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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-08 16:19:02 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-08 16:19:02 +0000 |
commit | 3f355729f457c4138f78a71c5019a208f2597e3c (patch) | |
tree | 1390d2d77bccad133324ad9b33d3fb4e5e61633c /src | |
parent | 0cd2095db1f8373b8b1b253ef850c2a4059316d0 (diff) | |
download | hercules-3f355729f457c4138f78a71c5019a208f2597e3c.tar.gz hercules-3f355729f457c4138f78a71c5019a208f2597e3c.tar.bz2 hercules-3f355729f457c4138f78a71c5019a208f2597e3c.tar.xz hercules-3f355729f457c4138f78a71c5019a208f2597e3c.zip |
- Fixed compilation error.
- idletime will now be updated on attack-request, not on sit/standup
- Party members sitting will no longer be considered idle.
- hide_gvg_damage will now send 1 instead of -1 as damage.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6517 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r-- | src/map/clif.c | 14 | ||||
-rw-r--r-- | src/map/map.h | 2 | ||||
-rw-r--r-- | src/map/party.c | 2 |
3 files changed, 9 insertions, 9 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 9cecbf858..6f3cfb95a 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -3872,8 +3872,8 @@ int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick, WBUFL(buf,14)=sdelay;
WBUFL(buf,18)=ddelay;
if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) {
- WBUFW(buf,22)=-1;
- WBUFW(buf,27)=-1;
+ WBUFW(buf,22)=1;
+ WBUFW(buf,27)=1;
} else {
WBUFW(buf,22)=(damage > SHRT_MAX)?SHRT_MAX:damage;
WBUFW(buf,27)=damage2;
@@ -4392,7 +4392,7 @@ int clif_skill_damage(struct block_list *src,struct block_list *dst, WBUFL(buf,16)=sdelay;
WBUFL(buf,20)=ddelay;
if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) {
- WBUFW(buf,24)=-1;
+ WBUFW(buf,24)=1;
} else {
WBUFW(buf,24)=damage;
}
@@ -4423,7 +4423,7 @@ int clif_skill_damage(struct block_list *src,struct block_list *dst, WBUFL(buf,16)=sdelay;
WBUFL(buf,20)=ddelay;
if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) {
- WBUFL(buf,24)=-1;
+ WBUFL(buf,24)=1;
} else {
WBUFL(buf,24)=damage;
}
@@ -4483,7 +4483,7 @@ int clif_skill_damage2(struct block_list *src,struct block_list *dst, WBUFW(buf,24)=dst->x;
WBUFW(buf,26)=dst->y;
if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) {
- WBUFW(buf,28)=-1;
+ WBUFW(buf,28)=1;
} else {
WBUFW(buf,28)=damage;
}
@@ -8723,8 +8723,6 @@ void clif_parse_ActionRequest(int fd, struct map_session_data *sd) { target_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
action_type = RFIFOB(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
- //Regardless of what they have to do, they have just requested an action, no longer idle. [Skotlex]
- sd->idletime = last_tick;
if(target_id<0) // for disguises [Valaris]
target_id-=(target_id*2);
@@ -8747,6 +8745,8 @@ void clif_parse_ActionRequest(int fd, struct map_session_data *sd) { }
if (sd->invincible_timer != -1)
pc_delinvincibletimer(sd);
+
+ sd->idletime = last_tick;
unit_attack(&sd->bl, target_id, action_type != 0);
break;
case 0x02: // sitdown
diff --git a/src/map/map.h b/src/map/map.h index d606d54af..839dccd31 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -1131,7 +1131,7 @@ enum { SP_DELAYRATE,SP_HP_DRAIN_RATE_RACE,SP_SP_DRAIN_RATE_RACE, // 1083-1085
SP_RESTART_FULL_RECOVER=2000,SP_NO_CASTCANCEL,SP_NO_SIZEFIX,SP_NO_MAGIC_DAMAGE,SP_NO_WEAPON_DAMAGE,SP_NO_GEMSTONE, // 2000-2005
- SP_NO_CASTCANCEL2,SP_FREE,SP_UNBREAKABLE_WEAPON,SP_UNBREAKABLE_ARMOR, SP_UNBREAKABLE_HELM, // 2006-2010
+ SP_NO_CASTCANCEL2,SP_FREE1,SP_UNBREAKABLE_WEAPON,SP_UNBREAKABLE_ARMOR, SP_UNBREAKABLE_HELM, // 2006-2010
SP_UNBREAKABLE_SHIELD, SP_LONG_ATK_RATE, // 2011-2012
SP_CRIT_ATK_RATE, SP_CRITICAL_ADDRACE, SP_NO_REGEN, SP_ADDEFF_WHENHIT, SP_AUTOSPELL_WHENHIT, // 2013-2017
diff --git a/src/map/party.c b/src/map/party.c index 0ece5b09e..601c49c18 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -664,7 +664,7 @@ int party_exp_share(struct party *p,int map,unsigned int base_exp,unsigned int j for (i = c = 0; i < MAX_PARTY; i++)
if ((sd[c] = p->member[i].sd)!=NULL && sd[c]->bl.m == map && !pc_isdead(sd[c])) {
- if (battle_config.idle_no_share && (pc_issit(sd[c]) || sd[c]->chatID || (sd[c]->idletime < (last_tick - battle_config.idle_no_share))))
+ if (battle_config.idle_no_share && (sd[c]->chatID || (sd[c]->idletime < (last_tick - battle_config.idle_no_share))))
continue;
c++;
}
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