diff options
author | Andrei Karas <akaras@inbox.ru> | 2017-10-27 04:52:28 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-10-30 04:39:52 +0300 |
commit | aa8466c0b83f12599305032df5c86b8ec59ae444 (patch) | |
tree | 1a006e6b1bfc5d710549f55af0493868ac333682 /src | |
parent | 9519c40b00802dfb22070884820ab4a26d7c5ba5 (diff) | |
download | hercules-aa8466c0b83f12599305032df5c86b8ec59ae444.tar.gz hercules-aa8466c0b83f12599305032df5c86b8ec59ae444.tar.bz2 hercules-aa8466c0b83f12599305032df5c86b8ec59ae444.tar.xz hercules-aa8466c0b83f12599305032df5c86b8ec59ae444.zip |
Add monster spawn boss flag for miniboss: miniboss_monster
also fix boss_monster flag for works as mvp and not like mini boss.
unhide boss flag if hp bar disabled.
Diffstat (limited to 'src')
-rw-r--r-- | src/map/clif.c | 27 | ||||
-rw-r--r-- | src/map/map.c | 2 | ||||
-rw-r--r-- | src/map/map.h | 2 | ||||
-rw-r--r-- | src/map/mob.c | 2 | ||||
-rw-r--r-- | src/map/mob.h | 8 | ||||
-rw-r--r-- | src/map/npc.c | 9 |
6 files changed, 35 insertions, 15 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 088c92ea8..1b7d94ca9 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -1067,14 +1067,17 @@ void clif_set_unit_idle(struct block_list* bl, struct map_session_data *tsd, enu #endif #if PACKETVER >= 20120221 if (battle_config.show_monster_hp_bar && bl->type == BL_MOB && status_get_hp(bl) < status_get_max_hp(bl)) { - const struct mob_data *md = BL_UCCAST(BL_MOB, bl); p.maxHP = status_get_max_hp(bl); p.HP = status_get_hp(bl); - p.isBoss = (md->spawn != NULL && md->spawn->state.boss) ? 1 : 0; } else { p.maxHP = -1; p.HP = -1; - p.isBoss = 0; + } + if (bl->type == BL_MOB) { + const struct mob_data *md = BL_UCCAST(BL_MOB, bl); + p.isBoss = (md->spawn != NULL) ? md->spawn->state.boss : BTYPE_NONE; + } else { + p.isBoss = BTYPE_NONE; } #endif #if PACKETVER >= 20150513 @@ -1216,14 +1219,17 @@ void clif_spawn_unit(struct block_list* bl, enum send_target target) { #endif #if PACKETVER >= 20120221 if (battle_config.show_monster_hp_bar && bl->type == BL_MOB && status_get_hp(bl) < status_get_max_hp(bl)) { - const struct mob_data *md = BL_UCCAST(BL_MOB, bl); p.maxHP = status_get_max_hp(bl); p.HP = status_get_hp(bl); - p.isBoss = (md->spawn != NULL && md->spawn->state.boss) ? 1 : 0; } else { p.maxHP = -1; p.HP = -1; - p.isBoss = 0; + } + if (bl->type == BL_MOB) { + const struct mob_data *md = BL_UCCAST(BL_MOB, bl); + p.isBoss = (md->spawn != NULL) ? md->spawn->state.boss : BTYPE_NONE; + } else { + p.isBoss = BTYPE_NONE; } #endif #if PACKETVER >= 20150513 @@ -1315,14 +1321,17 @@ void clif_set_unit_walking(struct block_list* bl, struct map_session_data *tsd, #endif #if PACKETVER >= 20120221 if (battle_config.show_monster_hp_bar && bl->type == BL_MOB && status_get_hp(bl) < status_get_max_hp(bl)) { - const struct mob_data *md = BL_UCCAST(BL_MOB, bl); p.maxHP = status_get_max_hp(bl); p.HP = status_get_hp(bl); - p.isBoss = (md->spawn != NULL && md->spawn->state.boss) ? 1 : 0; } else { p.maxHP = -1; p.HP = -1; - p.isBoss = 0; + } + if (bl->type == BL_MOB) { + const struct mob_data *md = BL_UCCAST(BL_MOB, bl); + p.isBoss = (md->spawn != NULL) ? md->spawn->state.boss : BTYPE_NONE; + } else { + p.isBoss = BTYPE_NONE; } #endif #if PACKETVER >= 20150513 diff --git a/src/map/map.c b/src/map/map.c index ff5c2aafd..5a647625f 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -1840,7 +1840,7 @@ void map_addiddb(struct block_list *bl) struct mob_data *md = BL_UCAST(BL_MOB, bl); idb_put(map->mobid_db,bl->id,bl); - if( md->state.boss ) + if (md->state.boss == BTYPE_MVP) idb_put(map->bossid_db, bl->id, bl); } diff --git a/src/map/map.h b/src/map/map.h index 3221c73cd..5835b5abc 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -519,7 +519,7 @@ struct spawn_data { //0: Normal mob | 1: Standard summon, attacks mobs //2: Alchemist Marine Sphere | 3: Alchemist Summon Flora | 4: Summon Zanzou unsigned int dynamic : 1; ///< Whether this data is indexed by a map's dynamic mob list - unsigned int boss : 1; ///< 0: Non-boss monster | 1: Boss monster + uint8 boss; ///< 0: Non-boss monster | 1: Boss monster | 2: MVP } state; char name[NAME_LENGTH], eventname[EVENT_NAME_LENGTH]; //Name/event }; diff --git a/src/map/mob.c b/src/map/mob.c index 822b84bf4..208617b5d 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2686,7 +2686,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) { return 5; // Note: Actually, it's 4. Oh well... // MvP tomb [GreenBox] - if (battle_config.mvp_tomb_enabled && md->spawn->state.boss && map->list[md->bl.m].flag.notomb != 1) + if (battle_config.mvp_tomb_enabled && md->spawn->state.boss == BTYPE_MVP && map->list[md->bl.m].flag.notomb != 1) mob->mvptomb_create(md, mvp_sd ? mvp_sd->status.name : NULL, time(NULL)); if( !rebirth ) { diff --git a/src/map/mob.h b/src/map/mob.h index 7f2accedf..83e022899 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -69,6 +69,12 @@ struct hplugin_data_store; // Disable this to make monsters not do any path search when looking for a target (old behavior). #define ACTIVEPATHSEARCH +enum e_bosstype { + BTYPE_NONE = 0, + BTYPE_BOSS = 1, + BTYPE_MVP = 2, +}; + //Mob skill states. enum MobSkillState { MSS_ANY = -1, @@ -181,10 +187,10 @@ struct mob_data { unsigned int spotted: 1; unsigned int npc_killmonster: 1; //for new killmonster behavior unsigned int rebirth: 1; // NPC_Rebirth used - unsigned int boss : 1; enum MobSkillState skillstate; unsigned char steal_flag; //number of steal tries (to prevent steal exploit on mobs with few items) [Lupus] unsigned char attacked_count; //For rude attacked. + uint8 boss; int provoke_flag; // Celest } state; struct guardian_data* guardian_data; diff --git a/src/map/npc.c b/src/map/npc.c index ecf7f878f..de5335302 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -3843,7 +3843,12 @@ const char *npc_parse_mob(const char *w1, const char *w2, const char *w3, const memset(&mobspawn, 0, sizeof(struct spawn_data)); - mobspawn.state.boss = (strcmp(w2,"boss_monster") == 0 ? 1 : 0); + if (strcmp(w2, "boss_monster") == 0) + mobspawn.state.boss = BTYPE_MVP; + else if (strcmp(w2, "miniboss_monster") == 0) + mobspawn.state.boss = BTYPE_BOSS; + else + mobspawn.state.boss = BTYPE_NONE; // w1=<map name>,<x>,<y>,<xs>,<ys> // w3=<mob name>{,<mob level>} @@ -4662,7 +4667,7 @@ int npc_parsesrcfile(const char* filepath, bool runOnInit) { { p = npc->parse_duplicate(w1,w2,w3,w4, p, buffer, filepath, (runOnInit?NPO_ONINIT:NPO_NONE), &success); } - else if( (strcmp(w2,"monster") == 0 || strcmp(w2,"boss_monster") == 0) ) + else if (strcmp(w2,"monster") == 0 || strcmp(w2,"boss_monster") == 0 || strcmp(w2,"miniboss_monster") == 0) { p = npc->parse_mob(w1, w2, w3, w4, p, buffer, filepath, &success); } |