diff options
author | hemagx <hemagx2@gmail.com> | 2015-12-26 11:17:14 +0200 |
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committer | Haru <haru@dotalux.com> | 2016-01-06 15:09:54 +0100 |
commit | 00c95f652e5a2c572b9f210507e346af031c6f96 (patch) | |
tree | aeaef59669cf66ac232982b6c0b62d7b6436d077 /src | |
parent | 3364658237805c34ebc074d52d34f540c8a8ee56 (diff) | |
download | hercules-00c95f652e5a2c572b9f210507e346af031c6f96.tar.gz hercules-00c95f652e5a2c572b9f210507e346af031c6f96.tar.bz2 hercules-00c95f652e5a2c572b9f210507e346af031c6f96.tar.xz hercules-00c95f652e5a2c572b9f210507e346af031c6f96.zip |
Change all TBL_MER to struct mercenary_data as per style guidelines
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/map/battle.c | 8 | ||||
-rw-r--r-- | src/map/battleground.c | 4 | ||||
-rw-r--r-- | src/map/clif.c | 4 | ||||
-rw-r--r-- | src/map/mob.c | 4 | ||||
-rw-r--r-- | src/map/pc.c | 2 | ||||
-rw-r--r-- | src/map/script.c | 4 | ||||
-rw-r--r-- | src/map/skill.c | 8 | ||||
-rw-r--r-- | src/map/status.c | 69 | ||||
-rw-r--r-- | src/map/unit.c | 2 |
9 files changed, 52 insertions, 53 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index af2ef018a..9e3c05641 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2870,7 +2870,7 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam // Autoguard will be disabled later on struct block_list *d_bl = map->id2bl(sce_d->val1); if (d_bl && check_distance_bl(bl, d_bl, sce_d->val3) - && ((d_bl->type == BL_MER && ((TBL_MER*)d_bl)->master && ((TBL_MER*)d_bl)->master->bl.id == bl->id) + && ((d_bl->type == BL_MER && ((struct mercenary_data *)d_bl)->master && ((struct mercenary_data *)d_bl)->master->bl.id == bl->id) || (d_bl->type == BL_PC && ((struct map_session_data *)d_bl)->devotion[sce_d->val2] == bl->id)) ) { // if player is target of devotion, show guard effect on the devotion caster rather than the target @@ -6206,7 +6206,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t struct block_list *d_bl = map->id2bl(sce->val1); if (d_bl != NULL - && ((d_bl->type == BL_MER && ((TBL_MER *)d_bl)->master && ((TBL_MER *)d_bl)->master->bl.id == target->id) + && ((d_bl->type == BL_MER && ((struct mercenary_data *)d_bl)->master && ((struct mercenary_data *)d_bl)->master->bl.id == target->id) || (d_bl->type == BL_PC && ((struct map_session_data *)d_bl)->devotion[sce->val2] == target->id) ) && check_distance_bl(target, d_bl, sce->val3) @@ -6401,8 +6401,8 @@ struct block_list* battle_get_master(struct block_list *src) { src = (struct block_list *)((struct homun_data *)src)->master; break; case BL_MER: - if (((TBL_MER*)src)->master) - src = (struct block_list*)((TBL_MER*)src)->master; + if (((struct mercenary_data *)src)->master != NULL) + src = (struct block_list *)((struct mercenary_data *)src)->master; break; case BL_ELEM: if (((TBL_ELEM*)src)->master) diff --git a/src/map/battleground.c b/src/map/battleground.c index 7ac18daf8..e740a3370 100644 --- a/src/map/battleground.c +++ b/src/map/battleground.c @@ -238,8 +238,8 @@ int bg_team_get_id(struct block_list *bl) { return ((struct homun_data*)bl)->master->bg_id; break; case BL_MER: - if( ((TBL_MER*)bl)->master ) - return ((TBL_MER*)bl)->master->bg_id; + if (((struct mercenary_data *)bl)->master != NULL) + return ((struct mercenary_data *)bl)->master->bg_id; break; case BL_SKILL: return ((TBL_SKILL*)bl)->group->bg_id; diff --git a/src/map/clif.c b/src/map/clif.c index 5e078b5c9..af5af4e8c 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -4197,7 +4197,7 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) { } break; case BL_MER: // Devotion Effects - if( ((TBL_MER*)bl)->devotion_flag ) + if (((struct mercenary_data *)bl)->devotion_flag) clif->devotion(bl, sd); break; case BL_NPC: @@ -8412,7 +8412,7 @@ void clif_charnameack (int fd, struct block_list *bl) memcpy(WBUFP(buf,6), ((struct homun_data *)bl)->homunculus.name, NAME_LENGTH); break; case BL_MER: - memcpy(WBUFP(buf,6), ((TBL_MER*)bl)->db->name, NAME_LENGTH); + memcpy(WBUFP(buf,6), ((struct mercenary_data *)bl)->db->name, NAME_LENGTH); break; case BL_PET: memcpy(WBUFP(buf,6), ((TBL_PET*)bl)->pet.name, NAME_LENGTH); diff --git a/src/map/mob.c b/src/map/mob.c index 2c7f3a585..311e1049d 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1963,7 +1963,7 @@ void mob_log_damage(struct mob_data *md, struct block_list *src, int damage) } case BL_MER: { - struct mercenary_data *mer = (TBL_MER*)src; + struct mercenary_data *mer = (struct mercenary_data *)src; if( mer->master ) char_id = mer->master->status.char_id; if( damage ) @@ -2584,7 +2584,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) { switch( src->type ) { case BL_PET: sd = ((TBL_PET*)src)->msd; break; case BL_HOM: sd = ((struct homun_data *)src)->master; break; - case BL_MER: sd = ((TBL_MER*)src)->master; break; + case BL_MER: sd = ((struct mercenary_data *)src)->master; break; case BL_ELEM: sd = ((TBL_ELEM*)src)->master; break; } } diff --git a/src/map/pc.c b/src/map/pc.c index a630f88c2..8c794922b 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -7629,7 +7629,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) { src = &((struct homun_data *)src)->master->bl; break; case BL_MER: - src = &((TBL_MER*)src)->master->bl; + src = &((struct mercenary_data *)src)->master->bl; break; } } diff --git a/src/map/script.c b/src/map/script.c index 65dcba2f9..51f18dfb6 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -16385,10 +16385,10 @@ BUILDIN(rid2name) { switch(bl->type) { case BL_MOB: script_pushstrcopy(st, ((struct mob_data *)bl)->name); break; case BL_PC: script_pushstrcopy(st, ((struct map_session_data *)bl)->status.name); break; - case BL_NPC: script_pushstrcopy(st,((TBL_NPC*)bl)->exname); break; + case BL_NPC: script_pushstrcopy(st, ((struct npc_data *)bl)->exname); break; case BL_PET: script_pushstrcopy(st,((TBL_PET*)bl)->pet.name); break; case BL_HOM: script_pushstrcopy(st, ((struct homun_data *)bl)->homunculus.name); break; - case BL_MER: script_pushstrcopy(st,((TBL_MER*)bl)->db->name); break; + case BL_MER: script_pushstrcopy(st, ((struct mercenary_data *)bl)->db->name); break; default: ShowError("buildin_rid2name: BL type unknown.\n"); script_pushconststr(st,""); diff --git a/src/map/skill.c b/src/map/skill.c index cd46aaa6a..a7fea4a58 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -2771,7 +2771,7 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr struct block_list *d_bl = map->id2bl(sce->val1); if (d_bl != NULL - && ((d_bl->type == BL_MER && ((TBL_MER *)d_bl)->master && ((TBL_MER *)d_bl)->master->bl.id == bl->id) + && ((d_bl->type == BL_MER && ((struct mercenary_data *)d_bl)->master && ((struct mercenary_data *)d_bl)->master->bl.id == bl->id) || (d_bl->type == BL_PC && ((struct map_session_data *)d_bl)->devotion[sce->val2] == bl->id) ) && check_distance_bl(bl, d_bl, sce->val3) @@ -3093,7 +3093,7 @@ int skill_check_condition_mercenary(struct block_list *bl, int skill_id, int lv, switch( bl->type ) { case BL_HOM: sd = ((struct homun_data *)bl)->master; break; - case BL_MER: sd = ((TBL_MER*)bl)->master; break; + case BL_MER: sd = ((struct mercenary_data *)bl)->master; break; } st = status->get_status_data(bl); @@ -5817,7 +5817,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin if( sd ) skill->blockpc_start(sd, skill_id, skill->get_time(skill_id, skill_lv)); else if( bl->type == BL_MER ) - skill->blockmerc_start((TBL_MER*)bl, skill_id, skill->get_time(skill_id, skill_lv)); + skill->blockmerc_start((struct mercenary_data *)bl, skill_id, skill->get_time(skill_id, skill_lv)); break; case TK_JUMPKICK: @@ -18052,7 +18052,7 @@ int skill_blockhomun_start(struct homun_data *hd, uint16 skill_id, int tick) { / } int skill_blockmerc_end(int tid, int64 tick, int id, intptr_t data) {// [orn] - struct mercenary_data *md = (TBL_MER*)map->id2bl(id); + struct mercenary_data *md = (struct mercenary_data *)map->id2bl(id); if( data <= 0 || data >= MAX_SKILL ) return 0; if( md ) md->blockskill[data] = 0; diff --git a/src/map/status.c b/src/map/status.c index 777ff5fea..1af57b94f 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1352,7 +1352,7 @@ int status_damage(struct block_list *src,struct block_list *target,int64 in_hp, struct block_list *d_bl = map->id2bl(sce->val1); if (d_bl != NULL - && ((d_bl->type == BL_MER && ((TBL_MER *)d_bl)->master && ((TBL_MER *)d_bl)->master->bl.id == target->id) + && ((d_bl->type == BL_MER && ((struct mercenary_data *)d_bl)->master && ((struct mercenary_data *)d_bl)->master->bl.id == target->id) || (d_bl->type == BL_PC && ((struct map_session_data *)d_bl)->devotion[sce->val2] == target->id) ) && check_distance_bl(target, d_bl, sce->val3) @@ -1419,7 +1419,7 @@ int status_damage(struct block_list *src,struct block_list *target,int64 in_hp, case BL_PC: pc->damage((struct map_session_data *)target, src, hp, sp); break; case BL_MOB: mob->damage((struct mob_data *)target, src, hp); break; case BL_HOM: homun->damaged((struct homun_data *)target); break; - case BL_MER: mercenary->heal((TBL_MER*)target,hp,sp); break; + case BL_MER: mercenary->heal((struct mercenary_data *)target, hp, sp); break; case BL_ELEM: elemental->heal((TBL_ELEM*)target,hp,sp); break; } @@ -1445,7 +1445,7 @@ int status_damage(struct block_list *src,struct block_list *target,int64 in_hp, case BL_PC: flag = pc->dead((struct map_session_data *)target, src); break; case BL_MOB: flag = mob->dead((struct mob_data *)target, src, (flag&4) ? 3 : 0); break; case BL_HOM: flag = homun->dead((struct homun_data *)target); break; - case BL_MER: flag = mercenary->dead((TBL_MER*)target); break; + case BL_MER: flag = mercenary->dead((struct mercenary_data *)target); break; case BL_ELEM: flag = elemental->dead((TBL_ELEM*)target); break; default: //Unhandled case, do nothing to object. flag = 0; @@ -1585,7 +1585,7 @@ int status_heal(struct block_list *bl,int64 in_hp,int64 in_sp, int flag) { case BL_PC: pc->heal((struct map_session_data *)bl,hp,sp,(flag&2) ? 1 : 0); break; case BL_MOB: mob->heal((struct mob_data *)bl,hp); break; case BL_HOM: homun->healed((struct homun_data *)bl); break; - case BL_MER: mercenary->heal((TBL_MER*)bl,hp,sp); break; + case BL_MER: mercenary->heal((struct mercenary_data *)bl,hp,sp); break; case BL_ELEM: elemental->heal((TBL_ELEM*)bl,hp,sp); break; } @@ -4076,7 +4076,7 @@ void status_calc_bl_(struct block_list *bl, enum scb_flag flag, enum e_status_ca if (hd->master != NULL && memcmp(&bst, st, sizeof(struct status_data)) != 0) clif->hominfo(hd->master,hd,0); } else if( bl->type == BL_MER ) { - TBL_MER* md = BL_CAST(BL_MER, bl); + struct mercenary_data *md = BL_CAST(BL_MER, bl); if( bst.rhw.atk != st->rhw.atk || bst.rhw.atk2 != st->rhw.atk2 ) clif->mercenary_updatestatus(md->master, SP_ATK1); if( bst.matk_max != st->matk_max ) @@ -6227,7 +6227,7 @@ int status_get_class(struct block_list *bl) { case BL_MOB: return ((struct mob_data *)bl)->vd->class_; //Class used on all code should be the view class of the mob. case BL_PET: return ((TBL_PET*)bl)->pet.class_; case BL_HOM: return ((struct homun_data *)bl)->homunculus.class_; - case BL_MER: return ((TBL_MER*)bl)->mercenary.class_; + case BL_MER: return ((struct mercenary_data *)bl)->mercenary.class_; case BL_NPC: return ((TBL_NPC*)bl)->class_; case BL_ELEM: return ((TBL_ELEM*)bl)->elemental.class_; } @@ -6246,7 +6246,7 @@ int status_get_lv(struct block_list *bl) { case BL_MOB: return ((struct mob_data *)bl)->level; case BL_PET: return ((TBL_PET*)bl)->pet.level; case BL_HOM: return ((struct homun_data *)bl)->homunculus.level; - case BL_MER: return ((TBL_MER*)bl)->db->lv; + case BL_MER: return ((struct mercenary_data *)bl)->db->lv; case BL_ELEM: return ((TBL_ELEM*)bl)->db->lv; case BL_NPC: return ((TBL_NPC*)bl)->level; } @@ -6259,7 +6259,7 @@ struct regen_data *status_get_regen_data(struct block_list *bl) switch (bl->type) { case BL_PC: return &((struct map_session_data *)bl)->regen; case BL_HOM: return &((struct homun_data *)bl)->regen; - case BL_MER: return &((TBL_MER*)bl)->regen; + case BL_MER: return &((struct mercenary_data *)bl)->regen; case BL_ELEM: return &((TBL_ELEM*)bl)->regen; default: return NULL; @@ -6275,7 +6275,7 @@ struct status_data *status_get_status_data(struct block_list *bl) case BL_MOB: return &((struct mob_data *)bl)->status; case BL_PET: return &((TBL_PET*)bl)->status; case BL_HOM: return &((struct homun_data *)bl)->battle_status; - case BL_MER: return &((TBL_MER*)bl)->battle_status; + case BL_MER: return &((struct mercenary_data *)bl)->battle_status; case BL_ELEM: return &((TBL_ELEM*)bl)->battle_status; case BL_NPC: return ((mob->db_checkid(((TBL_NPC*)bl)->class_) == 0) ? &((TBL_NPC*)bl)->status : &status->dummy); default: @@ -6291,7 +6291,7 @@ struct status_data *status_get_base_status(struct block_list *bl) case BL_MOB: return ((struct mob_data *)bl)->base_status ? ((struct mob_data *)bl)->base_status : &((struct mob_data *)bl)->db->status; case BL_PET: return &((TBL_PET*)bl)->db->status; case BL_HOM: return &((struct homun_data *)bl)->base_status; - case BL_MER: return &((TBL_MER*)bl)->base_status; + case BL_MER: return &((struct mercenary_data *)bl)->base_status; case BL_ELEM: return &((TBL_ELEM*)bl)->base_status; case BL_NPC: return ((mob->db_checkid(((TBL_NPC*)bl)->class_) == 0) ? &((TBL_NPC*)bl)->status : NULL); default: @@ -6340,8 +6340,8 @@ int status_get_party_id(struct block_list *bl) { return ((struct homun_data *)bl)->master->status.party_id; break; case BL_MER: - if (((TBL_MER*)bl)->master) - return ((TBL_MER*)bl)->master->status.party_id; + if (((struct mercenary_data *)bl)->master != NULL) + return ((struct mercenary_data *)bl)->master->status.party_id; break; case BL_SKILL: if (((TBL_SKILL*)bl)->group) @@ -6381,8 +6381,8 @@ int status_get_guild_id(struct block_list *bl) { return ((struct homun_data *)bl)->master->status.guild_id; break; case BL_MER: - if (((TBL_MER*)bl)->master) - return ((TBL_MER*)bl)->master->status.guild_id; + if (((struct mercenary_data *)bl)->master != NULL) + return ((struct mercenary_data *)bl)->master->status.guild_id; break; case BL_NPC: if (((TBL_NPC*)bl)->subtype == SCRIPT) @@ -6424,8 +6424,8 @@ int status_get_emblem_id(struct block_list *bl) { return ((struct homun_data *)bl)->master->guild_emblem_id; break; case BL_MER: - if (((TBL_MER*)bl)->master) - return ((TBL_MER*)bl)->master->guild_emblem_id; + if (((struct mercenary_data *)bl)->master) + return ((struct mercenary_data *)bl)->master->guild_emblem_id; break; case BL_NPC: if (((TBL_NPC*)bl)->subtype == SCRIPT && ((TBL_NPC*)bl)->u.scr.guild_id > 0) { @@ -6485,7 +6485,7 @@ struct view_data* status_get_viewdata(struct block_list *bl) case BL_PET: return &((TBL_PET*)bl)->vd; case BL_NPC: return ((TBL_NPC*)bl)->vd; case BL_HOM: return ((struct homun_data *)bl)->vd; - case BL_MER: return ((TBL_MER*)bl)->vd; + case BL_MER: return ((struct mercenary_data *)bl)->vd; case BL_ELEM: return ((TBL_ELEM*)bl)->vd; } return NULL; @@ -6619,13 +6619,13 @@ void status_set_viewdata(struct block_list *bl, int class_) } break; case BL_MER: - { - struct mercenary_data *md = (struct mercenary_data*)bl; - if (vd) - md->vd = vd; - else - ShowError("status_set_viewdata (MERCENARY): No view data for class %d\n", class_); - } + { + struct mercenary_data *md = (struct mercenary_data *)bl; + if (vd != NULL) + md->vd = vd; + else + ShowError("status_set_viewdata (MERCENARY): No view data for class %d\n", class_); + } break; case BL_ELEM: { @@ -6647,7 +6647,7 @@ struct status_change *status_get_sc(struct block_list *bl) { case BL_MOB: return &((struct mob_data *)bl)->sc; case BL_NPC: return NULL; case BL_HOM: return &((struct homun_data *)bl)->sc; - case BL_MER: return &((TBL_MER*)bl)->sc; + case BL_MER: return &((struct mercenary_data *)bl)->sc; case BL_ELEM: return &((TBL_ELEM*)bl)->sc; } } @@ -7917,7 +7917,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t if (sd->devotion[i] && (tsd = map->id2sd(sd->devotion[i])) != NULL) status->change_start(bl, &tsd->bl, type, 10000, val1, val2, val3, val4, tick, SCFLAG_ALL); } - } else if (bl->type == BL_MER && ((TBL_MER*)bl)->devotion_flag && (tsd = ((TBL_MER*)bl)->master) != NULL) { + } else if (bl->type == BL_MER && ((struct mercenary_data *)bl)->devotion_flag && (tsd = ((struct mercenary_data *)bl)->master) != NULL) { status->change_start(bl, &tsd->bl, type, 10000, val1, val2, val3, val4, tick, SCFLAG_ALL); } } @@ -8017,7 +8017,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t if (sd->devotion[i] && (tsd = map->id2sd(sd->devotion[i])) != NULL) status->change_start(bl, &tsd->bl, type, 10000, val1, val2, 0, 0, tick, SCFLAG_ALL); } - } else if (bl->type == BL_MER && ((TBL_MER*)bl)->devotion_flag && (tsd = ((TBL_MER*)bl)->master) != NULL) { + } else if (bl->type == BL_MER && ((struct mercenary_data *)bl)->devotion_flag && (tsd = ((struct mercenary_data *)bl)->master) != NULL) { status->change_start(bl, &tsd->bl, type, 10000, val1, val2, 0, 0, tick, SCFLAG_ALL); } } @@ -8278,8 +8278,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t if (sd->devotion[i] && (tsd = map->id2sd(sd->devotion[i])) != NULL) status->change_start(bl, &tsd->bl, type, 10000, val1, val2, 0, 0, tick, SCFLAG_ALL); } - } - else if (bl->type == BL_MER && ((TBL_MER*)bl)->devotion_flag && (tsd = ((TBL_MER*)bl)->master) != NULL) { + } else if (bl->type == BL_MER && ((struct mercenary_data *)bl)->devotion_flag && (tsd = ((struct mercenary_data *)bl)->master) != NULL) { status->change_start(bl, &tsd->bl, type, 10000, val1, val2, 0, 0, tick, SCFLAG_ALL); } } @@ -10228,10 +10227,10 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const if (sd->devotion[i] && (tsd = map->id2sd(sd->devotion[i])) != NULL && tsd->sc.data[type]) status_change_end(&tsd->bl, type, INVALID_TIMER); } - } else if( bl->type == BL_MER && ((TBL_MER*)bl)->devotion_flag ) { + } else if (bl->type == BL_MER && ((struct mercenary_data *)bl)->devotion_flag) { // Clear Status from Master - tsd = ((TBL_MER*)bl)->master; - if( tsd && tsd->sc.data[type] ) + tsd = ((struct mercenary_data *)bl)->master; + if (tsd != NULL && tsd->sc.data[type] != NULL) status_change_end(&tsd->bl, type, INVALID_TIMER); } } @@ -10243,7 +10242,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const if( d_bl->type == BL_PC ) ((struct map_session_data*)d_bl)->devotion[sce->val2] = 0; else if( d_bl->type == BL_MER ) - ((TBL_MER*)d_bl)->devotion_flag = 0; + ((struct mercenary_data *)d_bl)->devotion_flag = 0; clif->devotion(d_bl, NULL); } @@ -11922,8 +11921,8 @@ void status_get_matk_sub(struct block_list *bl, int flag, unsigned short *matk_m } break; case BL_MER: - *matk_min += 70 * ((TBL_MER*)bl)->battle_status.rhw.atk2 / 100; - *matk_max += 130 * ((TBL_MER*)bl)->battle_status.rhw.atk2 / 100; + *matk_min += 70 * ((struct mercenary_data *)bl)->battle_status.rhw.atk2 / 100; + *matk_max += 130 * ((struct mercenary_data *)bl)->battle_status.rhw.atk2 / 100; break; case BL_MOB: *matk_min += 70 * ((struct mob_data *)bl)->status.rhw.atk2 / 100; diff --git a/src/map/unit.c b/src/map/unit.c index fefa494fc..5d6c3b77a 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -2800,7 +2800,7 @@ int unit_free(struct block_list *bl, clr_type clrtype) { } case BL_MER: { - struct mercenary_data *md = (TBL_MER*)bl; + struct mercenary_data *md = (struct mercenary_data *)bl; struct map_session_data *sd = md->master; if( mercenary->get_lifetime(md) > 0 ) mercenary->save(md); |