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authorshennetsind <ind@henn.et>2013-07-11 14:32:05 -0300
committershennetsind <ind@henn.et>2013-07-11 14:32:05 -0300
commit0a1c06b267e549877e0617fe19963b5b7c8c937c (patch)
tree228ab350473b07154d4bcf0ead0d93f163f6d6a8 /src
parente3761a81ba4c941ba04a2b6b1f161a6e1402ebe9 (diff)
parent0683c5f38cdefa3735c3d0abc1b74abaa68cf5c4 (diff)
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Merge branch 'master' of https://github.com/HerculesWS/Hercules
Diffstat (limited to 'src')
-rw-r--r--src/map/battle.c4
-rw-r--r--src/map/clif.c24
-rw-r--r--src/map/mail.c2
-rw-r--r--src/map/npc.c151
-rw-r--r--src/map/pc.c3
-rw-r--r--src/map/pc.h3
-rw-r--r--src/map/skill.c4
-rw-r--r--src/map/status.c4
-rw-r--r--src/map/status.h3
9 files changed, 108 insertions, 90 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 135247734..2016efa3b 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -444,8 +444,8 @@ int battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, uin
if( flag&2 && sd->bonus.arrow_atk )
damage += sd->bonus.arrow_atk;
- if( sd->bonus.eatk > 0 )
- eatk = sd->bonus.eatk;
+ if( sd->battle_status.equip_atk != 0 )
+ eatk = sd->base_status.equip_atk;
}
if( sc && sc->count ){
diff --git a/src/map/clif.c b/src/map/clif.c
index 0000633bc..1b96d45fb 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -11862,9 +11862,9 @@ void clif_parse_ResetChar(int fd, struct map_session_data *sd) {
char cmd[15];
if( RFIFOW(fd,2) )
- sprintf(cmd,"%cresetskill",atcommand->at_symbol);
+ sprintf(cmd,"%cskreset",atcommand->at_symbol);
else
- sprintf(cmd,"%cresetstat",atcommand->at_symbol);
+ sprintf(cmd,"%cstreset",atcommand->at_symbol);
atcommand->parse(fd, sd, cmd, 1);
}
@@ -13379,23 +13379,25 @@ void clif_parse_GMRecall2(int fd, struct map_session_data* sd)
void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd)
{
char *monster_item_name;
+ struct mob_db *mob_data;
+ struct item_data *item_data;
char command[NAME_LENGTH+10];
monster_item_name = (char*)RFIFOP(fd,2);
monster_item_name[NAME_LENGTH-1] = '\0';
- // FIXME: Should look for item first, then for monster.
- // FIXME: /monster takes mob_db Sprite_Name as argument
- if( mobdb_searchname(monster_item_name) ) {
- snprintf(command, sizeof(command)-1, "%cmonster %s", atcommand->at_symbol, monster_item_name);
+ if( (item_data=itemdb->search_name(monster_item_name)) != NULL
+ && strcmp(item_data->name, monster_item_name) != 0 ) { // It only accepts aegis name
+ if( item_data->type == IT_WEAPON || item_data->type == IT_ARMOR ) // nonstackable
+ snprintf(command, sizeof(command)-1, "%citem2 %d 1 0 0 0 0 0 0 0", atcommand->at_symbol, item_data->nameid);
+ else
+ snprintf(command, sizeof(command)-1, "%citem %d 20", atcommand->at_symbol, item_data->nameid);
atcommand->parse(fd, sd, command, 1);
return;
}
- // FIXME: Stackables have a quantity of 20.
- // FIXME: Equips are supposed to be unidentified.
-
- if( itemdb->search_name(monster_item_name) ) {
- snprintf(command, sizeof(command)-1, "%citem %s", atcommand->at_symbol, monster_item_name);
+ if( (mob_data=mob_db(mobdb_searchname(monster_item_name)))
+ && strcmp(mob_data->sprite, monster_item_name) != 0 ) { // It only accepts sprite name
+ snprintf(command, sizeof(command)-1, "%cmonster %s", atcommand->at_symbol, mob_data->name);
atcommand->parse(fd, sd, command, 1);
return;
}
diff --git a/src/map/mail.c b/src/map/mail.c
index 021a51cde..93304bac0 100644
--- a/src/map/mail.c
+++ b/src/map/mail.c
@@ -200,4 +200,4 @@ void mail_defaults(void)
mail->openmail = mail_openmail;
mail->deliveryfail = mail_deliveryfail;
mail->invalid_operation = mail_invalid_operation;
-} \ No newline at end of file
+}
diff --git a/src/map/npc.c b/src/map/npc.c
index 97f84d73d..673c4f7bd 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -74,6 +74,7 @@ int npc_get_new_npc_id(void) {
}
static DBMap* ev_db; // const char* event_name -> struct event_data*
+static DBMap* ev_label_db; // const char* label_name (without leading "::") -> struct linkdb_node* (key: struct npc_data*; data: struct event_data*)
static DBMap* npcname_db; // const char* npc_name -> struct npc_data*
struct event_data {
@@ -323,6 +324,7 @@ static int npc_event_export(struct npc_data *nd, int i)
int pos = nd->u.scr.label_list[i].pos;
if ((lname[0] == 'O' || lname[0] == 'o') && (lname[1] == 'N' || lname[1] == 'n')) {
struct event_data *ev;
+ struct linkdb_node *label_linkdb = NULL;
char buf[EVENT_NAME_LENGTH];
snprintf(buf, ARRAYLENGTH(buf), "%s::%s", nd->exname, lname);
// generate the data and insert it
@@ -331,6 +333,9 @@ static int npc_event_export(struct npc_data *nd, int i)
ev->pos = pos;
if (strdb_put(ev_db, buf, ev)) // There was already another event of the same name?
return 1;
+ label_linkdb = strdb_get(ev_label_db, lname);
+ linkdb_insert(&label_linkdb, nd, ev); // it changes head to the new node so...
+ strdb_put(ev_label_db, lname, label_linkdb); // ...we need to update db to point to new head
}
return 0;
}
@@ -340,66 +345,58 @@ int npc_event_sub(struct map_session_data* sd, struct event_data* ev, const char
/**
* Exec name (NPC events) on player or global
* Do on all NPC when called with foreach
- * @see DBApply
*/
-int npc_event_doall_sub(DBKey key, DBData *data, va_list ap)
+void npc_event_doall_sub(void *key, void *data, va_list ap)
{
- const char* p = key.str;
- struct event_data* ev;
+ struct event_data* ev = data;
int* c;
const char* name;
int rid;
- nullpo_ret(ev = DB->data2ptr(data));
- nullpo_ret(c = va_arg(ap, int *));
- nullpo_ret(name = va_arg(ap, const char *));
+ nullpo_retv(c = va_arg(ap, int*));
+ nullpo_retv(name = va_arg(ap, const char*));
rid = va_arg(ap, int);
- p = strchr(p, ':'); // match only the event name
- if( p && strcmpi(name, p) == 0 /* && !ev->nd->src_id */ ) // Do not run on duplicates. [Paradox924X]
+ if (ev /* && !ev->nd->src_id */) // Do not run on duplicates. [Paradox924X]
{
- if(rid) // a player may only have 1 script running at the same time
- npc_event_sub(iMap->id2sd(rid),ev,key.str);
- else
- run_script(ev->nd->u.scr.script,ev->pos,rid,ev->nd->bl.id);
+ if(rid) { // a player may only have 1 script running at the same time
+ char buf[EVENT_NAME_LENGTH];
+ snprintf(buf, ARRAYLENGTH(buf), "%s::%s", ev->nd->exname, name);
+ npc_event_sub(iMap->id2sd(rid), ev, buf);
+ }
+ else {
+ run_script(ev->nd->u.scr.script, ev->pos, rid, ev->nd->bl.id);
+ }
(*c)++;
}
-
- return 0;
}
-/**
- * @see DBApply
- */
-static int npc_event_do_sub(DBKey key, DBData *data, va_list ap)
+// runs the specified event (supports both single-npc and global events)
+int npc_event_do(const char* name)
{
- const char* p = key.str;
- struct event_data* ev;
- int* c;
- const char* name;
-
- nullpo_ret(ev = DB->data2ptr(data));
- nullpo_ret(c = va_arg(ap, int *));
- nullpo_ret(name = va_arg(ap, const char *));
-
- if( p && strcmpi(name, p) == 0 ) {
- run_script(ev->nd->u.scr.script,ev->pos,0,ev->nd->bl.id);
- (*c)++;
+ if( name[0] == ':' && name[1] == ':' ) {
+ return npc_event_doall(name+2); // skip leading "::"
+ }
+ else {
+ struct event_data *ev = strdb_get(ev_db, name);
+ if (ev) {
+ run_script(ev->nd->u.scr.script, ev->pos, 0, ev->nd->bl.id);
+ return 1;
+ }
}
-
return 0;
}
-// runs the specified event (supports both single-npc and global events)
-int npc_event_do(const char* name)
+// runs the specified event, with a RID attached (global only)
+int npc_event_doall_id(const char* name, int rid)
{
int c = 0;
+ struct linkdb_node *label_linkdb = strdb_get(ev_label_db, name);
- if( name[0] == ':' && name[1] == ':' )
- ev_db->foreach(ev_db,npc_event_doall_sub,&c,name,0);
- else
- ev_db->foreach(ev_db,npc_event_do_sub,&c,name);
+ if (label_linkdb == NULL)
+ return 0;
+ linkdb_foreach(&label_linkdb, npc_event_doall_sub, &c, name, rid);
return c;
}
@@ -409,16 +406,6 @@ int npc_event_doall(const char* name)
return npc_event_doall_id(name, 0);
}
-// runs the specified event, with a RID attached (global only)
-int npc_event_doall_id(const char* name, int rid)
-{
- int c = 0;
- char buf[64];
- safesnprintf(buf, sizeof(buf), "::%s", name);
- ev_db->foreach(ev_db,npc_event_doall_sub,&c,buf,rid);
- return c;
-}
-
/*==========================================
* Clock event execution
* OnMinute/OnClock/OnHour/OnDay/OnDDHHMM
@@ -799,7 +786,7 @@ int npc_event_sub(struct map_session_data* sd, struct event_data* ev, const char
ARR_FIND( 0, MAX_EVENTQUEUE, i, sd->eventqueue[i][0] == '\0' );
if( i < MAX_EVENTQUEUE )
{
- safestrncpy(sd->eventqueue[i],eventname,50); //Event enqueued.
+ safestrncpy(sd->eventqueue[i],eventname,EVENT_NAME_LENGTH); //Event enqueued.
return 0;
}
@@ -1778,6 +1765,19 @@ static int npc_unload_ev(DBKey key, DBData *data, va_list ap)
return 0;
}
+/**
+ * @see DBApply
+ */
+static int npc_unload_ev_label(DBKey key, DBData *data, va_list ap)
+{
+ struct linkdb_node* label_linkdb = DB->data2ptr(data);
+ struct npc_data* nd = va_arg(ap, struct npc_data *);
+
+ linkdb_erase(&label_linkdb, nd);
+
+ return 0;
+}
+
//Chk if npc matches src_id, then unload.
//Sub-function used to find duplicates.
static int npc_unload_dup_sub(struct npc_data* nd, va_list args)
@@ -1831,8 +1831,10 @@ int npc_unload(struct npc_data* nd, bool single) {
struct s_mapiterator* iter;
struct block_list* bl;
- if( single )
+ if( single ) {
ev_db->foreach(ev_db,npc_unload_ev,nd->exname); //Clean up all events related
+ ev_label_db->foreach(ev_label_db,npc_unload_ev_label,nd);
+ }
iter = mapit_geteachpc();
for( bl = (struct block_list*)mapit->first(iter); mapit->exists(iter); bl = (struct block_list*)mapit->next(iter) ) {
@@ -3732,17 +3734,25 @@ void npc_read_event_script(void)
}
}
-void npc_clear_pathlist(void) {
- struct npc_path_data *npd = NULL;
- DBIterator *path_list = db_iterator(npc_path_db);
-
- /* free all npc_path_data filepaths */
- for( npd = dbi_first(path_list); dbi_exists(path_list); npd = dbi_next(path_list) ) {
- if( npd->path )
- aFree(npd->path);
- }
+/**
+ * @see DBApply
+ */
+static int npc_path_db_clear_sub(DBKey key, DBData *data, va_list args)
+{
+ struct npc_path_data *npd = DB->data2ptr(data);
+ if (npd->path)
+ aFree(npd->path);
+ return 0;
+}
- dbi_destroy(path_list);
+/**
+ * @see DBApply
+ */
+static int ev_label_db_clear_sub(DBKey key, DBData *data, va_list args)
+{
+ struct linkdb_node *label_linkdb = DB->data2ptr(data);
+ linkdb_final(&label_linkdb); // linked data (struct event_data*) is freed when clearing ev_db
+ return 0;
}
//Clear then reload npcs files
@@ -3756,12 +3766,11 @@ int npc_reload(void) {
/* clear guild flag cache */
guild->flags_clear();
- npc_clear_pathlist();
-
- db_clear(npc_path_db);
+ npc_path_db->clear(npc_path_db, npc_path_db_clear_sub);
db_clear(npcname_db);
db_clear(ev_db);
+ ev_label_db->clear(ev_label_db, ev_label_db_clear_sub);
npc_last_npd = NULL;
npc_last_path = NULL;
@@ -3876,16 +3885,17 @@ bool npc_unloadfile( const char* path ) {
void do_clear_npc(void) {
db_clear(npcname_db);
db_clear(ev_db);
+ ev_label_db->clear(ev_label_db, ev_label_db_clear_sub);
}
/*==========================================
* Destructor
*------------------------------------------*/
int do_final_npc(void) {
- npc_clear_pathlist();
- ev_db->destroy(ev_db, NULL);
- npcname_db->destroy(npcname_db, NULL);
- npc_path_db->destroy(npc_path_db, NULL);
+ db_destroy(ev_db);
+ ev_label_db->destroy(ev_label_db, ev_label_db_clear_sub);
+ db_destroy(npcname_db);
+ npc_path_db->destroy(npc_path_db, npc_path_db_clear_sub);
ers_destroy(timer_event_ers);
npc_clearsrcfile();
@@ -3952,9 +3962,10 @@ int do_init_npc(void)
for( i = MAX_NPC_CLASS2_START; i < MAX_NPC_CLASS2_END; i++ )
npc_viewdb2[i - MAX_NPC_CLASS2_START].class_ = i;
- ev_db = strdb_alloc((DBOptions)(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA),2*NAME_LENGTH+2+1);
- npcname_db = strdb_alloc(DB_OPT_BASE,NAME_LENGTH);
- npc_path_db = strdb_alloc(DB_OPT_BASE|DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA,0);
+ ev_db = stridb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, EVENT_NAME_LENGTH);
+ ev_label_db = stridb_alloc(DB_OPT_DUP_KEY, NAME_LENGTH); // data is linkdb and is fully released in ev_label_db_clear_sub
+ npcname_db = strdb_alloc(DB_OPT_BASE, NAME_LENGTH);
+ npc_path_db = strdb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, 0);
timer_event_ers = ers_new(sizeof(struct timer_event_data),"clif.c::timer_event_ers",ERS_OPT_NONE);
diff --git a/src/map/pc.c b/src/map/pc.c
index 0bd593930..84cfe7eb3 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -2091,8 +2091,7 @@ int pc_bonus(struct map_session_data *sd,int type,int val)
case SP_BASE_ATK:
if(sd->state.lr_flag != 2) {
#ifdef RENEWAL
- sd->bonus.eatk += val;
- clif->updatestatus(sd,SP_ATK2);
+ status->equip_atk += val;
#else
bonus = status->batk + val;
status->batk = cap_value(bonus, 0, USHRT_MAX);
diff --git a/src/map/pc.h b/src/map/pc.h
index 7f0e8cf46..58dd85083 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -327,7 +327,6 @@ struct map_session_data {
int fixcastrate,varcastrate;
int add_fixcast,add_varcast;
int ematk; // matk bonus from equipment
- int eatk; // atk bonus from equipment
} bonus;
// zeroed vars end here.
int castrate,delayrate,hprate,sprate,dsprate;
@@ -655,7 +654,7 @@ enum equip_pos {
// clientside display macros (values to the left/right of the "+")
#ifdef RENEWAL
#define pc_leftside_atk(sd) ((sd)->battle_status.batk)
- #define pc_rightside_atk(sd) ((sd)->battle_status.rhw.atk + (sd)->battle_status.lhw.atk + (sd)->battle_status.rhw.atk2 + (sd)->battle_status.lhw.atk2 + (sd)->bonus.eatk )
+ #define pc_rightside_atk(sd) ((sd)->battle_status.rhw.atk + (sd)->battle_status.lhw.atk + (sd)->battle_status.rhw.atk2 + (sd)->battle_status.lhw.atk2 + (sd)->battle_status.equip_atk )
#define pc_leftside_def(sd) ((sd)->battle_status.def2)
#define pc_rightside_def(sd) ((sd)->battle_status.def)
#define pc_leftside_mdef(sd) ((sd)->battle_status.mdef2)
diff --git a/src/map/skill.c b/src/map/skill.c
index deb6643c1..1b350f74c 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -744,10 +744,10 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, uint
temp = skill->get_time2(iStatus->sc2skill(type),7);
if (sd->addeff[i].flag&ATF_TARGET)
- iStatus->change_start(bl,type,rate,7,0,0,0,temp,0);
+ iStatus->change_start(bl,type,rate,7,0,(type == SC_BURNING)?src->id:0,0,temp,0);
if (sd->addeff[i].flag&ATF_SELF)
- iStatus->change_start(src,type,rate,7,0,0,0,temp,0);
+ iStatus->change_start(src,type,rate,7,0,(type == SC_BURNING)?src->id:0,0,temp,0);
}
}
diff --git a/src/map/status.c b/src/map/status.c
index 20d88e296..0d8bedc5e 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -4045,6 +4045,10 @@ void status_calc_bl_(struct block_list* bl, enum scb_flag flag, bool first)
clif->updatestatus(sd,SP_HP);
if(b_status.sp != status->sp)
clif->updatestatus(sd,SP_SP);
+#ifdef RENEWAL
+ if(b_status.equip_atk != status->equip_atk)
+ clif->updatestatus(sd,SP_ATK2);
+#endif
} else if( bl->type == BL_HOM ) {
TBL_HOM* hd = BL_CAST(BL_HOM, bl);
if( hd->master && memcmp(&b_status, status, sizeof(struct status_data)) != 0 )
diff --git a/src/map/status.h b/src/map/status.h
index 11a78dc9f..5f8a515f6 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -1632,6 +1632,9 @@ struct status_data {
size, race;
struct weapon_atk rhw, lhw; //Right Hand/Left Hand Weapon.
+#ifdef RENEWAL
+ int equip_atk;
+#endif
};
//Additional regen data that only players have.