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-rw-r--r--conf/messages.conf11
-rw-r--r--doc/atcommands.txt34
-rw-r--r--doc/script_commands.txt5
-rw-r--r--src/map/atcommand.c42
-rw-r--r--src/map/clif.c4
-rw-r--r--src/map/instance.c2
-rw-r--r--src/map/map.c2
-rw-r--r--src/map/mob.c21
-rw-r--r--src/map/mob.h9
-rw-r--r--src/map/npc.c51
-rw-r--r--src/map/npc.h7
-rw-r--r--src/map/script.c6
-rw-r--r--src/map/skill.c12
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc4
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc1
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.Hooks.inc117
16 files changed, 214 insertions, 114 deletions
diff --git a/conf/messages.conf b/conf/messages.conf
index 787498e8e..93c3d4648 100644
--- a/conf/messages.conf
+++ b/conf/messages.conf
@@ -1016,8 +1016,8 @@
// @loadnpc
1132: Please enter a script file name (usage: @loadnpc <file name>).
-// @npcoff
-1133: Please enter a NPC name (usage: @npcoff <NPC_name>).
+// @unloadnpc
+1133: Please enter a NPC name (Usage: @unloadnpc <NPC_name> {<flag>}).
// @jail
1134: Please enter a player name (usage: @jail <char_name>).
@@ -1455,8 +1455,8 @@
1384: User '%s' permissions updated successfully. The changes are temporary.
// @unloadnpcfile
-1385: Usage: @unloadnpcfile <file name>
-1386: File unloaded. Be aware that mapflags and monsters spawned directly are not removed.
+1385: Usage: @unloadnpcfile <path> {<flag>}
+1386: File unloaded. Be aware that some changes made by NPC are not reverted on unload. See doc/atcommands.txt for details.
1387: File not found.
// General command messages
@@ -1636,5 +1636,8 @@
1514: %d: Refine All Equip (Costume)
1515: %d: Refine All Equip (Shadow)
+// @reloadnpc
+1516: Usage: @reloadnpc <path> {<flag>}
+
//Custom translations
import: conf/import/msg_conf.txt
diff --git a/doc/atcommands.txt b/doc/atcommands.txt
index 419cb0acd..0cddc1680 100644
--- a/doc/atcommands.txt
+++ b/doc/atcommands.txt
@@ -1273,31 +1273,47 @@ Example:
---------------------------------------
-@unloadnpc <npc name>
-
-Unloads an NPC.
+@unloadnpc <NPC_name> {<flag>}
+
+Unloads a NPC.
+Flag:
+ 0 - do not unload mobs spawned by NPCs in file
+ 1 - unload mobs spawned by NPCs in file
+ Default is 1; every number other than 0 will be treaten as 1.
+ Mobs that were spawned with monster/areamonster/guardian/bg_monster/atcommand("@monster xy") are affected.
+Note:
+ Be aware that some changes made by NPC are not reverted on unload.
+ Please use the OnNPCUnload label to clean things up by yourself. Commonly relevant for these script commands:
+ -> setmapflagnosave, setmapflag, removemapflags, setbattleflag, setcell, setwall
+ -> agitstart/agitstart2, agitend/agitend2, gvgon, gvgoff, pvpon, pvpoff
+ -> addmonsterdrop, setitemscript, npcshopitem, npcshopadditem, npcshopdelitem, hateffect, disguise
+ -> pcfollow, pcblockmove, setpcblock, setnpcdir, navigateto, viewpoint, add_group_command, skill/addtoskill
+ -> instance and battleground related stuff (excepting bg_monster)
Example:
-@unloadnpc Job Master
+@unloadnpc Job Master 0
---------------------------------------
-@unloadnpcfile <path>
+@unloadnpcfile <path> {<flag>}
Unloads all NPCs in a file.
+Flag: See @unloadnpc
+Note: See @unloadnpc
Example:
-@unloadnpcfile npc/custom/jobmaster.txt
+@unloadnpcfile npc/custom/jobmaster.txt 0
---------------------------------------
-@reloadnpc <path>
+@reloadnpc <path> {<flag>}
Unloads all NPCs in a file and reload it again.
-Note: Be aware that mapflags and monsters spawned directly are not removed.
+Flag: See @unloadnpc
+Note: See @unloadnpc
Example:
-@reloadnpc npc/custom/jobmaster.txt
+@reloadnpc npc/custom/jobmaster.txt 0
---------------------------------------
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 244de4c0c..399af30b3 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -1034,6 +1034,11 @@ will only execute once and will not execute if the map server reconnects
to the char server later. Note that all those events will be executed upon
scripts reloading.
+OnNPCUnload:
+
+OnNPCUnload will be executed when a NPC is unloaded.
+OnNPCUnload is called when @reloadscript, @reloadnpc, @unloadnpc or @unloadnpcfile is used.
+
OnAgitStart:
OnAgitEnd:
OnAgitInit:
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 5d95e2c14..7bc10edf0 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -4487,11 +4487,12 @@ ACMD(unloadnpc)
{
struct npc_data *nd;
char NPCname[NAME_LENGTH+1];
+ short flag = 1;
memset(NPCname, '\0', sizeof(NPCname));
- if (!*message || sscanf(message, "%24[^\n]", NPCname) < 1) {
- clif->message(fd, msg_fd(fd,1133)); // Please enter a NPC name (usage: @npcoff <NPC_name>).
+ if (!*message || sscanf(message, "%24s %5hd", NPCname, &flag) < 1) {
+ clif->message(fd, msg_fd(fd, 1133)); // Please enter a NPC name (Usage: @unloadnpc <NPC_name> {<flag>}).
return false;
}
@@ -4500,24 +4501,28 @@ ACMD(unloadnpc)
return false;
}
- npc->unload_duplicates(nd);
- npc->unload(nd,true);
+ npc->unload_duplicates(nd, (flag != 0));
+ npc->unload(nd, true, (flag != 0));
npc->read_event_script();
clif->message(fd, msg_fd(fd,112)); // Npc Disabled.
return true;
}
/// Unload existing NPC within the NPC file and reload it.
-/// Usage: @reloadnpc npc/sample_npc.txt
+/// Usage: @reloadnpc npc/sample_npc.txt {flag}
+/// Note: Be aware that some changes made by NPC are not reverted on unload. See doc/atcommands.txt for details.
ACMD(reloadnpc)
{
- if (!*message) {
- clif->message(fd, msg_fd(fd, 1385)); // Usage: @unloadnpcfile <file name>
+ char file_path[100];
+ short flag = 1;
+
+ if (!*message || (sscanf(message, "%99s %5hd", file_path, &flag) < 1)) {
+ clif->message(fd, msg_fd(fd, 1516)); // Usage: @reloadnpc <path> {<flag>}
return false;
- } else if (npc->unloadfile(message) == true) {
- clif->message(fd, msg_fd(fd, 1386)); // File unloaded. Be aware that mapflags and monsters spawned directly are not removed.
+ } else if (npc->unloadfile(file_path, (flag != 0)) == true) {
+ clif->message(fd, msg_fd(fd, 1386)); // File unloaded. Be aware that...
- FILE *fp = fopen(message, "r");
+ FILE *fp = fopen(file_path, "r");
// check if script file exists
if (fp == NULL) {
clif->message(fd, msg_fd(fd, 261));
@@ -4526,8 +4531,8 @@ ACMD(reloadnpc)
fclose(fp);
// add to list of script sources and run it
- npc->addsrcfile(message);
- npc->parsesrcfile(message, true);
+ npc->addsrcfile(file_path);
+ npc->parsesrcfile(file_path, true);
npc->read_event_script();
clif->message(fd, msg_fd(fd, 262));
@@ -6603,7 +6608,7 @@ ACMD(summon)
return false;
}
- md = mob->once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, DEFAULT_MOB_JNAME, mob_id, "", SZ_SMALL, AI_NONE);
+ md = mob->once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, DEFAULT_MOB_JNAME, mob_id, "", SZ_SMALL, AI_NONE, 0);
if(!md)
return false;
@@ -9011,13 +9016,16 @@ ACMD(addperm)
ACMD(unloadnpcfile)
{
- if (!*message) {
- clif->message(fd, msg_fd(fd,1385)); // Usage: @unloadnpcfile <file name>
+ char file_path[100];
+ short flag = 1;
+
+ if (!*message || (sscanf(message, "%99s %5hd", file_path, &flag) < 1)) {
+ clif->message(fd, msg_fd(fd, 1385)); // Usage: @unloadnpcfile <path> {<flag>}
return false;
}
- if (npc->unloadfile(message)) {
- clif->message(fd, msg_fd(fd,1386)); // File unloaded. Be aware that mapflags and monsters spawned directly are not removed.
+ if (npc->unloadfile(file_path, (flag != 0))) {
+ clif->message(fd, msg_fd(fd, 1386)); // File unloaded. Be aware that...
} else {
clif->message(fd, msg_fd(fd,1387)); // File not found.
return false;
diff --git a/src/map/clif.c b/src/map/clif.c
index 942e492c2..1223d2b7e 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -15273,8 +15273,8 @@ static void clif_parse_GMKick(int fd, struct map_session_data *sd)
clif->GM_kickack(sd, 0);
return;
}
- npc->unload_duplicates(nd);
- npc->unload(nd,true);
+ npc->unload_duplicates(nd, true);
+ npc->unload(nd, true, true);
npc->read_event_script();
}
break;
diff --git a/src/map/instance.c b/src/map/instance.c
index 90f2217b1..1104b7e88 100644
--- a/src/map/instance.c
+++ b/src/map/instance.c
@@ -446,7 +446,7 @@ static int instance_cleanup_sub(struct block_list *bl, va_list ap)
map->quit(BL_UCAST(BL_PC, bl));
break;
case BL_NPC:
- npc->unload(BL_UCAST(BL_NPC, bl), true);
+ npc->unload(BL_UCAST(BL_NPC, bl), true, true);
break;
case BL_MOB:
unit->free(bl,CLR_OUTSIGHT);
diff --git a/src/map/map.c b/src/map/map.c
index 9a45c4d21..8b52fc761 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -6092,7 +6092,7 @@ static int cleanup_sub(struct block_list *bl, va_list ap)
map->quit(BL_UCAST(BL_PC, bl));
break;
case BL_NPC:
- npc->unload(BL_UCAST(BL_NPC, bl), false);
+ npc->unload(BL_UCAST(BL_NPC, bl), false, true);
break;
case BL_MOB:
unit->free(bl,CLR_OUTSIGHT);
diff --git a/src/map/mob.c b/src/map/mob.c
index 4b74abc8f..8495dfa06 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -340,7 +340,7 @@ static int mob_parse_dataset(struct spawn_data *data)
/*==========================================
* Generates the basic mob data using the spawn_data provided.
*------------------------------------------*/
-static struct mob_data *mob_spawn_dataset(struct spawn_data *data)
+static struct mob_data *mob_spawn_dataset(struct spawn_data *data, int npc_id)
{
struct mob_data *md = NULL;
nullpo_retr(NULL, data);
@@ -364,6 +364,7 @@ static struct mob_data *mob_spawn_dataset(struct spawn_data *data)
memcpy(md->npc_event, data->eventname, 50);
if(md->db->status.mode&MD_LOOTER)
md->lootitem = (struct item *)aCalloc(LOOTITEM_SIZE,sizeof(struct item));
+ md->npc_id = npc_id;
md->spawn_timer = INVALID_TIMER;
md->deletetimer = INVALID_TIMER;
md->skill_idx = -1;
@@ -503,7 +504,7 @@ static bool mob_ksprotected(struct block_list *src, struct block_list *target)
return false;
}
-static struct mob_data *mob_once_spawn_sub(struct block_list *bl, int16 m, int16 x, int16 y, const char *mobname, int class_, const char *event, unsigned int size, unsigned int ai)
+static struct mob_data *mob_once_spawn_sub(struct block_list *bl, int16 m, int16 x, int16 y, const char *mobname, int class_, const char *event, unsigned int size, unsigned int ai, int npc_id)
{
struct spawn_data data;
@@ -538,7 +539,7 @@ static struct mob_data *mob_once_spawn_sub(struct block_list *bl, int16 m, int16
if (!mob->parse_dataset(&data))
return NULL;
- return mob->spawn_dataset(&data);
+ return mob->spawn_dataset(&data, npc_id);
}
/*==========================================
@@ -562,7 +563,7 @@ static int mob_once_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y
for (count = 0; count < amount; count++) {
int c = (class_ >= 0) ? class_ : mob->get_random_id(-class_ - 1, (battle_config.random_monster_checklv) ? 3 : 1, lv);
- md = mob->once_spawn_sub((sd) ? &sd->bl : NULL, m, x, y, mobname, c, event, size, ai);
+ md = mob->once_spawn_sub((sd != NULL) ? &sd->bl : NULL, m, x, y, mobname, c, event, size, ai, (sd != NULL) ? sd->npc_id : 0);
if (!md)
continue;
@@ -698,7 +699,7 @@ static int mob_spawn_guardian_sub(int tid, int64 tick, int id, intptr_t data)
/*==========================================
* Summoning Guardians [Valaris]
*------------------------------------------*/
-static int mob_spawn_guardian(const char *mapname, short x, short y, const char *mobname, int class_, const char *event, int guardian, bool has_index)
+static int mob_spawn_guardian(const char *mapname, short x, short y, const char *mobname, int class_, const char *event, int guardian, bool has_index, int npc_id)
{
struct mob_data *md=NULL;
struct spawn_data data;
@@ -767,7 +768,7 @@ static int mob_spawn_guardian(const char *mapname, short x, short y, const char
}
}
- md = mob->spawn_dataset(&data);
+ md = mob->spawn_dataset(&data, npc_id);
md->guardian_data = (struct guardian_data*)aCalloc(1, sizeof(struct guardian_data));
md->guardian_data->number = guardian;
md->guardian_data->castle = gc;
@@ -798,7 +799,7 @@ static int mob_spawn_guardian(const char *mapname, short x, short y, const char
/*==========================================
* Summoning BattleGround [Zephyrus]
*------------------------------------------*/
-static int mob_spawn_bg(const char *mapname, short x, short y, const char *mobname, int class_, const char *event, unsigned int bg_id)
+static int mob_spawn_bg(const char *mapname, short x, short y, const char *mobname, int class_, const char *event, unsigned int bg_id, int npc_id)
{
struct mob_data *md = NULL;
struct spawn_data data;
@@ -835,7 +836,7 @@ static int mob_spawn_bg(const char *mapname, short x, short y, const char *mobna
if( !mob->parse_dataset(&data) )
return 0;
- md = mob->spawn_dataset(&data);
+ md = mob->spawn_dataset(&data, npc_id);
mob->spawn(md);
md->bg_id = bg_id; // BG Team ID
@@ -3161,7 +3162,7 @@ static int mob_summonslave(struct mob_data *md2, int *value, int amount, uint16
if (!mob->parse_dataset(&data))
continue;
- md= mob->spawn_dataset(&data);
+ md = mob->spawn_dataset(&data, 0);
if(skill_id == NPC_SUMMONSLAVE){
md->master_id=md2->bl.id;
md->special_state.ai = md2->special_state.ai;
@@ -3773,7 +3774,7 @@ static int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16
sd->fd = fd;
//Finally, spawn it.
- md = mob->once_spawn_sub(&sd->bl, m, x, y, DEFAULT_MOB_NAME, class_, event, SZ_SMALL, AI_NONE);
+ md = mob->once_spawn_sub(&sd->bl, m, x, y, DEFAULT_MOB_NAME, class_, event, SZ_SMALL, AI_NONE, 0);
if (!md) return 0; //Failed?
md->special_state.clone = 1;
diff --git a/src/map/mob.h b/src/map/mob.h
index 8fd16f191..8839809f2 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -255,6 +255,7 @@ struct mob_data {
int areanpc_id; //Required in OnTouchNPC (to avoid multiple area touchs)
unsigned int bg_id; // BattleGround System
int clan_id; // Clan System
+ int npc_id; // NPC ID if spawned with monster/areamonster/guardian/bg_monster/atcommand("@monster xy") (Used to kill mob on NPC unload.)
int64 next_walktime, last_thinktime, last_linktime, last_pcneartime, dmgtick;
short move_fail_count;
@@ -507,14 +508,14 @@ struct mob_interface {
int (*db_checkid) (const int id);
struct view_data* (*get_viewdata) (int class_);
int (*parse_dataset) (struct spawn_data *data);
- struct mob_data* (*spawn_dataset) (struct spawn_data *data);
+ struct mob_data* (*spawn_dataset) (struct spawn_data *data, int npc_id);
int (*get_random_id) (int type, int flag, int lv);
bool (*ksprotected) (struct block_list *src, struct block_list *target);
- struct mob_data* (*once_spawn_sub) (struct block_list *bl, int16 m, int16 x, int16 y, const char *mobname, int class_, const char *event, unsigned int size, unsigned int ai);
+ struct mob_data* (*once_spawn_sub) (struct block_list *bl, int16 m, int16 x, int16 y, const char *mobname, int class_, const char *event, unsigned int size, unsigned int ai, int npc_id);
int (*once_spawn) (struct map_session_data *sd, int16 m, int16 x, int16 y, const char *mobname, int class_, int amount, const char *event, unsigned int size, unsigned int ai);
int (*once_spawn_area) (struct map_session_data *sd, int16 m, int16 x0, int16 y0, int16 x1, int16 y1, const char *mobname, int class_, int amount, const char *event, unsigned int size, unsigned int ai);
- int (*spawn_guardian) (const char *mapname, short x, short y, const char *mobname, int class_, const char *event, int guardian, bool has_index);
- int (*spawn_bg) (const char *mapname, short x, short y, const char *mobname, int class_, const char *event, unsigned int bg_id);
+ int (*spawn_guardian) (const char *mapname, short x, short y, const char *mobname, int class_, const char *event, int guardian, bool has_index, int npc_id);
+ int (*spawn_bg) (const char *mapname, short x, short y, const char *mobname, int class_, const char *event, unsigned int bg_id, int npc_id);
int (*can_reach) (struct mob_data *md, struct block_list *bl, int range, int state);
int (*linksearch) (struct block_list *bl, va_list ap);
int (*delayspawn) (int tid, int64 tick, int id, intptr_t data);
diff --git a/src/map/npc.c b/src/map/npc.c
index 657fb987e..8aed1d2fc 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -2939,25 +2939,42 @@ static int npc_unload_ev_label(union DBKey key, struct DBData *data, va_list ap)
//Sub-function used to find duplicates.
static int npc_unload_dup_sub(struct npc_data *nd, va_list args)
{
- int src_id;
-
nullpo_ret(nd);
- src_id = va_arg(args, int);
+ int src_id = va_arg(args, int);
+ int unload_mobs = va_arg(args, int);
+
if (nd->src_id == src_id)
- npc->unload(nd, true);
+ npc->unload(nd, true, (unload_mobs == 1));
+
return 0;
}
//Removes all npcs that are duplicates of the passed one. [Skotlex]
-static void npc_unload_duplicates(struct npc_data *nd)
+static void npc_unload_duplicates(struct npc_data *nd, bool unload_mobs)
{
nullpo_retv(nd);
- map->foreachnpc(npc->unload_dup_sub,nd->bl.id);
+ // passing unload_mobs as int, because va_arg() would promote bool to int and cause compiler warnings
+ map->foreachnpc(npc->unload_dup_sub, nd->bl.id, unload_mobs ? 1 : 0);
+}
+
+//Removes mobs spawned by NPC (monster/areamonster/guardian/bg_monster/atcommand("@monster xy"))
+static int npc_unload_mob(struct mob_data *md, va_list args)
+{
+ nullpo_ret(md);
+ int npc_id = va_arg(args, int);
+
+ if (md->npc_id == npc_id) {
+ md->state.npc_killmonster = 1;
+ status_kill(&md->bl);
+ return 1;
+ }
+
+ return 0;
}
//Removes an npc from map and db.
//Single is to free name (for duplicates).
-static int npc_unload(struct npc_data *nd, bool single)
+static int npc_unload(struct npc_data *nd, bool single, bool unload_mobs)
{
nullpo_ret(nd);
@@ -2991,6 +3008,12 @@ static int npc_unload(struct npc_data *nd, bool single)
struct s_mapiterator *iter;
struct map_session_data *sd = NULL;
+ char evname[EVENT_NAME_LENGTH];
+ struct event_data *ev;
+ snprintf(evname, ARRAYLENGTH(evname), "%s::OnNPCUnload", nd->exname);
+ if ((ev = (struct event_data*)strdb_get(npc->ev_db, evname)) != NULL)
+ script->run_npc(nd->u.scr.script, ev->pos, 0, nd->bl.id); // Run OnNPCUnload
+
if( single ) {
npc->ev_db->foreach(npc->ev_db,npc->unload_ev,nd->exname); //Clean up all events related
npc->ev_label_db->foreach(npc->ev_label_db,npc->unload_ev_label,nd);
@@ -3051,6 +3074,9 @@ static int npc_unload(struct npc_data *nd, bool single)
nd->ud = NULL;
}
+ if (unload_mobs)
+ map->foreachmob(npc->unload_mob, nd->bl.id);
+
HPM->data_store_destroy(&nd->hdata);
aFree(nd);
@@ -4442,7 +4468,7 @@ static void npc_parse_mob2(struct spawn_data *mobspawn)
nullpo_retv(mobspawn);
for( i = mobspawn->active; i < mobspawn->num; ++i ) {
- struct mob_data* md = mob->spawn_dataset(mobspawn);
+ struct mob_data *md = mob->spawn_dataset(mobspawn, 0);
md->spawn = mobspawn;
md->spawn->active++;
mob->spawn(md);
@@ -5528,7 +5554,7 @@ static int npc_reload(void)
switch(bl->type) {
case BL_NPC:
if( bl->id != npc->fake_nd->bl.id )// don't remove fake_nd
- npc->unload(BL_UCAST(BL_NPC, bl), false);
+ npc->unload(BL_UCAST(BL_NPC, bl), false, false);
break;
case BL_MOB:
unit->free(bl,CLR_OUTSIGHT);
@@ -5603,7 +5629,7 @@ static int npc_reload(void)
}
//Unload all npc in the given file
-static bool npc_unloadfile(const char *filepath)
+static bool npc_unloadfile(const char *filepath, bool unload_mobs)
{
struct DBIterator *iter = db_iterator(npc->name_db);
struct npc_data* nd = NULL;
@@ -5614,8 +5640,8 @@ static bool npc_unloadfile(const char *filepath)
for( nd = dbi_first(iter); dbi_exists(iter); nd = dbi_next(iter) ) {
if( nd->path && strcasecmp(nd->path,filepath) == 0 ) { // FIXME: This can break in case-sensitive file systems
found = true;
- npc->unload_duplicates(nd);/* unload any npcs which could duplicate this but be in a different file */
- npc->unload(nd, true);
+ npc->unload_duplicates(nd, unload_mobs);/* unload any npcs which could duplicate this but be in a different file */
+ npc->unload(nd, true, unload_mobs);
}
}
@@ -5854,6 +5880,7 @@ void npc_defaults(void)
npc->unload_ev_label = npc_unload_ev_label;
npc->unload_dup_sub = npc_unload_dup_sub;
npc->unload_duplicates = npc_unload_duplicates;
+ npc->unload_mob = npc_unload_mob;
npc->unload = npc_unload;
npc->clearsrcfile = npc_clearsrcfile;
npc->addsrcfile = npc_addsrcfile;
diff --git a/src/map/npc.h b/src/map/npc.h
index 392911046..65c9796d9 100644
--- a/src/map/npc.h
+++ b/src/map/npc.h
@@ -270,8 +270,9 @@ struct npc_interface {
int (*unload_ev) (union DBKey key, struct DBData *data, va_list ap);
int (*unload_ev_label) (union DBKey key, struct DBData *data, va_list ap);
int (*unload_dup_sub) (struct npc_data *nd, va_list args);
- void (*unload_duplicates) (struct npc_data *nd);
- int (*unload) (struct npc_data *nd, bool single);
+ void (*unload_duplicates) (struct npc_data *nd, bool unload_mobs);
+ int (*unload_mob) (struct mob_data *md, va_list args);
+ int (*unload) (struct npc_data *nd, bool single, bool unload_mobs);
void (*clearsrcfile) (void);
void (*addsrcfile) (const char *name);
void (*delsrcfile) (const char *name);
@@ -313,7 +314,7 @@ struct npc_interface {
int (*path_db_clear_sub) (union DBKey key, struct DBData *data, va_list args);
int (*ev_label_db_clear_sub) (union DBKey key, struct DBData *data, va_list args);
int (*reload) (void);
- bool (*unloadfile) (const char *filepath);
+ bool (*unloadfile) (const char *filepath, bool unload_mobs);
void (*do_clear_npc) (void);
void (*debug_warps_sub) (struct npc_data *nd);
void (*debug_warps) (void);
diff --git a/src/map/script.c b/src/map/script.c
index 1d5919d3b..fe8052c65 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -14565,7 +14565,7 @@ static BUILDIN(guardian)
}
script->check_event(st, evt);
- script_pushint(st, mob->spawn_guardian(mapname,x,y,str,class_,evt,guardian,has_index));
+ script_pushint(st, mob->spawn_guardian(mapname, x, y, str, class_, evt, guardian, has_index, st->oid));
return true;
}
@@ -16915,7 +16915,7 @@ static BUILDIN(summon)
clif->skill_poseffect(&sd->bl,AM_CALLHOMUN,1,sd->bl.x,sd->bl.y,tick);
- md = mob->once_spawn_sub(&sd->bl, sd->bl.m, sd->bl.x, sd->bl.y, str, class_, event, SZ_SMALL, AI_NONE);
+ md = mob->once_spawn_sub(&sd->bl, sd->bl.m, sd->bl.x, sd->bl.y, str, class_, event, SZ_SMALL, AI_NONE, 0);
if (md) {
md->master_id=sd->bl.id;
md->special_state.ai = AI_ATTACK;
@@ -22353,7 +22353,7 @@ static BUILDIN(bg_monster)
class_ = script_getnum(st,7);
if( script_hasdata(st,8) ) evt = script_getstr(st,8);
script->check_event(st, evt);
- script_pushint(st, mob->spawn_bg(mapname,x,y,str,class_,evt,bg_id));
+ script_pushint(st, mob->spawn_bg(mapname, x, y, str, class_, evt, bg_id, st->oid));
return true;
}
diff --git a/src/map/skill.c b/src/map/skill.c
index 09e216804..a488e3eaf 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -10417,7 +10417,7 @@ static int skill_castend_nodamage_id(struct block_list *src, struct block_list *
if(sd) {
struct mob_data *summon_md;
- summon_md = mob->once_spawn_sub(src, src->m, src->x, src->y, clif->get_bl_name(src), MOBID_KO_KAGE, "", SZ_SMALL, AI_NONE);
+ summon_md = mob->once_spawn_sub(src, src->m, src->x, src->y, clif->get_bl_name(src), MOBID_KO_KAGE, "", SZ_SMALL, AI_NONE, 0);
if( summon_md ) {
summon_md->master_id = src->id;
summon_md->special_state.ai = AI_ZANZOU;
@@ -10600,7 +10600,7 @@ static int skill_castend_nodamage_id(struct block_list *src, struct block_list *
for (i = 0; i < summons[skill_lv-1].quantity; i++) {
struct mob_data *summon_md = mob->once_spawn_sub(src, src->m, src->x, src->y, clif->get_bl_name(src),
- summons[skill_lv-1].mob_id, "", SZ_SMALL, AI_ATTACK);
+ summons[skill_lv-1].mob_id, "", SZ_SMALL, AI_ATTACK, 0);
if (summon_md != NULL) {
summon_md->master_id = src->id;
if (summon_md->deletetimer != INVALID_TIMER)
@@ -11383,7 +11383,7 @@ static int skill_castend_pos2(struct block_list *src, int x, int y, uint16 skill
}
// Correct info, don't change any of this! [Celest]
- md = mob->once_spawn_sub(src, src->m, x, y, clif->get_bl_name(src), class_, "", SZ_SMALL, AI_NONE);
+ md = mob->once_spawn_sub(src, src->m, x, y, clif->get_bl_name(src), class_, "", SZ_SMALL, AI_NONE, 0);
if (md) {
md->master_id = src->id;
md->special_state.ai = (skill_id == AM_SPHEREMINE) ? AI_SPHERE : AI_FLORA;
@@ -11485,7 +11485,7 @@ static int skill_castend_pos2(struct block_list *src, int x, int y, uint16 skill
clif->skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0, 0);
} else {
int mob_id = skill_lv < 2 ? MOBID_BLACK_MUSHROOM + rnd()%2 : MOBID_RED_PLANT + rnd()%6;
- struct mob_data *md = mob->once_spawn_sub(src, src->m, x, y, DEFAULT_MOB_JNAME, mob_id, "", SZ_SMALL, AI_NONE);
+ struct mob_data *md = mob->once_spawn_sub(src, src->m, x, y, DEFAULT_MOB_JNAME, mob_id, "", SZ_SMALL, AI_NONE, 0);
int i;
if (md == NULL)
break;
@@ -11631,7 +11631,7 @@ static int skill_castend_pos2(struct block_list *src, int x, int y, uint16 skill
case NC_SILVERSNIPER:
{
- struct mob_data *md = mob->once_spawn_sub(src, src->m, x, y, clif->get_bl_name(src), MOBID_SILVERSNIPER, "", SZ_SMALL, AI_NONE);
+ struct mob_data *md = mob->once_spawn_sub(src, src->m, x, y, clif->get_bl_name(src), MOBID_SILVERSNIPER, "", SZ_SMALL, AI_NONE, 0);
if (md) {
md->master_id = src->id;
md->special_state.ai = AI_FLORA;
@@ -18793,7 +18793,7 @@ static int skill_magicdecoy(struct map_session_data *sd, int nameid)
break;
}
- md = mob->once_spawn_sub(&sd->bl, sd->bl.m, x, y, sd->status.name, class_, "", SZ_SMALL, AI_NONE);
+ md = mob->once_spawn_sub(&sd->bl, sd->bl.m, x, y, sd->status.name, class_, "", SZ_SMALL, AI_NONE, 0);
if( md ) {
md->master_id = sd->bl.id;
md->special_state.ai = AI_FLORA;
diff --git a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc
index f8a25a649..b5f04af50 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc
@@ -4278,6 +4278,8 @@ struct {
struct HPMHookPoint *HP_npc_unload_dup_sub_post;
struct HPMHookPoint *HP_npc_unload_duplicates_pre;
struct HPMHookPoint *HP_npc_unload_duplicates_post;
+ struct HPMHookPoint *HP_npc_unload_mob_pre;
+ struct HPMHookPoint *HP_npc_unload_mob_post;
struct HPMHookPoint *HP_npc_unload_pre;
struct HPMHookPoint *HP_npc_unload_post;
struct HPMHookPoint *HP_npc_clearsrcfile_pre;
@@ -11141,6 +11143,8 @@ struct {
int HP_npc_unload_dup_sub_post;
int HP_npc_unload_duplicates_pre;
int HP_npc_unload_duplicates_post;
+ int HP_npc_unload_mob_pre;
+ int HP_npc_unload_mob_post;
int HP_npc_unload_pre;
int HP_npc_unload_post;
int HP_npc_clearsrcfile_pre;
diff --git a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
index 7af336fdc..1967f8c82 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
@@ -2191,6 +2191,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(npc->unload_ev_label, HP_npc_unload_ev_label) },
{ HP_POP(npc->unload_dup_sub, HP_npc_unload_dup_sub) },
{ HP_POP(npc->unload_duplicates, HP_npc_unload_duplicates) },
+ { HP_POP(npc->unload_mob, HP_npc_unload_mob) },
{ HP_POP(npc->unload, HP_npc_unload) },
{ HP_POP(npc->clearsrcfile, HP_npc_clearsrcfile) },
{ HP_POP(npc->addsrcfile, HP_npc_addsrcfile) },
diff --git a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
index ccc11d52b..d7d183f28 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
@@ -52027,15 +52027,15 @@ int HP_mob_parse_dataset(struct spawn_data *data) {
}
return retVal___;
}
-struct mob_data* HP_mob_spawn_dataset(struct spawn_data *data) {
+struct mob_data* HP_mob_spawn_dataset(struct spawn_data *data, int npc_id) {
int hIndex = 0;
struct mob_data* retVal___ = NULL;
if (HPMHooks.count.HP_mob_spawn_dataset_pre > 0) {
- struct mob_data* (*preHookFunc) (struct spawn_data **data);
+ struct mob_data* (*preHookFunc) (struct spawn_data **data, int *npc_id);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_mob_spawn_dataset_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_mob_spawn_dataset_pre[hIndex].func;
- retVal___ = preHookFunc(&data);
+ retVal___ = preHookFunc(&data, &npc_id);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -52043,13 +52043,13 @@ struct mob_data* HP_mob_spawn_dataset(struct spawn_data *data) {
}
}
{
- retVal___ = HPMHooks.source.mob.spawn_dataset(data);
+ retVal___ = HPMHooks.source.mob.spawn_dataset(data, npc_id);
}
if (HPMHooks.count.HP_mob_spawn_dataset_post > 0) {
- struct mob_data* (*postHookFunc) (struct mob_data* retVal___, struct spawn_data *data);
+ struct mob_data* (*postHookFunc) (struct mob_data* retVal___, struct spawn_data *data, int npc_id);
for (hIndex = 0; hIndex < HPMHooks.count.HP_mob_spawn_dataset_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_mob_spawn_dataset_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, data);
+ retVal___ = postHookFunc(retVal___, data, npc_id);
}
}
return retVal___;
@@ -52108,15 +52108,15 @@ bool HP_mob_ksprotected(struct block_list *src, struct block_list *target) {
}
return retVal___;
}
-struct mob_data* HP_mob_once_spawn_sub(struct block_list *bl, int16 m, int16 x, int16 y, const char *mobname, int class_, const char *event, unsigned int size, unsigned int ai) {
+struct mob_data* HP_mob_once_spawn_sub(struct block_list *bl, int16 m, int16 x, int16 y, const char *mobname, int class_, const char *event, unsigned int size, unsigned int ai, int npc_id) {
int hIndex = 0;
struct mob_data* retVal___ = NULL;
if (HPMHooks.count.HP_mob_once_spawn_sub_pre > 0) {
- struct mob_data* (*preHookFunc) (struct block_list **bl, int16 *m, int16 *x, int16 *y, const char **mobname, int *class_, const char **event, unsigned int *size, unsigned int *ai);
+ struct mob_data* (*preHookFunc) (struct block_list **bl, int16 *m, int16 *x, int16 *y, const char **mobname, int *class_, const char **event, unsigned int *size, unsigned int *ai, int *npc_id);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_mob_once_spawn_sub_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_mob_once_spawn_sub_pre[hIndex].func;
- retVal___ = preHookFunc(&bl, &m, &x, &y, &mobname, &class_, &event, &size, &ai);
+ retVal___ = preHookFunc(&bl, &m, &x, &y, &mobname, &class_, &event, &size, &ai, &npc_id);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -52124,13 +52124,13 @@ struct mob_data* HP_mob_once_spawn_sub(struct block_list *bl, int16 m, int16 x,
}
}
{
- retVal___ = HPMHooks.source.mob.once_spawn_sub(bl, m, x, y, mobname, class_, event, size, ai);
+ retVal___ = HPMHooks.source.mob.once_spawn_sub(bl, m, x, y, mobname, class_, event, size, ai, npc_id);
}
if (HPMHooks.count.HP_mob_once_spawn_sub_post > 0) {
- struct mob_data* (*postHookFunc) (struct mob_data* retVal___, struct block_list *bl, int16 m, int16 x, int16 y, const char *mobname, int class_, const char *event, unsigned int size, unsigned int ai);
+ struct mob_data* (*postHookFunc) (struct mob_data* retVal___, struct block_list *bl, int16 m, int16 x, int16 y, const char *mobname, int class_, const char *event, unsigned int size, unsigned int ai, int npc_id);
for (hIndex = 0; hIndex < HPMHooks.count.HP_mob_once_spawn_sub_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_mob_once_spawn_sub_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, bl, m, x, y, mobname, class_, event, size, ai);
+ retVal___ = postHookFunc(retVal___, bl, m, x, y, mobname, class_, event, size, ai, npc_id);
}
}
return retVal___;
@@ -52189,15 +52189,15 @@ int HP_mob_once_spawn_area(struct map_session_data *sd, int16 m, int16 x0, int16
}
return retVal___;
}
-int HP_mob_spawn_guardian(const char *mapname, short x, short y, const char *mobname, int class_, const char *event, int guardian, bool has_index) {
+int HP_mob_spawn_guardian(const char *mapname, short x, short y, const char *mobname, int class_, const char *event, int guardian, bool has_index, int npc_id) {
int hIndex = 0;
int retVal___ = 0;
if (HPMHooks.count.HP_mob_spawn_guardian_pre > 0) {
- int (*preHookFunc) (const char **mapname, short *x, short *y, const char **mobname, int *class_, const char **event, int *guardian, bool *has_index);
+ int (*preHookFunc) (const char **mapname, short *x, short *y, const char **mobname, int *class_, const char **event, int *guardian, bool *has_index, int *npc_id);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_mob_spawn_guardian_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_mob_spawn_guardian_pre[hIndex].func;
- retVal___ = preHookFunc(&mapname, &x, &y, &mobname, &class_, &event, &guardian, &has_index);
+ retVal___ = preHookFunc(&mapname, &x, &y, &mobname, &class_, &event, &guardian, &has_index, &npc_id);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -52205,26 +52205,26 @@ int HP_mob_spawn_guardian(const char *mapname, short x, short y, const char *mob
}
}
{
- retVal___ = HPMHooks.source.mob.spawn_guardian(mapname, x, y, mobname, class_, event, guardian, has_index);
+ retVal___ = HPMHooks.source.mob.spawn_guardian(mapname, x, y, mobname, class_, event, guardian, has_index, npc_id);
}
if (HPMHooks.count.HP_mob_spawn_guardian_post > 0) {
- int (*postHookFunc) (int retVal___, const char *mapname, short x, short y, const char *mobname, int class_, const char *event, int guardian, bool has_index);
+ int (*postHookFunc) (int retVal___, const char *mapname, short x, short y, const char *mobname, int class_, const char *event, int guardian, bool has_index, int npc_id);
for (hIndex = 0; hIndex < HPMHooks.count.HP_mob_spawn_guardian_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_mob_spawn_guardian_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, mapname, x, y, mobname, class_, event, guardian, has_index);
+ retVal___ = postHookFunc(retVal___, mapname, x, y, mobname, class_, event, guardian, has_index, npc_id);
}
}
return retVal___;
}
-int HP_mob_spawn_bg(const char *mapname, short x, short y, const char *mobname, int class_, const char *event, unsigned int bg_id) {
+int HP_mob_spawn_bg(const char *mapname, short x, short y, const char *mobname, int class_, const char *event, unsigned int bg_id, int npc_id) {
int hIndex = 0;
int retVal___ = 0;
if (HPMHooks.count.HP_mob_spawn_bg_pre > 0) {
- int (*preHookFunc) (const char **mapname, short *x, short *y, const char **mobname, int *class_, const char **event, unsigned int *bg_id);
+ int (*preHookFunc) (const char **mapname, short *x, short *y, const char **mobname, int *class_, const char **event, unsigned int *bg_id, int *npc_id);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_mob_spawn_bg_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_mob_spawn_bg_pre[hIndex].func;
- retVal___ = preHookFunc(&mapname, &x, &y, &mobname, &class_, &event, &bg_id);
+ retVal___ = preHookFunc(&mapname, &x, &y, &mobname, &class_, &event, &bg_id, &npc_id);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -52232,13 +52232,13 @@ int HP_mob_spawn_bg(const char *mapname, short x, short y, const char *mobname,
}
}
{
- retVal___ = HPMHooks.source.mob.spawn_bg(mapname, x, y, mobname, class_, event, bg_id);
+ retVal___ = HPMHooks.source.mob.spawn_bg(mapname, x, y, mobname, class_, event, bg_id, npc_id);
}
if (HPMHooks.count.HP_mob_spawn_bg_post > 0) {
- int (*postHookFunc) (int retVal___, const char *mapname, short x, short y, const char *mobname, int class_, const char *event, unsigned int bg_id);
+ int (*postHookFunc) (int retVal___, const char *mapname, short x, short y, const char *mobname, int class_, const char *event, unsigned int bg_id, int npc_id);
for (hIndex = 0; hIndex < HPMHooks.count.HP_mob_spawn_bg_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_mob_spawn_bg_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, mapname, x, y, mobname, class_, event, bg_id);
+ retVal___ = postHookFunc(retVal___, mapname, x, y, mobname, class_, event, bg_id, npc_id);
}
}
return retVal___;
@@ -56785,14 +56785,14 @@ int HP_npc_unload_dup_sub(struct npc_data *nd, va_list args) {
}
return retVal___;
}
-void HP_npc_unload_duplicates(struct npc_data *nd) {
+void HP_npc_unload_duplicates(struct npc_data *nd, bool unload_mobs) {
int hIndex = 0;
if (HPMHooks.count.HP_npc_unload_duplicates_pre > 0) {
- void (*preHookFunc) (struct npc_data **nd);
+ void (*preHookFunc) (struct npc_data **nd, bool *unload_mobs);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_npc_unload_duplicates_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_npc_unload_duplicates_pre[hIndex].func;
- preHookFunc(&nd);
+ preHookFunc(&nd, &unload_mobs);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -56800,26 +56800,59 @@ void HP_npc_unload_duplicates(struct npc_data *nd) {
}
}
{
- HPMHooks.source.npc.unload_duplicates(nd);
+ HPMHooks.source.npc.unload_duplicates(nd, unload_mobs);
}
if (HPMHooks.count.HP_npc_unload_duplicates_post > 0) {
- void (*postHookFunc) (struct npc_data *nd);
+ void (*postHookFunc) (struct npc_data *nd, bool unload_mobs);
for (hIndex = 0; hIndex < HPMHooks.count.HP_npc_unload_duplicates_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_npc_unload_duplicates_post[hIndex].func;
- postHookFunc(nd);
+ postHookFunc(nd, unload_mobs);
}
}
return;
}
-int HP_npc_unload(struct npc_data *nd, bool single) {
+int HP_npc_unload_mob(struct mob_data *md, va_list args) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_npc_unload_mob_pre > 0) {
+ int (*preHookFunc) (struct mob_data **md, va_list args);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_npc_unload_mob_pre; hIndex++) {
+ va_list args___copy; va_copy(args___copy, args);
+ preHookFunc = HPMHooks.list.HP_npc_unload_mob_pre[hIndex].func;
+ retVal___ = preHookFunc(&md, args___copy);
+ va_end(args___copy);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ va_list args___copy; va_copy(args___copy, args);
+ retVal___ = HPMHooks.source.npc.unload_mob(md, args___copy);
+ va_end(args___copy);
+ }
+ if (HPMHooks.count.HP_npc_unload_mob_post > 0) {
+ int (*postHookFunc) (int retVal___, struct mob_data *md, va_list args);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_npc_unload_mob_post; hIndex++) {
+ va_list args___copy; va_copy(args___copy, args);
+ postHookFunc = HPMHooks.list.HP_npc_unload_mob_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, md, args___copy);
+ va_end(args___copy);
+ }
+ }
+ return retVal___;
+}
+int HP_npc_unload(struct npc_data *nd, bool single, bool unload_mobs) {
int hIndex = 0;
int retVal___ = 0;
if (HPMHooks.count.HP_npc_unload_pre > 0) {
- int (*preHookFunc) (struct npc_data **nd, bool *single);
+ int (*preHookFunc) (struct npc_data **nd, bool *single, bool *unload_mobs);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_npc_unload_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_npc_unload_pre[hIndex].func;
- retVal___ = preHookFunc(&nd, &single);
+ retVal___ = preHookFunc(&nd, &single, &unload_mobs);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -56827,13 +56860,13 @@ int HP_npc_unload(struct npc_data *nd, bool single) {
}
}
{
- retVal___ = HPMHooks.source.npc.unload(nd, single);
+ retVal___ = HPMHooks.source.npc.unload(nd, single, unload_mobs);
}
if (HPMHooks.count.HP_npc_unload_post > 0) {
- int (*postHookFunc) (int retVal___, struct npc_data *nd, bool single);
+ int (*postHookFunc) (int retVal___, struct npc_data *nd, bool single, bool unload_mobs);
for (hIndex = 0; hIndex < HPMHooks.count.HP_npc_unload_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_npc_unload_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, nd, single);
+ retVal___ = postHookFunc(retVal___, nd, single, unload_mobs);
}
}
return retVal___;
@@ -57948,15 +57981,15 @@ int HP_npc_reload(void) {
}
return retVal___;
}
-bool HP_npc_unloadfile(const char *filepath) {
+bool HP_npc_unloadfile(const char *filepath, bool unload_mobs) {
int hIndex = 0;
bool retVal___ = false;
if (HPMHooks.count.HP_npc_unloadfile_pre > 0) {
- bool (*preHookFunc) (const char **filepath);
+ bool (*preHookFunc) (const char **filepath, bool *unload_mobs);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_npc_unloadfile_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_npc_unloadfile_pre[hIndex].func;
- retVal___ = preHookFunc(&filepath);
+ retVal___ = preHookFunc(&filepath, &unload_mobs);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -57964,13 +57997,13 @@ bool HP_npc_unloadfile(const char *filepath) {
}
}
{
- retVal___ = HPMHooks.source.npc.unloadfile(filepath);
+ retVal___ = HPMHooks.source.npc.unloadfile(filepath, unload_mobs);
}
if (HPMHooks.count.HP_npc_unloadfile_post > 0) {
- bool (*postHookFunc) (bool retVal___, const char *filepath);
+ bool (*postHookFunc) (bool retVal___, const char *filepath, bool unload_mobs);
for (hIndex = 0; hIndex < HPMHooks.count.HP_npc_unloadfile_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_npc_unloadfile_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, filepath);
+ retVal___ = postHookFunc(retVal___, filepath, unload_mobs);
}
}
return retVal___;