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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-24 13:40:06 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-24 13:40:06 +0000
commit3f23418f9e30c10345f1e898bb4117d4d7dcf814 (patch)
tree5145efadbdb951d74735a3cba3b9111c13cce3bf /src
parent25d39ab36d0bf152ab9ab3472d8c0e59109cfa8c (diff)
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- Added unit.c to the VC8 project file, thanks to Joshuaali
- Fixed Magnum Break/Grand Cross sending skill damage packets on every target. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5729 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r--src/map/skill.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 9aee1a01a..5ae210054 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1868,7 +1868,11 @@ int skill_attack( int attack_type, struct block_list* src, struct block_list *ds
//武器スキル?ここまで
switch(skillid){
+ //Skills who's damage should't show any skill-animation.
+ case SM_MAGNUM:
case AS_SPLASHER:
+ case CR_GRANDCROSS:
+ case NPC_GRANDDARKNESS:
case ASC_METEORASSAULT:
case SG_SUN_WARM:
case SG_MOON_WARM: