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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-02 17:43:30 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-02 17:43:30 +0000 |
commit | bdd10b430d4d949d5cdd97295ffb0c9887a7c211 (patch) | |
tree | 41f37d83ba99b11a3e017d59b6ef15aa267b9a74 /src | |
parent | 1c8b4e651ae7f17b0652e1f352ac5246a883b4a0 (diff) | |
download | hercules-bdd10b430d4d949d5cdd97295ffb0c9887a7c211.tar.gz hercules-bdd10b430d4d949d5cdd97295ffb0c9887a7c211.tar.bz2 hercules-bdd10b430d4d949d5cdd97295ffb0c9887a7c211.tar.xz hercules-bdd10b430d4d949d5cdd97295ffb0c9887a7c211.zip |
- Cleaned up mmo_auth, as this function was quite filled with sql memory leaks! Also improved the code a little.
- Made account_id and char_id ints in login.h (since they are that type in mmo_charstatus)
- Corrected/simplified the re-walk code when an object's speed changes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10125 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r-- | src/login_sql/login.c | 177 | ||||
-rw-r--r-- | src/login_sql/login.h | 4 | ||||
-rw-r--r-- | src/map/status.c | 21 |
3 files changed, 91 insertions, 111 deletions
diff --git a/src/login_sql/login.c b/src/login_sql/login.c index 24feeff8a..fe92c3a96 100644 --- a/src/login_sql/login.c +++ b/src/login_sql/login.c @@ -523,11 +523,10 @@ int charif_sendallwos(int sfd, unsigned char *buf, unsigned int len) //----------------------------------------------------- int mmo_auth(struct mmo_account* account, int fd) { - time_t ban_until_time, raw_time; - char tmpstr[256]; - char t_uid[256], t_pass[256]; - char user_password[256]; - + time_t ban_until_time; + char t_uid[256]; + char user_password[256], password[256]; + long connect_until; int encpasswdok = 0, state; char md5str[64], md5bin[32]; @@ -577,23 +576,12 @@ int mmo_auth(struct mmo_account* account, int fd) } } - // auth start : time seed - time(&raw_time); - strftime(tmpstr, 24, login_config.date_format, localtime(&raw_time)); - jstrescapecpy(t_uid,account->userid); - if (account->passwdenc==PASSWORDENC) { - memcpy(t_pass, account->passwd, NAME_LENGTH); - t_pass[NAME_LENGTH] = '\0'; - } else - jstrescapecpy(t_pass, account->passwd); - - // retrieve login entry for the specified username - sprintf(tmpsql, "SELECT `%s`,`%s`,`%s`,`lastlogin`,`logincount`,`sex`,`connect_until`,`last_ip`,`ban_until`,`state`,`%s`" - " FROM `%s` WHERE `%s`= %s '%s'", login_db_account_id, login_db_userid, login_db_user_pass, login_db_level, login_db, login_db_userid, login_config.case_sensitive ? "BINARY" : "", t_uid); - //login {0-account_id/1-userid/2-user_pass/3-lastlogin/4-logincount/5-sex/6-connect_untl/7-last_ip/8-ban_until/9-state/10-level} + sprintf(tmpsql, "SELECT `%s`,`%s`,`lastlogin`,`sex`,`connect_until`,`ban_until`,`state`,`%s`" + " FROM `%s` WHERE `%s`= %s '%s'", login_db_account_id, login_db_user_pass, login_db_level, login_db, login_db_userid, login_config.case_sensitive ? "BINARY" : "", t_uid); + //login {0-account_id/1-user_pass/2-lastlogin/3-sex/4-connect_untl/5-ban_until/6-state/7-level} // query if (mysql_query(&mysql_handle, tmpsql)) { @@ -601,40 +589,47 @@ int mmo_auth(struct mmo_account* account, int fd) ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmpsql); } sql_res = mysql_store_result(&mysql_handle) ; - if (sql_res) { - sql_row = mysql_fetch_row(sql_res); - if (!sql_row) { - //there's no id. - ShowNotice("auth failed: no such account %s %s %s\n", tmpstr, account->userid, account->passwd); - mysql_free_result(sql_res); - return 0; - } - } else { + if (!sql_res) { ShowError("mmo_auth DB result error ! \n"); return 0; } + sql_row = mysql_fetch_row(sql_res); + if (!sql_row) { + //there's no id. + ShowNotice("auth failed: no such account %s\n", account->userid); + mysql_free_result(sql_res); + return 0; + } + + account->account_id = atoi(sql_row[0]); + strncpy(password, sql_row[1], sizeof(password)-1); + strncpy(account->lastlogin, sql_row[2], 24); + account->sex = sql_row[3][0] == 'S' ? 2 : sql_row[3][0]=='M' ? 1 : 0; + connect_until = atol(sql_row[4]); + ban_until_time = atol(sql_row[5]); + state = atoi(sql_row[6]); + account->level = atoi(sql_row[7]); + if (account->level > 99) account->level = 99; + + //This function has too many leaks because this is only free'd on the end. + //Better avoid that and free it as soon as possible. [Skotlex] + mysql_free_result(sql_res); - state = atoi(sql_row[9]); //Client Version check - if (login_config.check_client_version && account->version != 0) { - if (account->version != login_config.client_version_to_connect) { - mysql_free_result(sql_res); - return 5; - } - } + if(login_config.check_client_version && account->version != 0 && + account->version != login_config.client_version_to_connect) + return 5; switch (state) { case -3: //id is banned case -2: //dynamic ban - mysql_free_result(sql_res); return state; } - if (login_config.use_md5_passwds) { + if (login_config.use_md5_passwds) MD5_String(account->passwd,user_password); - } else { + else jstrescapecpy(user_password, account->passwd); - } #ifdef PASSWORDENC if (account->passwdenc > 0) { @@ -644,9 +639,9 @@ int mmo_auth(struct mmo_account* account, int fd) j = 1; do { if (j == 1) { - sprintf(md5str, "%s%s", md5key,sql_row[2]); + sprintf(md5str, "%s%s", md5key, password); } else if (j == 2) { - sprintf(md5str, "%s%s", sql_row[2], md5key); + sprintf(md5str, "%s%s", password, md5key); } else md5str[0] = 0; MD5_String2binary(md5str, md5bin); @@ -654,14 +649,14 @@ int mmo_auth(struct mmo_account* account, int fd) } while (j < 2 && !encpasswdok && (j++) != account->passwdenc); } #endif - if ((strcmp(user_password, sql_row[2]) && !encpasswdok)) { + if ((strcmp(user_password, password) && !encpasswdok)) { if (account->passwdenc == 0) { - ShowInfo("auth failed pass error %s %s %s" RETCODE, tmpstr, account->userid, user_password); + ShowInfo("auth failed pass error %s %s" RETCODE, account->userid, user_password); #ifdef PASSWORDENC } else { char logbuf[1024], *p = logbuf; int j; - p += sprintf(p, "auth failed pass error %s %s recv-md5[", tmpstr, account->userid); + p += sprintf(p, "auth failed pass error %s recv-md5[", account->userid); for(j = 0; j < 16; j++) p += sprintf(p, "%02x", ((unsigned char *)user_password)[j]); p += sprintf(p, "] calc-md5["); @@ -677,91 +672,79 @@ int mmo_auth(struct mmo_account* account, int fd) return 1; } - ban_until_time = atol(sql_row[8]); - - //login {0-account_id/1-userid/2-user_pass/3-lastlogin/4-logincount/5-sex/6-connect_untl/7-last_ip/8-ban_until/9-state} if (ban_until_time != 0) { // if account is banned if (ban_until_time > time(NULL)) // always banned return 6; // 6 = Your are Prohibited to log in until %s - sprintf(tmpsql, "UPDATE `%s` SET `ban_until`='0' %s WHERE `%s`= %s '%s'", - login_db, state==7?",state='0'":"", login_db_userid, - login_config.case_sensitive ? "BINARY" : "", t_uid); + sprintf(tmpsql, "UPDATE `%s` SET `ban_until`='0' %s WHERE `%s`= '%d'", + login_db, state==7?",state='0'":"", + login_db_account_id, account->account_id); if (mysql_query(&mysql_handle, tmpsql)) { ShowSQL("DB error - %s\n",mysql_error(&mysql_handle)); ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmpsql); } } - if (state) { - switch(state) { // packet 0x006a value + 1 - case 1: // 0 = Unregistered ID - case 2: // 1 = Incorrect Password - case 3: // 2 = This ID is expired - case 4: // 3 = Rejected from Server - case 5: // 4 = You have been blocked by the GM Team - case 6: // 5 = Your Game's EXE file is not the latest version - case 7: // 6 = Your are Prohibited to log in until %s - case 8: // 7 = Server is jammed due to over populated - case 9: // 8 = No more accounts may be connected from this company - case 10: // 9 = MSI_REFUSE_BAN_BY_DBA - case 11: // 10 = MSI_REFUSE_EMAIL_NOT_CONFIRMED - case 12: // 11 = MSI_REFUSE_BAN_BY_GM - case 13: // 12 = MSI_REFUSE_TEMP_BAN_FOR_DBWORK - case 14: // 13 = MSI_REFUSE_SELF_LOCK - case 15: // 14 = MSI_REFUSE_NOT_PERMITTED_GROUP - case 16: // 15 = MSI_REFUSE_NOT_PERMITTED_GROUP - case 100: // 99 = This ID has been totally erased - case 101: // 100 = Login information remains at %s. - case 102: // 101 = Account has been locked for a hacking investigation. Please contact the GM Team for more information - case 103: // 102 = This account has been temporarily prohibited from login due to a bug-related investigation - case 104: // 103 = This character is being deleted. Login is temporarily unavailable for the time being - case 105: // 104 = Your spouse character is being deleted. Login is temporarily unavailable for the time being - ShowNotice("Auth Error #%d\n", atoi(sql_row[9])); - return atoi(sql_row[9]) - 1; - break; - default: - return 99; // 99 = ID has been totally erased - break; - } + if (state) + switch(state) { // packet 0x006a value + 1 + case 1: // 0 = Unregistered ID + case 2: // 1 = Incorrect Password + case 3: // 2 = This ID is expired + case 4: // 3 = Rejected from Server + case 5: // 4 = You have been blocked by the GM Team + case 6: // 5 = Your Game's EXE file is not the latest version + case 7: // 6 = Your are Prohibited to log in until %s + case 8: // 7 = Server is jammed due to over populated + case 9: // 8 = No more accounts may be connected from this company + case 10: // 9 = MSI_REFUSE_BAN_BY_DBA + case 11: // 10 = MSI_REFUSE_EMAIL_NOT_CONFIRMED + case 12: // 11 = MSI_REFUSE_BAN_BY_GM + case 13: // 12 = MSI_REFUSE_TEMP_BAN_FOR_DBWORK + case 14: // 13 = MSI_REFUSE_SELF_LOCK + case 15: // 14 = MSI_REFUSE_NOT_PERMITTED_GROUP + case 16: // 15 = MSI_REFUSE_NOT_PERMITTED_GROUP + case 100: // 99 = This ID has been totally erased + case 101: // 100 = Login information remains at %s. + case 102: // 101 = Account has been locked for a hacking investigation. Please contact the GM Team for more information + case 103: // 102 = This account has been temporarily prohibited from login due to a bug-related investigation + case 104: // 103 = This character is being deleted. Login is temporarily unavailable for the time being + case 105: // 104 = Your spouse character is being deleted. Login is temporarily unavailable for the time being + ShowInfo("Auth Error #%d\n", state); + return state - 1; + default: + return 99; // 99 = ID has been totally erased } - if (atol(sql_row[6]) != 0 && atol(sql_row[6]) < time(NULL)) { + if (connect_until != 0 && connect_until < time(NULL)) return 2; // 2 = This ID is expired - } if (login_config.online_check) { - struct online_login_data* data = idb_get(online_db,atoi(sql_row[0])); + struct online_login_data* data = idb_get(online_db,account->account_id); unsigned char buf[8]; if (data && data->char_server > -1) { //Request char servers to kick this account out. [Skotlex] - ShowNotice("User [%s] is already online - Rejected.\n",sql_row[1]); + ShowNotice("User [%s] is already online - Rejected.\n",account->userid); WBUFW(buf,0) = 0x2734; - WBUFL(buf,2) = atol(sql_row[0]); + WBUFL(buf,2) = account->account_id; charif_sendallwos(-1, buf, 6); if (data->waiting_disconnect == -1) - data->waiting_disconnect = add_timer(gettick()+30000, waiting_disconnect_timer, atol(sql_row[0]), 0); + data->waiting_disconnect = add_timer(gettick()+30000, waiting_disconnect_timer, account->account_id, 0); return 3; // Rejected } } - account->account_id = atoi(sql_row[0]); account->login_id1 = rand(); account->login_id2 = rand(); - strncpy(account->lastlogin, sql_row[3], 24); - account->sex = sql_row[5][0] == 'S' ? 2 : sql_row[5][0]=='M' ? 1 : 0; - account->level = atoi(sql_row[10]) > 99 ? 99 : atoi(sql_row[10]); if (account->sex != 2 && account->account_id < START_ACCOUNT_NUM) ShowWarning("Account %s has account id %d! Account IDs must be over %d to work properly!\n", account->userid, account->account_id, START_ACCOUNT_NUM); - sprintf(tmpsql, "UPDATE `%s` SET `lastlogin` = NOW(), `logincount`=`logincount` +1, `last_ip`='%s' WHERE `%s` = %s '%s'", - login_db, ip, login_db_userid, login_config.case_sensitive ? "BINARY" : "", sql_row[1]); - mysql_free_result(sql_res) ; //resource free + + sprintf(tmpsql, "UPDATE `%s` SET `lastlogin` = NOW(), `logincount`=`logincount` +1, `last_ip`='%s' WHERE `%s` = '%d'", + login_db, ip, login_db_account_id, account->account_id); if (mysql_query(&mysql_handle, tmpsql)) { ShowSQL("DB error - %s\n",mysql_error(&mysql_handle)); ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmpsql); } - return -1; } @@ -1678,14 +1661,14 @@ int parse_login(int fd) server[account.account_id].maintenance=RFIFOW(fd,82); server[account.account_id].new_=RFIFOW(fd,84); server_fd[account.account_id]=fd; - sprintf(tmpsql,"DELETE FROM `sstatus` WHERE `index`='%ld'", account.account_id); + sprintf(tmpsql,"DELETE FROM `sstatus` WHERE `index`='%d'", account.account_id); //query if(mysql_query(&mysql_handle, tmpsql)) { ShowSQL("DB error - %s\n",mysql_error(&mysql_handle)); ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmpsql); } - sprintf(tmpsql,"INSERT INTO `sstatus`(`index`,`name`,`user`) VALUES ( '%ld', '%s', '%d')", + sprintf(tmpsql,"INSERT INTO `sstatus`(`index`,`name`,`user`) VALUES ( '%d', '%s', '%d')", account.account_id, t_uid,0); //query if(mysql_query(&mysql_handle, tmpsql)) { diff --git a/src/login_sql/login.h b/src/login_sql/login.h index c1b9b671d..0115126ef 100644 --- a/src/login_sql/login.h +++ b/src/login_sql/login.h @@ -31,10 +31,10 @@ struct mmo_account { char passwd[NAME_LENGTH]; int passwdenc; - long account_id; + int account_id; + int char_id; long login_id1; long login_id2; - long char_id; char lastlogin[24]; int sex; int level; diff --git a/src/map/status.c b/src/map/status.c index 6aae8ba20..d3891898c 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -2728,12 +2728,6 @@ void status_calc_bl_sub_pc(struct map_session_data *sd, unsigned long flag) } } - if(flag&SCB_SPEED) { - clif_updatestatus(sd,SP_SPEED); - if (sd->ud.walktimer != -1) //Re-walk to adjust speed. [Skotlex] - unit_walktoxy(&sd->bl, sd->ud.to_x, sd->ud.to_y, sd->ud.state.walk_easy); - } - if(flag&(SCB_INT|SCB_MAXSP|SCB_VIT|SCB_MAXHP)) status_calc_regen(&sd->bl, status, &sd->regen); @@ -2761,6 +2755,8 @@ void status_calc_bl_sub_pc(struct map_session_data *sd, unsigned long flag) clif_updatestatus(sd,SP_FLEE1); if(flag&SCB_ASPD) clif_updatestatus(sd,SP_ASPD); + if(flag&SCB_SPEED) + clif_updatestatus(sd,SP_SPEED); if(flag&(SCB_BATK|SCB_WATK)) clif_updatestatus(sd,SP_ATK1); if(flag&SCB_DEF) @@ -3003,14 +2999,15 @@ void status_calc_bl(struct block_list *bl, unsigned long flag) } if(flag&SCB_SPEED) { + struct unit_data *ud = unit_bl2ud(bl); status->speed = status_calc_speed(bl, sc, b_status->speed); - if (!sd) - { //Player speed is updated on calc_bl_sub_pc - struct unit_data *ud = unit_bl2ud(bl); - if (ud && ud->walktimer != -1) //Re-walk to adjust speed. [Skotlex] - unit_walktoxy(bl, ud->to_x, ud->to_y, ud->state.walk_easy); - } + //Re-walk to adjust speed (we do not check if walktimer != -1 + //because if you step on something while walking, the moment this + //piece of code triggers the walk-timer is set on -1) [Skotlex] + if (ud) + ud->state.change_walk_target = 1; } + if(flag&SCB_CRI && b_status->cri) { if (status->luk == b_status->luk) status->cri = status_calc_critical(bl, sc, b_status->cri); |