diff options
-rw-r--r-- | npc/re/cities/mora.txt | 274 |
1 files changed, 137 insertions, 137 deletions
diff --git a/npc/re/cities/mora.txt b/npc/re/cities/mora.txt index c29f21eec..413a9e8c6 100644 --- a/npc/re/cities/mora.txt +++ b/npc/re/cities/mora.txt @@ -1,137 +1,137 @@ -//===== rAthena Script =======================================
-//= Mora Village
-//===== By: ==================================================
-//= SuperHulk
-//===== Current Version: =====================================
-//= 1.1a
-//===== Compatible With: =====================================
-//= rAthena SVN
-//===== Description: =========================================
-//= Mora Town Script
-//===== Additional Comments: =================================
-//= 1.0 First version. [SuperHulk]
-//= 1.1 Translations to English. [Flaid]
-//= 1.1a Standardized. [Euphy]
-//============================================================
-
-mora,185,163,5 script Mora Citizen#1 516,{
- mes "[Scholar Gary]";
- mes "Hello, traveler!";
- mes "I'm Gary, the expert about enchantments in this area.";
- mes "What do you want to know?";
- next;
- switch(select("Fundamentals of enchantment.:Nothing.")) {
- case 1:
- mes "[Scholar Gary]";
- mes "Ah, I see that you are interested";
- mes "in enchantments!";
- mes "Alright, here are the basics!!";
- mes "After this you should understand";
- mes "the mysteries of our enchantments!";
- next;
- mes "[Scholar Gary]";
- mes "First of all, you must know";
- mes "that this is magic, not an";
- mes "exact science.";
- next;
- mes "[Scholar Gary]";
- mes "You don't really know what will";
- mes "happen. You can be lucky or";
- mes "unlucky, and get a more or";
- mes "less powerful enchantment.";
- next;
- mes "[Scholar Gary]";
- mes "You can miss the magic, too!";
- mes "If this happens while your equip";
- mes "is being enchanted, you'll lose it";
- mes "all previous enchantments, cards, and the refine!";
- next;
- mes "[Scholar Gary]";
- mes "There is also a risk of";
- mes "breaking your equipment";
- mes "while trying to enchant";
- mes "your equip with a second enchantment!";
- next;
- mes "[Scholar Gary]";
- mes "Each attempt to enchant will cost";
- mes "you 1 Mora coin and 100,000 zeny.";
- mes "If you don't know yet, the money";
- mes "made with this service goes";
- mes "straight to the people of Mora!";
- next;
- mes "[Scholar Gary]";
- mes "Those were the basics.";
- mes "Take them to your heart.";
- mes "For more details, you can";
- mes "always visit my master,";
- mes "Gougueulé Tonami!";
- close;
- case 2:
- mes "[Scholar Gary]";
- mes "Goodbye, and good luck!";
- close;
- }
-}
-
-mora,52,138,8 script Mora Citizen#2 516,{
- mes "[Valere]";
- mes "Hello, adventurer!";
- mes "You look like you're";
- mes "lost, aren't you!?";
- next;
- mes "[Valere]";
- mes "...";
- mes "Ah, okay.";
- mes "But you look like you want to";
- mes "enchant your equipment!";
- next;
- mes "[Valere]";
- mes "I only need to know one thing";
- mes "before telling you more about";
- mes "the Mora equipment enchants!";
- mes "So tell me, what is your class?";
- next;
- switch(select("Warlock.:Arch Bishop.:Ranger.:Guillotine Cross.:Rune Knight.:Other.:Goodbye.")) {
- case 1:
- mes "[Valere]";
- mes "Hmm, you should visit the";
- mes "Artifact Crafter.";
- mes "That is our enchantment specialist";
- mes "for Warlock equipment!";
- close;
- case 2:
- mes "[Valere]";
- mes "Hmm, you should visit the";
- mes "Master of Relics.";
- mes "That is our enchantment specialist";
- mes "for Arch Bishop equipment!";
- close;
- case 3:
- case 4:
- case 5:
- mes "[Valere]";
- mes "Hmm, you should visit the";
- mes "Artifact Researcher.";
- mes "That is our enchantment specialist";
- mes "for Ranger, Guillotine Cross,";
- mes "and Rune Knight equipment!";
- close;
- case 6:
- mes "[Valere]";
- mes "Hmm, there is the Master Tailor";
- mes "who sells and enchants the 'Army Padding'.";
- next;
- mes "[Valere]";
- mes "There's also the Pendant Crafter";
- mes "who enchants 'Pendant of Guardian'.";
- next;
- mes "[Valere]";
- mes "And finally the Bulberry Westhood";
- mes "who enchants 'Loki's muffler'.";
- close;
- case 7:
- mes "[Valere]";
- mes "Goodbye, and good luck!";
- close;
- }
-}
\ No newline at end of file +//===== rAthena Script ======================================= +//= Mora Village +//===== By: ================================================== +//= SuperHulk +//===== Current Version: ===================================== +//= 1.1a +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= Mora Town Script +//===== Additional Comments: ================================= +//= 1.0 First version. [SuperHulk] +//= 1.1 Translations to English. [Flaid] +//= 1.1a Standardized. [Euphy] +//============================================================ + +mora,185,163,5 script Mora Citizen#1 516,{ + mes "[Scholar Gary]"; + mes "Hello, traveler!"; + mes "I'm Gary, the expert about enchantments in this area."; + mes "What do you want to know?"; + next; + switch(select("Fundamentals of enchantment.:Nothing.")) { + case 1: + mes "[Scholar Gary]"; + mes "Ah, I see that you are interested"; + mes "in enchantments!"; + mes "Alright, here are the basics!!"; + mes "After this you should understand"; + mes "the mysteries of our enchantments!"; + next; + mes "[Scholar Gary]"; + mes "First of all, you must know"; + mes "that this is magic, not an"; + mes "exact science."; + next; + mes "[Scholar Gary]"; + mes "You don't really know what will"; + mes "happen. You can be lucky or"; + mes "unlucky, and get a more or"; + mes "less powerful enchantment."; + next; + mes "[Scholar Gary]"; + mes "You can miss the magic, too!"; + mes "If this happens while your equip"; + mes "is being enchanted, you'll lose it"; + mes "all previous enchantments, cards, and the refine!"; + next; + mes "[Scholar Gary]"; + mes "There is also a risk of"; + mes "breaking your equipment"; + mes "while trying to enchant"; + mes "your equip with a second enchantment!"; + next; + mes "[Scholar Gary]"; + mes "Each attempt to enchant will cost"; + mes "you 1 Mora coin and 100,000 zeny."; + mes "If you don't know yet, the money"; + mes "made with this service goes"; + mes "straight to the people of Mora!"; + next; + mes "[Scholar Gary]"; + mes "Those were the basics."; + mes "Take them to your heart."; + mes "For more details, you can"; + mes "always visit my master,"; + mes "Gougueulé Tonami!"; + close; + case 2: + mes "[Scholar Gary]"; + mes "Goodbye, and good luck!"; + close; + } +} + +mora,52,138,8 script Mora Citizen#2 516,{ + mes "[Valere]"; + mes "Hello, adventurer!"; + mes "You look like you're"; + mes "lost, aren't you!?"; + next; + mes "[Valere]"; + mes "..."; + mes "Ah, okay."; + mes "But you look like you want to"; + mes "enchant your equipment!"; + next; + mes "[Valere]"; + mes "I only need to know one thing"; + mes "before telling you more about"; + mes "the Mora equipment enchants!"; + mes "So tell me, what is your class?"; + next; + switch(select("Warlock.:Arch Bishop.:Ranger.:Guillotine Cross.:Rune Knight.:Other.:Goodbye.")) { + case 1: + mes "[Valere]"; + mes "Hmm, you should visit the"; + mes "Artifact Crafter."; + mes "That is our enchantment specialist"; + mes "for Warlock equipment!"; + close; + case 2: + mes "[Valere]"; + mes "Hmm, you should visit the"; + mes "Master of Relics."; + mes "That is our enchantment specialist"; + mes "for Arch Bishop equipment!"; + close; + case 3: + case 4: + case 5: + mes "[Valere]"; + mes "Hmm, you should visit the"; + mes "Artifact Researcher."; + mes "That is our enchantment specialist"; + mes "for Ranger, Guillotine Cross,"; + mes "and Rune Knight equipment!"; + close; + case 6: + mes "[Valere]"; + mes "Hmm, there is the Master Tailor"; + mes "who sells and enchants the 'Army Padding'."; + next; + mes "[Valere]"; + mes "There's also the Pendant Crafter"; + mes "who enchants 'Pendant of Guardian'."; + next; + mes "[Valere]"; + mes "And finally the Bulberry Westhood"; + mes "who enchants 'Loki's muffler'."; + close; + case 7: + mes "[Valere]"; + mes "Goodbye, and good luck!"; + close; + } +} |