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-rw-r--r--src/map/clif.c8
-rw-r--r--src/map/skill.c26
-rw-r--r--src/map/status.c6
-rw-r--r--src/map/unit.c4
4 files changed, 22 insertions, 22 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 6b5c57d46..074ca570b 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -12767,7 +12767,7 @@ static void clif_useSkillToIdReal(int fd, struct map_session_data *sd, int skill
if (skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST)
return;
} else if (DIFF_TICK(tick, sd->ud.canact_tick) < 0) {
- if (sd->skillitem != skill_id) {
+ if (sd->autocast.type == AUTOCAST_NONE) {
clif->skill_fail(sd, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0, 0);
return;
}
@@ -12785,7 +12785,7 @@ static void clif_useSkillToIdReal(int fd, struct map_session_data *sd, int skill
} else if (sd->menuskill_id != SA_AUTOSPELL)
return; //Can't use skills while a menu is open.
}
- if (sd->skillitem == skill_id) {
+ if (sd->autocast.type != AUTOCAST_NONE) {
if (skill_lv != sd->skillitemlv)
skill_lv = sd->skillitemlv;
if (!(tmp&INF_SELF_SKILL))
@@ -12905,7 +12905,7 @@ static void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uin
return;
if( DIFF_TICK(tick, sd->ud.canact_tick) < 0 ) {
- if( sd->skillitem != skill_id ) {
+ if (sd->autocast.type == AUTOCAST_NONE) {
clif->skill_fail(sd, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0, 0);
return;
}
@@ -12926,7 +12926,7 @@ static void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uin
pc->delinvincibletimer(sd);
- if( sd->skillitem == skill_id ) {
+ if (sd->autocast.type != AUTOCAST_NONE) {
if( skill_lv != sd->skillitemlv )
skill_lv = sd->skillitemlv;
unit->skilluse_pos(&sd->bl, x, y, skill_id, skill_lv);
diff --git a/src/map/skill.c b/src/map/skill.c
index 001c11c36..8515cc3c9 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1010,8 +1010,8 @@ static int skillnotok(uint16 skill_id, struct map_session_data *sd)
if (pc_has_permission(sd, PC_PERM_SKILL_UNCONDITIONAL))
return 0; // can do any damn thing they want
- if( skill_id == AL_TELEPORT && sd->skillitem == skill_id && sd->skillitemlv > 2 )
- return 0; // Teleport lv 3 bypasses this check.[Inkfish]
+ if (skill_id == AL_TELEPORT && sd->autocast.type == AUTOCAST_ITEM && sd->skillitemlv > 2)
+ return 0; // Teleport level 3 and higher bypasses this check if cast by itemskill() script commands.
// Epoque:
// This code will compare the player's attack motion value which is influenced by ASPD before
@@ -1032,7 +1032,7 @@ static int skillnotok(uint16 skill_id, struct map_session_data *sd)
* It has been confirmed on a official server (thanks to Yommy) that item-cast skills bypass all the restrictions below
* Also, without this check, an exploit where an item casting + healing (or any other kind buff) isn't deleted after used on a restricted map
**/
- if( sd->skillitem == skill_id )
+ if (sd->autocast.type == AUTOCAST_ITEM)
return 0;
if( sd->sc.data[SC_ALL_RIDING] )
@@ -7464,7 +7464,7 @@ static int skill_castend_nodamage_id(struct block_list *src, struct block_list *
map->freeblock_unlock();
return 1;
}
- if( sd->skillitem != skill_id )
+ if (sd->autocast.type == AUTOCAST_NONE)
status_zap(src, 0, skill->get_sp(skill_id, skill_lv)); // consume sp only if succeeded
}
break;
@@ -11026,7 +11026,7 @@ static int skill_castend_map(struct map_session_data *sd, uint16 skill_id, const
}
}
- lv = sd->skillitem==skill_id?sd->skillitemlv:pc->checkskill(sd,skill_id);
+ lv = (sd->autocast.type > AUTOCAST_TEMP) ? sd->skillitemlv : pc->checkskill(sd, skill_id);
wx = sd->menuskill_val>>16;
wy = sd->menuskill_val&0xffff;
@@ -14067,8 +14067,8 @@ static int skill_check_condition_castbegin(struct map_session_data *sd, uint16 s
return 1;
}
- if (pc_has_permission(sd, PC_PERM_SKILL_UNCONDITIONAL) && sd->skillitem != skill_id) {
- //GMs don't override the skillItem check, otherwise they can use items without them being consumed! [Skotlex]
+ if (pc_has_permission(sd, PC_PERM_SKILL_UNCONDITIONAL) && sd->autocast.type != AUTOCAST_ITEM) {
+ // GMs don't override the AUTOCAST_ITEM check, otherwise they can use items without them being consumed!
sd->state.arrow_atk = skill->get_ammotype(skill_id)?1:0; //Need to do arrow state check.
sd->spiritball_old = sd->spiritball; //Need to do Spiritball check.
return 1;
@@ -14099,7 +14099,7 @@ static int skill_check_condition_castbegin(struct map_session_data *sd, uint16 s
if( !sc->count )
sc = NULL;
- if( sd->skillitem == skill_id ) {
+ if (sd->autocast.type == AUTOCAST_ITEM) {
if (sd->autocast.type == AUTOCAST_ABRA || sd->autocast.type == AUTOCAST_IMPROVISE) { // Abracadabra or Improvised Song was used.
sd->autocast.type = AUTOCAST_NONE;
} else {
@@ -14122,7 +14122,7 @@ static int skill_check_condition_castbegin(struct map_session_data *sd, uint16 s
}
}
- if (pc_is90overweight(sd) && sd->skillitem != skill_id) { /// Skill casting items ignore the overweight restriction. [Kenpachi]
+ if (pc_is90overweight(sd) && sd->autocast.type != AUTOCAST_ITEM) { // Skill casting items ignore the overweight restriction.
clif->skill_fail(sd, skill_id, USESKILL_FAIL_WEIGHTOVER, 0, 0);
return 0;
}
@@ -14993,7 +14993,7 @@ static int skill_check_condition_castbegin(struct map_session_data *sd, uint16 s
return 0;
}
- if (require.sp > 0 && st->sp < (unsigned int)require.sp && sd->skillitem != skill_id) { /// Skill casting items and Hocus-Pocus skills don't consume SP. [Kenpachi]
+ if (require.sp > 0 && st->sp < (unsigned int)require.sp && sd->autocast.type == AUTOCAST_NONE) { // Auto-cast skills don't consume SP.
clif->skill_fail(sd, skill_id, USESKILL_FAIL_SP_INSUFFICIENT, 0, 0);
return 0;
}
@@ -15056,8 +15056,8 @@ static int skill_check_condition_castend(struct map_session_data *sd, uint16 ski
return 1;
}
- if( pc_has_permission(sd, PC_PERM_SKILL_UNCONDITIONAL) && sd->skillitem != skill_id ) {
- //GMs don't override the skillItem check, otherwise they can use items without them being consumed! [Skotlex]
+ if (pc_has_permission(sd, PC_PERM_SKILL_UNCONDITIONAL) && sd->autocast.type != AUTOCAST_ITEM) {
+ // GMs don't override the AUTOCAST_ITEM check, otherwise they can use items without them being consumed!
sd->state.arrow_atk = skill->get_ammotype(skill_id)?1:0; //Need to do arrow state check.
sd->spiritball_old = sd->spiritball; //Need to do Spiritball check.
return 1;
@@ -15084,7 +15084,7 @@ static int skill_check_condition_castend(struct map_session_data *sd, uint16 ski
break;
}
- if (pc_is90overweight(sd) && sd->skillitem != skill_id) { /// Skill casting items ignore the overweight restriction. [Kenpachi]
+ if (pc_is90overweight(sd) && sd->autocast.type != AUTOCAST_ITEM) { // Skill casting items ignore the overweight restriction.
clif->skill_fail(sd, skill_id, USESKILL_FAIL_WEIGHTOVER, 0, 0);
return 0;
}
diff --git a/src/map/status.c b/src/map/status.c
index 4d798b606..a1aac8649 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -1584,7 +1584,7 @@ static int status_check_skilluse(struct block_list *src, struct block_list *targ
}
if( skill_id ) {
- if (src != NULL && (sd == NULL || sd->skillitem == 0)) {
+ if (src != NULL && (sd == NULL || sd->autocast.type != AUTOCAST_ITEM)) {
// Items that cast skills using 'itemskill' will not be handled by map_zone_db.
int i;
@@ -1628,7 +1628,7 @@ static int status_check_skilluse(struct block_list *src, struct block_list *targ
if (src != NULL
&& map->getcell(src->m, src, src->x, src->y, CELL_CHKLANDPROTECTOR)
&& !(st->mode&MD_BOSS)
- && (src->type != BL_PC || sd->skillitem != skill_id))
+ && (src->type != BL_PC || sd->autocast.type != AUTOCAST_ITEM))
return 0;
break;
default:
@@ -1707,7 +1707,7 @@ static int status_check_skilluse(struct block_list *src, struct block_list *targ
return 0; //Can't amp out of Wand of Hermode :/ [Skotlex]
}
- if (skill_id != 0 /* Do not block item-casted skills.*/ && (src->type != BL_PC || sd->skillitem != skill_id)) {
+ if (skill_id != 0 /* Do not block item-casted skills.*/ && (src->type != BL_PC || sd->autocast.type != AUTOCAST_ITEM)) {
//Skills blocked through status changes...
if (!flag && ( //Blocked only from using the skill (stuff like autospell may still go through
sc->data[SC_SILENCE] ||
diff --git a/src/map/unit.c b/src/map/unit.c
index ad4dc88b5..f9ea9adb6 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1745,7 +1745,7 @@ static int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill
if( casttime <= 0 )
ud->state.skillcastcancel = 0;
- if( !sd || sd->skillitem != skill_id || skill->get_cast(skill_id,skill_lv) )
+ if (sd == NULL || sd->autocast.type < AUTOCAST_ABRA || skill->get_cast(skill_id, skill_lv) != 0)
ud->canact_tick = tick + casttime + 100;
if( sd )
{
@@ -1884,7 +1884,7 @@ static int unit_skilluse_pos2(struct block_list *src, short skill_x, short skill
}
ud->state.skillcastcancel = castcancel&&casttime>0?1:0;
- if( !sd || sd->skillitem != skill_id || skill->get_cast(skill_id,skill_lv) )
+ if (sd == NULL || sd->autocast.type < AUTOCAST_ABRA || skill->get_cast(skill_id, skill_lv) != 0)
ud->canact_tick = tick + casttime + 100;
#if 0
if (sd) {