summaryrefslogtreecommitdiff
path: root/vcproj-7.1
diff options
context:
space:
mode:
authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-03 14:13:13 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-03 14:13:13 +0000
commit33c862fabb849bbd93ef0bbba4688c149aefeccf (patch)
tree6fc804f30a9721f083bbb5160f1d2a137d9c10d6 /vcproj-7.1
parent46b54cfef91120e710a87b4af484bc2f67393200 (diff)
downloadhercules-33c862fabb849bbd93ef0bbba4688c149aefeccf.tar.gz
hercules-33c862fabb849bbd93ef0bbba4688c149aefeccf.tar.bz2
hercules-33c862fabb849bbd93ef0bbba4688c149aefeccf.tar.xz
hercules-33c862fabb849bbd93ef0bbba4688c149aefeccf.zip
- Cleaned up (fixed?) a possible overflow in pc_isUseitem, thanks to foobar.
- When you have the wrong ammo-type equipped the skill-failed message is now "skill can't be used with this weapon", which is less misleading than "please equip arrows first". - Corrected pet-equipment display (I originally assumed they went in the shield view-position, when they actually go in the head-bottom position). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5883 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'vcproj-7.1')
0 files changed, 0 insertions, 0 deletions