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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-09-28 15:37:16 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-09-28 15:37:16 +0000
commitd0665d7ac1beee1464ed6f5df0f1a12318d8d5fb (patch)
tree07a81668dff8644135d28de282c0e5f194915087 /src
parent4c0285aaff047edeffaa7df03d24fe027153e3ac (diff)
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* Corrected Summer Outfit not included as a PC class. (Zephyrus_CR)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11326 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r--src/map/pc.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/pc.h b/src/map/pc.h
index b5d29a550..be0569b21 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -113,7 +113,7 @@ enum {
#define pc_check_weapontype(sd, type) ((type)&((sd)->status.weapon < MAX_WEAPON_TYPE? \
1<<(sd)->status.weapon:(1<<(sd)->weapontype1)|(1<<(sd)->weapontype2)))
//Checks if the given class value corresponds to a player class. [Skotlex]
-#define pcdb_checkid(class_) (class_ <= JOB_XMAS || (class_ >= JOB_NOVICE_HIGH && class_ <= JOB_SOUL_LINKER))
+#define pcdb_checkid(class_) (class_ <= JOB_SUMMER || (class_ >= JOB_NOVICE_HIGH && class_ <= JOB_SOUL_LINKER))
int pc_isGM(struct map_session_data *sd);
int pc_getrefinebonus(int lv,int type);