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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-04-23 13:57:22 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-04-23 13:57:22 +0000
commited41067640c512709c2cdbed42241840a22ba23e (patch)
tree05b7c6fff80ac7c96a06c228ae223a1e2bd8846c /vcproj-7.1
parente11769f4b0ff9dc912f1d7a442248f824717c763 (diff)
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Made some adjustments to the land skill code, based on official information:
- Expanded and corrected the land skill view id enum in skill.h - Renamed UNT_ATTACK_SKILLS to UNT_DUMMYSKILL and UNT_KAENSIN to UNT_KAEN (official terminology) - changed GS_DESPERADO to use the UNT_DUMMYSKILL view id instead of UNT_KAENSIN (and is it supposed to be a land skill at all?) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13688 54d463be-8e91-2dee-dedb-b68131a5f0ec
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