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author | Paradox924X <Paradox924X@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-11-10 18:57:14 +0000 |
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committer | Paradox924X <Paradox924X@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-11-10 18:57:14 +0000 |
commit | 91f9047dcf18bdccda51c1066d6d0d76ababa61c (patch) | |
tree | 2b24b88dc2e860ac737c0cca72e9035586e704fe /src | |
parent | 9a87c5b5ad061c2f92b87feadfd8baa6ad661ba5 (diff) | |
download | hercules-91f9047dcf18bdccda51c1066d6d0d76ababa61c.tar.gz hercules-91f9047dcf18bdccda51c1066d6d0d76ababa61c.tar.bz2 hercules-91f9047dcf18bdccda51c1066d6d0d76ababa61c.tar.xz hercules-91f9047dcf18bdccda51c1066d6d0d76ababa61c.zip |
Added an item_delay database usable for item-specific use delays.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14455 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r-- | src/map/itemdb.c | 47 | ||||
-rw-r--r-- | src/map/itemdb.h | 4 | ||||
-rw-r--r-- | src/map/pc.c | 23 | ||||
-rw-r--r-- | src/map/pc.h | 6 |
4 files changed, 76 insertions, 4 deletions
diff --git a/src/map/itemdb.c b/src/map/itemdb.c index fb7cbe86f..2096ddf9e 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -27,7 +27,7 @@ static struct item_group itemgroup_db[MAX_ITEMGROUP]; struct item_data dummy_item; //This is the default dummy item used for non-existant items. [Skotlex] - +int item_delays = 0; /*========================================== * 名前で検索用 @@ -661,6 +661,50 @@ static int itemdb_read_itemtrade(void) return 0; } +/*========================================== + * Reads item delay amounts [Paradox924X] + *------------------------------------------*/ +static int itemdb_read_itemdelay(void) +{ + FILE *fp; + int nameid, j; + char line[1024], *str[10], *p; + struct item_data *id; + + sprintf(line, "%s/item_delay.txt", db_path); + if ((fp = fopen(line,"r")) == NULL) { + ShowError("can't read %s\n", line); + return -1; + } + + while(fgets(line, sizeof(line), fp)) + { + if (item_delays == MAX_ITEMDELAYS) { + ShowError("itemdb_read_itemdelay: Too many entries specified in %s/item_delay.txt!\n", db_path); + break; + } + if (line[0] == '/' && line[1] == '/') + continue; + memset(str, 0, sizeof(str)); + for (j = 0, p = line; j < 2 && p; j++) { + str[j] = p; + p = strchr(p, ','); + if(p) *p++ = 0; + } + + if (j < 2 || str[0] == NULL || + (nameid = atoi(str[0])) < 0 || !(id = itemdb_exists(nameid))) + continue; + + id->delay = atoi(str[1]); + item_delays++; + } + fclose(fp); + ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", item_delays, "item_delay.txt"); + + return 0; +} + /*====================================== * Applies gender restrictions according to settings. [Skotlex] *======================================*/ @@ -971,6 +1015,7 @@ static void itemdb_read(void) itemdb_read_itemavail(); itemdb_read_noequip(); itemdb_read_itemtrade(); + itemdb_read_itemdelay(); } /*========================================== diff --git a/src/map/itemdb.h b/src/map/itemdb.h index 62bbb2c5a..5b07b5c1b 100644 --- a/src/map/itemdb.h +++ b/src/map/itemdb.h @@ -8,6 +8,9 @@ #define MAX_RANDITEM 11000 +// The maximum number of item delays +#define MAX_ITEMDELAYS 10 + #define MAX_SEARCH 5 //Designed for search functions, species max number of matches to display. #define ITEMID_YELLOW_GEMSTONE 715 @@ -54,6 +57,7 @@ struct item_data { int elv; int wlv; int view_id; + int delay; //Lupus: I rearranged order of these fields due to compatibility with ITEMINFO script command // some script commands should be revised as well... unsigned int class_base[3]; //Specifies if the base can wear this item (split in 3 indexes per type: 1-1, 2-1, 2-2) diff --git a/src/map/pc.c b/src/map/pc.c index 834a7f871..433b67b46 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -67,6 +67,8 @@ char motd_text[MOTD_LINE_SIZE][256]; // Message of the day buffer [Valaris] struct duel duel_list[MAX_DUEL]; int duel_count = 0; +extern int item_delays; // [Paradox924X] + //Links related info to the sd->hate_mob[]/sd->feel_map[] entries const struct sg_data sg_info[3] = { { SG_SUN_ANGER, SG_SUN_BLESS, SG_SUN_COMFORT, "PC_FEEL_SUN", "PC_HATE_MOB_SUN", is_day_of_sun }, @@ -531,6 +533,11 @@ int pc_setinventorydata(struct map_session_data *sd) for(i=0;i<MAX_INVENTORY;i++) { id = sd->status.inventory[i].nameid; sd->inventory_data[i] = id?itemdb_search(id):NULL; + if(sd->inventory_data[i] && sd->inventory_data[i]->delay > 0) { // Load delays + sd->item_delay[item_delays].nameid = sd->inventory_data[i]->nameid; + sd->item_delay[item_delays].tick = 0; + ++item_delays; + } } return 0; } @@ -3654,8 +3661,8 @@ int pc_isUseitem(struct map_session_data *sd,int n) *------------------------------------------*/ int pc_useitem(struct map_session_data *sd,int n) { - unsigned int tick = gettick(); - int amount; + unsigned int delay, tick = gettick(); + int amount, i, nameid; struct script_code *script; nullpo_ret(sd); @@ -3681,6 +3688,16 @@ int pc_useitem(struct map_session_data *sd,int n) )) return 0; + // Store information for later use before it is lost (via pc_delitem) [Paradox924X] + nameid = sd->inventory_data[n]->nameid; + delay = sd->inventory_data[n]->delay; + + if( sd->inventory_data[n]->delay > 0 ) { // Check if there is a delay on this item [Paradox924X] + ARR_FIND(0, item_delays, i, sd->item_delay[i].nameid == nameid); + if( i < item_delays && DIFF_TICK(sd->item_delay[i].tick, tick) > 0 ) + return 0; // Delay has not expired yet + } + //Since most delay-consume items involve using a "skill-type" target cursor, //perform a skill-use check before going through. [Skotlex] //resurrection was picked as testing skill, as a non-offensive, generic skill, it will do. @@ -3725,6 +3742,8 @@ int pc_useitem(struct map_session_data *sd,int n) sd->canuseitem_tick = tick + battle_config.item_use_interval; if( itemdb_iscashfood(sd->status.inventory[n].nameid) ) sd->canusecashfood_tick = tick + battle_config.cashfood_use_interval; + if( delay > 0 && i < item_delays ) + sd->item_delay[i].tick = tick + delay; run_script(script,0,sd->bl.id,fake_nd->bl.id); potion_flag = 0; diff --git a/src/map/pc.h b/src/map/pc.h index da666f9a7..0c3cb89eb 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -204,6 +204,11 @@ struct map_session_data { unsigned int cantalk_tick; unsigned int cansendmail_tick; // [Mail System Flood Protection] unsigned int ks_floodprotect_tick; // [Kill Steal Protection] + + struct { + int nameid; + unsigned int tick; + } item_delay[MAX_ITEMDELAYS]; // [Paradox924X] short weapontype1,weapontype2; short disguise; // [Valaris] @@ -404,7 +409,6 @@ struct map_session_data { const char* debug_func; }; - //Update this max as necessary. 54 is the value needed for Super Baby currently #define MAX_SKILL_TREE 54 //Total number of classes (for data storage) |