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author | Kerubael <keru@ro-mina.net> | 2015-12-29 22:55:49 +0100 |
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committer | Kerubael <keru@ro-mina.net> | 2015-12-29 22:55:49 +0100 |
commit | b350555fa973fea3bd048f9ee825441754ea24d4 (patch) | |
tree | 8193fb7faaaaa04cdca8c345df304e1a5b08f2e4 /src | |
parent | e95c473c694f4fccb40584f3e6a00323f91e36ee (diff) | |
download | hercules-b350555fa973fea3bd048f9ee825441754ea24d4.tar.gz hercules-b350555fa973fea3bd048f9ee825441754ea24d4.tar.bz2 hercules-b350555fa973fea3bd048f9ee825441754ea24d4.tar.xz hercules-b350555fa973fea3bd048f9ee825441754ea24d4.zip |
Spear Stab damage adjustment
Set the skillratio to 20*skill_lv as mentioned in skill describtions.
Diffstat (limited to 'src')
-rw-r--r-- | src/map/battle.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 69d24b299..317b2d98a 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1931,7 +1931,7 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block skillratio += 10 * skill_lv; break; case KN_SPEARSTAB: - skillratio += 15 * skill_lv; + skillratio += 20 * skill_lv; break; case KN_SPEARBOOMERANG: skillratio += 50*skill_lv; |