diff options
-rw-r--r-- | src/map/skill.c | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 739fd9373..d5ac366ad 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4364,19 +4364,18 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in } clif_skill_nodamage(src,bl,skillid,skilllv,1); - // FIXME: Before r13836, sd->skillitem was never equal to AL_TELEPORT!! - // So, neither normal casted, nor item skill, nor autocasts would skip the menu! What was this intended to do? - // Now, I assume only autocasts teleport may always skip the menu. [Inkfish] + // FIXME: Before r13836, sd->skillitem was never equal to AL_TELEPORT!! So, I don't know what was intened to do. + // Now, Teleport thru items won't show the menu but normal casted and autocasted will. [Inkfish] if( skilllv == 1 ) { - if( !battle_config.skip_teleport_lv1_menu && sd->skillitem == AL_TELEPORT ) // possibility to skip menu [LuzZza] + if( !battle_config.skip_teleport_lv1_menu && sd->skillitem != AL_TELEPORT ) // possibility to skip menu [LuzZza] clif_skill_warppoint(sd,skillid,skilllv, (unsigned short)-1,0,0,0); else pc_randomwarp(sd,3); } else { - if( sd->skillitem == AL_TELEPORT ) + if( sd->skillitem != AL_TELEPORT ) clif_skill_warppoint(sd,skillid,skilllv, (unsigned short)-1,sd->status.save_point.map,0,0); else //Autocasted Teleport level 2?? pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,3); |