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-rw-r--r--db/re/skill_db.txt2
-rw-r--r--doc/sample/PCLoginEvent.txt53
-rw-r--r--doc/sample/bank_test.txt11
-rw-r--r--doc/sample/basejob_baseclass_upper.txt10
-rw-r--r--doc/sample/checkoption.txt17
-rw-r--r--doc/sample/delitem2.txt24
-rw-r--r--doc/sample/getequipcardid.txt42
-rw-r--r--doc/sample/getequipid.txt16
-rw-r--r--doc/sample/getiteminfo.txt31
-rw-r--r--doc/sample/getmonsterinfo.txt27
-rw-r--r--doc/sample/gstorage_test.txt46
-rw-r--r--doc/sample/npc_dynamic_shop.txt139
-rw-r--r--doc/sample/npc_equip_sample.txt16
-rw-r--r--doc/sample/npc_extend_shop.txt64
-rw-r--r--doc/sample/npc_live_dialogues.txt47
-rw-r--r--doc/sample/npc_pcre.txt10
-rw-r--r--doc/sample/npc_shop_test.txt10
-rw-r--r--doc/sample/npc_test_array.txt12
-rw-r--r--doc/sample/npc_test_chat.txt45
-rw-r--r--doc/sample/npc_test_duplicate.txt26
-rw-r--r--doc/sample/npc_test_func.txt20
-rw-r--r--doc/sample/npc_test_npctimer.txt45
-rw-r--r--doc/sample/npc_test_npctimer2.txt17
-rw-r--r--doc/sample/npc_test_quest.txt10
-rw-r--r--doc/sample/npc_test_setitemx.txt64
-rw-r--r--doc/sample/npc_test_setmapflag.txt50
-rw-r--r--doc/sample/npc_test_skill.txt35
-rw-r--r--doc/sample/npc_test_str.txt23
-rw-r--r--doc/sample/npc_testchkoption.txt15
-rw-r--r--doc/sample/npc_time_sample.txt13
-rw-r--r--doc/script_commands.txt3
31 files changed, 483 insertions, 460 deletions
diff --git a/db/re/skill_db.txt b/db/re/skill_db.txt
index aa8cabdf7..7ef101b68 100644
--- a/db/re/skill_db.txt
+++ b/db/re/skill_db.txt
@@ -1,4 +1,4 @@
-//id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,name,description
+//id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,name,description
// 01 ID
// 02 range (combo skills do not check for range when used,
// if range is < 5, the skill is considered melee-range)
diff --git a/doc/sample/PCLoginEvent.txt b/doc/sample/PCLoginEvent.txt
deleted file mode 100644
index 8f3649345..000000000
--- a/doc/sample/PCLoginEvent.txt
+++ /dev/null
@@ -1,53 +0,0 @@
-// rAthena Special NPC
-
-// PCLoginEvent NPC (davidsiaw)
-//==============================================================================
-// How it works:
-// When a player logs in, the NPC will run as if he just clicked it. Which means
-// if the script is like this:
-//
-// [code]
-// prontera,0,0,0 script OnPCLoginEvent -1,{
-// mes "lmao";
-// close;
-// }
-// [/code]
-//
-// every player who logs in will receive a message 'lmao' in their face as soon
-// as they can see the map.
-//-----------------------------------------------------------------------------
-// Note:
-// 1) This NPC will only run if its name is 'PCLoginEvent'
-// 2) I made it invisible because you don't need to see it. Its an abstract NPC
-// 3) If you don't want it, simply delete it
-// 4) If you have more than one PCLoginEvent NPC, strange things will happen.
-// 5) You can put this script in ANY file.
-// 6) I put an end; there because that just makes it do nothing.
-// 7) Modify this script to your liking and give your players a surprise
-// 8) Remember: IT RUNS LIKE A NORMAL NPC. BUT THE ONLY WAY TO 'CLICK' IT IS BY
-// LOGGING ON
-// 9) There are 2 ways to use this - check the examples below!
-
-//
-// The 1st type -- with 'event_script_type' set to 0
-//
-prontera,0,0,0 script OnPCLoginEvent -1,{
- end;
-}
-
-//
-// The 2nd type -- with 'event_script_type' set to 1
-//
-prontera,155,175,0 script An NPC 46,{
- close;
-OnPCLoginEvent:
- // this part will run
- close;
-}
-
-prontera,156,176,0 script Another NPC 46,{
- close;
-OnPCLoginEvent:
- // this part runs AS WELL
- close;
-}
diff --git a/doc/sample/bank_test.txt b/doc/sample/bank_test.txt
index 4baac7b4e..b040f80f2 100644
--- a/doc/sample/bank_test.txt
+++ b/doc/sample/bank_test.txt
@@ -1,4 +1,13 @@
-// Bank Test
+//===== rAthena Script =======================================
+//= Sample: Bank Test
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20070315
+//===== Description: =========================================
+//= Contains commands needed for a basic bank.
+//============================================================
+
prontera,162,188,1 script Bank Test 112,{
cutin "kafra_06",2;
diff --git a/doc/sample/basejob_baseclass_upper.txt b/doc/sample/basejob_baseclass_upper.txt
index 8463a5d6e..fc0e9282e 100644
--- a/doc/sample/basejob_baseclass_upper.txt
+++ b/doc/sample/basejob_baseclass_upper.txt
@@ -1,3 +1,13 @@
+//===== rAthena Script =======================================
+//= Sample: Class Constants
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20110123
+//===== Description: =========================================
+//= Outputs the values of class constants.
+//============================================================
+
prontera,155,177,1 script Tell Me 725,{
mes "[Tell Me]";
mes "Class: " + Class;
diff --git a/doc/sample/checkoption.txt b/doc/sample/checkoption.txt
new file mode 100644
index 000000000..0af9b2d36
--- /dev/null
+++ b/doc/sample/checkoption.txt
@@ -0,0 +1,17 @@
+//===== rAthena Script =======================================
+//= Sample: Checkoption
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20070315
+//===== Description: =========================================
+//= Demonstrates the 'checkoption' command.
+//============================================================
+
+prontera,156,89,6 script test_checkoption 117,{
+ mes "Please enter a value of type!";
+ input @value;
+ if(checkoption(@value) == 1) mes "True!";
+ else if(checkoption(@value) == 0) mes "False!";
+ close;
+} \ No newline at end of file
diff --git a/doc/sample/delitem2.txt b/doc/sample/delitem2.txt
index ef781e81f..6810a3c26 100644
--- a/doc/sample/delitem2.txt
+++ b/doc/sample/delitem2.txt
@@ -1,20 +1,30 @@
-prontera,160,182,5 script Deleter2 51,{
- mes "Input item ID";
+//===== rAthena Script =======================================
+//= Sample: Delitem2
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20070315
+//===== Description: =========================================
+//= Demonstrates the 'delitem2' command.
+//============================================================
+
+prontera,160,182,5 script Delitem2 51,{
+ mes "Item ID?";
next;
input @nameid;
mes "Amount?";
next;
input @amount;
- mes "Identified?";
+ mes "Identified? (0:no, 1:yes)";
next;
input @iden;
- mes "How many times refined?";
+ mes "Refined how many times?";
next;
input @ref;
- mes "Attribute?";
+ mes "Attribute? (0:normal, 1:broken)";
next;
input @attr;
- mes "4 cards (one after another):";
+ mes "4 cards (one after another)...";
next;
input @c1;
input @c2;
@@ -24,6 +34,6 @@ prontera,160,182,5 script Deleter2 51,{
mes "delitem2 "+@nameid+","+@amount+","+@iden+","+@ref+","+@attr+","+@c1+","+@c2+","+@c3+","+@c4;
next;
delitem2 @nameid,@amount,@iden,@ref,@attr,@c1,@c2,@c3,@c4;
- mes "And here is the moment when Your item should disappear :P";
+ mes "And here is the moment when your item should disappear! :P";
close;
} \ No newline at end of file
diff --git a/doc/sample/getequipcardid.txt b/doc/sample/getequipcardid.txt
index 8cc321cbe..9c2e506d4 100644
--- a/doc/sample/getequipcardid.txt
+++ b/doc/sample/getequipcardid.txt
@@ -1,33 +1,25 @@
-//===== By: ==================================================
+//===== rAthena Script =======================================
+//= Sample: Getequipcardid
+//===== By: ==================================================
//= Lupus
-//= Shows your HAT's slots IDs
-//= Use it for some checks... e.g.
-//= is your EQUPPED weapon has FIRE property?
-//= is your EQUPPED item produced?
+//===== Current Version: =====================================
+//= 20121003
+//===== Description: =========================================
+//= Demonstrates the 'getequipcardid' command.
//============================================================
prontera,155,177,4 script Check My Hat 810,{
mes "Checking your head...";
- set @ref,0;
-
- if (getequipisequiped(1)) goto L_CHECK1;
+ if (getequipisequiped(1)) {
+ set @id,getequipid(1);
+ set @ref,getequiprefinerycnt(1);
+ mes "Your hat is... "+getitemname(@id)+"...";
+ if(@ref) mes "It has been refined "+@ref+" times.";
+ mes "Card Slot 0:"+getequipcardid(1,0)+" 1:"+getequipcardid(1,1);
+ mes "Card Slot 2:"+getequipcardid(1,2)+" 3:"+getequipcardid(1,3);
+ close;
+ }
mes "Nothing?";
emotion e_hmm;
close;
-
-L_CHECK1:
- set @id,getequipid(1);
- if(getequipisidentify(1)) goto L_CHECK2;
- mes "How can you wear not identified hats?";
- npctalk "You're a cheater!";
- emotion e_wah;
- close;
-
-L_CHECK2:
- set @ref,getequiprefinerycnt(1);
- mes "Your hat is... "+getitemname(@id)+"...";
- if(@ref)mes "It has been refined "+@ref+" times.";
- mes "Card Slot 0:"+getequipcardid(1,0)+" 1:"+getequipcardid(1,1);
- mes "Card Slot 2:"+getequipcardid(1,2)+" 3:"+getequipcardid(1,3);
- close;
-}
+} \ No newline at end of file
diff --git a/doc/sample/getequipid.txt b/doc/sample/getequipid.txt
new file mode 100644
index 000000000..02d80780f
--- /dev/null
+++ b/doc/sample/getequipid.txt
@@ -0,0 +1,16 @@
+//===== rAthena Script =======================================
+//= Sample: Getequipid
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20121003
+//===== Description: =========================================
+//= Demonstrates the 'getequipid' command.
+//============================================================
+
+prontera,161,181,6 script GetEquipID Sample 105,{
+ mes "[GetEquipID Sample]";
+ for(set .@i,1; .@i<11; set .@i,.@i+1)
+ mes "GetEquipID(" + .@i + ") : " + getequipid(1);
+ close;
+} \ No newline at end of file
diff --git a/doc/sample/getiteminfo.txt b/doc/sample/getiteminfo.txt
index e98212739..f2076cc75 100644
--- a/doc/sample/getiteminfo.txt
+++ b/doc/sample/getiteminfo.txt
@@ -1,16 +1,23 @@
-//by Lupus
+//===== rAthena Script =======================================
+//= Sample: Getiteminfo
+//===== By: ==================================================
+//= Lupus
+//===== Current Version: =====================================
+//= 20121003
+//===== Description: =========================================
+//= Demonstrates the 'getiteminfo' command.
+//============================================================
prontera,156,179,6 script test_getiteminfo 117,{
- mes "Please enter an item ID (501 ... 14000)";
- input @value;
-//WOW! this line uses INTERNAL function of your client to show item name by its ID!
-// ^nItemID^XXXX -> Item Name
- mes "Item ID: "+@value+" ^nItemID^"+@value;
- mes "Current Item info:";
- set @id,0;
-L_LOOP:
- mes " getiteminfo("+@value+","+@id+") = "+getiteminfo(@value,@id);
- set @id,@id+1;
- if(@id<14) goto L_LOOP;
+ mes "Please enter an item ID.";
+ input .@value;
+
+ // This line uses an INTERNAL function of your client to show item name by its ID!
+ // ^nItemID^XXXX -> Item Name
+ mes "Item ID: "+.@value+" ^nItemID^"+.@value;
+
+ mes "Current item info:";
+ for(set .@id,0; .@id<14; set .@id,.@id+1)
+ mes " getiteminfo("+.@value+","+.@id+") = "+getiteminfo(.@value,.@id);
close;
} \ No newline at end of file
diff --git a/doc/sample/getmonsterinfo.txt b/doc/sample/getmonsterinfo.txt
index fd30c66df..084924739 100644
--- a/doc/sample/getmonsterinfo.txt
+++ b/doc/sample/getmonsterinfo.txt
@@ -1,18 +1,23 @@
-//by Lupus
+//===== rAthena Script =======================================
+//= Sample: Getmonsterinfo
+//===== By: ==================================================
+//= Lupus
+//===== Current Version: =====================================
+//= 20121003
+//===== Description: =========================================
+//= Demonstrates the 'getmonsterinfo' command.
+//============================================================
prontera,156,179,6 script test_getmonsterinfo 117,{
- mes "Please enter a monster ID (1001 ... 2000)";
- input @value;
- if(getmonsterinfo(@value,MOB_LV)<0 || getmonsterinfo(@value,MOB_NAME)=="Dummy") {
- mes "Wrong MOB ID.";
+ mes "Please enter a monster ID.";
+ input .@value;
+ if(getmonsterinfo(.@value,MOB_LV)<0 || getmonsterinfo(.@value,MOB_NAME)=="Dummy") {
+ mes "Invalid monster ID.";
close;
}
- mes "Monster ID: "+@value+" '"+getmonsterinfo(@value,MOB_NAME)+"'";
+ mes "Monster ID: "+.@value+" '"+getmonsterinfo(.@value,MOB_NAME)+"'";
mes "Current Monster info:";
- set @id,0;
-L_LOOP:
- mes " getmonsterinfo("+@value+","+@id+") = "+getmonsterinfo(@value,@id);
- set @id,@id+1;
- if(@id<22) goto L_LOOP;
+ for(set .@id,0; .@id<23; set .@id,.@id+1)
+ mes " getmonsterinfo("+.@value+","+@id+") = "+getmonsterinfo(.@value,@id);
close;
} \ No newline at end of file
diff --git a/doc/sample/gstorage_test.txt b/doc/sample/gstorage_test.txt
index 6c97fa2bc..9745b4b09 100644
--- a/doc/sample/gstorage_test.txt
+++ b/doc/sample/gstorage_test.txt
@@ -1,4 +1,13 @@
-/* Guild Warehouse Service Test-Script
+//===== rAthena Script =======================================
+//= Sample: Guild Storage Test
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20070315
+//===== Description: =========================================
+//= Contains commands needed for a guild warehouse NPC.
+//============================================================
+
prontera,165,188,4 script Guild Warehouse 112,{
cutin "kafra_06",2;
@@ -32,39 +41,4 @@ GS_EXIT3:
GS_EXIT4:
cutin "kafra_06",255;
close;
-}
-*/
-
-// ƒJƒvƒ‰ƒMƒ‹ƒh‘qŒÉƒT[ƒrƒX ƒeƒXƒgƒXƒNƒŠƒvƒg
-prontera,165,188,4 script ƒMƒ‹ƒh‘qŒÉƒJƒvƒ‰ 112,{
- cutin "kafra_06",2;
-
- mes"[ƒMƒ‹ƒh‘qŒÉƒJƒvƒ‰]";
- mes "ƒJƒvƒ‰ƒMƒ‹ƒh‘qŒÉƒT[ƒrƒX‚Å‚·B";
- mes "–ˆ“x‚²—˜—p‚ ‚肪‚Æ‚¤‚²‚´‚¢‚Ü‚·ô";
- mes "ƒeƒXƒg—p‚È‚Ì‚Å‹à‚Í–á‚¢‚Ü‚¹‚ñB";
- next;
- menu "ƒMƒ‹ƒh‘qŒÉ‚ð—˜—p‚·‚é",GS_OPEN,"‚â‚Á‚Ï‚â‚ß‚é",GS_EXIT3;
-
-GS_OPEN:
- set @flag,guildopenstorage(0);
- if(@flag == 1) goto GS_EXIT1;
- if(@flag == 2) goto GS_EXIT2;
- goto GS_EXIT4;
-
-GS_EXIT1:
- mes "ƒMƒ‹ƒhƒƒ“ƒo[‚ª‘qŒÉ‚ðŽg—p’†‚Å‚·B";
- mes "‚µ‚΂炭‘Ò‚Á‚Ä‚©‚ç—˜—p‚µ‚Ä‚­‚¾‚³‚¢B";
- goto GS_EXIT4;
-
-GS_EXIT2:
- mes "ƒMƒ‹ƒh‚ÉŠ‘®‚µ‚Ä‚È‚¢•û‚Í—˜—p‚·‚邱‚Æ‚ª‚Å‚«‚Ü‚¹‚ñB";
- goto GS_EXIT4;
-
-GS_EXIT3:
- mes "‚Ü‚½‚Ì‚²—˜—p‚ð‚¨‘Ò‚¿‚µ‚Ä‚¢‚Ü‚·ô";
-
-GS_EXIT4:
- cutin "kafra_06",255;
- close;
} \ No newline at end of file
diff --git a/doc/sample/npc_dynamic_shop.txt b/doc/sample/npc_dynamic_shop.txt
index 79d0c4fdb..b6ed48808 100644
--- a/doc/sample/npc_dynamic_shop.txt
+++ b/doc/sample/npc_dynamic_shop.txt
@@ -1,86 +1,95 @@
-- shop dyn_shop1 -1,501:50
+//===== rAthena Script =======================================
+//= Sample: Dynamic Shop
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20101219
+//===== Description: =========================================
+//= Contains commands needed for a dynamic shop.
+//============================================================
+
+// Dummy shop to insert items into:
+- shop dyn_shop1 -1,501:50.
prontera,181,200,4 script Dynamic Shop 123,{
-callshop "dyn_shop1",0;
-npcshopattach "dyn_shop1";
-end;
+ callshop "dyn_shop1",0;
+ npcshopattach "dyn_shop1";
+ end;
OnSellItem:
-for(set @i, 0; @i < getarraysize(@sold_nameid); set @i, @i + 1){
- if(countitem(@sold_nameid[@i]) < @sold_quantity[@i] || @sold_quantity[@i] <= 0){
- mes "omgh4x!";
- close;
- }
- if(@sold_nameid[@i] == 501){
- delitem 501, @sold_quantity[@i];
- set $@rpotsleft, $@rpotsleft + @sold_quantity[@i];
- set Zeny, Zeny + @sold_quantity[@i]*20;
- } else {
- if(@sold_nameid[@i] == 502){
- delitem 502, @sold_quantity[@i];
- set $@opotsleft, $@opotsleft + @sold_quantity[@i];
- set Zeny, Zeny + @sold_quantity[@i]*100;
- } else {
- mes "Sorry, I don't need your items.";
+ for(set @i, 0; @i < getarraysize(@sold_nameid); set @i, @i + 1){
+ if(countitem(@sold_nameid[@i]) < @sold_quantity[@i] || @sold_quantity[@i] <= 0){
+ mes "omgh4x!";
close;
+ } else if(@sold_nameid[@i] == 501){
+ delitem 501, @sold_quantity[@i];
+ set $@rpotsleft, $@rpotsleft + @sold_quantity[@i];
+ set Zeny, Zeny + @sold_quantity[@i]*20;
+ } else {
+ if(@sold_nameid[@i] == 502){
+ delitem 502, @sold_quantity[@i];
+ set $@opotsleft, $@opotsleft + @sold_quantity[@i];
+ set Zeny, Zeny + @sold_quantity[@i]*100;
+ } else {
+ mes "Sorry, I don't need your items.";
+ close;
+ }
}
}
-}
-deletearray @sold_quantity, getarraysize(@sold_quantity);
-deletearray @sold_nameid, getarraysize(@sold_nameid);
-mes "Deal completed.";
-close;
+ deletearray @sold_quantity, getarraysize(@sold_quantity);
+ deletearray @sold_nameid, getarraysize(@sold_nameid);
+ mes "Deal completed.";
+ close;
OnBuyItem:
-for(set @i, 0; @i < getarraysize(@bought_nameid); set @i, @i + 1){
- if(@bought_quantity[@i] <= 0){
- mes "omgh4x!";
- close;
- }
- if(@bought_nameid[@i] == 501){
- if(@bought_quantity[@i] > $@rpotsleft){
- if($@rpotsleft > 0){
- set @bought_quantity[@i], $@rpotsleft;
+ for(set @i, 0; @i < getarraysize(@bought_nameid); set @i, @i + 1){
+ if(@bought_quantity[@i] <= 0){
+ mes "omgh4x!";
+ close;
+ } else if(@bought_nameid[@i] == 501){
+ if(@bought_quantity[@i] > $@rpotsleft){
+ if($@rpotsleft > 0){
+ set @bought_quantity[@i], $@rpotsleft;
+ } else {
+ mes "We are out of red potions!";
+ close;
+ }
+ }
+ if(Zeny >= 40*@bought_quantity[@i]){
+ set Zeny, Zeny - 40*@bought_quantity[@i];
+ getitem 501, @bought_quantity[@i];
+ set $@rpotsleft, $@rpotsleft - @bought_quantity[@i];
} else {
- mes "We are out of red potions!";
+ mes "You have insufficient cash.";
close;
}
- }
- if(Zeny >= 40*@bought_quantity[@i]){
- set Zeny, Zeny - 40*@bought_quantity[@i];
- getitem 501, @bought_quantity[@i];
- set $@rpotsleft, $@rpotsleft - @bought_quantity[@i];
} else {
- mes "You have insufficient cash.";
- close;
- }
- } else {
- if(@bought_quantity[@i] > $@opotsleft){
- if($@opotsleft > 0){
- set @bought_quantity[@i], $@opotsleft;
+ if(@bought_quantity[@i] > $@opotsleft){
+ if($@opotsleft > 0){
+ set @bought_quantity[@i], $@opotsleft;
+ } else {
+ mes "We are out of orange potions!";
+ close;
+ }
+ }
+ if(Zeny >= 200*@bought_quantity[@i]){
+ set Zeny, Zeny - 200*@bought_quantity[@i];
+ getitem 502, @bought_quantity[@i];
+ set $@opotsleft, $@opotsleft - @bought_quantity[@i];
} else {
- mes "We are out of orange potions!";
+ mes "You have insufficient cash.";
close;
}
}
- if(Zeny >= 200*@bought_quantity[@i]){
- set Zeny, Zeny - 200*@bought_quantity[@i];
- getitem 502, @bought_quantity[@i];
- set $@opotsleft, $@opotsleft - @bought_quantity[@i];
- } else {
- mes "You have insufficient cash.";
- close;
- }
}
-}
-deletearray @bought_quantity, getarraysize(@bought_quantity);
-deletearray @bought_nameid, getarraysize(@bought_nameid);
-mes "Trade done.";
-close;
+ deletearray @bought_quantity, getarraysize(@bought_quantity);
+ deletearray @bought_nameid, getarraysize(@bought_nameid);
+ mes "Trade done.";
+ close;
OnInit:
-npcshopitem "dyn_shop1", 501,40,502,200;
-set $@rpotsleft, 10;
-set $@opotsleft, 10;
-end;
+ npcshopitem "dyn_shop1", 501,40,502,200;
+ set $@rpotsleft, 10;
+ set $@opotsleft, 10;
+ end;
} \ No newline at end of file
diff --git a/doc/sample/npc_equip_sample.txt b/doc/sample/npc_equip_sample.txt
deleted file mode 100644
index 6cd6f5e69..000000000
--- a/doc/sample/npc_equip_sample.txt
+++ /dev/null
@@ -1,16 +0,0 @@
-
-prontera,161,181,6 script GetEquipID Sample 105,{
- mes "[GetEquipID Sample]";
- mes " GetEquipID(01) : " + getequipid(1);
- mes " GetEquipID(02) : " + getequipid(2);
- mes " GetEquipID(03) : " + getequipid(3);
- mes " GetEquipID(04) : " + getequipid(4);
- mes " GetEquipID(05) : " + getequipid(5);
- mes " GetEquipID(06) : " + getequipid(6);
- mes " GetEquipID(07) : " + getequipid(7);
- mes " GetEquipID(08) : " + getequipid(8);
- mes " GetEquipID(09) : " + getequipid(9);
- mes " GetEquipID(10) : " + getequipid(10);
- close;
- end;
-}
diff --git a/doc/sample/npc_extend_shop.txt b/doc/sample/npc_extend_shop.txt
index 833db80dc..ccc2ce5bb 100644
--- a/doc/sample/npc_extend_shop.txt
+++ b/doc/sample/npc_extend_shop.txt
@@ -1,60 +1,30 @@
-//SuperNovice
-prontera,182,213,3 shop Super Novice Shop 716,1243:-1,2112:-1,2340:-1,2352:-1,2414:-1,2510:-1,2628:-1,5055:-1
+//===== rAthena Script =======================================
+//= Sample: Extended Shops
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20121003
+//===== Description: =========================================
+//= An example of shop NPCs.
+//============================================================
-//Whips
+prontera,182,213,3 shop Super Novice Shop 716,1243:-1,2112:-1,2340:-1,2352:-1,2414:-1,2510:-1,2628:-1,5055:-1
prontera,149,139,5 shop Whips Merchant 58,1951:-1,1953:-1,1955:-1,1957:-1,1959:-1,1961:-1,1962:-1,1963:-1,1964:-1
-
-//Headgears
prontera,162,175,3 shop Headgears Merchant 1 73,2209:-1,2210:-1,2211:-1,2221:-1,2223:-1,2217:-1,2227:-1,2231:-1,2225:-1,2229:-1
-
-//Headgears
prontera,162,172,3 shop Headgears Merchant 2 73,2203:-1,2212:-1,2218:-1,2239:-1,2241:-1,2242:-1,2243:-1,2263:-1,2265:-1,2276:-1,2288:-1,2291:-1,2297:-1
-
-//Armor
prontera,162,169,3 shop Armours Merchant 73,2311:-1,2313:-1,2315:-1,2317:-1,2318:-1,2320:-1,2322:-1,2324:-1,2326:-1,2327:-1,2329:-1,2331:-1,2334:-1,2336:-1,2337:-1,2342:-1
-
-//Shields
prontera,162,166,3 shop Shields Merchant 73,2102:-1,2104:-1,2106:-1,2108:-1,2109:-1,2110:-1,2111:-1
-
-//Boots
prontera,162,163,3 shop Boots Merchant 73,2402:-1,2404:-1,2406:-1,2407:-1,2412:-1,2413:-1
-
-//Robes
prontera,162,160,3 shop Robes Merchant 73,2502:-1,2504:-1,2506:-1,2507:-1,2508:-1,2509:-1
-
-//Accessory
prontera,162,157,3 shop Accessory Merchant 73,2601:-1,2602:-1,2603:-1,2604:-1,2605:-1,2607:-1,2608:-1,2615:-1,2616:-1,2618:-1,2619:-1
-
-//Arrows
prontera,162,154,3 shop Arrows Merchant 73,1750:-1,1751:-1,1752:-1,1753:-1,1754:-1,1755:-1,1756:-1,1757:-1,1758:-1,1759:-1,1760:-1,1761:-1,1762:-1,1763:-1,1764:-1,1765:-1,1766:-1,1767:-1,1768:-1,1769:-1
-
-//Alchemist
prontera,162,151,3 shop Alchemist Shop 73.7127:-1,7128:-1,7129:-1,7130:-1,7131:-1,7132:-1,7133:-1,7144:-1,7134:-1,1093:-1
-
-//Taming Merchant
prontera,162,148,3 shop Taming Merchant 73,619:-1,620:-1,621:-1,623:-1,624:-1,625:-1,626:-1,627:-1,628:-1,629:-1,630:-1,631:-1,632:-1,633:-1,634:-1,635:-1,636:-1,637:-1,638:-1,639:-1,640:-1,641:-1,642:-1,659:-1
-
-//Pet Equipment
prontera,162,145,3 shop Pet Equipment 73,10001:-1,10002:-1,10003:-1,10004:-1,10005:-1,10006:-1,10007:-1,10008:-1,10009:-1,10010:-1,10011:-1,10012:-1,10013:-1,10014:-1,10015:-1,10016:-1,10017:-1,10018:-1,10019:-1,10020:-1
-
-
-//Weapon Cards
-prontera,148,234,5 shop Weapon Card's Merchant 80,4004:100000,4018:100000,4025:100000,4026:100000,4019:100000,4029:100000,4043:100000,4017:100000,4020:100000,4024:100000,4037:100000,4055:100000,4057:100000,4076:100000,4096:100000,4104:100000,4030:100000,4049:100000,4062:100000,4069:100000,4085:100000,4007:100000,4060:100000,4063:100000,4068:100000,4080:100000,4094:100000,4111:100000,4118:100000,4082:20700,4092:100000,4126:100000,4072:100000,4115:100000,4035:100000,4086:100000,4106:100000,4117:100000,4125:100000
-
-//Headgear Cards
-prontera,148,231,5 shop Headgear Card's Merchant 80,4010:100000,4039:100000,4046:100000,4052:100000,4087:100000,4110:100000,4112:100000,4122:100000,4127:100000
-
-//Armor Cards
-prontera,146,229,5 shop Armor Card's Merchant 80,4003:100000,4008:100000,4011:100000,4014:100000,4016:100000,4021:100000,4023:100000,4031:100000,4078:100000,4089:100000,4098:100000,4099:100000,4101:100000,4114:100000,4119:100000,4141:100000,4061:100000,4105:100000
-
-//Shield Cards
-prontera,144,227,5 shop Shield Card's Merchant 80,4013:100000,4032:100000,4058:100000,4059:100000,4066:100000,4074:100000,4083:100000,4120:100000,4124:100000,4136:100000,4138:100000,4045:100000,4067:100000,4075:100000,4090:100000
-
-//Robe Cards
-prontera,142,225,5 shop Robe Card's Merchant 80,4056:100000,4071:100000,4081:100000,4095:100000,4108:100000,4109:100000,4113:100000,4116:100000,4133:100000,4015:100000,4088:100000,4102:100000,4129:100000
-
-//Shoe Cards
-prontera,140,223,5 shop Shoes Card's Merchant 80,4009:100000,4038:100000,4050:100000,4070:100000,4097:100000,4100:100000,4107:100000
-
-//Accessory Cards
-prontera,138,221,5 shop Accessory Card's Merchant 80,4022:100500,4027:100500,4028:100500,4034:100500,4051:100500,4064:100500,4091:100500,4079:100500,4033:100500,4040:100500,4044:100500,4048:100500,4053:100500,4073:100500,4077:100500,4084:100500,4093:100500,4103:100500,4139:100500 \ No newline at end of file
+prontera,148,234,5 shop Weapon Card Merchant 80,4004:100000,4018:100000,4025:100000,4026:100000,4019:100000,4029:100000,4043:100000,4017:100000,4020:100000,4024:100000,4037:100000,4055:100000,4057:100000,4076:100000,4096:100000,4104:100000,4030:100000,4049:100000,4062:100000,4069:100000,4085:100000,4007:100000,4060:100000,4063:100000,4068:100000,4080:100000,4094:100000,4111:100000,4118:100000,4082:20700,4092:100000,4126:100000,4072:100000,4115:100000,4035:100000,4086:100000,4106:100000,4117:100000,4125:100000
+prontera,148,231,5 shop Headgear Card Merchant 80,4010:100000,4039:100000,4046:100000,4052:100000,4087:100000,4110:100000,4112:100000,4122:100000,4127:100000
+prontera,146,229,5 shop Armor Card Merchant 80,4003:100000,4008:100000,4011:100000,4014:100000,4016:100000,4021:100000,4023:100000,4031:100000,4078:100000,4089:100000,4098:100000,4099:100000,4101:100000,4114:100000,4119:100000,4141:100000,4061:100000,4105:100000
+prontera,144,227,5 shop Shield Card Merchant 80,4013:100000,4032:100000,4058:100000,4059:100000,4066:100000,4074:100000,4083:100000,4120:100000,4124:100000,4136:100000,4138:100000,4045:100000,4067:100000,4075:100000,4090:100000
+prontera,142,225,5 shop Robe Card Merchant 80,4056:100000,4071:100000,4081:100000,4095:100000,4108:100000,4109:100000,4113:100000,4116:100000,4133:100000,4015:100000,4088:100000,4102:100000,4129:100000
+prontera,140,223,5 shop Shoes Card Merchant 80,4009:100000,4038:100000,4050:100000,4070:100000,4097:100000,4100:100000,4107:100000
+prontera,138,221,5 shop Accessory Card Merchant 80,4022:100500,4027:100500,4028:100500,4034:100500,4051:100500,4064:100500,4091:100500,4079:100500,4033:100500,4040:100500,4044:100500,4048:100500,4053:100500,4073:100500,4077:100500,4084:100500,4093:100500,4103:100500,4139:100500 \ No newline at end of file
diff --git a/doc/sample/npc_live_dialogues.txt b/doc/sample/npc_live_dialogues.txt
index a82c14e89..6ba1c7ee2 100644
--- a/doc/sample/npc_live_dialogues.txt
+++ b/doc/sample/npc_live_dialogues.txt
@@ -1,51 +1,54 @@
-//by Lupus.
-// *** Usage of Global_Functions.txt (you can translate Global_Functions.txt function messages)
-// Here's a polite wolf NPC ^_- Luppy
-// learn how to make your NPC more alive.
-// PS don't use it as a normal NPC in your server. It's exploitable 8)
+//===== rAthena Script =======================================
+//= Sample: Live Dialogue
+//===== By: ==================================================
+//= Lupus
+//===== Current Version: =====================================
+//= 20070320
+//===== Description: =========================================
+//= An example of an NPC with live dialogue.
+//= Note: This relies on Global_Functions.txt to run.
+//============================================================
prontera,167,177,5 script Luppy 1107,{
- mes "[Luppy]";
+ mes "[Luppy]";
- //say random greeting from Global_Functions.txt
+ // Say a random greeting from Global_Functions.txt
mes callfunc("F_Hi");
- //say a compliment according to player's gender
- //1st string is for FEMALE, 2nd for MALE
+ // Say a compliment according to player's gender
+ // 1st string is for FEMALE, 2nd for MALE
mes callfunc("F_Sex","What a beautiful lady!","What a handsome man!");
- //add some random greeting and goodbye into the menu
+ // Add some random greeting and goodbye into the menu
menu callfunc("F_Hi"),-, callfunc("F_Bye"),M_BYE;
- mes "[Luppy]";
- //give a random prize from set list of items
+ mes "[Luppy]";
+ // Give a random prize from set list of items
if(@gotstuff){
- //again, say stuff according to player's gender
+ // Again, say stuff according to player's gender
mes "I like "+callfunc("F_Sex","smiling ladies!","bloody pirates!");
- //show one of 3 emotion from the list (we added ,1 to show emotion over PLAYER's head)
+ // Show one of 3 emotion from the list (we added ,1 to show emotion over PLAYER's head)
emotion callfunc("F_RandMes",3,e_scissors,e_kis,e_pat),1;
close;
}
- //we set a temp var to give present just once. Player can get more by RE-entering the server
+ // We set a temp var to give present just once. Player can get more by relogging.
set @gotstuff,1;
- //get item Id from the list of presents: Apple, Mastela Fruit, Yggdrasil Seed or Orange Juice
+ // Get item ID from the list of presents: Apple, Mastela Fruit, Yggdrasil Seed or Orange Juice
set @itemIDfromList, callfunc("F_RandMes",4,512,522,608,620);
- //again, say stuff according to player's gender
+ // Again, say stuff according to player's gender
mes "Hey, "+callfunc("F_Sex","sister!","brother!")+" I have "+getitemname(@itemIDfromList)+" for you!";
- //get the item from the list
+ // Get the item from the list
getitem @itemIDfromList,1;
close;
M_BYE:
mes "[Luppy]";
- //add some random goodbye from Global_Functions.txt
+ // Add some random goodbye from Global_Functions.txt
mes callfunc("F_Bye");
close;
-}
-
-//Please, be more creative. Or else this li'l wolfy would eat you up! \ No newline at end of file
+} \ No newline at end of file
diff --git a/doc/sample/npc_pcre.txt b/doc/sample/npc_pcre.txt
index 906e076e3..adc96f585 100644
--- a/doc/sample/npc_pcre.txt
+++ b/doc/sample/npc_pcre.txt
@@ -1,3 +1,13 @@
+//===== rAthena Script =======================================
+//= Sample: PCRE
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20100108
+//===== Description: =========================================
+//= Demonstrates PCRE commands.
+//============================================================
+
prontera,152,181,5 script MouseJstr 763,{
// hello
diff --git a/doc/sample/npc_shop_test.txt b/doc/sample/npc_shop_test.txt
index ca0f9bfbc..c86562cb4 100644
--- a/doc/sample/npc_shop_test.txt
+++ b/doc/sample/npc_shop_test.txt
@@ -1,3 +1,13 @@
+//===== rAthena Script =======================================
+//= Sample: Shops
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20090206
+//===== Description: =========================================
+//= An example of shop NPCs.
+//============================================================
+
// Near fountain in Prontera
prontera,156,192,3 shop Card Shop1 95,4001:100,4002:100,4003:100,4004:100,4005:100,4006:100,4007:100,4008:100,4009:100,4010:100,4011:100,4012:100,4013:100,4014:100,4015:100,4016:100,4017:100,4018:100,4019:100,4020:100,4021:100,4022:100,4023:100,4024:100,4025:100,4026:100,4027:100,4028:100,4029:100,4030:100,4031:100,4032:100,4033:100,4034:100,4035:100,4036:100,4037:100,4038:100,4039:100,4040:100,4041:100,4042:100,4043:100,4044:100,4045:100,4046:100,4047:100,4048:100,4049:100,4050:100
prontera,154,192,1 shop Card Shop2 123,4051:100,4052:100,4053:100,4054:100,4055:100,4056:100,4057:100,4058:100,4059:100,4060:100,4061:100,4062:100,4063:100,4064:100,4065:100,4066:100,4067:100,4068:100,4069:100,4070:100,4071:100,4072:100,4073:100,4074:100,4075:100,4076:100,4077:100,4078:100,4079:100,4080:100,4081:100,4082:100,4083:100,4084:100,4085:100,4086:100,4087:100,4088:100,4089:100,4090:100,4091:100,4092:100,4093:100,4094:100,4095:100,4096:100,4097:100,4098:100,4099:100,4100:100
diff --git a/doc/sample/npc_test_array.txt b/doc/sample/npc_test_array.txt
index de0a80ef2..97aa5baf0 100644
--- a/doc/sample/npc_test_array.txt
+++ b/doc/sample/npc_test_array.txt
@@ -1,4 +1,13 @@
-// Array Test
+//===== rAthena Script =======================================
+//= Sample: Array Test
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20090206
+//===== Description: =========================================
+//= Demonstrates array commands.
+//============================================================
+
prontera,164,190,1 script Array Test 112,{
set @hoge[0],1;
set @hoge[1],5;
@@ -30,6 +39,5 @@ prontera,164,190,1 script Array Test 112,{
mes "hoge[1]=> " + @hoge[1];
mes "hoge[2]=> " + @hoge[2];
mes "hoge[3]=> " + @hoge[3];
-
close;
} \ No newline at end of file
diff --git a/doc/sample/npc_test_chat.txt b/doc/sample/npc_test_chat.txt
index f593490cb..7a8a65471 100644
--- a/doc/sample/npc_test_chat.txt
+++ b/doc/sample/npc_test_chat.txt
@@ -1,28 +1,37 @@
-
+//===== rAthena Script =======================================
+//= Sample: Chat Test
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20121003
+//===== Description: =========================================
+//= Demonstrates waitingroom commands.
+//============================================================
prontera,158,182,0 script Chat Test::test0001 116,{
- mes "Trigger Number" + getwaitingroomstate(2);
- mes "Trigger State" + getwaitingroomstate(3);
- menu "Enable",L_ENA,"Disable",L_DISA,"Delete",L_DEL,"Create",L_MAKE;
- close;
-L_ENA:
- enablewaitingroomevent;
- close;
-L_DISA:
- disablewaitingroomevent;
- close;
-L_DEL:
- delwaitingroom;
- close;
-L_MAKE:
- waitingroom "Test",15,"test0001::OnChatEvent",1;
- close;
+ mes "Trigger Number: " + getwaitingroomstate(2);
+ mes "Trigger State: " + getwaitingroomstate(3);
+ switch(select("Enable:Disable:Delete:Create")) {
+ case 1:
+ enablewaitingroomevent;
+ close;
+ case 2:
+ disablewaitingroomevent;
+ close;
+ case 3:
+ delwaitingroom;
+ close;
+ case 4:
+ waitingroom "Test",15,"test0001::OnChatEvent",1;
+ close;
+ }
+
OnInit:
waitingroom "Test",15,"test0001::OnChatEvent",1;
end;
+
OnChatEvent:
disablewaitingroomevent;
warpwaitingpc "prontera",160,180;
end;
-
} \ No newline at end of file
diff --git a/doc/sample/npc_test_duplicate.txt b/doc/sample/npc_test_duplicate.txt
index 5c61c4fcd..46684c3d2 100644
--- a/doc/sample/npc_test_duplicate.txt
+++ b/doc/sample/npc_test_duplicate.txt
@@ -1,14 +1,16 @@
-//
-// This sample script tests:
-// * how npc-variables work with duplicated npcs
-// * how the trigger area is applied to duplicates
-//
-// Outcome (r11216 trunk):
-// * the variables are _shared_ between all duplicates
-// * each duplicate knows its own map coordinates
-// * 'OnInit' loads the middle poring last, for some reason
-// * duplicates always override the source npc's trigger area (even 0x0)
-//
+//===== rAthena Script =======================================
+//= Sample: Duplicate Test
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20070915
+//===== Description: =========================================
+//= An example of how duplicate NPCs are handled:
+//= NPC variables are shared between all duplicates.
+//= Each duplicate knows its own map coordinates.
+//= Duplicates always override the source NPC's trigger area (even 0x0).
+//= 'OnInit' loads the middle Poring last, for some reason.
+//============================================================
- script Test Script -1,1,1,{
mes "Hi.";
@@ -27,4 +29,4 @@ OnTouch:
prontera,150,175,4 duplicate(Test Script) Test1 909
prontera,155,175,4 duplicate(Test Script) Test2 909,2,2
-prontera,160,175,4 duplicate(Test Script) Test3 909,3,3
+prontera,160,175,4 duplicate(Test Script) Test3 909,3,3 \ No newline at end of file
diff --git a/doc/sample/npc_test_func.txt b/doc/sample/npc_test_func.txt
index 1f50afb46..1a60ac69d 100644
--- a/doc/sample/npc_test_func.txt
+++ b/doc/sample/npc_test_func.txt
@@ -1,9 +1,18 @@
+//===== rAthena Script =======================================
+//= Sample: Functions
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20120901
+//===== Description: =========================================
+//= Demonstrates use of functions.
+//============================================================
// Define the function func001
function script func001 {
mes "Hello there!";
next;
- return; // continue script
+ return; // Return to script
}
// Define the function func002
@@ -11,17 +20,16 @@ function script func002 {
return "I'm a function";
}
-// An NPC using 3 different methods of displaying npc dialog from both internal
-// and external sources.
+// Uses 3 different methods of displaying dialogue from both internal and external sources.
prontera,168,189,1 script Functions 112,{
callfunc "func001"; // Calls func001 and displays "Hello there!"
- mes callfunc("func002"); // Calls func002 and displays "I'm a function"
+ mes callfunc("func002"); // Calls func002 and displays "I'm a function"
next;
- callsub L_SUB001; // Calls the label L_SUB001 and displays "I'm a label"
+ callsub L_SUB001; // Calls the label L_SUB001 and displays "I'm a label"
close;
end;
L_SUB001:
mes "I'm a label";
- return; // continue script
+ return;
}
diff --git a/doc/sample/npc_test_npctimer.txt b/doc/sample/npc_test_npctimer.txt
index 1787202e0..f3f661b6d 100644
--- a/doc/sample/npc_test_npctimer.txt
+++ b/doc/sample/npc_test_npctimer.txt
@@ -1,33 +1,42 @@
+//===== rAthena Script =======================================
+//= Sample: NPC Timers
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20121003
+//===== Description: =========================================
+//= Demonstrates NPC timer commands.
+//============================================================
prontera,156,183,0 script NPCtimerTest::npctimerX0000 116,{
mes "Timer value" + getnpctimer(0);
mes "State timer" + getnpctimer(1,"npctimerX0000");
mes "Number of events" + getnpctimer(2);
- menu "Initialization",L_INIT,"Stop",L_STOP,"Start",L_START,"Settings",L_SET;
- close;
-L_INIT:
- initnpctimer;
- close;
-L_STOP:
- stopnpctimer;
- close;
-L_START:
- startnpctimer;
- close;
-L_SET:
- input @temp;
- setnpctimer @temp;
- close;
+ switch(select("Initialization:Stop:Start:Settings")) {
+ case 1:
+ initnpctimer;
+ close;
+ case 2:
+ stopnpctimer;
+ close;
+ case 3:
+ startnpctimer;
+ close;
+ case 4:
+ input .@temp;
+ setnpctimer .@temp;
+ close;
+ }
OnTimer1000:
- announce "After a second",0;
+ npctalk "After a second...";
end;
OnTimer5000:
- announce "After 5 seconds",0;
+ npctalk "After 5 seconds...";
end;
OnTimer10000:
- announce "After 10 seconds",0;
+ npctalk "After 10 seconds...";
end;
} \ No newline at end of file
diff --git a/doc/sample/npc_test_npctimer2.txt b/doc/sample/npc_test_npctimer2.txt
index 8ff8be575..bd634b9d2 100644
--- a/doc/sample/npc_test_npctimer2.txt
+++ b/doc/sample/npc_test_npctimer2.txt
@@ -1,16 +1,23 @@
+//===== rAthena Script =======================================
+//= Sample: Attached NPC Timers
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20121003
+//===== Description: =========================================
+//= Demonstrates attached NPC timer commands.
+//============================================================
+
prontera,156,183,0 script NPCtimerTest::npctimerX0000 116,{
-L_INIT:
mes "What would you like to know?";
- menu "Tell me my level",L_WAIT;
-
-L_WAIT:
+ select("Tell me my level.");
mes "I need time to think...";
initnpctimer;
attachnpctimer;
close;
OnTimer5000:
- mes "Ah, your level is " + readparam(11);
+ mes "Ah, your level is " + readparam(11) + "!";
detachnpctimer;
close;
} \ No newline at end of file
diff --git a/doc/sample/npc_test_quest.txt b/doc/sample/npc_test_quest.txt
index 2ac0ae173..8a9fa434d 100644
--- a/doc/sample/npc_test_quest.txt
+++ b/doc/sample/npc_test_quest.txt
@@ -1,3 +1,13 @@
+//===== rAthena Script =======================================
+//= Sample: Quest Test
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20120904
+//===== Description: =========================================
+//= Demonstrates quest commands.
+//============================================================
+
// Before installing an NPC like the one below, you would
// need to add the quest to /db/quest_db.txt - e.g:
// 9000,0,1002,3,0,0,0,0,"3 Splats Please!"
diff --git a/doc/sample/npc_test_setitemx.txt b/doc/sample/npc_test_setitemx.txt
index dbefd5cc2..eba53e008 100644
--- a/doc/sample/npc_test_setitemx.txt
+++ b/doc/sample/npc_test_setitemx.txt
@@ -1,69 +1,49 @@
-//by Lupus.
-// SVN TRUNK 9940+ only
-
-//setiteminfo(itemID,n,Value), where n
-// 0 value_buy;
-// 1 value_sell;
-// 2 type;
-// 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc..
-// if = 0, then monsters don't drop it at all (rare or a quest item)
-// if = 10000, then this item is sold in NPC shops only
-// 4 sex;
-// 5 equip;
-// 6 weight;
-// 7 atk;
-// 8 def;
-// 9 range;
-// 10 slot;
-// 11 look;
-// 12 elv;
-// 13 wlv;
+//===== rAthena Script =======================================
+//= Sample: Setiteminfo & Setitemscript
+//===== By: ==================================================
+//= Lupus
+//===== Current Version: =====================================
+//= 20121003
+//===== Description: =========================================
+//= Demonstrates 'setiteminfo' and 'setitemscript' commands.
+//============================================================
prontera,164,161,5 script Lupus 1013,{
- menu "Make Knife[3] Edible",M_1,
- "Make Apple Equippable",M_2,
- "Edible Knife = Full SP",M_3,
- "Knife = Weapon + 3 Notes",M_4;
+ menu
+ "Make Knife[3] Edible",M_1,
+ "Make Apple Equippable",M_2,
+ "Edible Knife = Full SP",M_3,
+ "Knife = Weapon + 3 Notes",M_4;
close;
M_1:
- //WORKS!
- mes "Ok. We Made Knife[3] Edible";
+ mes "Ok. We made Knife[3] edible.";
setiteminfo(1201,2,0); //type = 0 : potion
setitemscript(1201,"{dispbottom \"* You used Knife[3]\";}");
close;
M_2:
- //WORKS!
- mes "Ok. We Made Apple Equippable";
- //item type -> headgear
- setiteminfo(512,2,5); //type = 5
- //where to equip to
- setiteminfo(512,5,512); //equip = 512
- //set as headgear location
- setiteminfo(512,11,256); //loc = 256
- //set Headgear Sprite ID
- setiteminfo(512,14,85); //view id = 85
-
+ mes "Ok. We made Apple equippable.";
+ setiteminfo(512,2,5); //item type -> headgear (type = 5)
+ setiteminfo(512,5,512); //where to equip to (equip = 512)
+ setiteminfo(512,11,256); //set as headgear location (loc = 256)
+ setiteminfo(512,14,85); //set Headgear Sprite ID (view id = 85)
setitemscript(512,"{dispbottom \"* Other item's changed\";}",0);
setitemscript(512,"{dispbottom \"* Equipped\";}",1);
setitemscript(512,"{dispbottom \"* Unequipped\";}",2);
close;
M_3:
- //WORKS!
- mes "Ok. Now Edible Knife[3] restores your SP";
+ mes "Ok. Now edible Knife[3] restores your SP.";
setitemscript(1201,2,0);
setitemscript(1201,"{dispbottom \"* You ate Knife[3] + Full SP\"; percentheal 0,100;}");
close;
M_4:
- //WORKS!
- mes "Ok. We Made Knife... a weapon. But added 3 notes.";
+ mes "Ok. We made Knife a weapon, but added 3 notes.";
setiteminfo(1201,2,4); //type = 4 : weapon again
setitemscript(1201,"{dispbottom \"* 1 Used\";}",0);
setitemscript(1201,"{dispbottom \"* 2 Equipped\";}",1);
setitemscript(1201,"{dispbottom \"* 3 Unequipped\";}",2);
close;
-
}
diff --git a/doc/sample/npc_test_setmapflag.txt b/doc/sample/npc_test_setmapflag.txt
index e68375b58..00da0d37d 100644
--- a/doc/sample/npc_test_setmapflag.txt
+++ b/doc/sample/npc_test_setmapflag.txt
@@ -1,24 +1,32 @@
-//by Jbain
+//===== rAthena Script =======================================
+//= Sample: Mapflag Test
+//===== By: ==================================================
+//= Jbain
+//===== Current Version: =====================================
+//= 20121003
+//===== Description: =========================================
+//= Demonstrates mapflag commands.
+//============================================================
prontera,165,145,0 script EXPflagtest 123,{
- mes "[Yo man]";
- mes "Setup the map rates";
- menu "Job EXP",L_job,"Base EXP",L_base,"PVP ON",L_pvp,"Reset all flags",-;
-
- removemapflag "prontera",MF_BEXP;
- removemapflag "prontera",MF_JEXP;
- removemapflag "prontera",MF_PVP;
- close;
-
-L_job:
- input @rate;
- setmapflag "prontera",MF_JEXP,@rate;
- close;
-L_base:
- input @rate;
- setmapflag "prontera",MF_BEXP,@rate;
- close;
-L_pvp:
- setmapflag "prontera",MF_PVP;
- close;
+ mes "[EXPflagtest]";
+ mes "Set up the map rates:";
+ switch(select("Job EXP:Base EXP:PVP on:Reset all flags")) {
+ case 1:
+ input .@rate;
+ setmapflag "prontera",MF_JEXP,.@rate;
+ close;
+ case 2:
+ input .@rate;
+ setmapflag "prontera",MF_BEXP,.@rate;
+ close;
+ case 3:
+ setmapflag "prontera",MF_PVP;
+ close;
+ case 4:
+ removemapflag "prontera",MF_BEXP;
+ removemapflag "prontera",MF_JEXP;
+ removemapflag "prontera",MF_PVP;
+ close;
+ }
} \ No newline at end of file
diff --git a/doc/sample/npc_test_skill.txt b/doc/sample/npc_test_skill.txt
index 8d7d88dfe..99eaa9f37 100644
--- a/doc/sample/npc_test_skill.txt
+++ b/doc/sample/npc_test_skill.txt
@@ -1,4 +1,12 @@
-// Giving skills to characters via an NPC
+//===== rAthena Script =======================================
+//= Sample: Skill
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20121003
+//===== Description: =========================================
+//= Demonstrates the 'skill' command.
+//============================================================
// skill <skill id>,<level>{,<flag>};
// flag=0 Grants the skill permanently
@@ -9,16 +17,17 @@
prontera,157,182,0 script Skills 116,{
mes "What skill would you like?";
- menu "First Aid",L_GETSKILL142,"Play Dead",L_GETSKILL143,"Heal",L_GETSKILL28,"None",L_YAME;
-L_GETSKILL142:
- skill 142,1,0; // Permanently gives player level 1 First Aid
- close;
-L_GETSKILL143:
- skill 143,1,0; // Permanently gives player level 1 Play Dead
- close;
-L_GETSKILL28:
- skill 28,3,1; // Temporarily gives player level 3 Heal
- close;
-L_YAME:
- close;
+ switch(select("First Aid:Play Dead:Heal:None")) {
+ case 1:
+ skill 142,1,0; // Permanently gives player level 1 First Aid
+ close;
+ case 2:
+ skill 143,1,0; // Permanently gives player level 1 Play Dead
+ close;
+ case 3:
+ skill 28,3,1; // Temporarily gives player level 3 Heal
+ close;
+ case 4:
+ close;
+ }
}
diff --git a/doc/sample/npc_test_str.txt b/doc/sample/npc_test_str.txt
index 78f3cfdf3..ad3532c4a 100644
--- a/doc/sample/npc_test_str.txt
+++ b/doc/sample/npc_test_str.txt
@@ -1,15 +1,24 @@
-// Some Test Example
+//===== rAthena Script =======================================
+//= Sample: String Test
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20070315
+//===== Description: =========================================
+//= An example of string comparisons.
+//============================================================
+
prontera,164,188,1 script sTrInG2compare 112,{
set @str$, "StRiNg1";
mes "sTrInG2 isn't equal to " + @str$ ;
mes "Our Var is equal to " + @str$ + " ...OK?";
next;
- mes "Comparision eqOKF" + (@str$=="StRiNg1");
- mes "Comparision eqNGF" + (@str$=="sTrInG2");
- mes "Comparision neOKF" + (@str$!="00000");
- mes "Comparision neNGF" + (@str$!="StRiNg1");
- mes "Comparision gtOKF" + ("aab">"aaa");
- mes "Comparision ltNGF" + ("aab"<"aaa");
+ mes "Comparison eqOKF" + (@str$=="StRiNg1");
+ mes "Comparison eqNGF" + (@str$=="sTrInG2");
+ mes "Comparison neOKF" + (@str$!="00000");
+ mes "Comparison neNGF" + (@str$!="StRiNg1");
+ mes "Comparison gtOKF" + ("aab">"aaa");
+ mes "Comparison ltNGF" + ("aab"<"aaa");
next;
input @str2$;
mes "You've entered '" + @str2$ + "' string.";
diff --git a/doc/sample/npc_testchkoption.txt b/doc/sample/npc_testchkoption.txt
deleted file mode 100644
index 87c100ae7..000000000
--- a/doc/sample/npc_testchkoption.txt
+++ /dev/null
@@ -1,15 +0,0 @@
-prontera,156,89,6 script test_chkoption 117,{
- mes "Please enter a value of type!";
- input @value;
- if(checkoption(@value) == 1) goto L1;
- if(checkoption(@value) == 0) goto L0;
- end;
- L1:
- mes "True!";
- close;
- end;
- L0:
- mes "False!";
- close;
- end;
-} \ No newline at end of file
diff --git a/doc/sample/npc_time_sample.txt b/doc/sample/npc_time_sample.txt
index 219e94e48..8c5cbdb3e 100644
--- a/doc/sample/npc_time_sample.txt
+++ b/doc/sample/npc_time_sample.txt
@@ -1,3 +1,12 @@
+//===== rAthena Script =======================================
+//= Sample: Time Test
+//===== By: ==================================================
+//= rAthena Dev Team
+//===== Current Version: =====================================
+//= 20070315
+//===== Description: =========================================
+//= Demonstrates time commands.
+//============================================================
prontera,157,181,6 script Time Sample 105,{
mes "[Time Sample]";
@@ -13,6 +22,4 @@ prontera,157,181,6 script Time Sample 105,{
mes " GetTime(7) : " + gettime(7) + " (Year)";
mes " GetTimeStr : " + gettimestr("%Y-%m/%d %H:%M:%S",19);
close;
- end;
-}
-
+} \ No newline at end of file
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 1ee7cbc4f..6494b8a6c 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -908,8 +908,7 @@ OnPCLogoutEvent:
OnPCBaseLvUpEvent:
OnPCJobLvUpEvent:
-It's pretty obvious when these four special labels will be invoked. For more
-information, see 'doc/sample/PCLoginEvent.txt'
+It's pretty obvious when these four special labels will be invoked.
OnPCDieEvent: