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authorai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-06-19 13:44:52 +0000
committerai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-06-19 13:44:52 +0000
commit63b8c371c4640532cb877750599f706d9c2e9088 (patch)
treee9b9bb05e85e58f2f47c23d5d47f25da21446749 /vcproj-6
parent9ff983f4f77c0da8a0a1cd4b88d13796184e7929 (diff)
downloadhercules-63b8c371c4640532cb877750599f706d9c2e9088.tar.gz
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* Fixed various sorts of issues with VS6 project files (since r6929, follow up to r14466 and r14638).
- Debug configuration was missing and release had _DEBUG defined (indicates debug configuration). - Login-server (SQL) defined PACKETVER=6 (overrides mmo.h). - Warning Level was 2, which hides a lot of actual errors. - Added projects for mapcache and TXT converter. - Removed references unneeded/obsolete libraries/source files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14858 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'vcproj-6')
-rw-r--r--vcproj-6/char-server_sql.dsp66
-rw-r--r--vcproj-6/char-server_txt.dsp52
-rw-r--r--vcproj-6/login-server_sql.dsp62
-rw-r--r--vcproj-6/login-server_txt.dsp60
-rw-r--r--vcproj-6/map-server_sql.dsp108
-rw-r--r--vcproj-6/map-server_txt.dsp198
-rw-r--r--vcproj-6/mapcache.dsp160
-rw-r--r--vcproj-6/plugin-console.dsp42
-rw-r--r--vcproj-6/plugin-pid.dsp42
-rw-r--r--vcproj-6/txt-converter-char.dsp568
-rw-r--r--vcproj-6/txt-converter-login.dsp192
11 files changed, 1325 insertions, 225 deletions
diff --git a/vcproj-6/char-server_sql.dsp b/vcproj-6/char-server_sql.dsp
index f055ec3bc..c87298481 100644
--- a/vcproj-6/char-server_sql.dsp
+++ b/vcproj-6/char-server_sql.dsp
@@ -4,7 +4,7 @@
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=char_sql - Win32 Release
+CFG=char_sql - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,11 +13,12 @@ CFG=char_sql - Win32 Release
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "char-server_sql.mak" CFG="char_sql - Win32 Release"
+!MESSAGE NMAKE /f "char-server_sql.mak" CFG="char_sql - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "char_sql - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "char_sql - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -26,6 +27,9 @@ CFG=char_sql - Win32 Release
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
+
+!IF "$(CFG)" == "char_sql - Win32 Release"
+
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
@@ -33,23 +37,53 @@ RSC=rc.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
+# PROP Output_Dir ".."
+# PROP Intermediate_Dir "tmp\char_sql\Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W2 /GX /O2 /I "..\3rdparty\mysql\include" /I "..\3rdparty\msinttypes\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_WIN32" /D "__WIN32" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /Fp"tmp/char_sql/char-server_sql.pch" /YX /Fo"tmp/char_sql/" /Fd"tmp/char_sql/" /FD /c
-# ADD BASE RSC /l 0x409
+# ADD CPP /nologo /W3 /Zi /O2 /I "..\3rdparty\msinttypes\include" /I "..\3rdparty\mysql\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /FD /GF /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x405 /d "NDEBUG"
+# ADD RSC /l 0x417 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 wsock32.lib libmysql.lib ws2_32.lib /nologo /subsystem:console /pdb:"tmp/char_sql/char-server_sql.pdb" /machine:I386 /out:"../char-server_sql.exe" /libpath:"..\3rdparty\mysql\lib"
-# SUBTRACT LINK32 /pdb:none
+# ADD LINK32 kernel32.lib ws2_32.lib libmysql.lib /nologo /subsystem:console /debug /machine:I386 /libpath:"..\3rdparty\mysql\lib"
+
+!ELSEIF "$(CFG)" == "char_sql - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir ".."
+# PROP Intermediate_Dir "tmp\char_sql\Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /Gi /ZI /Od /I "..\3rdparty\msinttypes\include" /I "..\3rdparty\mysql\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x405 /d "_DEBUG"
+# ADD RSC /l 0x417 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib ws2_32.lib libmysql.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\3rdparty\mysql\lib"
+
+!ENDIF
+
# Begin Target
# Name "char_sql - Win32 Release"
+# Name "char_sql - Win32 Debug"
# Begin Group "common"
# PROP Default_Filter ""
@@ -83,14 +117,6 @@ SOURCE=..\src\common\ers.h
# End Source File
# Begin Source File
-SOURCE=..\src\common\lock.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\src\common\lock.h
-# End Source File
-# Begin Source File
-
SOURCE=..\src\common\malloc.c
# End Source File
# Begin Source File
@@ -219,19 +245,19 @@ SOURCE=..\src\char_sql\int_homun.h
# End Source File
# Begin Source File
-SOURCE=..\src\char_sql\int_mercenary.c
+SOURCE=..\src\char_sql\int_mail.c
# End Source File
# Begin Source File
-SOURCE=..\src\char_sql\int_mercenary.h
+SOURCE=..\src\char_sql\int_mail.h
# End Source File
# Begin Source File
-SOURCE=..\src\char_sql\int_mail.c
+SOURCE=..\src\char_sql\int_mercenary.c
# End Source File
# Begin Source File
-SOURCE=..\src\char_sql\int_mail.h
+SOURCE=..\src\char_sql\int_mercenary.h
# End Source File
# Begin Source File
diff --git a/vcproj-6/char-server_txt.dsp b/vcproj-6/char-server_txt.dsp
index 975f7cf8f..bcd522b6e 100644
--- a/vcproj-6/char-server_txt.dsp
+++ b/vcproj-6/char-server_txt.dsp
@@ -4,7 +4,7 @@
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=char_txt - Win32 Release
+CFG=char_txt - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,11 +13,12 @@ CFG=char_txt - Win32 Release
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "char-server_txt.mak" CFG="char_txt - Win32 Release"
+!MESSAGE NMAKE /f "char-server_txt.mak" CFG="char_txt - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "char_txt - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "char_txt - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -26,6 +27,9 @@ CFG=char_txt - Win32 Release
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
+
+!IF "$(CFG)" == "char_txt - Win32 Release"
+
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
@@ -33,23 +37,53 @@ RSC=rc.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
+# PROP Output_Dir ".."
+# PROP Intermediate_Dir "tmp\char_txt\Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W2 /GX /O2 /I "..\3rdparty\msinttypes\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_WIN32" /D "TXT_ONLY" /D "__WIN32" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /Fp"tmp/char_txt/char-server_txt.pch" /YX /Fo"tmp/char_txt/" /Fd"tmp/char_txt/" /FD /c
-# ADD BASE RSC /l 0x409
+# ADD CPP /nologo /W3 /Zi /O2 /I "..\3rdparty\msinttypes\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /D "TXT_ONLY" /FD /GF /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x405 /d "NDEBUG"
+# ADD RSC /l 0x417 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 wsock32.lib ws2_32.lib /nologo /subsystem:console /pdb:"tmp/char-txt/char-server_txt.pdb" /machine:I386 /out:"../char-server_txt.exe"
-# SUBTRACT LINK32 /pdb:none
+# ADD LINK32 kernel32.lib ws2_32.lib /nologo /subsystem:console /debug /machine:I386
+
+!ELSEIF "$(CFG)" == "char_txt - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir ".."
+# PROP Intermediate_Dir "tmp\char_txt\Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /Gi /ZI /Od /I "..\3rdparty\msinttypes\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /D "TXT_ONLY" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x405 /d "_DEBUG"
+# ADD RSC /l 0x417 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib ws2_32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ENDIF
+
# Begin Target
# Name "char_txt - Win32 Release"
+# Name "char_txt - Win32 Debug"
# Begin Group "common"
# PROP Default_Filter ""
@@ -174,7 +208,7 @@ SOURCE=..\src\common\utils.h
SOURCE=..\src\common\version.h
# End Source File
# End Group
-# Begin Group "char"
+# Begin Group "char_txt"
# PROP Default_Filter ""
# Begin Source File
diff --git a/vcproj-6/login-server_sql.dsp b/vcproj-6/login-server_sql.dsp
index 0a52185e1..39bed2a9b 100644
--- a/vcproj-6/login-server_sql.dsp
+++ b/vcproj-6/login-server_sql.dsp
@@ -4,7 +4,7 @@
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=login_sql - Win32 Release
+CFG=login_sql - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,11 +13,12 @@ CFG=login_sql - Win32 Release
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "login-server_sql.mak" CFG="login_sql - Win32 Release"
+!MESSAGE NMAKE /f "login-server_sql.mak" CFG="login_sql - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "login_sql - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "login_sql - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -26,6 +27,9 @@ CFG=login_sql - Win32 Release
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
+
+!IF "$(CFG)" == "login_sql - Win32 Release"
+
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
@@ -33,23 +37,53 @@ RSC=rc.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
+# PROP Output_Dir ".."
+# PROP Intermediate_Dir "tmp\login_sql\Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W2 /GX /O2 /I "..\3rdparty\mysql\include" /I "..\3rdparty\msinttypes\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_WIN32" /D PACKETVER=6 /D "__WIN32" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /D "WITH_SQL" /Fp"tmp/login_sql/login-server_sql.pch" /YX /Fo"tmp/login_sql/" /Fd"tmp/login_sql/" /FD /c
-# ADD BASE RSC /l 0x409
+# ADD CPP /nologo /W3 /Zi /O2 /I "..\3rdparty\msinttypes\include" /I "..\3rdparty\mysql\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /D "WITH_SQL" /FD /GF /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x405 /d "NDEBUG"
+# ADD RSC /l 0x417 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 WSOCK32.lib libmysql.lib ws2_32.lib /nologo /subsystem:console /pdb:"tmp/login_sql/login-server_sql.pdb" /machine:I386 /out:"../login-server_sql.exe" /libpath:"..\3rdparty\mysql\lib"
-# SUBTRACT LINK32 /pdb:none
+# ADD LINK32 kernel32.lib ws2_32.lib libmysql.lib /nologo /subsystem:console /debug /machine:I386 /libpath:"..\3rdparty\mysql\lib"
+
+!ELSEIF "$(CFG)" == "login_sql - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir ".."
+# PROP Intermediate_Dir "tmp\login_sql\Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /Gi /ZI /Od /I "..\3rdparty\msinttypes\include" /I "..\3rdparty\mysql\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /D "WITH_SQL" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x405 /d "_DEBUG"
+# ADD RSC /l 0x417 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib ws2_32.lib libmysql.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\3rdparty\mysql\lib"
+
+!ENDIF
+
# Begin Target
# Name "login_sql - Win32 Release"
+# Name "login_sql - Win32 Debug"
# Begin Group "common"
# PROP Default_Filter ""
@@ -83,14 +117,6 @@ SOURCE=..\src\common\ers.h
# End Source File
# Begin Source File
-SOURCE=..\src\common\lock.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\src\common\lock.h
-# End Source File
-# Begin Source File
-
SOURCE=..\src\common\malloc.c
# End Source File
# Begin Source File
@@ -171,10 +197,6 @@ SOURCE=..\src\common\strlib.h
# End Source File
# Begin Source File
-SOURCE=..\src\common\svnversion.h
-# End Source File
-# Begin Source File
-
SOURCE=..\src\common\timer.c
# End Source File
# Begin Source File
diff --git a/vcproj-6/login-server_txt.dsp b/vcproj-6/login-server_txt.dsp
index ecb083269..0ed85373c 100644
--- a/vcproj-6/login-server_txt.dsp
+++ b/vcproj-6/login-server_txt.dsp
@@ -4,7 +4,7 @@
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=login_txt - Win32 Release
+CFG=login_txt - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,11 +13,12 @@ CFG=login_txt - Win32 Release
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "login-server_txt.mak" CFG="login_txt - Win32 Release"
+!MESSAGE NMAKE /f "login-server_txt.mak" CFG="login_txt - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "login_txt - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "login_txt - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -26,6 +27,9 @@ CFG=login_txt - Win32 Release
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
+
+!IF "$(CFG)" == "login_txt - Win32 Release"
+
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
@@ -33,23 +37,53 @@ RSC=rc.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
+# PROP Output_Dir ".."
+# PROP Intermediate_Dir "tmp\login_txt\Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W2 /GX /O2 /I "..\3rdparty\msinttypes\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_WIN32" /D "__WIN32" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /D "WITH_TXT" /Fp"tmp/login_txt/login-server_txt.pch" /YX /Fo"tmp/login_txt/" /Fd"tmp/login_txt/" /FD /c
-# ADD BASE RSC /l 0x409
+# ADD CPP /nologo /W3 /Zi /O2 /I "..\3rdparty\msinttypes\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /D "WITH_TXT" /FD /GF /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x405 /d "NDEBUG"
+# ADD RSC /l 0x417 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 WSOCK32.lib ws2_32.lib /nologo /subsystem:console /pdb:"tmp/login_txt/login-server_txt.pdb" /machine:I386 /out:"../login-server_txt.exe"
-# SUBTRACT LINK32 /pdb:none
+# ADD LINK32 kernel32.lib ws2_32.lib /nologo /subsystem:console /debug /machine:I386
+
+!ELSEIF "$(CFG)" == "login_txt - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir ".."
+# PROP Intermediate_Dir "tmp\login_txt\Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /Gi /ZI /Od /I "..\3rdparty\msinttypes\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /D "WITH_TXT" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x405 /d "_DEBUG"
+# ADD RSC /l 0x417 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib ws2_32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ENDIF
+
# Begin Target
# Name "login_txt - Win32 Release"
+# Name "login_txt - Win32 Debug"
# Begin Group "common"
# PROP Default_Filter ""
@@ -111,6 +145,10 @@ SOURCE=..\src\common\md5calc.c
# End Source File
# Begin Source File
+SOURCE=..\src\common\md5calc.h
+# End Source File
+# Begin Source File
+
SOURCE=..\src\common\mmo.h
# End Source File
# Begin Source File
@@ -159,10 +197,6 @@ SOURCE=..\src\common\strlib.h
# End Source File
# Begin Source File
-SOURCE=..\src\common\svnversion.h
-# End Source File
-# Begin Source File
-
SOURCE=..\src\common\timer.c
# End Source File
# Begin Source File
@@ -182,7 +216,7 @@ SOURCE=..\src\common\utils.h
SOURCE=..\src\common\version.h
# End Source File
# End Group
-# Begin Group "login"
+# Begin Group "login_txt"
# PROP Default_Filter ""
# Begin Source File
diff --git a/vcproj-6/map-server_sql.dsp b/vcproj-6/map-server_sql.dsp
index a74c642c4..bf4249972 100644
--- a/vcproj-6/map-server_sql.dsp
+++ b/vcproj-6/map-server_sql.dsp
@@ -4,7 +4,7 @@
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=map_sql - Win32 Release
+CFG=map_sql - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,11 +13,12 @@ CFG=map_sql - Win32 Release
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "map-server_sql.mak" CFG="map_sql - Win32 Release"
+!MESSAGE NMAKE /f "map-server_sql.mak" CFG="map_sql - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "map_sql - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "map_sql - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -26,6 +27,9 @@ CFG=map_sql - Win32 Release
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
+
+!IF "$(CFG)" == "map_sql - Win32 Release"
+
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
@@ -33,23 +37,53 @@ RSC=rc.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
+# PROP Output_Dir ".."
+# PROP Intermediate_Dir "tmp\map_sql\Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W2 /GX /O2 /I "..\3rdparty\mysql\include" /I "..\3rdparty\zlib\include" /I "..\3rdparty\pcre\include" /I "..\3rdparty\msinttypes\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_WIN32" /D "__WIN32" /D "PCRE_SUPPORT" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /Fp"tmp/map_sql/map-server_sql.pch" /YX /Fo"tmp/map_sql/" /Fd"tmp/map_sql/" /FD /c
-# ADD BASE RSC /l 0x409
+# ADD CPP /nologo /W3 /Zi /O2 /I "..\3rdparty\mysql\include" /I "..\3rdparty\msinttypes\include" /I "..\3rdparty\pcre\include" /I "..\3rdparty\zlib\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /D "PCRE_SUPPORT" /FD /GF /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x405 /d "NDEBUG"
+# ADD RSC /l 0x417 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 WSOCK32.lib libmysql.lib zdll.lib pcre.lib ws2_32.lib /nologo /subsystem:console /pdb:"tmp/map_sql/map-server_sql.pdb" /machine:I386 /out:"../map-server_sql.exe" /libpath:"..\3rdparty\mysql\lib" /libpath:"..\3rdparty\zlib\lib" /libpath:"..\3rdparty\pcre\lib"
-# SUBTRACT LINK32 /pdb:none
+# ADD LINK32 libmysql.lib kernel32.lib ws2_32.lib pcre.lib zdll.lib /nologo /subsystem:console /debug /machine:I386 /libpath:"..\3rdparty\mysql\lib" /libpath:"..\3rdparty\pcre\lib" /libpath:"..\3rdparty\zlib\lib"
+
+!ELSEIF "$(CFG)" == "map_sql - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir ".."
+# PROP Intermediate_Dir "tmp\map_sql\Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /Gi /ZI /Od /I "..\3rdparty\mysql\include" /I "..\3rdparty\msinttypes\include" /I "..\3rdparty\pcre\include" /I "..\3rdparty\zlib\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /D "PCRE_SUPPORT" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x405 /d "_DEBUG"
+# ADD RSC /l 0x417 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 libmysql.lib kernel32.lib ws2_32.lib pcre.lib zdll.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\3rdparty\mysql\lib" /libpath:"..\3rdparty\pcre\lib" /libpath:"..\3rdparty\zlib\lib"
+
+!ENDIF
+
# Begin Target
# Name "map_sql - Win32 Release"
+# Name "map_sql - Win32 Debug"
# Begin Group "common"
# PROP Default_Filter ""
@@ -91,14 +125,6 @@ SOURCE=..\src\common\grfio.h
# End Source File
# Begin Source File
-SOURCE=..\src\common\lock.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\src\common\lock.h
-# End Source File
-# Begin Source File
-
SOURCE=..\src\common\malloc.c
# End Source File
# Begin Source File
@@ -107,19 +133,19 @@ SOURCE=..\src\common\malloc.h
# End Source File
# Begin Source File
-SOURCE=..\src\common\md5calc.c
+SOURCE=..\src\common\mapindex.c
# End Source File
# Begin Source File
-SOURCE=..\src\common\md5calc.h
+SOURCE=..\src\common\mapindex.h
# End Source File
# Begin Source File
-SOURCE=..\src\common\mapindex.c
+SOURCE=..\src\common\md5calc.c
# End Source File
# Begin Source File
-SOURCE=..\src\common\mapindex.h
+SOURCE=..\src\common\md5calc.h
# End Source File
# Begin Source File
@@ -179,10 +205,6 @@ SOURCE=..\src\common\strlib.h
# End Source File
# Begin Source File
-SOURCE=..\src\common\svnversion.h
-# End Source File
-# Begin Source File
-
SOURCE=..\src\common\timer.c
# End Source File
# Begin Source File
@@ -202,7 +224,7 @@ SOURCE=..\src\common\utils.h
SOURCE=..\src\common\version.h
# End Source File
# End Group
-# Begin Group "map"
+# Begin Group "map_sql"
# PROP Default_Filter ""
# Begin Source File
@@ -287,67 +309,67 @@ SOURCE=..\src\map\guild.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\intif.c
+SOURCE=..\src\map\homunculus.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\intif.h
+SOURCE=..\src\map\homunculus.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\itemdb.c
+SOURCE=..\src\map\instance.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\itemdb.h
+SOURCE=..\src\map\instance.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\log.c
+SOURCE=..\src\map\intif.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\log.h
+SOURCE=..\src\map\intif.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\mail.c
+SOURCE=..\src\map\itemdb.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\mail.h
+SOURCE=..\src\map\itemdb.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\map.c
+SOURCE=..\src\map\log.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\map.h
+SOURCE=..\src\map\log.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\mapreg.h
+SOURCE=..\src\map\mail.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\mapreg_sql.c
+SOURCE=..\src\map\mail.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\homunculus.c
+SOURCE=..\src\map\map.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\homunculus.h
+SOURCE=..\src\map\map.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\instance.c
+SOURCE=..\src\map\mapreg.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\instance.h
+SOURCE=..\src\map\mapreg_sql.c
# End Source File
# Begin Source File
@@ -471,6 +493,10 @@ SOURCE=..\src\map\unit.c
# End Source File
# Begin Source File
+SOURCE=..\src\map\unit.h
+# End Source File
+# Begin Source File
+
SOURCE=..\src\map\vending.c
# End Source File
# Begin Source File
diff --git a/vcproj-6/map-server_txt.dsp b/vcproj-6/map-server_txt.dsp
index f5ea544d2..a79b6dcdf 100644
--- a/vcproj-6/map-server_txt.dsp
+++ b/vcproj-6/map-server_txt.dsp
@@ -4,7 +4,7 @@
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=map_txt - Win32 Release
+CFG=map_txt - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,11 +13,12 @@ CFG=map_txt - Win32 Release
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "map-server_txt.mak" CFG="map_txt - Win32 Release"
+!MESSAGE NMAKE /f "map-server_txt.mak" CFG="map_txt - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "map_txt - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "map_txt - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -26,6 +27,9 @@ CFG=map_txt - Win32 Release
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
+
+!IF "$(CFG)" == "map_txt - Win32 Release"
+
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
@@ -33,23 +37,53 @@ RSC=rc.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
+# PROP Output_Dir ".."
+# PROP Intermediate_Dir "tmp\map_txt\Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W2 /GX /O2 /I "..\3rdparty\zlib\include" /I "..\3rdparty\pcre\include" /I "..\3rdparty\msinttypes\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_WIN32" /D "TXT_ONLY" /D "__WIN32" /D "PCRE_SUPPORT" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /Fp"tmp/map_txt/map-server_txt.pch" /YX /Fo"tmp/map_txt/" /Fd"tmp/map_txt/" /FD /c
-# ADD BASE RSC /l 0x409
+# ADD CPP /nologo /W3 /Zi /O2 /I "..\3rdparty\msinttypes\include" /I "..\3rdparty\pcre\include" /I "..\3rdparty\zlib\include" /D "NDEBUG" /D "TXT_ONLY" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /D "PCRE_SUPPORT" /FD /GF /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x405 /d "NDEBUG"
+# ADD RSC /l 0x417 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 WSOCK32.lib zdll.lib pcre.lib ws2_32.lib /nologo /subsystem:console /pdb:"tmp/map_txt/map-server_txt.pdb" /machine:I386 /out:"../map-server_txt.exe" /libpath:"..\3rdparty\zlib\lib" /libpath:"..\3rdparty\pcre\lib"
-# SUBTRACT LINK32 /pdb:none
+# ADD LINK32 kernel32.lib ws2_32.lib pcre.lib zdll.lib /nologo /subsystem:console /debug /machine:I386 /libpath:"..\3rdparty\pcre\lib" /libpath:"..\3rdparty\zlib\lib"
+
+!ELSEIF "$(CFG)" == "map_txt - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir ".."
+# PROP Intermediate_Dir "tmp\map_txt\Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /Gi /ZI /Od /I "..\3rdparty\msinttypes\include" /I "..\3rdparty\pcre\include" /I "..\3rdparty\zlib\include" /D "_DEBUG" /D "TXT_ONLY" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /D "PCRE_SUPPORT" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x405 /d "_DEBUG"
+# ADD RSC /l 0x417 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib ws2_32.lib pcre.lib zdll.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\3rdparty\pcre\lib" /libpath:"..\3rdparty\zlib\lib"
+
+!ENDIF
+
# Begin Target
# Name "map_txt - Win32 Release"
+# Name "map_txt - Win32 Debug"
# Begin Group "common"
# PROP Default_Filter ""
@@ -107,19 +141,19 @@ SOURCE=..\src\common\malloc.h
# End Source File
# Begin Source File
-SOURCE=..\src\common\md5calc.c
+SOURCE=..\src\common\mapindex.c
# End Source File
# Begin Source File
-SOURCE=..\src\common\md5calc.h
+SOURCE=..\src\common\mapindex.h
# End Source File
# Begin Source File
-SOURCE=..\src\common\mapindex.c
+SOURCE=..\src\common\md5calc.c
# End Source File
# Begin Source File
-SOURCE=..\src\common\mapindex.h
+SOURCE=..\src\common\md5calc.h
# End Source File
# Begin Source File
@@ -171,10 +205,6 @@ SOURCE=..\src\common\strlib.h
# End Source File
# Begin Source File
-SOURCE=..\src\common\svnversion.h
-# End Source File
-# Begin Source File
-
SOURCE=..\src\common\timer.c
# End Source File
# Begin Source File
@@ -194,7 +224,7 @@ SOURCE=..\src\common\utils.h
SOURCE=..\src\common\version.h
# End Source File
# End Group
-# Begin Group "map"
+# Begin Group "map_txt"
# PROP Default_Filter ""
# Begin Source File
@@ -203,271 +233,271 @@ SOURCE=..\src\map\atcommand.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\battle.c
+SOURCE=..\src\map\atcommand.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\battleground.c
+SOURCE=..\src\map\battle.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\buyingstore.c
+SOURCE=..\src\map\battle.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\chat.c
+SOURCE=..\src\map\battleground.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\chrif.c
+SOURCE=..\src\map\battleground.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\clif.c
+SOURCE=..\src\map\buyingstore.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\date.c
+SOURCE=..\src\map\buyingstore.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\duel.c
+SOURCE=..\src\map\chat.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\guild.c
+SOURCE=..\src\map\chat.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\intif.c
+SOURCE=..\src\map\chrif.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\itemdb.c
+SOURCE=..\src\map\chrif.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\log.c
+SOURCE=..\src\map\clif.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\mail.c
+SOURCE=..\src\map\clif.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\map.c
+SOURCE=..\src\map\date.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\homunculus.c
+SOURCE=..\src\map\date.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\instance.c
+SOURCE=..\src\map\duel.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\mercenary.c
+SOURCE=..\src\map\duel.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\mob.c
+SOURCE=..\src\map\guild.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\npc.c
+SOURCE=..\src\map\guild.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\npc_chat.c
+SOURCE=..\src\map\homunculus.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\party.c
+SOURCE=..\src\map\homunculus.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\path.c
+SOURCE=..\src\map\instance.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\pc.c
+SOURCE=..\src\map\instance.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\pet.c
+SOURCE=..\src\map\intif.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\quest.c
+SOURCE=..\src\map\intif.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\script.c
+SOURCE=..\src\map\itemdb.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\searchstore.c
+SOURCE=..\src\map\itemdb.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\skill.c
+SOURCE=..\src\map\log.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\status.c
+SOURCE=..\src\map\log.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\storage.c
+SOURCE=..\src\map\mail.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\trade.c
+SOURCE=..\src\map\mail.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\unit.c
+SOURCE=..\src\map\map.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\vending.c
+SOURCE=..\src\map\map.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\atcommand.h
+SOURCE=..\src\map\mapreg.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\battle.h
+SOURCE=..\src\map\mapreg_txt.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\battleground.h
+SOURCE=..\src\map\mercenary.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\buyingstore.h
+SOURCE=..\src\map\mercenary.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\chat.h
+SOURCE=..\src\map\mob.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\chrif.h
+SOURCE=..\src\map\mob.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\clif.h
+SOURCE=..\src\map\npc.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\date.h
+SOURCE=..\src\map\npc.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\duel.h
+SOURCE=..\src\map\npc_chat.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\guild.h
+SOURCE=..\src\map\party.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\intif.h
+SOURCE=..\src\map\party.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\itemdb.h
+SOURCE=..\src\map\path.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\log.h
+SOURCE=..\src\map\path.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\mail.h
+SOURCE=..\src\map\pc.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\map.h
+SOURCE=..\src\map\pc.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\mapreg.h
+SOURCE=..\src\map\pet.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\mapreg_txt.c
+SOURCE=..\src\map\pet.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\homunculus.h
+SOURCE=..\src\map\quest.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\instance.h
+SOURCE=..\src\map\quest.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\mercenary.h
+SOURCE=..\src\map\script.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\mob.h
+SOURCE=..\src\map\script.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\npc.h
+SOURCE=..\src\map\searchstore.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\party.h
+SOURCE=..\src\map\searchstore.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\path.h
+SOURCE=..\src\map\skill.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\pc.h
+SOURCE=..\src\map\skill.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\pet.h
+SOURCE=..\src\map\status.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\quest.h
+SOURCE=..\src\map\status.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\script.h
+SOURCE=..\src\map\storage.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\searchstore.h
+SOURCE=..\src\map\storage.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\skill.h
+SOURCE=..\src\map\trade.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\status.h
+SOURCE=..\src\map\trade.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\storage.h
+SOURCE=..\src\map\unit.c
# End Source File
# Begin Source File
-SOURCE=..\src\map\trade.h
+SOURCE=..\src\map\unit.h
# End Source File
# Begin Source File
-SOURCE=..\src\map\unit.h
+SOURCE=..\src\map\vending.c
# End Source File
# Begin Source File
diff --git a/vcproj-6/mapcache.dsp b/vcproj-6/mapcache.dsp
new file mode 100644
index 000000000..015835d2d
--- /dev/null
+++ b/vcproj-6/mapcache.dsp
@@ -0,0 +1,160 @@
+# Microsoft Developer Studio Project File - Name="mapcache" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=mapcache - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "mapcache.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "mapcache.mak" CFG="mapcache - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "mapcache - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "mapcache - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "mapcache - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir ".."
+# PROP Intermediate_Dir "tmp\mapcache\Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /W3 /Zi /O2 /I "..\3rdparty\msinttypes\include" /I "..\3rdparty\zlib\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D "MINICORE" /FD /GF /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x405 /d "NDEBUG"
+# ADD RSC /l 0x417 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib zdll.lib /nologo /subsystem:console /debug /machine:I386 /libpath:"..\3rdparty\zlib\lib"
+
+!ELSEIF "$(CFG)" == "mapcache - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir ".."
+# PROP Intermediate_Dir "tmp\mapcache\Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /Gi /ZI /Od /I "..\3rdparty\msinttypes\include" /I "..\3rdparty\zlib\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D "MINICORE" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x405 /d "_DEBUG"
+# ADD RSC /l 0x417 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib zdll.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\3rdparty\zlib\lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "mapcache - Win32 Release"
+# Name "mapcache - Win32 Debug"
+# Begin Group "common"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\src\common\cbasetypes.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\common\core.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\common\core.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\common\grfio.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\common\grfio.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\common\malloc.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\common\malloc.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\common\mmo.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\common\showmsg.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\common\showmsg.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\common\strlib.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\common\strlib.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\common\utils.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\common\utils.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\common\version.h
+# End Source File
+# End Group
+# Begin Group "mapcache"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\src\tool\mapcache.c
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/vcproj-6/plugin-console.dsp b/vcproj-6/plugin-console.dsp
index f61a7c0b2..3794e60ed 100644
--- a/vcproj-6/plugin-console.dsp
+++ b/vcproj-6/plugin-console.dsp
@@ -1,24 +1,24 @@
-# Microsoft Developer Studio Project File - Name="console" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="plugin_console" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-CFG=console - Win32 Debug
+CFG=plugin_console - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
-!MESSAGE NMAKE /f "console.mak".
+!MESSAGE NMAKE /f "plugin-console.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "console.mak" CFG="console - Win32 Debug"
+!MESSAGE NMAKE /f "plugin-console.mak" CFG="plugin_console - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "console - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "console - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "plugin_console - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "plugin_console - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
@@ -29,7 +29,7 @@ CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
-!IF "$(CFG)" == "console - Win32 Release"
+!IF "$(CFG)" == "plugin_console - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -38,12 +38,12 @@ RSC=rc.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release/console"
-# PROP Intermediate_Dir "Release/console"
+# PROP Output_Dir "..\plugins"
+# PROP Intermediate_Dir "tmp\plugin_console\Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CONSOLE_EXPORTS" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GX- /O2 /I "../3rdparty/msinttypes/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FD /c
+# ADD CPP /nologo /MT /W3 /O2 /I "..\3rdparty\msinttypes\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_WIN32" /D "__WIN32" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /Oicf /win32
@@ -55,9 +55,9 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
-# ADD LINK32 kernel32.lib /nologo /dll /pdb:"../plugins/console.pdb" /machine:I386 /out:"../plugins/console.dll"
+# ADD LINK32 kernel32.lib /nologo /dll /machine:I386 /out:"..\plugins\console.dll"
-!ELSEIF "$(CFG)" == "console - Win32 Debug"
+!ELSEIF "$(CFG)" == "plugin_console - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -66,12 +66,12 @@ LINK32=link.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug/console"
-# PROP Intermediate_Dir "Debug/console"
+# PROP Output_Dir "..\plugins"
+# PROP Intermediate_Dir "tmp\plugin_console\Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CONSOLE_EXPORTS" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX- /ZI /Od /I "../3rdparty/msinttypes/include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FD /GZ /c
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CONSOLE_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /I "..\3rdparty\msinttypes\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_WIN32" /D "__WIN32" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /Oicf /win32
@@ -83,14 +83,17 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib /nologo /dll /pdb:"../plugins/console.pdb" /debug /machine:I386 /out:"../plugins/console.dll" /pdbtype:sept
+# ADD LINK32 kernel32.lib /nologo /dll /debug /machine:I386 /out:"..\plugins\console.dll" /pdbtype:sept
!ENDIF
# Begin Target
-# Name "console - Win32 Release"
-# Name "console - Win32 Debug"
+# Name "plugin_console - Win32 Release"
+# Name "plugin_console - Win32 Debug"
+# Begin Group "console"
+
+# PROP Default_Filter ""
# Begin Source File
SOURCE=..\src\plugins\console.c
@@ -99,5 +102,6 @@ SOURCE=..\src\plugins\console.c
SOURCE=..\src\plugins\console.def
# End Source File
+# End Group
# End Target
# End Project
diff --git a/vcproj-6/plugin-pid.dsp b/vcproj-6/plugin-pid.dsp
index 6626de710..b9dc130e9 100644
--- a/vcproj-6/plugin-pid.dsp
+++ b/vcproj-6/plugin-pid.dsp
@@ -1,24 +1,24 @@
-# Microsoft Developer Studio Project File - Name="pid" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="plugin_pid" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-CFG=pid - Win32 Debug
+CFG=plugin_pid - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
-!MESSAGE NMAKE /f "pid.mak".
+!MESSAGE NMAKE /f "plugin-pid.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "pid.mak" CFG="pid - Win32 Debug"
+!MESSAGE NMAKE /f "plugin-pid.mak" CFG="plugin_pid - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "pid - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "pid - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "plugin_pid - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "plugin_pid - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
@@ -29,7 +29,7 @@ CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
-!IF "$(CFG)" == "pid - Win32 Release"
+!IF "$(CFG)" == "plugin_pid - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -38,12 +38,12 @@ RSC=rc.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release/pid"
-# PROP Intermediate_Dir "Release/pid"
+# PROP Output_Dir "..\plugins"
+# PROP Intermediate_Dir "tmp\plugin_pid\Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PID_EXPORTS" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GX- /O2 /I "../3rdparty/msinttypes/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FD /c
+# ADD CPP /nologo /MT /W3 /O2 /I "..\3rdparty\msinttypes\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_WIN32" /D "__WIN32" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /Oicf /win32
@@ -55,9 +55,9 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
-# ADD LINK32 kernel32.lib /nologo /dll /pdb:"../plugins/pid.pdb" /machine:I386 /out:"../plugins/pid.dll"
+# ADD LINK32 kernel32.lib /nologo /dll /machine:I386 /out:"..\plugins\pid.dll"
-!ELSEIF "$(CFG)" == "pid - Win32 Debug"
+!ELSEIF "$(CFG)" == "plugin_pid - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -66,12 +66,12 @@ LINK32=link.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug/pid"
-# PROP Intermediate_Dir "Debug/pid"
+# PROP Output_Dir "..\plugins"
+# PROP Intermediate_Dir "tmp\plugin_pid\Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PID_EXPORTS" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX- /ZI /Od /I "../3rdparty/msinttypes/include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FD /GZ /c
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PID_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /I "..\3rdparty\msinttypes\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_WIN32" /D "__WIN32" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /Oicf /win32
@@ -83,14 +83,17 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib /nologo /dll /pdb:"../plugins/pid.pdb" /debug /machine:I386 /out:"../plugins/pid.dll" /pdbtype:sept
+# ADD LINK32 kernel32.lib /nologo /dll /debug /machine:I386 /out:"..\plugins\pid.dll" /pdbtype:sept
!ENDIF
# Begin Target
-# Name "pid - Win32 Release"
-# Name "pid - Win32 Debug"
+# Name "plugin_pid - Win32 Release"
+# Name "plugin_pid - Win32 Debug"
+# Begin Group "pid"
+
+# PROP Default_Filter ""
# Begin Source File
SOURCE=..\src\plugins\pid.c
@@ -99,5 +102,6 @@ SOURCE=..\src\plugins\pid.c
SOURCE=..\src\plugins\pid.def
# End Source File
+# End Group
# End Target
# End Project
diff --git a/vcproj-6/txt-converter-char.dsp b/vcproj-6/txt-converter-char.dsp
new file mode 100644
index 000000000..cb23fe4a9
--- /dev/null
+++ b/vcproj-6/txt-converter-char.dsp
@@ -0,0 +1,568 @@
+# Microsoft Developer Studio Project File - Name="txt_converter_char" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=txt_converter_char - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "txt-converter-char.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "txt-converter-char.mak" CFG="txt_converter_char - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "txt_converter_char - Win32 Release" (based on "Win32 (x86) Console Application")
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diff --git a/vcproj-6/txt-converter-login.dsp b/vcproj-6/txt-converter-login.dsp
new file mode 100644
index 000000000..27213b1b3
--- /dev/null
+++ b/vcproj-6/txt-converter-login.dsp
@@ -0,0 +1,192 @@
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+# Begin Source File
+
+SOURCE=..\src\common\version.h
+# End Source File
+# End Group
+# Begin Group "login"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\src\login\account.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\login\account_sql.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\login\account_txt.c
+# End Source File
+# End Group
+# Begin Group "converter"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE="..\src\txt-converter\login-converter.c"
+# End Source File
+# End Group
+# End Target
+# End Project