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-rw-r--r--db/Changelog.txt4
-rw-r--r--db/skill_cast_db.txt34
-rw-r--r--db/skill_castnodex_db.txt3
-rw-r--r--db/skill_require_db.txt2
4 files changed, 22 insertions, 21 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index ee3adbff3..13c2f3283 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -20,6 +20,10 @@
========================
11/21
+ * Fixed all cast times and delays of Gunslinger skills [Playtester]
+ - cast time of Dust is reduced by dex
+ - Tracking cast time cannot be reduced by anything
+ - Increase Accuracy requires 4 coins instead of 2
* Updated healing values of Ketupat and Red Thorn Fruit [Playtester]
11/20
* Official skill for Ancient Mimic, Death Word and Angels [Playtester]
diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt
index 243998795..11c3284b1 100644
--- a/db/skill_cast_db.txt
+++ b/db/skill_cast_db.txt
@@ -853,31 +853,29 @@
//-- GS_BULLSEYE
503,500,0,0,0,0
//-- GS_MADNESSCANCEL
-504,0,0,0,15000,0
+504,3000,4000,0,15000,0
//-- GS_ADJUSTMENT
-505,0,0,0,30000,0
+505,1000,1000,0,30000,0
//-- GS_INCREASING
-506,0,0,0,60000,0
-//-- GS_CRACKER // No clue for duration2 (stun time)
-508,0,0,0,0,5000
-//-- GS_TRACKING // Delay unknown
+506,0,1000,0,60000,0
+//-- GS_CRACKER
+508,0,1000,0,0,5000
+//-- GS_TRACKING
512,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,0,0
-//-- GS_DISARM // Cast&Delay unknown (temp values). No clue for Duration1 (Strip time)...
-513,1000,0,0,30000,0
-//-- GS_PIERCINGSHOT // Cast&Delay unknown (temp values). No clue for Duration2 (Bleeding time)
-514,1000,0,0,0,120000
-//-- GS_RAPIDSHOWER // Delay must be checked (maybe 0(ASPD)...)
+//-- GS_DISARM
+513,0,0,0,30000,0
+//-- GS_PIERCINGSHOT
+514,1500,0,0,0,120000
+//-- GS_RAPIDSHOWER
515,0,1000,0,0,0
-//-- GS_DESPERADO // Delay must be checked (very likely to be 1s though)
+//-- GS_DESPERADO
516,0,1000,1000,1000,0
//-- GS_GATLINGFEVER
-517,0,1000,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0
-//-- GS_DUST // Delay must be checked (very long with low agi, still long with full agi, so it must be correct...)
-518,1000,0,0,0,0
+517,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0
+//-- GS_DUST
+518,1000,1000,0,0,0
//-- GS_FULLBUSTER
-519,1000,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,10000
-//-- GS_SPREADATTACK // Delay unknown (if there is one, other that aspd)
-520,1000,0,0,0,0
+519,0,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,10000
//-- GS_GROUNDDRIFT
521,2000,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,10000
//==========================================
diff --git a/db/skill_castnodex_db.txt b/db/skill_castnodex_db.txt
index e2de3841c..61699c7e8 100644
--- a/db/skill_castnodex_db.txt
+++ b/db/skill_castnodex_db.txt
@@ -22,8 +22,7 @@
410,1 //WE_CALLBABY
482,1 //PF_DOUBLECASTING
462,1 //SL_KAIZEL
-512,1 //GS_TRACKING
-518,1 //GS_DUST
+512,3 //GS_TRACKING
1014,1 //PR_REDEMPTIO
10010,3 //GD_BATTLEORDER
10011,3 //GD_REGENERATION
diff --git a/db/skill_require_db.txt b/db/skill_require_db.txt
index 4d743a2bf..36dcce27f 100644
--- a/db/skill_require_db.txt
+++ b/db/skill_require_db.txt
@@ -398,7 +398,7 @@
503,0,0,30,0,0,0,17:18:19:20:21,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_BULLSEYE
504,0,0,30,0,0,0,17:18:19:20:21,0,0,none,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_MADNESSCANCEL
505,0,0,15,0,0,0,17:18:19:20:21,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_ADJUSTMENT
-506,0,0,30,0,0,0,17:18:19:20:21,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_INCREASING
+506,0,0,30,0,0,0,17:18:19:20:21,0,0,none,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_INCREASING
507,0,0,7,0,0,0,17:18:19:20:21,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_MAGICALBULLET
508,0,0,10,0,0,0,17:18:19:20:21,3:5,1,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_CRACKER
512,0,0,15:20:25:30:35:40:45:50:55:60,0,0,0,17:18,3,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_TRACKING