diff options
author | playtester <playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2013-03-28 14:43:29 +0000 |
---|---|---|
committer | shennetsind <ind@henn.et> | 2013-04-11 16:27:43 -0300 |
commit | 4519b9f207fec921433843278198a8ff886c9a72 (patch) | |
tree | 270a74afdcc84120a4a0ea9d92cdb8097b500d67 /src | |
parent | c079423d172fa772e6b56262f80c09cd0e5a7f47 (diff) | |
download | hercules-4519b9f207fec921433843278198a8ff886c9a72.tar.gz hercules-4519b9f207fec921433843278198a8ff886c9a72.tar.bz2 hercules-4519b9f207fec921433843278198a8ff886c9a72.tar.xz hercules-4519b9f207fec921433843278198a8ff886c9a72.zip |
- Fixed more chances on item status changes
- Fixed class requirements of Heart Breaker Hammerfall in renewal (bugreport:7418)
- Increased minimum respawn delay for monsters to 5000ms, this is needed to prevent the client from thinking the newly spawned monster is the same than the killed one; one problem it can cause is described in bugreport:7390, also at least in pre-renewal the minimum respawn time is 5 seconds officially and handling this via the code is much better than updating all spawn files
- Implemented the official formula for Potion Pitcher when used by monsters
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17219 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r-- | src/map/mob.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 6a507a099..df7e2c365 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -875,8 +875,8 @@ int mob_setdelayspawn(struct mob_data *md) spawntime = spawntime/100*battle_config.mob_spawn_delay; } - if (spawntime < 500) //Min respawn time (is it needed?) - spawntime = 500; + if (spawntime < 5000) //Monsters should never respawn faster than within 5 seconds + spawntime = 5000; if( md->spawn_timer != INVALID_TIMER ) delete_timer(md->spawn_timer, mob_delayspawn); |