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author | Kevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-10 03:36:33 +0000 |
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committer | Kevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-10 03:36:33 +0000 |
commit | def5e240def548bdd4fa6e3ba424d03c883b5bc1 (patch) | |
tree | 0ef455f459163037e07d105c35bcce9db922d6cf /src | |
parent | 34f6935f5f67b01f73551a8fad30cbb12f12c1c2 (diff) | |
download | hercules-def5e240def548bdd4fa6e3ba424d03c883b5bc1.tar.gz hercules-def5e240def548bdd4fa6e3ba424d03c883b5bc1.tar.bz2 hercules-def5e240def548bdd4fa6e3ba424d03c883b5bc1.tar.xz hercules-def5e240def548bdd4fa6e3ba424d03c883b5bc1.zip |
Some preliminary code for the questlog system (clif packet functions and basic data structures).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12544 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r-- | src/common/mmo.h | 24 | ||||
-rw-r--r-- | src/map/clif.c | 125 | ||||
-rw-r--r-- | src/map/clif.h | 3 | ||||
-rw-r--r-- | src/map/pc.h | 5 |
4 files changed, 157 insertions, 0 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h index d246fd02c..9a8da3fad 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -50,6 +50,8 @@ #define MAX_GUILDCASTLE 34 // Updated to include new entries for WoE:SE. [L0ne_W0lf] #define MAX_GUILDLEVEL 50 #define MAX_GUARDIANS 46 //Local max per castle. [Skotlex] +#define MAX_QUEST 25 //Max quests for a PC +#define MAX_QUEST_OBJECTIVES 3 //Max quest objectives for a quest #define MIN_HAIR_STYLE battle_config.min_hair_style #define MAX_HAIR_STYLE battle_config.max_hair_style @@ -123,6 +125,27 @@ enum item_types { IT_MAX }; + +//Questlog system [Kevin] +typedef enum quest_state { Q_NONE, Q_ACTIVE, Q_INACTIVE } quest_state; + +struct quest_objective { + + char * name; + int count; + +}; + +struct quest { + + int quest_id; + quest_state state; + int num_objectives; + int time; + struct quest_objective objectives[MAX_QUEST_OBJECTIVES]; + +}; + struct item { int id; short nameid; @@ -248,6 +271,7 @@ struct mmo_charstatus { struct point last_point,save_point,memo_point[MAX_MEMOPOINTS]; struct item inventory[MAX_INVENTORY],cart[MAX_CART]; struct skill skill[MAX_SKILL]; + struct quest quest_log[MAX_QUEST]; struct s_friend friends[MAX_FRIENDS]; //New friend system [Skotlex] #ifdef HOTKEY_SAVING diff --git a/src/map/clif.c b/src/map/clif.c index 80edb3952..21d246cfa 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -7968,6 +7968,9 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) mail_clear(sd); #endif + //Send quest log [Kevin] + clif_send_questlog(sd); + if(map[sd->bl.m].flag.loadevent) // Lance npc_script_event(sd, NPCE_LOADMAP); @@ -12133,6 +12136,128 @@ void clif_parse_EquipTick(int fd, struct map_session_data* sd) } /*========================================== + * Questlog System [Kevin] + * 02B5 <packet_len>.W <ignored>.L { }.10B* <-- UNKOWN PACKET + * 02B7 <quest_id>.L <state>.B + *------------------------------------------*/ + +void clif_parse_questStateAck(int fd, struct map_session_data * sd) +{ + +} + +//Send simple list of quests upon login +//* 02B1 <packet_len>.W <ignored>.L { <quest_id>.L <state>.B }.5B* +void clif_send_questlog(struct map_session_data * sd) +{ + int fd = sd->fd; + int i; + + WFIFOHEAD(fd,sd->num_quests*5+8); + WFIFOW(fd, 0) = 0x02B1; + WFIFOW(fd, 2) = sd->num_quests*5+8; + + for(i=0; i<MAX_QUEST; i++) + { + if(!sd->quest_log[i].quest_id) + continue; + + + WFIFOL(fd, i*5+8) = sd->quest_log[i].quest_id; + WFIFOB(fd, i*5+12) = sd->quest_log[i].state; + + } + + WFIFOSET(fd, WFIFOW(fd, 2)); + +} + +//Send objective info on login +//* 02B2 <packet_len>.W <ignored>.L { <quest_id>.L <ignored>.L <time>.L <num mobs>.W {<ignored>.L <mob count>.W <Mob Name>.24B}.30B[3] }.104B* +void clif_send_questlog_info(struct map_session_data * sd) +{ + int fd = sd->fd; + int i, j; + + WFIFOHEAD(fd,sd->num_quests*104+8); + WFIFOW(fd, 0) = 0x02B2; + WFIFOW(fd, 2) = sd->num_quests*104+8; + + for(i=0; i<MAX_QUEST; i++) + { + if(!sd->quest_log[i].quest_id) + continue; + + WFIFOL(fd, i*104+8) = sd->quest_log[i].quest_id; + + // I have no idea what the time field does [Kevin] + WFIFOL(fd, i*104+16) = 0; + WFIFOW(fd, i*104+20) = sd->quest_log[i].num_objectives; + + for(j=0; j<sd->quest_log[i].num_objectives; j++) + { + WFIFOW(fd, i*104+26+j*30) = sd->quest_log[i].objectives[j].count; + memcpy(WFIFOP(fd, i*104+28+j*30), sd->quest_log[i].objectives[j].name, NAME_LENGTH); + } + + } + + WFIFOSET(fd, WFIFOW(fd, 2)); +} + +//Send info when objective info needs an update +//* 02B3 <quest_id>.L <state>.B <ignored>.L <time>.L <num mobs>.W {<ignored>.L <mob count>.W <Mob Name>.24B}.30B[3] +void clif_send_quest_info(struct map_session_data * sd, struct quest * qd) +{ + int fd = sd->fd; + int i; + + WFIFOHEAD(fd,qd->num_objectives*30+17); + WFIFOW(fd, 0) = 0x02B3; + WFIFOL(fd, 2) = qd->quest_id; + WFIFOB(fd, 6) = qd->state; + + //Same time value thing + WFIFOW(fd, 11) = 0; + WFIFOW(fd, 15) = qd->num_objectives; + + for(i=0; i<qd->num_objectives; i++) + { + WFIFOW(fd, i*30+21) = qd->objectives[i].count; + memcpy(WFIFOP(fd, i*30+23), qd->objectives[i].name, NAME_LENGTH); + } + + WFIFOSET(fd, qd->num_objectives*30+17); +} + +//Send delete msg +//* 02B4 <quest_id>.L +void clif_send_quest_delete(struct map_session_data * sd, int quest_id) +{ + int fd = sd->fd; + + WFIFOHEAD(fd, 6); + WFIFOW(fd, 0) = 0x02B4; + WFIFOL(fd, 2) = quest_id; + WFIFOSET(fd, 6); + +} + +//Change active state of the quest +//* 02B6 <quest_id>.L <state_to>.B +void clif_send_quest_status(struct map_session_data * sd, int quest_id, bool active) +{ + int fd = sd->fd; + + WFIFOHEAD(fd, 7); + WFIFOW(fd, 0) = 0x02B4; + WFIFOL(fd, 2) = quest_id; + WFIFOB(fd, 6) = active?1:0; + WFIFOSET(fd, 7); +} + + +/*========================================== * パケットデバッグ *------------------------------------------*/ void clif_parse_debug(int fd,struct map_session_data *sd) diff --git a/src/map/clif.h b/src/map/clif.h index 5a01e289a..684ee0fc0 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -394,6 +394,9 @@ void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* ts void clif_viewequip_fail(struct map_session_data* sd); void clif_equipcheckbox(struct map_session_data* sd); +//quest system [Kevin] +void clif_send_questlog(struct map_session_data * sd); + int clif_foreachclient(int (*)(struct map_session_data*,va_list),...); int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type); int do_final_clif(void); diff --git a/src/map/pc.h b/src/map/pc.h index fd0459119..8ab170161 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -14,6 +14,7 @@ #include "status.h" // OPTION_*, struct weapon_atk #include "unit.h" // unit_stop_attack(), unit_stop_walking() #include "vending.h" // struct s_vending +#include "mob.h" #define MAX_PC_BONUS 10 @@ -349,6 +350,10 @@ struct map_session_data { struct mail_data inbox; } mail; + //Quest log system [Kevin] + int num_quests; + struct quest quest_log[MAX_QUEST]; + // temporary debug [flaviojs] const char* debug_file; int debug_line; |