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author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-27 15:24:06 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-27 15:24:06 +0000 |
commit | 61aacc083393bead3227a049b57fb9e76186c7c5 (patch) | |
tree | 5872c3c351086969f539a105906568c1f39183b9 /src | |
parent | a46c1fbcb1b7df32c678af8f0bbfda801d6142dc (diff) | |
download | hercules-61aacc083393bead3227a049b57fb9e76186c7c5.tar.gz hercules-61aacc083393bead3227a049b57fb9e76186c7c5.tar.bz2 hercules-61aacc083393bead3227a049b57fb9e76186c7c5.tar.xz hercules-61aacc083393bead3227a049b57fb9e76186c7c5.zip |
* Loot code using charid's instead of id's in pick priority.
* configure script using svn:eol-style LF and require mysql/pcre when --with-mysql/pcre is used.
Added a forgotten file from r11311. (script_commands.txt)
Note: charid's are globally unique, id's are equal for characters in the same account.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11312 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r-- | src/map/map.c | 8 | ||||
-rw-r--r-- | src/map/map.h | 4 | ||||
-rw-r--r-- | src/map/mob.c | 26 | ||||
-rw-r--r-- | src/map/mob.h | 2 | ||||
-rw-r--r-- | src/map/party.c | 6 | ||||
-rw-r--r-- | src/map/party.h | 2 | ||||
-rw-r--r-- | src/map/pc.c | 14 | ||||
-rw-r--r-- | src/map/pet.c | 14 |
8 files changed, 38 insertions, 38 deletions
diff --git a/src/map/map.c b/src/map/map.c index a60e059b4..668929dfc 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -1549,7 +1549,7 @@ int map_search_freecell(struct block_list *src, int m, short *x,short *y, int rx * item_dataはamount以外をcopyする * type flag: &1 MVP item. &2 do stacking check. *------------------------------------------*/ -int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,int first_id,int second_id,int third_id,int flags) +int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,int first_charid,int second_charid,int third_charid,int flags) { int r; struct flooritem_data *fitem=NULL; @@ -1572,11 +1572,11 @@ int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,int fir return 0; } - fitem->first_get_id = first_id; + fitem->first_get_charid = first_charid; fitem->first_get_tick = gettick() + (flags&1 ? battle_config.mvp_item_first_get_time : battle_config.item_first_get_time); - fitem->second_get_id = second_id; + fitem->second_get_charid = second_charid; fitem->second_get_tick = fitem->first_get_tick + (flags&1 ? battle_config.mvp_item_second_get_time : battle_config.item_second_get_time); - fitem->third_get_id = third_id; + fitem->third_get_charid = third_charid; fitem->third_get_tick = fitem->second_get_tick + (flags&1 ? battle_config.mvp_item_third_get_time : battle_config.item_third_get_time); memcpy(&fitem->item_data,item_data,sizeof(*item_data)); diff --git a/src/map/map.h b/src/map/map.h index cdae79a78..d894dffa9 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -1127,7 +1127,7 @@ struct flooritem_data { struct block_list bl; unsigned char subx,suby; int cleartimer; - int first_get_id,second_get_id,third_get_id; + int first_get_charid,second_get_charid,third_get_charid; unsigned int first_get_tick,second_get_tick,third_get_tick; struct item item_data; }; @@ -1325,7 +1325,7 @@ int map_addnpc(int,struct npc_data *); int map_clearflooritem_timer(int,unsigned int,int,int); int map_removemobs_timer(int,unsigned int,int,int); #define map_clearflooritem(id) map_clearflooritem_timer(0,0,id,1) -int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,int first_id,int second_id,int third_id,int flags); +int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,int first_charid,int second_charid,int third_charid,int flags); // キャラid=>キャラ名 変換関連 void map_addnickdb(int charid, const char* nick); diff --git a/src/map/mob.c b/src/map/mob.c index 07fc2db22..8f45a1fc1 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1502,7 +1502,7 @@ static int mob_delay_item_drop(int tid, unsigned int tick, int id, int data) while (ditem) { map_addflooritem(&ditem->item_data,ditem->item_data.amount, list->m,list->x,list->y, - list->first_id,list->second_id,list->third_id,0); + list->first_charid,list->second_charid,list->third_charid,0); ditem_prev = ditem; ditem = ditem->next; ers_free(item_drop_ers, ditem_prev); @@ -1528,16 +1528,16 @@ static void mob_item_drop(struct mob_data *md, struct item_drop_list *dlist, str log_pick_mob(md, "M", ditem->item_data.nameid, -ditem->item_data.amount, NULL); } - sd = map_id2sd(dlist->first_id); - if( sd == NULL ) sd = map_id2sd(dlist->second_id); - if( sd == NULL ) sd = map_id2sd(dlist->third_id); + sd = map_charid2sd(dlist->first_charid); + if( sd == NULL ) sd = map_charid2sd(dlist->second_charid); + if( sd == NULL ) sd = map_charid2sd(dlist->third_charid); if( sd && drop_rate <= sd->state.autoloot #ifdef AUTOLOOT_DISTANCE && check_distance_blxy(&sd->bl, dlist->x, dlist->y, AUTOLOOT_DISTANCE) #endif ) { //Autoloot. if (party_share_loot(party_search(sd->status.party_id), - sd, &ditem->item_data, sd->bl.id) == 0 + sd, &ditem->item_data, sd->status.char_id) == 0 ) { ers_free(item_drop_ers, ditem); return; @@ -1986,11 +1986,11 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) dlist->m = md->bl.m; dlist->x = md->bl.x; dlist->y = md->bl.y; - dlist->first_id = (mvp_sd ? mvp_sd->bl.id : 0); - dlist->second_id = (second_sd ? second_sd->bl.id : 0); - dlist->third_id = (third_sd ? third_sd->bl.id : 0); + dlist->first_charid = (mvp_sd ? mvp_sd->status.char_id : 0); + dlist->second_charid = (second_sd ? second_sd->status.char_id : 0); + dlist->third_charid = (third_sd ? third_sd->status.char_id : 0); dlist->item = NULL; - + for (i = 0; i < MAX_MOB_DROP; i++) { if (md->db->dropitem[i].nameid <= 0) @@ -2094,9 +2094,9 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) dlist->m = md->bl.m; dlist->x = md->bl.x; dlist->y = md->bl.y; - dlist->first_id = (mvp_sd ? mvp_sd->bl.id : 0); - dlist->second_id = (second_sd ? second_sd->bl.id : 0); - dlist->third_id = (third_sd ? third_sd->bl.id : 0); + dlist->first_charid = (mvp_sd ? mvp_sd->status.char_id : 0); + dlist->second_charid = (second_sd ? second_sd->status.char_id : 0); + dlist->third_charid = (third_sd ? third_sd->status.char_id : 0); dlist->item = NULL; for(i = 0; i < md->lootitem_count; i++) mob_item_drop(md, dlist, mob_setlootitem(&md->lootitem[i]), 1, 10000); @@ -2163,7 +2163,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) if((temp = pc_additem(mvp_sd,&item,1)) != 0) { clif_additem(sd,0,0,temp); - map_addflooritem(&item,1,mvp_sd->bl.m,mvp_sd->bl.x,mvp_sd->bl.y,mvp_sd->bl.id,(second_sd?second_sd->bl.id:0),(third_sd?third_sd->bl.id:0),1); + map_addflooritem(&item,1,mvp_sd->bl.m,mvp_sd->bl.x,mvp_sd->bl.y,mvp_sd->status.char_id,(second_sd?second_sd->status.char_id:0),(third_sd?third_sd->status.char_id:0),1); } if(log_config.enable_logs&0x200) {//Logs items, MVP prizes [Lupus] diff --git a/src/map/mob.h b/src/map/mob.h index a3b589964..367640e07 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -143,7 +143,7 @@ struct item_drop { }; struct item_drop_list { int m, x, y; // coordinates - int first_id, second_id, third_id; // id's of players with higher pickup priority + int first_charid, second_charid, third_charid; // charid's of players with higher pickup priority struct item_drop* item; // linked list of drops }; diff --git a/src/map/party.c b/src/map/party.c index 020d02e22..3cac19240 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -763,12 +763,12 @@ int party_exp_share(struct party_data* p, struct block_list* src, unsigned int b return 0; } -//Does party loot. first holds the id of the player who has time priority to take the item. -int party_share_loot(struct party_data* p, struct map_session_data* sd, struct item* item_data, int first) +//Does party loot. first_charid holds the charid of the player who has time priority to take the item. +int party_share_loot(struct party_data* p, struct map_session_data* sd, struct item* item_data, int first_charid) { TBL_PC* target = NULL; int i; - if (p && p->party.item&2 && (first || !(battle_config.party_share_type&1))) + if (p && p->party.item&2 && (first_charid || !(battle_config.party_share_type&1))) { //item distribution to party members. if (battle_config.party_share_type&2) diff --git a/src/map/party.h b/src/map/party.h index cb38c9d10..b3a5b9a4c 100644 --- a/src/map/party.h +++ b/src/map/party.h @@ -44,7 +44,7 @@ int party_check_conflict(struct map_session_data *sd); int party_skill_check(struct map_session_data *sd, int party_id, int skillid, int skilllv); int party_send_xy_clear(struct party_data *p); int party_exp_share(struct party_data *p,struct block_list *src,unsigned int base_exp,unsigned int job_exp,int zeny); -int party_share_loot(struct party_data* p, struct map_session_data* sd, struct item* item_data, int first); +int party_share_loot(struct party_data* p, struct map_session_data* sd, struct item* item_data, int first_charid); int party_send_dot_remove(struct map_session_data *sd); int party_sub_count(struct block_list *bl, va_list ap); int party_foreachsamemap(int (*func)(struct block_list *,va_list),struct map_session_data *sd,int type,...); diff --git a/src/map/pc.c b/src/map/pc.c index 185641915..aafc2260b 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -2919,9 +2919,9 @@ int pc_takeitem(struct map_session_data *sd,struct flooritem_data *fitem) if (sd->status.party_id) p = party_search(sd->status.party_id); - if(fitem->first_get_id > 0 && fitem->first_get_id != sd->bl.id) + if(fitem->first_get_charid > 0 && fitem->first_get_charid != sd->status.char_id) { - first_sd = map_id2sd(fitem->first_get_id); + first_sd = map_charid2sd(fitem->first_get_charid); if(DIFF_TICK(tick,fitem->first_get_tick) < 0) { if (!(p && p->party.item&1 && first_sd && first_sd->status.party_id == sd->status.party_id @@ -2929,9 +2929,9 @@ int pc_takeitem(struct map_session_data *sd,struct flooritem_data *fitem) return 0; } else - if(fitem->second_get_id > 0 && fitem->second_get_id != sd->bl.id) + if(fitem->second_get_charid > 0 && fitem->second_get_charid != sd->status.char_id) { - second_sd = map_id2sd(fitem->second_get_id); + second_sd = map_charid2sd(fitem->second_get_charid); if(DIFF_TICK(tick, fitem->second_get_tick) < 0) { if(!(p && p->party.item&1 && ((first_sd && first_sd->status.party_id == sd->status.party_id) || @@ -2940,9 +2940,9 @@ int pc_takeitem(struct map_session_data *sd,struct flooritem_data *fitem) return 0; } else - if(fitem->third_get_id > 0 && fitem->third_get_id != sd->bl.id) + if(fitem->third_get_charid > 0 && fitem->third_get_charid != sd->status.char_id) { - third_sd = map_id2sd(fitem->third_get_id); + third_sd = map_charid2sd(fitem->third_get_charid); if(DIFF_TICK(tick,fitem->third_get_tick) < 0) { if(!(p && p->party.item&1 && ((first_sd && first_sd->status.party_id == sd->status.party_id) || @@ -2956,7 +2956,7 @@ int pc_takeitem(struct map_session_data *sd,struct flooritem_data *fitem) } //This function takes care of giving the item to whoever should have it, considering party-share options. - if ((flag = party_share_loot(p,sd,&fitem->item_data, fitem->first_get_id))) { + if ((flag = party_share_loot(p,sd,&fitem->item_data, fitem->first_get_charid))) { clif_additem(sd,0,0,flag); return 1; } diff --git a/src/map/pet.c b/src/map/pet.c index ac369bff5..0b7da5da2 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -997,14 +997,14 @@ static int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap) struct pet_data* pd; struct flooritem_data *fitem = (struct flooritem_data *)bl; struct block_list **target; - int sd_id =0; + int sd_charid =0; pd=va_arg(ap,struct pet_data *); target=va_arg(ap,struct block_list**); - sd_id = fitem->first_get_id; + sd_charid = fitem->first_get_charid; - if(sd_id && sd_id != pd->msd->bl.id) + if(sd_charid && sd_charid != pd->msd->status.char_id) return 0; if(unit_can_reach_bl(&pd->bl,bl, pd->db->range2, 1, NULL, NULL) && @@ -1028,7 +1028,7 @@ static int pet_delay_item_drop(int tid,unsigned int tick,int id,int data) while (ditem) { map_addflooritem(&ditem->item_data,ditem->item_data.amount, list->m,list->x,list->y, - list->first_id,list->second_id,list->third_id,0); + list->first_charid,list->second_charid,list->third_charid,0); ditem_prev = ditem; ditem = ditem->next; ers_free(item_drop_ers, ditem_prev); @@ -1049,9 +1049,9 @@ int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd) dlist->m = pd->bl.m; dlist->x = pd->bl.x; dlist->y = pd->bl.y; - dlist->first_id = 0; - dlist->second_id = 0; - dlist->third_id = 0; + dlist->first_charid = 0; + dlist->second_charid = 0; + dlist->third_charid = 0; dlist->item = NULL; for(i=0;i<pd->loot->count;i++) { |