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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-13 13:18:42 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-13 13:18:42 +0000 |
commit | 0b8f17ed7b86eacaad99985c9261fb8735bf2cb6 (patch) | |
tree | b503e07977f4e7a0ec2d5d6a15db623e001de3a9 /src | |
parent | 90b059c5e1c026692a6fb1f123d65c0233d90646 (diff) | |
download | hercules-0b8f17ed7b86eacaad99985c9261fb8735bf2cb6.tar.gz hercules-0b8f17ed7b86eacaad99985c9261fb8735bf2cb6.tar.bz2 hercules-0b8f17ed7b86eacaad99985c9261fb8735bf2cb6.tar.xz hercules-0b8f17ed7b86eacaad99985c9261fb8735bf2cb6.zip |
- Fixed mobs being unable to attack anything... @.@
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9484 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r-- | src/map/battle.c | 30 |
1 files changed, 14 insertions, 16 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index f82153c37..3b355c3b2 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3257,20 +3257,6 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f if (!agit_flag && md->guardian_data && md->guardian_data->guild_id) return 0; //Disable guardians/emperiums owned by Guilds on non-woe times. - if(md->state.killer || !(battle_config.mob_ai&0x400)) - state |= BCT_ENEMY; //By default everyone hates mobs. - else - { //Smart enemy criteria. - if (!md->special_state.ai) { //Normal mobs. - if (s_bl->type == BL_MOB && !((TBL_MOB*)s_bl)->special_state.ai) - state |= BCT_PARTY; //Normal mobs with no ai are friends. - else - state |= BCT_ENEMY; //However, all else are enemies. - } else { - if (s_bl->type == BL_MOB && !((TBL_MOB*)s_bl)->special_state.ai) - state |= BCT_ENEMY; //Natural enemy for AI mobs are normal mobs. - } - } break; } } @@ -3345,8 +3331,20 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f TBL_MOB*md = (TBL_MOB*)s_bl; if (!agit_flag && md->guardian_data && md->guardian_data->guild_id) return 0; //Disable guardians/emperium owned by Guilds on non-woe times. - if(md->state.killer) // Is on a rampage too :D - state |= BCT_ENEMY; + if(md->state.killer || !(battle_config.mob_ai&0x400)) + state |= BCT_ENEMY; //By default everyone hates mobs. + else + { //Smart enemy criteria. + if (!md->special_state.ai) { //Normal mobs. + if (t_bl->type == BL_MOB && !((TBL_MOB*)t_bl)->special_state.ai) + state |= BCT_PARTY; //Normal mobs with no ai are friends. + else + state |= BCT_ENEMY; //However, all else are enemies. + } else { + if (t_bl->type == BL_MOB && !((TBL_MOB*)t_bl)->special_state.ai) + state |= BCT_ENEMY; //Natural enemy for AI mobs are normal mobs. + } + } break; } default: |