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author | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-12-29 05:14:16 +0000 |
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committer | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-12-29 05:14:16 +0000 |
commit | 71201030aedb473d67f15c4ab72ba21c60cca30b (patch) | |
tree | 8bcb37646c504cd3ece8864a2804f013f8a9df7d /vcproj-6/plugin-console.dsp | |
parent | b5633db9744bff512eef665054a2622780a7ab6c (diff) | |
download | hercules-71201030aedb473d67f15c4ab72ba21c60cca30b.tar.gz hercules-71201030aedb473d67f15c4ab72ba21c60cca30b.tar.bz2 hercules-71201030aedb473d67f15c4ab72ba21c60cca30b.tar.xz hercules-71201030aedb473d67f15c4ab72ba21c60cca30b.zip |
* Fixed 'console' plugin not working on Windows, due to NULL passed to CreateThread instead of required pointer to thread id variable.
- Fixed 'console' plugin causing delete_timer error when it fails to load, due to uninitialized variable.
* Renamed plugin.def to sample.def and added 'sample' plugin exports into it, as it's purpose is nothing than a sample right now.
- Also added .def files for 'gui' and 'pid' plugins as MSVC does not export everything automatically and missing event export cause the plugins silently failing.
- Added VS6, VS8 and VS9 projects for compiling plug-ins, which can be used on Windows.
* The plug-in system will now report, if it cannot import an event function.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14638 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'vcproj-6/plugin-console.dsp')
-rw-r--r-- | vcproj-6/plugin-console.dsp | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/vcproj-6/plugin-console.dsp b/vcproj-6/plugin-console.dsp new file mode 100644 index 000000000..f61a7c0b2 --- /dev/null +++ b/vcproj-6/plugin-console.dsp @@ -0,0 +1,103 @@ +# Microsoft Developer Studio Project File - Name="console" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=console - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "console.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "console.mak" CFG="console - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "console - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "console - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "console - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release/console" +# PROP Intermediate_Dir "Release/console" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CONSOLE_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX- /O2 /I "../3rdparty/msinttypes/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FD /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /Oicf /win32 +# SUBTRACT MTL /mktyplib203 +# ADD BASE RSC /l 0x405 /d "NDEBUG" +# ADD RSC /l 0x417 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 kernel32.lib /nologo /dll /pdb:"../plugins/console.pdb" /machine:I386 /out:"../plugins/console.dll" + +!ELSEIF "$(CFG)" == "console - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug/console" +# PROP Intermediate_Dir "Debug/console" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CONSOLE_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX- /ZI /Od /I "../3rdparty/msinttypes/include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /Oicf /win32 +# SUBTRACT MTL /mktyplib203 +# ADD BASE RSC /l 0x405 /d "_DEBUG" +# ADD RSC /l 0x417 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib /nologo /dll /pdb:"../plugins/console.pdb" /debug /machine:I386 /out:"../plugins/console.dll" /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "console - Win32 Release" +# Name "console - Win32 Debug" +# Begin Source File + +SOURCE=..\src\plugins\console.c +# End Source File +# Begin Source File + +SOURCE=..\src\plugins\console.def +# End Source File +# End Target +# End Project |