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author | valaris <valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-15 07:14:58 +0000 |
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committer | valaris <valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-15 07:14:58 +0000 |
commit | c161174bedba0cb6d6200b667ef7d245dfcb46d6 (patch) | |
tree | 9f863e80645055864768588ccd29a1807099f15d /webserver | |
parent | 286ed5a89afeeefa3f3e3e45af74d327db6fd35b (diff) | |
download | hercules-c161174bedba0cb6d6200b667ef7d245dfcb46d6.tar.gz hercules-c161174bedba0cb6d6200b667ef7d245dfcb46d6.tar.bz2 hercules-c161174bedba0cb6d6200b667ef7d245dfcb46d6.tar.xz hercules-c161174bedba0cb6d6200b667ef7d245dfcb46d6.zip |
* Added mobs_level_up option. [Valaris]
-Everytime a monster kills a play their level will increase and show levelup animation.
-Their 6 main stats and speed will increase as they level.
-They will recover 10% of the max hp of the player it kills.
-Player will gain extra exp based on how much stronger a monster is than normal.
-Skill estimation will show monsters current level (instead of reading from db).
-Will display level 99 aura if and when a monster hits level 99.
-They will not go higher than level 99.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@187 54d463be-8e91-2dee-dedb-b68131a5f0ec
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