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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/unit.c6
2 files changed, 5 insertions, 3 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index fe7d20a41..4b618741a 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/06/02
+ * Fixed a bug in unit_can_reach_bl which breaks path seeking when the
+ target is near obstacles. [Skotlex]
* Updated offensive use of Sanctuary to function like on the official servers [MasterOfMuppets]
* Changed the interval between waterballs from 150 to 250 milliseconds [MasterOfMuppets]
* Corrected clif_parse_takeitem to ALWAYS return a NAK packet when it
diff --git a/src/map/unit.c b/src/map/unit.c
index 5852f9ecb..d8ef113e7 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1080,8 +1080,8 @@ int unit_attack(struct block_list *src,int target_id,int type)
return 0;
}
- if(!(src->type == BL_MOB && ((TBL_MOB *)src)->state.killer) && (battle_check_target(src,target,BCT_ENEMY)<=0 ||
- !status_check_skilluse(src, target, 0, 0))
+ if(battle_check_target(src,target,BCT_ENEMY)<=0 ||
+ !status_check_skilluse(src, target, 0, 0)
) {
unit_unattackable(src);
return 1;
@@ -1156,7 +1156,7 @@ int unit_can_reach_bl(struct block_list *bl,struct block_list *tbl, int range, i
dx=(dx>0)?1:((dx<0)?-1:0);
dy=(dy>0)?1:((dy<0)?-1:0);
- if (map_getcell(tbl->m,tbl->x+dx,tbl->y+dy,CELL_CHKNOREACH))
+ if (map_getcell(tbl->m,tbl->x-dx,tbl->y-dy,CELL_CHKNOREACH))
{ //Look for a suitable cell to place in.
for(i=0;i<9 && map_getcell(tbl->m,tbl->x-dirx[i],tbl->y-diry[i],CELL_CHKNOREACH);i++);
if (i==9) return 0; //No valid cells.