diff options
author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-03 14:09:02 +0000 |
---|---|---|
committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-03 14:09:02 +0000 |
commit | 5121b65cf4119fa6424249b59f11bc38ec43651d (patch) | |
tree | f1ebb558702aa8fb7b35c9d167f9e5b8bf8e6779 /src | |
parent | ed8e0849c8743e5a509a0384e2ebcc3beeca3952 (diff) | |
download | hercules-5121b65cf4119fa6424249b59f11bc38ec43651d.tar.gz hercules-5121b65cf4119fa6424249b59f11bc38ec43651d.tar.bz2 hercules-5121b65cf4119fa6424249b59f11bc38ec43651d.tar.xz hercules-5121b65cf4119fa6424249b59f11bc38ec43651d.zip |
- Meh, the status change start switch was supposed to be minimized, not altogether removed :X (the idea is to let anything with sc_data to go through)
- After a guild master change, the new gm has his guild skills blocked for 5 minutes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5171 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r-- | src/map/guild.c | 2 | ||||
-rw-r--r-- | src/map/status.c | 2 |
2 files changed, 4 insertions, 0 deletions
diff --git a/src/map/guild.c b/src/map/guild.c index 9a12b0425..47970e147 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -1609,6 +1609,8 @@ int guild_gm_changed(int guild_id, int pos) {
clif_displaymessage(g->member[0].sd->fd, "You have become the Guild Master!");
g->member[0].sd->state.gmaster_flag = g;
+ //Block his skills for 5 minutes to prevent abuse.
+ guild_block_skill(g->member[0].sd, 300000);
}
return 1;
}
diff --git a/src/map/status.c b/src/map/status.c index 68a1838f0..7729ee152 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -3644,6 +3644,7 @@ int status_change_start(struct block_list *bl,int type,int val1,int val2,int val if (((struct mob_data*)bl)->class_ == MOBID_EMPERIUM && type != SC_SAFETYWALL)
return 0; //Emperium can't be afflicted by status changes.
break;
+ /* For more flexibility. Anything that has a sc data, let it through. [Skotlex]
case BL_PET: //Because pets can't have status changes.
case BL_SKILL: //These may happen by attacking traps or the like. [Skotlex]
return 0;
@@ -3651,6 +3652,7 @@ int status_change_start(struct block_list *bl,int type,int val1,int val2,int val if(battle_config.error_log)
ShowError("status_change_start: invalid source type (%d)!\n", bl->type);
return 0;
+ */
}
if(type < 0 || type >= SC_MAX) {
|