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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-07-11 20:13:22 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-07-11 20:13:22 +0000 |
commit | 3f04b3aa7a2ff0c7266f53ead689d9ea81ce5ef7 (patch) | |
tree | 9c62474a38e66f9d1dee2ab5e59d8e6fc25721d2 /src | |
parent | 8729e952e08aa1af4e315060208a405b759f1027 (diff) | |
download | hercules-3f04b3aa7a2ff0c7266f53ead689d9ea81ce5ef7.tar.gz hercules-3f04b3aa7a2ff0c7266f53ead689d9ea81ce5ef7.tar.bz2 hercules-3f04b3aa7a2ff0c7266f53ead689d9ea81ce5ef7.tar.xz hercules-3f04b3aa7a2ff0c7266f53ead689d9ea81ce5ef7.zip |
* Added bonus3 bAddClassDropItem, care of Epoque.
- Added several missing items to the item database, updated others.
- Raised level 10 Dec. AGI to be level 48, when used by mobs.
- Added missing mercenaries to the mercenary DB, and skills.
- Added missing monster_chat_db entries for Nydhoggr's Shadow.
- Added Brasilis pets to the pet DB, these pets are unhatchable on purpose.
- Added additional quests to the quest_db, mostly for RE.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14901 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r-- | src/common/mmo.h | 2 | ||||
-rw-r--r-- | src/map/map.h | 2 | ||||
-rw-r--r-- | src/map/mob.c | 3 | ||||
-rw-r--r-- | src/map/pc.c | 8 |
4 files changed, 10 insertions, 5 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h index 6e4020db2..3134d9374 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -160,7 +160,7 @@ //Mercenary System #define MC_SKILLBASE 8201 #define MAX_MERCSKILL 40 -#define MAX_MERCENARY_CLASS 40 +#define MAX_MERCENARY_CLASS 44 enum item_types { IT_HEALING = 0, diff --git a/src/map/map.h b/src/map/map.h index d5614354d..cd2ea9411 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -349,7 +349,7 @@ enum _sp { SP_SP_GAIN_RACE, SP_SUBRACE2, SP_UNBREAKABLE_SHOES, // 2031-2033 SP_UNSTRIPABLE_WEAPON,SP_UNSTRIPABLE_ARMOR,SP_UNSTRIPABLE_HELM,SP_UNSTRIPABLE_SHIELD, // 2034-2037 SP_INTRAVISION, SP_ADD_MONSTER_DROP_ITEMGROUP, SP_SP_LOSS_RATE, // 2038-2040 - SP_ADD_SKILL_BLOW, SP_SP_VANISH_RATE, SP_MAGIC_SP_GAIN_VALUE, SP_MAGIC_HP_GAIN_VALUE //2041-2044 + SP_ADD_SKILL_BLOW, SP_SP_VANISH_RATE, SP_MAGIC_SP_GAIN_VALUE, SP_MAGIC_HP_GAIN_VALUE, SP_ADD_CLASS_DROP_ITEM //2041-2045 }; enum _look { diff --git a/src/map/mob.c b/src/map/mob.c index 5fb440b4f..f41501638 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2260,7 +2260,8 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) for (i = 0; i < ARRAYLENGTH(sd->add_drop) && (sd->add_drop[i].id || sd->add_drop[i].group); i++) { if (sd->add_drop[i].race & (1<<status->race) || - sd->add_drop[i].race & 1<<(status->mode&MD_BOSS?RC_BOSS:RC_NONBOSS)) + sd->add_drop[i].race & 1<<(status->mode&MD_BOSS?RC_BOSS:RC_NONBOSS) || + sd->add_drop[i].race == md->class_) { //check if the bonus item drop rate should be multiplied with mob level/10 [Lupus] if(sd->add_drop[i].rate < 0) { diff --git a/src/map/pc.c b/src/map/pc.c index 65b89f8b4..e0c5cf394 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -1607,8 +1607,8 @@ static int pc_bonus_item_drop(struct s_add_drop *drop, const short max, short id } for(i = 0; i < max && (drop[i].id || drop[i].group); i++) { if( - (id && drop[i].id == id) || - (group && drop[i].group == group) + ((id && drop[i].id == id) || + (group && drop[i].group == group)) && race < (1<<RC_MAX) ) { drop[i].race |= race; if(drop[i].rate > 0 && rate > 0) @@ -2853,6 +2853,10 @@ int pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val) if(sd->state.lr_flag != 2) pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, 1<<type3, val); break; + case SP_ADD_CLASS_DROP_ITEM: + if(sd->state.lr_flag != 2) + pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, type3, val); + break; case SP_AUTOSPELL: if(sd->state.lr_flag != 2) { |