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author | Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-06-30 14:27:02 +0000 |
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committer | Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-06-30 14:27:02 +0000 |
commit | 9463bf2e1b9afd636b9b7a69b5511817d3c66337 (patch) | |
tree | 7406b8e375f6ac330ccd37620778d518146fbab5 /src | |
parent | 62ba3401df75d514b91aa7e1b2f818609950f735 (diff) | |
download | hercules-9463bf2e1b9afd636b9b7a69b5511817d3c66337.tar.gz hercules-9463bf2e1b9afd636b9b7a69b5511817d3c66337.tar.bz2 hercules-9463bf2e1b9afd636b9b7a69b5511817d3c66337.tar.xz hercules-9463bf2e1b9afd636b9b7a69b5511817d3c66337.zip |
Fixed when dynamic_mobs is active, reloading script right after the last player having left a map leads to permanet mobs not spawning on that map.(bugreport:2736)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13921 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r-- | src/map/npc.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/map/npc.c b/src/map/npc.c index 0d6c9a9a9..05a58f92f 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -3147,6 +3147,11 @@ int npc_reload(void) aFree(map[m].moblist[i]); map[m].moblist[i] = NULL; } + if( map[m].mob_delete_timer != INVALID_TIMER ) + { // Mobs were removed anyway,so delete the timer [Inkfish] + delete_timer(map[m].mob_delete_timer, map_removemobs_timer); + map[m].mob_delete_timer = INVALID_TIMER; + } } } if (map[m].npc_num > 0) |