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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-12-05 20:51:58 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-12-05 20:51:58 +0000 |
commit | ce9b9e74f648f3dd52e4161d3183612ecd002f80 (patch) | |
tree | b6069d2b4687cd979685c6d803ec93a5e54d0590 /vcproj-6/plugin-console.dsp | |
parent | d9a43b19b761c9d1726fc971044634cd3fa917b8 (diff) | |
download | hercules-ce9b9e74f648f3dd52e4161d3183612ecd002f80.tar.gz hercules-ce9b9e74f648f3dd52e4161d3183612ecd002f80.tar.bz2 hercules-ce9b9e74f648f3dd52e4161d3183612ecd002f80.tar.xz hercules-ce9b9e74f648f3dd52e4161d3183612ecd002f80.zip |
Merging RREmu into rAthena -- quite a few stuff yet to be renamed, but we'll get it sorted.
Some of the stuff included in RREmu that is now part of rAthena:
- RE Drop Rate Modifier
- RE Experience Rate Modifier
- RE Weapon MATK
- RE Shield ASPD job-specific penalty
- RE Cast Time
- Renewal-specific item DEF
- 3.1 classes.
- All-New Mounts
- Official Magical Reflection
- And other perks, such as fully-functional @mapflag
also merged eAthena 15006 into rAthena.
For Bugs, Comments and Suggestions: http://rathena.org/board/tracker/
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15009 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'vcproj-6/plugin-console.dsp')
-rw-r--r-- | vcproj-6/plugin-console.dsp | 107 |
1 files changed, 0 insertions, 107 deletions
diff --git a/vcproj-6/plugin-console.dsp b/vcproj-6/plugin-console.dsp deleted file mode 100644 index 3794e60ed..000000000 --- a/vcproj-6/plugin-console.dsp +++ /dev/null @@ -1,107 +0,0 @@ -# Microsoft Developer Studio Project File - Name="plugin_console" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 - -CFG=plugin_console - Win32 Debug -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "plugin-console.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "plugin-console.mak" CFG="plugin_console - Win32 Debug" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "plugin_console - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "plugin_console - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -MTL=midl.exe -RSC=rc.exe - -!IF "$(CFG)" == "plugin_console - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\plugins" -# PROP Intermediate_Dir "tmp\plugin_console\Release" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CONSOLE_EXPORTS" /YX /FD /c -# ADD CPP /nologo /MT /W3 /O2 /I "..\3rdparty\msinttypes\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_WIN32" /D "__WIN32" /FD /c -# SUBTRACT CPP /YX -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "NDEBUG" /Oicf /win32 -# SUBTRACT MTL /mktyplib203 -# ADD BASE RSC /l 0x405 /d "NDEBUG" -# ADD RSC /l 0x417 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 -# ADD LINK32 kernel32.lib /nologo /dll /machine:I386 /out:"..\plugins\console.dll" - -!ELSEIF "$(CFG)" == "plugin_console - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\plugins" -# PROP Intermediate_Dir "tmp\plugin_console\Debug" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CONSOLE_EXPORTS" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /I "..\3rdparty\msinttypes\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_WIN32" /D "__WIN32" /FD /GZ /c -# SUBTRACT CPP /YX -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "_DEBUG" /Oicf /win32 -# SUBTRACT MTL /mktyplib203 -# ADD BASE RSC /l 0x405 /d "_DEBUG" -# ADD RSC /l 0x417 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept -# ADD LINK32 kernel32.lib /nologo /dll /debug /machine:I386 /out:"..\plugins\console.dll" /pdbtype:sept - -!ENDIF - -# Begin Target - -# Name "plugin_console - Win32 Release" -# Name "plugin_console - Win32 Debug" -# Begin Group "console" - -# PROP Default_Filter "" -# Begin Source File - -SOURCE=..\src\plugins\console.c -# End Source File -# Begin Source File - -SOURCE=..\src\plugins\console.def -# End Source File -# End Group -# End Target -# End Project |