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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-05-28 11:02:40 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-05-28 11:02:40 +0000
commit435d1eadb9986937abd37336639c4316239c2b4f (patch)
treee9435316bd15a5f3ab413a4c18ae43722b851270 /src
parent9d4f34b6e4d0b7907f3eba1f7dd6e887ed7e85b3 (diff)
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* Updated Ankle Snare duration (bugreport:1438)
- agi now has only half the effect on the duration (100 agi reduces it by 50%) - minimum duration is 5 seconds no matter what git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12738 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r--src/map/status.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 9fc4e8f93..98cfef6eb 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -4514,7 +4514,7 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti
case SC_ANKLE:
if(status->mode&MD_BOSS) // Lasts 5 times less on bosses
tick /= 5;
- sc_def = status->agi;
+ sc_def = status->agi / 2;
break;
case SC_MAGICMIRROR:
case SC_ARMORCHANGE:
@@ -4598,10 +4598,9 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti
return tick;
tick -= tick*tick_def/100;
- // Minimum trap time of 3+0.03*skilllv seconds [celest]
- // Changed to 3 secs and moved from skill.c [Skotlex]
- if (type == SC_ANKLE && tick < 3000)
- tick = 3000;
+ // Changed to 5 seconds according to recent tests [Playtester]
+ if (type == SC_ANKLE && tick < 5000)
+ tick = 5000;
return tick<=0?0:tick;
}