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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-01 21:15:57 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-01 21:15:57 +0000 |
commit | a6ba6ca70419e7f6db413c3581aee6e90dc87b0a (patch) | |
tree | 8f7f1e068fc2f9bae7e7ff041eb8c3dc83e0e887 /src | |
parent | b1d22b02963b16c4edcce0cd5d2bc521d97348f9 (diff) | |
download | hercules-a6ba6ca70419e7f6db413c3581aee6e90dc87b0a.tar.gz hercules-a6ba6ca70419e7f6db413c3581aee6e90dc87b0a.tar.bz2 hercules-a6ba6ca70419e7f6db413c3581aee6e90dc87b0a.tar.xz hercules-a6ba6ca70419e7f6db413c3581aee6e90dc87b0a.zip |
- Fixed the server crashing on startup due to bad define
- Fixed the server crashing on a timer-queued disguise / undisguise (no sd check)
- re-added the item_group_list for consistency's sake, moved to itemdb.h (after some hacking to remove the ugly map.h dependency)
- Removed some overly verbose item group messages & code
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10112 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r-- | src/map/itemdb.c | 71 | ||||
-rw-r--r-- | src/map/map.h | 8 | ||||
-rw-r--r-- | src/map/npc.c | 11 | ||||
-rw-r--r-- | src/map/npc.h | 2 | ||||
-rw-r--r-- | src/map/script.c | 27 |
5 files changed, 35 insertions, 84 deletions
diff --git a/src/map/itemdb.c b/src/map/itemdb.c index 404d8514f..c81e177e1 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -9,11 +9,11 @@ #include "../common/malloc.h" #include "../common/showmsg.h" #include "../common/strlib.h" -#include "map.h" -#include "battle.h" #include "itemdb.h" -#include "script.h" -#include "pc.h" +#include "map.h" +#include "battle.h" // struct battle_config +#include "script.h" // item script processing +#include "pc.h" // W_MUSICAL, W_WHIP static struct dbt* item_db; @@ -103,19 +103,18 @@ int itemdb_searchrandomid(int group) } /*========================================== - * Calculates total item-group related bonuses for the given item. [Skotlex] - *------------------------------------------ - */ -int itemdb_group_bonus(struct map_session_data *sd, int itemid) + * Calculates total item-group related bonuses for the given item + *------------------------------------------*/ +int itemdb_group_bonus(const int itemgrouphealrate[MAX_ITEMGROUP], int itemid) { int bonus = 0, i, j; for (i=0; i < MAX_ITEMGROUP; i++) { - if (!sd->itemgrouphealrate[i]) + if (itemgrouphealrate[i]) continue; for (j=0; j < itemgroup_db[i].qty; j++) { if (itemgroup_db[i].nameid[j] == itemid) { - bonus += sd->itemgrouphealrate[i]; + bonus += itemgrouphealrate[i]; break; } } @@ -447,8 +446,7 @@ static int itemdb_read_itemavail (void) /*========================================== * read item group data - *------------------------------------------ - */ + *------------------------------------------*/ static void itemdb_read_itemgroup_sub(const char* filename) { FILE *fp; @@ -498,7 +496,7 @@ static void itemdb_read_itemgroup_sub(const char* filename) continue; } k = atoi(str[2]); - if (itemgroup_db[groupid].qty+k > MAX_RANDITEM) { + if (itemgroup_db[groupid].qty+k >= MAX_RANDITEM) { ShowWarning("itemdb_read_itemgroup: Group %d is full (%d entries) in %s:%d\n", groupid, MAX_RANDITEM, filename, ln); continue; } @@ -512,52 +510,11 @@ static void itemdb_read_itemgroup_sub(const char* filename) static void itemdb_read_itemgroup(void) { char path[256]; - int i; - const char* groups[] = { - "Blue Box", - "Violet Box", - "Card Album", - "Gift Box", - "Scroll Box", - "Finding Ore", - "Cookie Bag", - "Potion", - "Herbs", - "Fruits", - "Meat", - "Candy", - "Juice", - "Fish", - "Boxes", - "Gemstone", - "Jellopy", - "Ore", - "Food", - "Recovery", - "Minerals", - "Taming", - "Scrolls", - "Quivers", - "Masks", - "Accesory", - "Jewels", - "Gift Box 1", - "Gift Box 2", - "Gift Box 3", - "Gift Box 4", - "Egg Boy", - "Egg Girl", - "Gift Box China", - "Lotto Box", - }; - memset(&itemgroup_db, 0, sizeof(itemgroup_db)); snprintf(path, 255, "%s/item_group_db.txt", db_path); + + memset(&itemgroup_db, 0, sizeof(itemgroup_db)); itemdb_read_itemgroup_sub(path); - ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","item_group_db.txt"); - if (battle_config.etc_log) { - for (i = 1; i < MAX_ITEMGROUP; i++) - ShowInfo("Group %s: %d entries.\n", groups[i-1], itemgroup_db[i].qty); - } + ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n", "item_group_db.txt"); return; } diff --git a/src/map/map.h b/src/map/map.h index 14fbf6e31..a6f0cf614 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -9,6 +9,8 @@ #include "../common/mapindex.h" #include "../common/db.h" +#include "itemdb.h" // MAX_ITEMGROUP + //Uncomment to enable the Cell Stack Limit mod. //It's only config is the battle_config cell_stack_limit. //Only chars affected are those defined in BL_CHAR (mobs and players currently) @@ -56,8 +58,6 @@ #define MOBID_EMPERIUM 1288 #define MAX_PC_BONUS 10 -//Designed for search functions, species max number of matches to display. -#define MAX_SEARCH 5 #define MAX_DUEL 1024 #define map_id2index(id) map[(id)].index @@ -229,10 +229,6 @@ enum { ELE_MAX }; -//The onlu item group required by the code to be known. -#define IG_FINDINGORE 6 -#define MAX_ITEMGROUP 40 - enum { ATF_SELF=0x01, ATF_TARGET=0x02, diff --git a/src/map/npc.c b/src/map/npc.c index 9cb53327a..f4be64e16 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -90,12 +90,12 @@ int npc_enable_sub( struct block_list *bl, va_list ap ) { struct map_session_data *sd; struct npc_data *nd; - //char *name=(char *)aCallocA(50,sizeof(char)); // fixed [Shinomori] nullpo_retr(0, bl); nullpo_retr(0, ap); nullpo_retr(0, nd=va_arg(ap,struct npc_data *)); - if(bl->type == BL_PC && (sd=(struct map_session_data *)bl)){ + if(bl->type == BL_PC && (sd=(struct map_session_data *)bl)) + { char name[50]; // need 24 + 9 for the "::OnTouch" if (nd->sc.option&OPTION_INVISIBLE) // 無効化されている @@ -2136,7 +2136,8 @@ static int npc_parse_script(char *w1,char *w2,char *w3,char *w4,char *first_line //----------------------------------------- // イベント用ラベルデータのエクスポート - for (i = 0; i < nd->u.scr.label_list_num; i++){ + for (i = 0; i < nd->u.scr.label_list_num; i++) + { char *lname = nd->u.scr.label_list[i].name; int pos = nd->u.scr.label_list[i].pos; @@ -2149,11 +2150,9 @@ static int npc_parse_script(char *w1,char *w2,char *w3,char *w4,char *first_line exit(1); } else { struct event_data *ev; - unsigned char buf[51]; - // 51 comes from: 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS + unsigned char buf[50+1]; // 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS sprintf(buf,"%s::%s",nd->exname,lname); - // remember the label is max 50 chars + eos; see the strdb_init below // generate the data and insert it ev=(struct event_data *)aMalloc(sizeof(struct event_data)); ev->nd=nd; diff --git a/src/map/npc.h b/src/map/npc.h index f4c092dc0..1d5a43367 100644 --- a/src/map/npc.h +++ b/src/map/npc.h @@ -37,7 +37,7 @@ struct view_data* npc_get_viewdata(int class_); int npc_chat_sub(struct block_list *bl, va_list ap); int npc_event_dequeue(struct map_session_data *sd); int npc_event_timer(int tid,unsigned int tick,int id,int data); -int npc_event(struct map_session_data *sd,const unsigned char *npcname,int); +int npc_event(struct map_session_data *sd, const unsigned char *eventname, int mob_kill); int npc_timer_event(const unsigned char *eventname); // Added by RoVeRT int npc_command(struct map_session_data* sd, const char* npcname, const char* command); int npc_touch_areanpc(struct map_session_data *,int,int,int); diff --git a/src/map/script.c b/src/map/script.c index 513d3be6f..b0f582b58 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -10134,33 +10134,32 @@ BUILDIN_FUNC(clearitem) } /*========================================== - Disguise Player (returns Mob/NPC ID if success, 0 on fail) [Lupus] - *------------------------------------------ - */ + * Disguise Player (returns Mob/NPC ID if success, 0 on fail) + *------------------------------------------*/ BUILDIN_FUNC(disguise) { - struct map_session_data *sd=script_rid2sd(st); int id; + struct map_session_data* sd = script_rid2sd(st); + if (sd == NULL) return 0; - id = script_getnum(st,2); + id = script_getnum(st,2); - if (!mobdb_checkid(id) && !npcdb_checkid(id)) { + if (mobdb_checkid(id) || npcdb_checkid(id)) { + pc_disguise(sd, id); + script_pushint(st,id); + } else script_pushint(st,0); - return 0; - } - pc_disguise(sd, id); - script_pushint(st,id); return 0; } /*========================================== - Undisguise Player (returns 1 if success, 0 on fail) [Lupus] - *------------------------------------------ - */ + * Undisguise Player (returns 1 if success, 0 on fail) + *------------------------------------------*/ BUILDIN_FUNC(undisguise) { - struct map_session_data *sd=script_rid2sd(st); + struct map_session_data* sd = script_rid2sd(st); + if (sd == NULL) return 0; if (sd->disguise) { pc_disguise(sd, 0); |