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author | Michieru <Michieru@users.noreply.github.com> | 2014-09-16 23:33:35 +0200 |
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committer | Michieru <Michieru@users.noreply.github.com> | 2014-09-16 23:33:35 +0200 |
commit | ddc52570a9bf694cdba6445bc02350a94856a583 (patch) | |
tree | 495dd01a9e42e0585cafa7fd718b660914e46180 /src | |
parent | 8ab61745b81d1cf0602c7998f590aac8749187da (diff) | |
download | hercules-ddc52570a9bf694cdba6445bc02350a94856a583.tar.gz hercules-ddc52570a9bf694cdba6445bc02350a94856a583.tar.bz2 hercules-ddc52570a9bf694cdba6445bc02350a94856a583.tar.xz hercules-ddc52570a9bf694cdba6445bc02350a94856a583.zip |
Follow: https://github.com/HerculesWS/Hercules/commit/8ab61745b81d1cf0602c7998f590aac8749187da
This fixed all mob size problem :)
Fix estin estun not working properly (bug:7891)
Diffstat (limited to 'src')
-rw-r--r-- | src/map/atcommand.c | 18 | ||||
-rw-r--r-- | src/map/clif.c | 14 | ||||
-rw-r--r-- | src/map/mob.c | 6 | ||||
-rw-r--r-- | src/map/mob.h | 4 | ||||
-rw-r--r-- | src/map/script.c | 6 | ||||
-rw-r--r-- | src/map/skill.c | 14 | ||||
-rw-r--r-- | src/map/status.c | 2 |
7 files changed, 32 insertions, 32 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index b5e8fa797..8e50de781 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -6252,7 +6252,7 @@ ACMD(summon) return false; } - md = mob->once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, "", SZ_MEDIUM, AI_NONE); + md = mob->once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, "", SZ_SMALL, AI_NONE); if(!md) return false; @@ -7312,15 +7312,15 @@ ACMD(size) { int size = 0; - size = cap_value(atoi(message),SZ_MEDIUM,SZ_BIG); + size = cap_value(atoi(message),SZ_SMALL,SZ_BIG); if(sd->state.size) { - sd->state.size = SZ_MEDIUM; + sd->state.size = SZ_SMALL; pc->setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_TELEPORT); } sd->state.size = size; - if( size == SZ_SMALL ) + if( size == SZ_MEDIUM ) clif->specialeffect(&sd->bl,420,AREA); else if( size == SZ_BIG ) clif->specialeffect(&sd->bl,422,AREA); @@ -7342,12 +7342,12 @@ ACMD(sizeall) for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) { if( pl_sd->state.size != size ) { if( pl_sd->state.size ) { - pl_sd->state.size = SZ_MEDIUM; + pl_sd->state.size = SZ_SMALL; pc->setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT); } pl_sd->state.size = size; - if( size == SZ_SMALL ) + if( size == SZ_MEDIUM ) clif->specialeffect(&pl_sd->bl,420,AREA); else if( size == SZ_BIG ) clif->specialeffect(&pl_sd->bl,422,AREA); @@ -7378,17 +7378,17 @@ ACMD(sizeguild) return false; } - size = cap_value(size,SZ_MEDIUM,SZ_BIG); + size = cap_value(size,SZ_SMALL,SZ_BIG); for( i = 0; i < g->max_member; i++ ) { if( (pl_sd = g->member[i].sd) && pl_sd->state.size != size ) { if( pl_sd->state.size ) { - pl_sd->state.size = SZ_MEDIUM; + pl_sd->state.size = SZ_SMALL; pc->setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT); } pl_sd->state.size = size; - if( size == SZ_SMALL ) + if( size == SZ_MEDIUM ) clif->specialeffect(&pl_sd->bl,420,AREA); else if( size == SZ_BIG ) clif->specialeffect(&pl_sd->bl,422,AREA); diff --git a/src/map/clif.c b/src/map/clif.c index 26462afba..18cc987d4 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -1348,7 +1348,7 @@ bool clif_spawn(struct block_list *bl) clif->spiritball(&sd->bl); if(sd->state.size==SZ_BIG) // tiny/big players [Valaris] clif->specialeffect(bl,423,AREA); - else if(sd->state.size==SZ_SMALL) + else if(sd->state.size==SZ_MEDIUM) clif->specialeffect(bl,421,AREA); if( sd->bg_id && map->list[sd->bl.m].flag.battleground ) clif->sendbgemblem_area(sd); @@ -1377,7 +1377,7 @@ bool clif_spawn(struct block_list *bl) TBL_NPC *nd = ((TBL_NPC*)bl); if( nd->size == SZ_BIG ) clif->specialeffect(&nd->bl,423,AREA); - else if( nd->size == SZ_SMALL ) + else if( nd->size == SZ_MEDIUM ) clif->specialeffect(&nd->bl,421,AREA); } break; @@ -1585,7 +1585,7 @@ void clif_move2(struct block_list *bl, struct view_data *vd, struct unit_data *u // clif_movepc(sd); if(sd->state.size==SZ_BIG) // tiny/big players [Valaris] clif->specialeffect(&sd->bl,423,AREA); - else if(sd->state.size==SZ_SMALL) + else if(sd->state.size==SZ_MEDIUM) clif->specialeffect(&sd->bl,421,AREA); } break; @@ -1594,7 +1594,7 @@ void clif_move2(struct block_list *bl, struct view_data *vd, struct unit_data *u TBL_MOB *md = ((TBL_MOB*)bl); if(md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris] clif->specialeffect(&md->bl,423,AREA); - else if(md->special_state.size==SZ_SMALL) + else if(md->special_state.size==SZ_MEDIUM) clif->specialeffect(&md->bl,421,AREA); } break; @@ -4326,7 +4326,7 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) { clif->getareachar_pc(sd, tsd); if(tsd->state.size==SZ_BIG) // tiny/big players [Valaris] clif->specialeffect_single(bl,423,sd->fd); - else if(tsd->state.size==SZ_SMALL) + else if(tsd->state.size==SZ_MEDIUM) clif->specialeffect_single(bl,421,sd->fd); if( tsd->bg_id && map->list[tsd->bl.m].flag.battleground ) clif->sendbgemblem_single(sd->fd,tsd); @@ -4345,7 +4345,7 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) { clif->dispchat((struct chat_data*)map->id2bl(nd->chat_id),sd->fd); if( nd->size == SZ_BIG ) clif->specialeffect_single(bl,423,sd->fd); - else if( nd->size == SZ_SMALL ) + else if( nd->size == SZ_MEDIUM ) clif->specialeffect_single(bl,421,sd->fd); } break; @@ -4354,7 +4354,7 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) { TBL_MOB* md = (TBL_MOB*)bl; if(md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris] clif->specialeffect_single(bl,423,sd->fd); - else if(md->special_state.size==SZ_SMALL) + else if(md->special_state.size==SZ_MEDIUM) clif->specialeffect_single(bl,421,sd->fd); #if PACKETVER >= 20120404 if( !(md->status.mode&MD_BOSS) ){ diff --git a/src/map/mob.c b/src/map/mob.c index 3f1769d37..fd2c4213f 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2203,7 +2203,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) { // change experience for different sized monsters [Valaris] if (battle_config.mob_size_influence) { switch( md->special_state.size ) { - case SZ_SMALL: + case SZ_MEDIUM: per /= 2.; break; case SZ_BIG: @@ -2324,7 +2324,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) { // change drops depending on monsters size [Valaris] if (battle_config.mob_size_influence) { - if (md->special_state.size == SZ_SMALL && drop_rate >= 2) + if (md->special_state.size == SZ_MEDIUM && drop_rate >= 2) drop_rate /= 2; else if( md->special_state.size == SZ_BIG) drop_rate *= 2; @@ -3508,7 +3508,7 @@ int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y, cons sd->fd = fd; //Finally, spawn it. - md = mob->once_spawn_sub(&sd->bl, m, x, y, "--en--", class_, event, SZ_MEDIUM, AI_NONE); + md = mob->once_spawn_sub(&sd->bl, m, x, y, "--en--", class_, event, SZ_SMALL, AI_NONE); if (!md) return 0; //Failed? md->special_state.clone = 1; diff --git a/src/map/mob.h b/src/map/mob.h index c8d43dbb2..728f3d81c 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -62,8 +62,8 @@ enum MobDamageLogFlag }; enum size { - SZ_MEDIUM = 0, - SZ_SMALL, + SZ_SMALL = 0, + SZ_MEDIUM, SZ_BIG, }; diff --git a/src/map/script.c b/src/map/script.c index cbea20e55..dee678b4c 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -9072,7 +9072,7 @@ BUILDIN(monster) int class_ = script_getnum(st,6); int amount = script_getnum(st,7); const char *event = ""; - unsigned int size = SZ_MEDIUM; + unsigned int size = SZ_SMALL; unsigned int ai = AI_NONE; int mob_id; @@ -9181,7 +9181,7 @@ BUILDIN(areamonster) { int class_ = script_getnum(st,8); int amount = script_getnum(st,9); const char *event = ""; - unsigned int size = SZ_MEDIUM; + unsigned int size = SZ_SMALL; unsigned int ai = AI_NONE; int mob_id; @@ -13501,7 +13501,7 @@ BUILDIN(summon) clif->skill_poseffect(&sd->bl,AM_CALLHOMUN,1,sd->bl.x,sd->bl.y,tick); - md = mob->once_spawn_sub(&sd->bl, sd->bl.m, sd->bl.x, sd->bl.y, str, class_, event, SZ_MEDIUM, AI_NONE); + md = mob->once_spawn_sub(&sd->bl, sd->bl.m, sd->bl.x, sd->bl.y, str, class_, event, SZ_SMALL, AI_NONE); if (md) { md->master_id=sd->bl.id; md->special_state.ai = AI_ATTACK; diff --git a/src/map/skill.c b/src/map/skill.c index 94f865d21..6d4d9ef1b 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -5459,7 +5459,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin break; case SA_SUMMONMONSTER: clif->skill_nodamage(src,bl,skill_id,skill_lv,1); - if (sd) mob->once_spawn(sd, src->m, src->x, src->y," --ja--", -1, 1, "", SZ_MEDIUM, AI_NONE); + if (sd) mob->once_spawn(sd, src->m, src->x, src->y," --ja--", -1, 1, "", SZ_SMALL, AI_NONE); break; case SA_LEVELUP: clif->skill_nodamage(src,bl,skill_id,skill_lv,1); @@ -9430,7 +9430,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin if(sd) { struct mob_data *summon_md; - summon_md = mob->once_spawn_sub(src, src->m, src->x, src->y, status->get_name(src), 2308, "", SZ_MEDIUM, AI_NONE); + summon_md = mob->once_spawn_sub(src, src->m, src->x, src->y, status->get_name(src), 2308, "", SZ_SMALL, AI_NONE); if( summon_md ) { summon_md->master_id = src->id; summon_md->special_state.ai = AI_ZANZOU; @@ -9604,7 +9604,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin break; for(i=0; i<qty[skill_lv - 1]; i++){ //easy way - summon_md = mob->once_spawn_sub(src, src->m, src->x, src->y, status->get_name(src), summons[skill_lv - 1], "", SZ_MEDIUM, AI_ATTACK); + summon_md = mob->once_spawn_sub(src, src->m, src->x, src->y, status->get_name(src), summons[skill_lv - 1], "", SZ_SMALL, AI_ATTACK); if (summon_md) { summon_md->master_id = src->id; if (summon_md->deletetimer != INVALID_TIMER) @@ -10288,7 +10288,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui struct mob_data *md; // Correct info, don't change any of this! [Celest] - md = mob->once_spawn_sub(src, src->m, x, y, status->get_name(src), class_, "", SZ_MEDIUM, AI_NONE); + md = mob->once_spawn_sub(src, src->m, x, y, status->get_name(src), class_, "", SZ_SMALL, AI_NONE); if (md) { md->master_id = src->id; md->special_state.ai = (skill_id == AM_SPHEREMINE) ? AI_SPHERE : AI_FLORA; @@ -10386,7 +10386,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui if (rnd()%100 < 50) { clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); } else { - TBL_MOB* md = mob->once_spawn_sub(src, src->m, x, y, "--ja--",(skill_lv < 2 ? 1084+rnd()%2 : 1078+rnd()%6),"", SZ_MEDIUM, AI_NONE); + TBL_MOB* md = mob->once_spawn_sub(src, src->m, x, y, "--ja--",(skill_lv < 2 ? 1084+rnd()%2 : 1078+rnd()%6),"", SZ_SMALL, AI_NONE); int i; if (!md) break; if ((i = skill->get_time(skill_id, skill_lv)) > 0) @@ -10533,7 +10533,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui int class_ = 2042; struct mob_data *md; - md = mob->once_spawn_sub(src, src->m, x, y, status->get_name(src), class_, "", SZ_MEDIUM, AI_NONE); + md = mob->once_spawn_sub(src, src->m, x, y, status->get_name(src), class_, "", SZ_SMALL, AI_NONE); if( md ) { md->master_id = src->id; md->special_state.ai = AI_FLORA; @@ -17193,7 +17193,7 @@ int skill_magicdecoy(struct map_session_data *sd, int nameid) { class_ = (nameid == ITEMID_BOODY_RED || nameid == ITEMID_CRYSTAL_BLUE) ? 2043 + nameid - ITEMID_BOODY_RED : (nameid == ITEMID_WIND_OF_VERDURE) ? 2046 : 2045; - md = mob->once_spawn_sub(&sd->bl, sd->bl.m, x, y, sd->status.name, class_, "", SZ_MEDIUM, AI_NONE); + md = mob->once_spawn_sub(&sd->bl, sd->bl.m, x, y, sd->status.name, class_, "", SZ_SMALL, AI_NONE); if( md ) { md->master_id = sd->bl.id; md->special_state.ai = AI_FLORA; diff --git a/src/map/status.c b/src/map/status.c index 70a7fb2ce..ceaf01f1f 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -2164,7 +2164,7 @@ int status_calc_mob_(struct mob_data* md, enum e_status_calc_opt opt) { if (flag&2 && battle_config.mob_size_influence) { // change for sized monsters [Valaris] - if (md->special_state.size==SZ_SMALL) { + if (md->special_state.size==SZ_MEDIUM) { mstatus->max_hp>>=1; mstatus->max_sp>>=1; if (!mstatus->max_hp) mstatus->max_hp = 1; |