////////////////////////////////////////////////////////////////////////// diff --git a/npc/other/auction.txt b/npc/other/auction.txt index eb4eb7bc4..df76daa32 100644 --- a/npc/other/auction.txt +++ b/npc/other/auction.txt @@ -98,11 +98,16 @@ auction_02,43,17,0 warp auction_enterance_lhz 1,1,lighthalzen,209,169 next; if (select("Yes:No") == 1) { mes "[Auction Broker]"; - mes "Very well."; - mes "Please take"; - mes "a look, and see"; - mes "What's being offered~"; - openauction; + if ( getbattleflag( "feature.auction" ) ) { + mes "Very well."; + mes "Please take"; + mes "a look, and see"; + mes "What's being offered~"; + openauction; + } + else { + mes "Auction feature isn't enabled."; + } close; } mes "[Auction Broker]"; diff --git a/npc/re/quests/quests_eclage.txt b/npc/re/quests/quests_eclage.txt index 164f66fad..4f85b42c8 100644 --- a/npc/re/quests/quests_eclage.txt +++ b/npc/re/quests/quests_eclage.txt @@ -18543,7 +18543,7 @@ ecl_tdun04,32,35,3 script Hisie#tlord 4_M_FARIY_HISIE,{ mes "[Hisie]"; mes "If you climbed all the way here out of curiosity, you'd better start going down now."; mes "Professor has been under the weather nowadays."; - close; + close2; } else if (ep14_2_mylord == 14) { cutin "hisie01",0; diff --git a/src/char/char.c b/src/char/char.c index 5e3c34684..5f5dad539 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -850,6 +850,7 @@ int char_inventory_to_sql(const struct item items[], int max, int id) { bool found; int errors = 0; + nullpo_ret(items); // The following code compares inventory with current database values // and performs modification/deletion/insertion only on relevant rows. @@ -1479,6 +1480,7 @@ bool char_char_slotchange(struct char_session_data *sd, int fd, unsigned short f struct mmo_charstatus char_dat; int from_id = 0; + nullpo_ret(sd); if( from >= MAX_CHARS || to >= MAX_CHARS || ( sd->char_slots && to > sd->char_slots ) || sd->found_char[from] <= 0 ) return false; @@ -1649,6 +1651,8 @@ int char_make_new_char_sql(struct char_session_data* sd, char* name_, int str, i char esc_name[NAME_LENGTH*2+1]; int char_id, flag, k, l; + nullpo_retr(-2, sd); + nullpo_retr(-2, name_); safestrncpy(name, name_, NAME_LENGTH); normalize_name(name,TRIM_CHARS); SQL->EscapeStringLen(inter->sql_handle, esc_name, name, strnlen(name, NAME_LENGTH)); @@ -4256,6 +4260,7 @@ static void char_delete2_req(int fd, struct char_session_data* sd) time_t delete_date; char_id = RFIFOL(fd,2); + nullpo_retv(sd); ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id ); if( i == MAX_CHARS ) @@ -4327,6 +4332,7 @@ static void char_delete2_accept(int fd, struct char_session_data* sd) char* data; time_t delete_date; + nullpo_retv(sd); char_id = RFIFOL(fd,2); ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, char_id); @@ -4394,6 +4400,7 @@ static void char_delete2_cancel(int fd, struct char_session_data* sd) {// CH: <082b>.W <char id>.L int char_id, i; + nullpo_retv(sd); char_id = RFIFOL(fd,2); ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id ); @@ -4542,6 +4549,7 @@ int char_search_default_maps_mapserver(struct mmo_charstatus *cd) return i; } +void char_parse_char_select(int fd, struct char_session_data* sd, uint32 ipl) __attribute__((nonnull (2))); void char_parse_char_select(int fd, struct char_session_data* sd, uint32 ipl) { struct mmo_charstatus char_dat; @@ -4706,6 +4714,7 @@ void char_creation_ok(int fd, struct mmo_charstatus *char_dat) WFIFOSET(fd,len); } +void char_parse_char_create_new_char(int fd, struct char_session_data* sd) __attribute__((nonnull (2))); void char_parse_char_create_new_char(int fd, struct char_session_data* sd) { int result; @@ -4756,6 +4765,7 @@ void char_delete_char_ok(int fd) WFIFOSET(fd,2); } +void char_parse_char_delete_char(int fd, struct char_session_data* sd, unsigned short cmd) __attribute__((nonnull (2))); void char_parse_char_delete_char(int fd, struct char_session_data* sd, unsigned short cmd) { char email[40]; @@ -4823,6 +4833,7 @@ void char_allow_rename(int fd, int flag) WFIFOSET(fd,4); } +void char_parse_char_rename_char(int fd, struct char_session_data* sd) __attribute__((nonnull (2))); void char_parse_char_rename_char(int fd, struct char_session_data* sd) { int i, cid =RFIFOL(fd,2); @@ -4847,6 +4858,7 @@ void char_parse_char_rename_char(int fd, struct char_session_data* sd) chr->allow_rename(fd, i); } +void char_parse_char_rename_char2(int fd, struct char_session_data* sd) __attribute__((nonnull (2))); void char_parse_char_rename_char2(int fd, struct char_session_data* sd) { int i, aid = RFIFOL(fd,2), cid =RFIFOL(fd,6); @@ -4882,6 +4894,7 @@ void char_rename_char_ack(int fd, int flag) WFIFOSET(fd,4); } +void char_parse_char_rename_char_confirm(int fd, struct char_session_data* sd) __attribute__((nonnull (2))); void char_parse_char_rename_char_confirm(int fd, struct char_session_data* sd) { int i; @@ -4977,6 +4990,7 @@ void char_parse_char_login_map_server(int fd) RFIFOSKIP(fd,60); } +void char_parse_char_pincode_check(int fd, struct char_session_data* sd) __attribute__((nonnull (2))); void char_parse_char_pincode_check(int fd, struct char_session_data* sd) { if (RFIFOL(fd,2) == sd->account_id) @@ -4985,6 +4999,7 @@ void char_parse_char_pincode_check(int fd, struct char_session_data* sd) RFIFOSKIP(fd, 10); } +void char_parse_char_pincode_window(int fd, struct char_session_data* sd) __attribute__((nonnull (2))); void char_parse_char_pincode_window(int fd, struct char_session_data* sd) { if (RFIFOL(fd,2) == sd->account_id) @@ -4993,6 +5008,7 @@ void char_parse_char_pincode_window(int fd, struct char_session_data* sd) RFIFOSKIP(fd, 6); } +void char_parse_char_pincode_change(int fd, struct char_session_data* sd) __attribute__((nonnull (2))); void char_parse_char_pincode_change(int fd, struct char_session_data* sd) { if (RFIFOL(fd,2) == sd->account_id) @@ -5001,6 +5017,7 @@ void char_parse_char_pincode_change(int fd, struct char_session_data* sd) RFIFOSKIP(fd, 14); } +void char_parse_char_pincode_first_pin(int fd, struct char_session_data* sd) __attribute__((nonnull (2))); void char_parse_char_pincode_first_pin(int fd, struct char_session_data* sd) { if (RFIFOL(fd,2) == sd->account_id) diff --git a/src/char/int_guild.c b/src/char/int_guild.c index 96a78203f..24561fe21 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -882,7 +882,6 @@ int inter_guild_calcinfo(struct guild *g) int mapif_guild_created(int fd, int account_id, struct guild *g) { - nullpo_ret(g); WFIFOHEAD(fd, 10); WFIFOW(fd,0)=0x3830; WFIFOL(fd,2)=account_id; diff --git a/src/char/int_homun.c b/src/char/int_homun.c index 2ec589eaf..eda2afe69 100644 --- a/src/char/int_homun.c +++ b/src/char/int_homun.c @@ -54,7 +54,6 @@ void mapif_homunculus_deleted(int fd, int flag) void mapif_homunculus_loaded(int fd, int account_id, struct s_homunculus *hd) { - nullpo_retv(hd); WFIFOHEAD(fd, sizeof(struct s_homunculus)+9); WFIFOW(fd,0) = 0x3891; WFIFOW(fd,2) = sizeof(struct s_homunculus)+9; diff --git a/src/char/int_mail.c b/src/char/int_mail.c index 0d46339e0..d4bfe14e4 100644 --- a/src/char/int_mail.c +++ b/src/char/int_mail.c @@ -459,7 +459,6 @@ void inter_mail_sendmail(int send_id, const char* send_name, int dest_id, const nullpo_retv(dest_name); nullpo_retv(title); nullpo_retv(body); - nullpo_retv(item); memset(&msg, 0, sizeof(struct mail_message)); msg.send_id = send_id; diff --git a/src/char/inter.c b/src/char/inter.c index ca041d581..dbb782093 100644 --- a/src/char/inter.c +++ b/src/char/inter.c @@ -503,7 +503,7 @@ void mapif_parse_accinfo2(bool success, int map_fd, int u_fd, int u_aid, int acc inter->msg_to_fd(map_fd, u_fd, u_aid, "-- Account %d --", account_id); inter->msg_to_fd(map_fd, u_fd, u_aid, "User: %s | GM Group: %d | State: %d", userid, group_id, state); - if (user_pass && *user_pass != '\0') { /* password is only received if your gm level is greater than the one you're searching for */ + if (*user_pass != '\0') { /* password is only received if your gm level is greater than the one you're searching for */ if (pin_code && *pin_code != '\0') inter->msg_to_fd(map_fd, u_fd, u_aid, "Password: %s (PIN:%s)", user_pass, pin_code); else diff --git a/src/char/pincode.c b/src/char/pincode.c index 43958af8a..5085349cc 100644 --- a/src/char/pincode.c +++ b/src/char/pincode.c @@ -21,9 +21,10 @@ struct pincode_interface pincode_s; void pincode_handle (int fd, struct char_session_data* sd) { - struct online_char_data* character = (struct online_char_data*)idb_get(chr->online_char_db, sd->account_id); + struct online_char_data* character; nullpo_retv(sd); + character = (struct online_char_data*)idb_get(chr->online_char_db, sd->account_id); if( character && character->pincode_enable > pincode->charselect ){ character->pincode_enable = pincode->charselect * 2; }else{ diff --git a/src/login/account_sql.c b/src/login/account_sql.c index 3f72e6867..37837fc35 100644 --- a/src/login/account_sql.c +++ b/src/login/account_sql.c @@ -363,12 +363,13 @@ static bool account_db_sql_set_property(AccountDB* self, const char* key, const static bool account_db_sql_create(AccountDB* self, struct mmo_account* acc) { AccountDB_SQL* db = (AccountDB_SQL*)self; - Sql* sql_handle = db->accounts; + Sql* sql_handle; // decide on the account id to assign int account_id; nullpo_ret(db); nullpo_ret(acc); + sql_handle = db->accounts; if( acc->account_id != -1 ) {// caller specifies it manually account_id = acc->account_id; @@ -416,10 +417,11 @@ static bool account_db_sql_create(AccountDB* self, struct mmo_account* acc) static bool account_db_sql_remove(AccountDB* self, const int account_id) { AccountDB_SQL* db = (AccountDB_SQL*)self; - Sql* sql_handle = db->accounts; + Sql* sql_handle; bool result = false; nullpo_ret(db); + sql_handle = db->accounts; if( SQL_SUCCESS != SQL->QueryStr(sql_handle, "START TRANSACTION") || SQL_SUCCESS != SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = %d", db->account_db, account_id) || SQL_SUCCESS != SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = %d", db->global_acc_reg_num_db, account_id) @@ -607,6 +609,7 @@ static bool mmo_auth_tosql(AccountDB_SQL* db, const struct mmo_account* acc, boo bool result = false; nullpo_ret(db); + nullpo_ret(acc); sql_handle = db->accounts; stmt = SQL->StmtMalloc(sql_handle); @@ -687,11 +690,12 @@ Sql* account_db_sql_up(AccountDB* self) { return db ? db->accounts : NULL; } void mmo_save_accreg2(AccountDB* self, int fd, int account_id, int char_id) { - Sql* sql_handle = ((AccountDB_SQL*)self)->accounts; + Sql* sql_handle; AccountDB_SQL* db = (AccountDB_SQL*)self; int count = RFIFOW(fd, 12); nullpo_retv(db); + sql_handle = db->accounts; if (count) { int cursor = 14, i; char key[32], sval[254]; @@ -742,7 +746,7 @@ void mmo_send_accreg2(AccountDB* self, int fd, int account_id, int char_id) { size_t len; nullpo_retv(db); - sql_handle = ((AccountDB_SQL*)self)->accounts; + sql_handle = db->accounts; if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `key`, `index`, `value` FROM `%s` WHERE `account_id`='%d'", db->global_acc_reg_str_db, account_id) ) Sql_ShowDebug(sql_handle); diff --git a/src/login/login.c b/src/login/login.c index 1fdf2d198..bb8ba51b3 100644 --- a/src/login/login.c +++ b/src/login/login.c @@ -1230,15 +1230,15 @@ void login_kick(struct login_session_data* sd) void login_auth_ok(struct login_session_data* sd) { - int fd = sd->fd; + int fd = 0; uint32 ip; - uint8 server_num, n; uint32 subnet_char_ip; struct login_auth_node* node; int i; nullpo_retv(sd); + fd = sd->fd; ip = session[fd]->client_addr; if( runflag != LOGINSERVER_ST_RUNNING ) { @@ -1431,11 +1431,13 @@ void login_login_error(int fd, uint8 status) WFIFOSET(fd,23); } +void login_parse_ping(int fd, struct login_session_data* sd) __attribute__((nonnull (2))); void login_parse_ping(int fd, struct login_session_data* sd) { RFIFOSKIP(fd,26); } +void login_parse_client_md5(int fd, struct login_session_data* sd) __attribute__((nonnull (2))); void login_parse_client_md5(int fd, struct login_session_data* sd) { sd->has_client_hash = 1; @@ -1444,6 +1446,7 @@ void login_parse_client_md5(int fd, struct login_session_data* sd) RFIFOSKIP(fd,18); } +bool login_parse_client_login(int fd, struct login_session_data* sd, const char *const ip) __attribute__((nonnull (2))); bool login_parse_client_login(int fd, struct login_session_data* sd, const char *const ip) { uint32 version; @@ -1523,6 +1526,7 @@ bool login_parse_client_login(int fd, struct login_session_data* sd, const char return false; } +void login_send_coding_key(int fd, struct login_session_data* sd) __attribute__((nonnull (2))); void login_send_coding_key(int fd, struct login_session_data* sd) { WFIFOHEAD(fd,4 + sd->md5keylen); @@ -1532,6 +1536,7 @@ void login_send_coding_key(int fd, struct login_session_data* sd) WFIFOSET(fd,WFIFOW(fd,2)); } +void login_parse_request_coding_key(int fd, struct login_session_data* sd) __attribute__((nonnull (2))); void login_parse_request_coding_key(int fd, struct login_session_data* sd) { memset(sd->md5key, '\0', sizeof(sd->md5key)); @@ -1541,6 +1546,7 @@ void login_parse_request_coding_key(int fd, struct login_session_data* sd) login->send_coding_key(fd, sd); } +void login_char_server_connection_status(int fd, struct login_session_data* sd, uint8 status) __attribute__((nonnull (2))); void login_char_server_connection_status(int fd, struct login_session_data* sd, uint8 status) { WFIFOHEAD(fd,3); @@ -1549,6 +1555,7 @@ void login_char_server_connection_status(int fd, struct login_session_data* sd, WFIFOSET(fd,3); } +void login_parse_request_connection(int fd, struct login_session_data* sd, const char *const ip) __attribute__((nonnull (2, 3))); void login_parse_request_connection(int fd, struct login_session_data* sd, const char *const ip) { char server_name[20]; diff --git a/src/map/battle.c b/src/map/battle.c index 8a834574b..3575dea6f 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3627,7 +3627,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list } } #ifndef HMAP_ZONE_DAMAGE_CAP_TYPE - if( target && skill_id ) { + if (skill_id) { for(i = 0; i < map->list[target->m].zone->capped_skills_count; i++) { if( skill_id == map->list[target->m].zone->capped_skills[i]->nameid && (map->list[target->m].zone->capped_skills[i]->type & target->type) ) { if( target->type == BL_MOB && map->list[target->m].zone->capped_skills[i]->subtype != MZS_NONE ) { @@ -4101,7 +4101,7 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * } } #ifndef HMAP_ZONE_DAMAGE_CAP_TYPE - if( target && skill_id ) { + if (skill_id) { for(i = 0; i < map->list[target->m].zone->capped_skills_count; i++) { if( skill_id == map->list[target->m].zone->capped_skills[i]->nameid && (map->list[target->m].zone->capped_skills[i]->type & target->type) ) { if( target->type == BL_MOB && map->list[target->m].zone->capped_skills[i]->subtype != MZS_NONE ) { @@ -5314,7 +5314,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list if(skill_id == CR_GRANDCROSS || skill_id == NPC_GRANDDARKNESS) return wd; //Enough, rest is not needed. #ifndef HMAP_ZONE_DAMAGE_CAP_TYPE - if( target && skill_id ) { + if (skill_id) { for(i = 0; i < map->list[target->m].zone->capped_skills_count; i++) { if( skill_id == map->list[target->m].zone->capped_skills[i]->nameid && (map->list[target->m].zone->capped_skills[i]->type & target->type) ) { if( target->type == BL_MOB && map->list[target->m].zone->capped_skills[i]->subtype != MZS_NONE ) { diff --git a/src/map/clif.c b/src/map/clif.c index f01b59fda..cc517c24f 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -5715,54 +5715,30 @@ void clif_solved_charname(int fd, int charid, const char* name) /// 017b <packet len>.W { <name id>.W }* void clif_use_card(struct map_session_data *sd,int idx) { - int i,c,ep; - int fd=sd->fd; + int i, c; + int fd; nullpo_retv(sd); - if (idx < 0 || idx >= MAX_INVENTORY) //Crash-fix from bad packets. + fd = sd->fd; + if (sd->state.trading != 0) + return; + if (!pc->can_insert_card(sd, idx)) return; - if (!sd->inventory_data[idx] || sd->inventory_data[idx]->type != IT_CARD) - return; //Avoid parsing invalid item indexes (no card/no item) - - ep=sd->inventory_data[idx]->equip; - WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4); - WFIFOW(fd,0)=0x17b; - - for(i=c=0;i<MAX_INVENTORY;i++){ - int j; - - if(sd->inventory_data[i] == NULL) - continue; - if(sd->inventory_data[i]->type!=IT_WEAPON && sd->inventory_data[i]->type!=IT_ARMOR) - continue; - if(itemdb_isspecial(sd->status.inventory[i].card[0])) //Can't slot it - continue; - - if (sd->status.inventory[i].identify == 0) //Not identified - continue; - - if ((sd->inventory_data[i]->equip&ep) == 0) //Not equippable on this part. - continue; - - if(sd->inventory_data[i]->type==IT_WEAPON && ep==EQP_SHIELD) //Shield card won't go on left weapon. - continue; - - ARR_FIND( 0, sd->inventory_data[i]->slot, j, sd->status.inventory[i].card[j] == 0 ); - if (j == sd->inventory_data[i]->slot) // No room - continue; + WFIFOHEAD(fd, MAX_INVENTORY * 2 + 4); + WFIFOW(fd, 0) = 0x17b; - if( sd->status.inventory[i].equip > 0 ) // Do not check items that are already equipped + for (i = c = 0; i < MAX_INVENTORY; i++) { + if (!pc->can_insert_card_into(sd, idx, i)) continue; - - WFIFOW(fd,4+c*2)=i+2; + WFIFOW(fd, 4 + c * 2) = i + 2; c++; } - if( !c ) return; // no item is available for card insertion + if (!c) return; // no item is available for card insertion - WFIFOW(fd,2)=4+c*2; - WFIFOSET(fd,WFIFOW(fd,2)); + WFIFOW(fd, 2) = 4 + c * 2; + WFIFOSET(fd, WFIFOW(fd, 2)); } @@ -11394,8 +11370,6 @@ void clif_parse_AutoSpell(int fd,struct map_session_data *sd) /// 017a <card index>.W void clif_parse_UseCard(int fd,struct map_session_data *sd) { - if (sd->state.trading != 0) - return; clif->use_card(sd,RFIFOW(fd,2)-2); } @@ -11404,8 +11378,6 @@ void clif_parse_UseCard(int fd,struct map_session_data *sd) /// 017c <card index>.W <equip index>.W void clif_parse_InsertCard(int fd,struct map_session_data *sd) { - if (sd->state.trading != 0) - return; pc->insert_card(sd,RFIFOW(fd,2)-2,RFIFOW(fd,4)-2); } @@ -12746,7 +12718,7 @@ bool clif_sub_guild_invite(int fd, struct map_session_data *sd, struct map_sessi return false; } - if ( t_sd && t_sd->state.noask ) {// @noask [LuzZza] + if (t_sd->state.noask) {// @noask [LuzZza] clif->noask_sub(sd, t_sd, 2); return false; } diff --git a/src/map/pc.c b/src/map/pc.c index 4dac559e2..b9ef479dc 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4059,42 +4059,78 @@ int pc_skill(TBL_PC* sd, int id, int level, int flag) } return 1; } + +/** + * Checks if the given card can be inserted into the given equipment piece. + * + * @param sd The current character. + * @param idx_card The card's inventory index (note: it must be a valid index and can be checked by pc_can_insert_card) + * @param idx_equip The target equipment's inventory index. + * @retval true if the card can be inserted. + */ +bool pc_can_insert_card_into(struct map_session_data* sd, int idx_card, int idx_equip) +{ + int i; + + nullpo_ret(sd); + + if (idx_equip < 0 || idx_equip >= MAX_INVENTORY || sd->inventory_data[idx_equip] == NULL) + return false; //Invalid item index. + if (sd->status.inventory[idx_equip].nameid <= 0 || sd->status.inventory[idx_equip].amount < 1) + return false; // target item missing + if (sd->inventory_data[idx_equip]->type != IT_WEAPON && sd->inventory_data[idx_equip]->type != IT_ARMOR) + return false; // only weapons and armor are allowed + if (sd->status.inventory[idx_equip].identify == 0) + return false; // target must be identified + if (itemdb_isspecial(sd->status.inventory[idx_equip].card[0])) + return false; // card slots reserved for other purposes + if (sd->status.inventory[idx_equip].equip != 0) + return false; // item must be unequipped + if ((sd->inventory_data[idx_equip]->equip & sd->inventory_data[idx_card]->equip) == 0) + return false; // card cannot be compounded on this item type + if (sd->inventory_data[idx_equip]->type == IT_WEAPON && sd->inventory_data[idx_card]->equip == EQP_SHIELD) + return false; // attempted to place shield card on left-hand weapon. + + ARR_FIND( 0, sd->inventory_data[idx_equip]->slot, i, sd->status.inventory[idx_equip].card[i] == 0); + if (i == sd->inventory_data[idx_equip]->slot) + return false; // no free slots + return true; +} + +/** + * Checks if the given item is card and it can be inserted into some equipment. + * + * @param sd The current character. + * @param idx_card The card's inventory index. + * @retval true if the card can be inserted. + */ +bool pc_can_insert_card(struct map_session_data* sd, int idx_card) +{ + nullpo_ret(sd); + + if (idx_card < 0 || idx_card >= MAX_INVENTORY || sd->inventory_data[idx_card] == NULL) + return false; //Invalid card index. + if (sd->status.inventory[idx_card].nameid <= 0 || sd->status.inventory[idx_card].amount < 1) + return false; // target card missing + if (sd->inventory_data[idx_card]->type != IT_CARD) + return false; // must be a card + return true; +} + /*========================================== * Append a card to an item ? *------------------------------------------*/ int pc_insert_card(struct map_session_data* sd, int idx_card, int idx_equip) { - int i; int nameid; nullpo_ret(sd); - if( idx_equip < 0 || idx_equip >= MAX_INVENTORY || sd->inventory_data[idx_equip] == NULL ) - return 0; //Invalid item index. - if( idx_card < 0 || idx_card >= MAX_INVENTORY || sd->inventory_data[idx_card] == NULL ) - return 0; //Invalid card index. - if( sd->status.inventory[idx_equip].nameid <= 0 || sd->status.inventory[idx_equip].amount < 1 ) - return 0; // target item missing - if( sd->status.inventory[idx_card].nameid <= 0 || sd->status.inventory[idx_card].amount < 1 ) - return 0; // target card missing - if( sd->inventory_data[idx_equip]->type != IT_WEAPON && sd->inventory_data[idx_equip]->type != IT_ARMOR ) - return 0; // only weapons and armor are allowed - if( sd->inventory_data[idx_card]->type != IT_CARD ) - return 0; // must be a card - if( sd->status.inventory[idx_equip].identify == 0 ) - return 0; // target must be identified - if( itemdb_isspecial(sd->status.inventory[idx_equip].card[0]) ) - return 0; // card slots reserved for other purposes - if( (sd->inventory_data[idx_equip]->equip & sd->inventory_data[idx_card]->equip) == 0 ) - return 0; // card cannot be compounded on this item type - if( sd->inventory_data[idx_equip]->type == IT_WEAPON && sd->inventory_data[idx_card]->equip == EQP_SHIELD ) - return 0; // attempted to place shield card on left-hand weapon. - if( sd->status.inventory[idx_equip].equip != 0 ) - return 0; // item must be unequipped - - ARR_FIND( 0, sd->inventory_data[idx_equip]->slot, i, sd->status.inventory[idx_equip].card[i] == 0 ); - if( i == sd->inventory_data[idx_equip]->slot ) - return 0; // no free slots + if (sd->state.trading != 0) + return 0; + + if (!pc->can_insert_card(sd, idx_card) || !pc->can_insert_card_into(sd, idx_card, idx_equip)) + return 0; // remember the card id to insert nameid = sd->status.inventory[idx_card].nameid; @@ -4105,6 +4141,10 @@ int pc_insert_card(struct map_session_data* sd, int idx_card, int idx_equip) } else {// success + int i; + ARR_FIND( 0, sd->inventory_data[idx_equip]->slot, i, sd->status.inventory[idx_equip].card[i] == 0); + if (i == sd->inventory_data[idx_equip]->slot) + return 0; // no free slots logs->pick_pc(sd, LOG_TYPE_OTHER, -1, &sd->status.inventory[idx_equip],sd->inventory_data[idx_equip]); sd->status.inventory[idx_equip].card[i] = nameid; logs->pick_pc(sd, LOG_TYPE_OTHER, 1, &sd->status.inventory[idx_equip],sd->inventory_data[idx_equip]); @@ -11497,7 +11537,9 @@ void pc_defaults(void) { pc->skill = pc_skill; pc->insert_card = pc_insert_card; - + pc->can_insert_card = pc_can_insert_card; + pc->can_insert_card_into = pc_can_insert_card_into; + pc->steal_item = pc_steal_item; pc->steal_coin = pc_steal_coin; diff --git a/src/map/pc.h b/src/map/pc.h index 4dea27693..c370f9956 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -880,6 +880,8 @@ END_ZEROED_BLOCK; /* End */ int (*skill) (struct map_session_data *sd, int id, int level, int flag); int (*insert_card) (struct map_session_data *sd,int idx_card,int idx_equip); + bool (*can_insert_card) (struct map_session_data* sd, int idx_card); + bool (*can_insert_card_into) (struct map_session_data* sd, int idx_card, int idx_equip); int (*steal_item) (struct map_session_data *sd,struct block_list *bl, uint16 skill_lv); int (*steal_coin) (struct map_session_data *sd,struct block_list *bl); diff --git a/src/map/script.c b/src/map/script.c index f2fce3a8f..30af4d0f7 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -17177,18 +17177,27 @@ BUILDIN(changequest) { BUILDIN(questactive) { struct map_session_data *sd = script->rid2sd(st); - int quest_progress = 0; + int qid, i; - if (sd == NULL) + if (sd == NULL) { + ShowError("questactive: no player attached!"); return false; + } + + qid = script_getnum(st, 2); + + ARR_FIND(0, sd->avail_quests, i, sd->quest_log[i].quest_id == qid ); - if (quest->check(sd, script_getnum(st, 2), HAVEQUEST) == Q_ACTIVE) + if( i >= sd->avail_quests ) { + script_pushint(st, 0); + return true; + } + + if(sd->quest_log[i].state == Q_ACTIVE) script_pushint(st, 1); else script_pushint(st, 0); - script_pushint(st, quest_progress); - return true; } diff --git a/src/map/skill.c b/src/map/skill.c index 13cdeede3..3a69bf380 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -2714,7 +2714,7 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr } /* monsters with skill lv higher than MAX_SKILL_LEVEL may get this value beyond the max depending on conditions, we cap to the system's limit */ - if( dsrc && dsrc->type == BL_MOB && skill_lv > MAX_SKILL_LEVEL && dmg.blewcount > 25 ) + if (dsrc->type == BL_MOB && skill_lv > MAX_SKILL_LEVEL && dmg.blewcount > 25) dmg.blewcount = 25; //blown-specific handling diff --git a/src/map/status.c b/src/map/status.c index dc4813055..d88bcf146 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -5145,7 +5145,7 @@ signed short status_calc_mdef2(struct block_list *bl, struct status_change *sc, if(sc->data[SC_MINDBREAKER]) mdef2 -= mdef2 * sc->data[SC_MINDBREAKER]->val3/100; #ifdef RENEWAL - if(sc && sc->data[SC_ASSUMPTIO]) + if (sc->data[SC_ASSUMPTIO]) mdef2 <<= 1; return (short)cap_value(mdef2,SHRT_MIN,SHRT_MAX); #else diff --git a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc index e35a4c81c..f3e3711c1 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc @@ -3697,6 +3697,10 @@ struct { struct HPMHookPoint *HP_pc_skill_post; struct HPMHookPoint *HP_pc_insert_card_pre; struct HPMHookPoint *HP_pc_insert_card_post; + struct HPMHookPoint *HP_pc_can_insert_card_pre; + struct HPMHookPoint *HP_pc_can_insert_card_post; + struct HPMHookPoint *HP_pc_can_insert_card_into_pre; + struct HPMHookPoint *HP_pc_can_insert_card_into_post; struct HPMHookPoint *HP_pc_steal_item_pre; struct HPMHookPoint *HP_pc_steal_item_post; struct HPMHookPoint *HP_pc_steal_coin_pre; @@ -8912,6 +8916,10 @@ struct { int HP_pc_skill_post; int HP_pc_insert_card_pre; int HP_pc_insert_card_post; + int HP_pc_can_insert_card_pre; + int HP_pc_can_insert_card_post; + int HP_pc_can_insert_card_into_pre; + int HP_pc_can_insert_card_into_post; int HP_pc_steal_item_pre; int HP_pc_steal_item_post; int HP_pc_steal_coin_pre; diff --git a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc index 6501c0943..4e23425ec 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc @@ -1880,6 +1880,8 @@ struct HookingPointData HookingPoints[] = { { HP_POP(pc->bonus5, HP_pc_bonus5) }, { HP_POP(pc->skill, HP_pc_skill) }, { HP_POP(pc->insert_card, HP_pc_insert_card) }, + { HP_POP(pc->can_insert_card, HP_pc_can_insert_card) }, + { HP_POP(pc->can_insert_card_into, HP_pc_can_insert_card_into) }, { HP_POP(pc->steal_item, HP_pc_steal_item) }, { HP_POP(pc->steal_coin, HP_pc_steal_coin) }, { HP_POP(pc->modifybuyvalue, HP_pc_modifybuyvalue) }, diff --git a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc index 04f31aea5..85f477bec 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc @@ -49461,6 +49461,60 @@ int HP_pc_insert_card(struct map_session_data *sd, int idx_card, int idx_equip) } return retVal___; } +bool HP_pc_can_insert_card(struct map_session_data *sd, int idx_card) { + int hIndex = 0; + bool retVal___ = false; + if( HPMHooks.count.HP_pc_can_insert_card_pre ) { + bool (*preHookFunc) (struct map_session_data *sd, int *idx_card); + *HPMforce_return = false; + for(hIndex = 0; hIndex < HPMHooks.count.HP_pc_can_insert_card_pre; hIndex++ ) { + preHookFunc = HPMHooks.list.HP_pc_can_insert_card_pre[hIndex].func; + retVal___ = preHookFunc(sd, &idx_card); + } + if( *HPMforce_return ) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.pc.can_insert_card(sd, idx_card); + } + if( HPMHooks.count.HP_pc_can_insert_card_post ) { + bool (*postHookFunc) (bool retVal___, struct map_session_data *sd, int *idx_card); + for(hIndex = 0; hIndex < HPMHooks.count.HP_pc_can_insert_card_post; hIndex++ ) { + postHookFunc = HPMHooks.list.HP_pc_can_insert_card_post[hIndex].func; + retVal___ = postHookFunc(retVal___, sd, &idx_card); + } + } + return retVal___; +} +bool HP_pc_can_insert_card_into(struct map_session_data *sd, int idx_card, int idx_equip) { + int hIndex = 0; + bool retVal___ = false; + if( HPMHooks.count.HP_pc_can_insert_card_into_pre ) { + bool (*preHookFunc) (struct map_session_data *sd, int *idx_card, int *idx_equip); + *HPMforce_return = false; + for(hIndex = 0; hIndex < HPMHooks.count.HP_pc_can_insert_card_into_pre; hIndex++ ) { + preHookFunc = HPMHooks.list.HP_pc_can_insert_card_into_pre[hIndex].func; + retVal___ = preHookFunc(sd, &idx_card, &idx_equip); + } + if( *HPMforce_return ) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.pc.can_insert_card_into(sd, idx_card, idx_equip); + } + if( HPMHooks.count.HP_pc_can_insert_card_into_post ) { + bool (*postHookFunc) (bool retVal___, struct map_session_data *sd, int *idx_card, int *idx_equip); + for(hIndex = 0; hIndex < HPMHooks.count.HP_pc_can_insert_card_into_post; hIndex++ ) { + postHookFunc = HPMHooks.list.HP_pc_can_insert_card_into_post[hIndex].func; + retVal___ = postHookFunc(retVal___, sd, &idx_card, &idx_equip); + } + } + return retVal___; +} int HP_pc_steal_item(struct map_session_data *sd, struct block_list *bl, uint16 skill_lv) { int hIndex = 0; int retVal___ = 0; |