diff options
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | src/map/battle.c | 2 | ||||
-rw-r--r-- | src/map/clif.c | 4 | ||||
-rw-r--r-- | src/map/mercenary.c | 19 | ||||
-rw-r--r-- | src/map/skill.c | 1 | ||||
-rw-r--r-- | src/map/unit.c | 3 |
6 files changed, 22 insertions, 9 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index b11425093..36ea097fc 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/07/21
+ * Corrected the @follow timer not being deleted on logout. [Skotlex]
+ * Applied the homunculus code fixes provided by Toms. [Skotlex]
* battle_check_target will now tag homunculus as invalid target when the
source is a skill-type object. [Skotlex]
* Added a check on pc_equipitem so that when the client specifies to equip
diff --git a/src/map/battle.c b/src/map/battle.c index 257fceb16..14e82f792 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3088,6 +3088,8 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f return 0; //Just fallback on master. t_bl=(struct block_list *)((TBL_HOMUNCULUS*)target)->master; + if (((TBL_PC*)t_bl)->state.monster_ignore && t_bl != s_bl && flag&BCT_ENEMY) + return 0; break; } case BL_SKILL: //Skill with no owner? Kinda odd... but.. let it through. diff --git a/src/map/clif.c b/src/map/clif.c index 016629098..f78f1ff90 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -1471,6 +1471,8 @@ int clif_hominfo(struct map_session_data *sd, int flag) WBUFW(buf,0)=0x22e;
memcpy(WBUFP(buf,2),sd->homunculus.name,NAME_LENGTH);
WBUFB(buf,26)=sd->homunculus.rename_flag * 2;
+ // Bit field, bit 0 : rename_flag (1 = already renamed), bit 1 : homunc vaporized (1 = true), bit 2 : homunc dead (1 = true)
+ WBUFB(buf,26)=sd->homunculus.rename_flag | (sd->homunculus.vaporize << 1) | (sd->homunculus.hp?0:4);
WBUFW(buf,27)=sd->homunculus.level;
WBUFW(buf,29)=sd->homunculus.hunger;
WBUFW(buf,31)=(unsigned short) (hd->master->homunculus.intimacy / 100) ;
@@ -5043,7 +5045,7 @@ int clif_displaymessage(const int fd, char* mes) int len_mes = strlen(mes);
if (len_mes > 0) { // don't send a void message (it's not displaying on the client chat). @help can send void line.
- WFIFOHEAD(fd, 5 + len_mes);
+ WFIFOHEAD(fd, 5 + len_mes);
WFIFOW(fd,0) = 0x8e;
WFIFOW(fd,2) = 5 + len_mes; // 4 + len + NULL teminate
memcpy(WFIFOP(fd,4), mes, len_mes + 1);
diff --git a/src/map/mercenary.c b/src/map/mercenary.c index a415fb7c7..9521f7071 100644 --- a/src/map/mercenary.c +++ b/src/map/mercenary.c @@ -54,14 +54,6 @@ void merc_load_exptables(void); int mercskill_castend_id( int tid, unsigned int tick, int id,int data );
static int merc_hom_hungry(int tid,unsigned int tick,int id,int data);
-int do_init_merc (void)
-{
- merc_load_exptables();
- memset(homunculus_db,0,sizeof(homunculus_db)); //[orn]
- read_homunculusdb(); //[orn]
- return 0;
-}
-
static unsigned long hexptbl[MAX_LEVEL+1];
void merc_load_exptables(void)
@@ -1089,4 +1081,15 @@ int read_homunculusdb() return 0;
}
+int do_init_merc (void)
+{
+ merc_load_exptables();
+ memset(homunculus_db,0,sizeof(homunculus_db)); //[orn]
+ read_homunculusdb(); //[orn]
+ // Add homunc timer function to timer func list [Toms]
+ add_timer_func_list(merc_natural_heal, "merc_natural_heal");
+ add_timer_func_list(merc_hom_hungry, "merc_hom_hungry");
+ return 0;
+}
+
int do_final_merc (void);
diff --git a/src/map/skill.c b/src/map/skill.c index 9e8d6add8..e06b5f2ef 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -5589,6 +5589,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in { if (sd && sd->hd && ( sd->hd->battle_status.hp >= (sd->hd->battle_status.max_hp * 80 / 100 ) ) ) { sd->homunculus.vaporize = 1; + clif_hominfo(sd, 0); merc_hom_delete(sd->hd, 0) ; } else if ( sd ) { diff --git a/src/map/unit.c b/src/map/unit.c index 511ec86ce..19e01f2ea 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -1638,6 +1638,9 @@ int unit_free(struct block_list *bl) { status_change_end(bl,SC_EXPLOSIONSPIRITS,-1); } } + if (sd->followtimer != -1) + pc_stop_following(sd); + // Notify friends that this char logged out. [Skotlex] clif_foreachclient(clif_friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 0); party_send_logout(sd); |