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-rw-r--r--db/const.txt2
-rw-r--r--npc/sample/monster_controller.cpp12
-rw-r--r--src/map/mob.c20
-rw-r--r--src/map/script.c13
4 files changed, 36 insertions, 11 deletions
diff --git a/db/const.txt b/db/const.txt
index 07895eb30..1e4ee08dd 100644
--- a/db/const.txt
+++ b/db/const.txt
@@ -708,6 +708,8 @@ AI_ACTION_TAR_TYPE_PET 4
AI_ACTION_TAR_TYPE_HOMUN 8
AI_ACTION_TYPE_ATTACK 1
AI_ACTION_TYPE_DETECT 2
+AI_ACTION_TYPE_DEAD 3
+AI_ACTION_TYPE_ASSIST 4
ALL_CLIENT 0
ALL_SAMEMAP 1
diff --git a/npc/sample/monster_controller.cpp b/npc/sample/monster_controller.cpp
index 2c1c4acf4..035215300 100644
--- a/npc/sample/monster_controller.cpp
+++ b/npc/sample/monster_controller.cpp
@@ -68,11 +68,17 @@ prontera.gat,180,200,4 script Monster Controller 123,{
set .@action_name$, ""+.ai_action[AI_ACTION_TAR];
break;
}
+
if(.ai_action[AI_ACTION_TYPE] == AI_ACTION_TYPE_ATTACK)
- set .@action_type$, "attacked by";
+ set .@action_type$, "Attacked by";
+ else if(.ai_action[AI_ACTION_TYPE] == AI_ACTION_TYPE_DETECT)
+ set .@action_type$, "Detected";
+ else if (.ai_action[AI_ACTION_TYPE] == AI_ACTION_TYPE_ASSIST)
+ set .@action_type$, "Killed by";
else
- set .@action_type$, "detected";
- announce "Action " + .@action_type$ + " [" + .@action_from$ + "] " + .@action_name$ + "!", bc_all;
+ set .@action_type$, "Assisting";
+
+ announce "Details - " + .@action_type$ + " [" + .@action_from$ + "] " + .@action_name$ + "!", bc_all;
deletearray .ai_action, 4;
end;
}
diff --git a/src/map/mob.c b/src/map/mob.c
index 7761e3db9..efa632ef9 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -972,6 +972,13 @@ static int mob_ai_sub_hard_slavemob(struct mob_data *md,unsigned int tick)
tbl = NULL;
}
if (tbl && status_check_skilluse(&md->bl, tbl, 0, 0)) {
+ if(md->nd){
+ setd_sub(NULL, NULL, ".ai_action", 0, (void *)(int)4, &md->nd->u.scr.script->script_vars);
+ setd_sub(NULL, NULL, ".ai_action", 1, (void *)(int)tbl->type, &md->nd->u.scr.script->script_vars);
+ setd_sub(NULL, NULL, ".ai_action", 2, (void *)tbl->id, &md->nd->u.scr.script->script_vars);
+ setd_sub(NULL, NULL, ".ai_action", 3, (void *)md->bl.id, &md->nd->u.scr.script->script_vars);
+ run_script(md->nd->u.scr.script, 0, 0, md->nd->bl.id);
+ }
md->target_id=tbl->id;
md->min_chase=md->db->range3+distance_bl(&md->bl, tbl);
if(md->min_chase>MAX_MINCHASE)
@@ -2153,10 +2160,15 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
guild_agit_break(md);
}
- // SCRIPTˇĄ¨s
- if(md->npc_event[0]){
-// if(battle_config.battle_log)
-// printf("mob_damage : run event : %s\n",md->npc_event);
+ if(md->nd){
+ setd_sub(NULL, NULL, ".ai_action", 0, (void *)(int)3, &md->nd->u.scr.script->script_vars);
+ setd_sub(NULL, NULL, ".ai_action", 1, (void *)(int)src->type, &md->nd->u.scr.script->script_vars);
+ setd_sub(NULL, NULL, ".ai_action", 2, (void *)src->id, &md->nd->u.scr.script->script_vars);
+ setd_sub(NULL, NULL, ".ai_action", 3, (void *)md->bl.id, &md->nd->u.scr.script->script_vars);
+ run_script(md->nd->u.scr.script, 0, 0, md->nd->bl.id);
+ } else if(md->npc_event[0]){
+ // if(battle_config.battle_log)
+ // printf("mob_damage : run event : %s\n",md->npc_event);
if(src && src->type == BL_PET)
sd = ((struct pet_data *)src)->msd;
if(sd && battle_config.mob_npc_event_type)
diff --git a/src/map/script.c b/src/map/script.c
index d4f607765..75ed89db6 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -10322,20 +10322,25 @@ int buildin_rid2name(struct script_state *st){
}
int buildin_pcwalkxy(struct script_state *st){
- int id, x, y;
+ int id, x, y = 0;
struct map_session_data *sd = NULL;
id = conv_num(st, & (st->stack->stack_data[st->start + 2]));
x = conv_num(st, & (st->stack->stack_data[st->start + 3]));
- y = conv_num(st, & (st->stack->stack_data[st->start + 4]));
+ if(st->end > st->start + 4)
+ y = conv_num(st, & (st->stack->stack_data[st->start + 4]));
if(id)
sd = map_id2sd(id);
else
sd = script_rid2sd(st);
- if(sd)
- unit_walktoxy(&sd->bl, x, y, 0);
+ if(sd){
+ if(y)
+ unit_walktoxy(&sd->bl, x, y, 0);
+ else
+ unit_walktobl(&sd->bl, map_id2bl(x), 65535, 1);
+ }
return 0;
}