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authorcleaverbeaver <cleaverbeaver@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-05-09 23:17:18 +0000
committercleaverbeaver <cleaverbeaver@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-05-09 23:17:18 +0000
commitc4b1a8503ac38468497de8bcd1a713595a59dafe (patch)
tree91e7d2e7aef655b0442971d647dc94dc03440443 /src
parent4734ec32f9705ea54091fdf1689160f2afad3d39 (diff)
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* Fixed the guild skill delay reset feature bugreport:5715
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16091 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r--src/map/guild.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/guild.c b/src/map/guild.c
index b64da4739..a0e2a3055 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -1284,7 +1284,7 @@ void guild_block_skill(struct map_session_data *sd, int time)
int skill_num[] = { GD_BATTLEORDER, GD_REGENERATION, GD_RESTORE, GD_EMERGENCYCALL };
int i;
for (i = 0; i < 4; i++)
- skill_blockpc_start(sd, skill_num[i], time);
+ skill_blockpc_start_(sd, skill_num[i], time , true);
}
// 同盟関係かどうかチェック