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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-08 05:34:12 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-08 05:34:12 +0000 |
commit | 55e668ea98dcfcd7b7a4066ca6103f58b6534829 (patch) | |
tree | a80b0ea1b4ac33eb1cf85427f8fde0e6e484dd3c /src | |
parent | 0a612a0a5a567605483b6401cbe0a2f7ee9133dc (diff) | |
download | hercules-55e668ea98dcfcd7b7a4066ca6103f58b6534829.tar.gz hercules-55e668ea98dcfcd7b7a4066ca6103f58b6534829.tar.bz2 hercules-55e668ea98dcfcd7b7a4066ca6103f58b6534829.tar.xz hercules-55e668ea98dcfcd7b7a4066ca6103f58b6534829.zip |
- Fixed a bunch of probably incorrect logical comparisons.
- Some small updates on the skill_db file (some max levels of npc skills, some elements for skills that didn't really need them)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9823 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r-- | src/map/clif.c | 2 | ||||
-rw-r--r-- | src/map/pc.c | 2 | ||||
-rw-r--r-- | src/map/status.c | 6 | ||||
-rw-r--r-- | src/map/unit.c | 2 |
4 files changed, 6 insertions, 6 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 733bb7699..a50aa21bb 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -8212,7 +8212,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) //Homunc mimic their master's speed on each map change. [Skotlex] if (battle_config.hom_setting&0x8) status_calc_bl(&sd->hd->bl, SCB_SPEED); - if (!battle_config.hom_setting&0x2) + if (!(battle_config.hom_setting&0x2)) skill_unit_move(&sd->hd->bl,gettick(),1); } diff --git a/src/map/pc.c b/src/map/pc.c index 307fb791c..3fba85898 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -613,7 +613,7 @@ int pc_authok(struct map_session_data *sd, int login_id2, time_t connect_until_t if (battle_config.disp_zeny) sd->state.showzeny = 1; - if (!battle_config.display_skill_fail&2) + if (!(battle_config.display_skill_fail&2)) sd->state.showdelay = 1; // Request all registries. diff --git a/src/map/status.c b/src/map/status.c index bfae98dea..14ee57e0d 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -979,7 +979,7 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int { //Stuned/Frozen/etc if (flag != 1) //Can't cast, casted stuff can't damage. return 0; - if (!skill_get_inf(skill_num)&INF_GROUND_SKILL) + if (!(skill_get_inf(skill_num)&INF_GROUND_SKILL)) return 0; //Targetted spells can't come off. } @@ -1530,7 +1530,7 @@ int status_calc_pc(struct map_session_data* sd,int first) int i,index; int skill,refinedef=0; - if(sd->state.connect_new && !first&1) //Shouldn't invoke yet until player is done loading. + if(sd->state.connect_new && !(first&1)) //Shouldn't invoke yet until player is done loading. return -1; if (++calculating > 10) //Too many recursive calls! @@ -2921,7 +2921,7 @@ void status_calc_bl(struct block_list *bl, unsigned long flag) return; } - if((!bl->type&(BL_REGEN)) && (!sc || !sc->count)) { //No difference. + if((!(bl->type&BL_REGEN)) && (!sc || !sc->count)) { //No difference. status_cpy(status, b_status); return; } diff --git a/src/map/unit.c b/src/map/unit.c index 53296f61a..2a360e6ab 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -292,7 +292,7 @@ int unit_walktoxy( struct block_list *bl, int x, int y, int flag) { return 1; } - if(!(flag&2) && (!status_get_mode(bl)&MD_CANMOVE || !unit_can_move(bl))) + if(!(flag&2) && (!(status_get_mode(bl)&MD_CANMOVE) || !unit_can_move(bl))) return 0; ud->state.walk_easy = flag&1; |