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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-11 19:49:55 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-11 19:49:55 +0000
commit75d8e3d12caacd6a538982bb5c31ff1ce6f34527 (patch)
tree1a2cd9402304e6b67d6db9ab71ad163d23190558 /zlib1.dll
parent47d2e59ecf47d9f4d68458eb95e4a05fee06d8fb (diff)
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- Cleaned up unitattack, unittalk and unitdeadsit
- Updated status_get_name to take into account fakename, also cleaned it up. - Cleaned up the char-server code when the last point of a player is not found. First it'll check if there's any mapserver online, and then, if there is, it'll look for the major cities. If this fails, then the player will be told server is closed instead of trying to send him to a "random map". git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8967 54d463be-8e91-2dee-dedb-b68131a5f0ec
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