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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-29 00:13:19 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-29 00:13:19 +0000
commitc3622e2a4a1c30a8dfbec9b12cda4d6953abe902 (patch)
tree3327a0b6ed1ace9ac0122177b029160a3c00ae2a /src
parentedcfe2cb0a5e75a04657d1474151b65111316cda (diff)
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Reverted partial r15186 it has been confirmed on a official server that sg doesn't do double damage on hitCount%3 == 0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15297 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r--src/map/battle.c7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index c474ba69b..3f4c7f463 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -576,13 +576,6 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,struct Damag
status_heal(src, damage*sce->val4/100, 0, 3);
}
- /**
- * Storm Gust doubles it's damage every 3 hits against' boss monsters
- * bugreport:1813
- **/
- if ( sc && skill_num == WZ_STORMGUST && sc->sg_counter % 3 == 0 && (status_get_mode(bl)&MD_BOSS) ) {
- damage += damage;
- }
//SC effects from caster side.
sc = status_get_sc(src);