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authorMichieru <Michieru@users.noreply.github.com>2014-09-14 23:17:52 +0200
committerMichieru <Michieru@users.noreply.github.com>2014-09-14 23:17:52 +0200
commit2a8a0ff5cac74462b468f8139cc615b295479a6b (patch)
tree65deac2455ac685a01d1de13bf91f0d840a00c6e /src
parent712027e0a839c35b8d850d6769593e506698aff0 (diff)
parent50bc349e13d04bc6028d0dc75d2e478fc3cc7c8b (diff)
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Merge pull request #338 from csnv/unitcleanup
Corrected SC_WARMER. Other cleanups
Diffstat (limited to 'src')
-rw-r--r--src/map/skill.c7
-rw-r--r--src/map/status.c1
-rw-r--r--src/map/status.h2
3 files changed, 3 insertions, 7 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 269663d91..7d5f0d021 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -12157,7 +12157,7 @@ int skill_unit_onplace_timer(struct skill_unit *src, struct block_list *bl, int6
break;
case UNT_WARMER:
- if( bl->type == BL_PC && !battle->check_undead(tstatus->race, tstatus->def_ele) && tstatus->race != RC_DEMON ) {
+ { // It has effect on everything, including monsters, undead property and demon
int hp = 0;
if( ssc && ssc->data[SC_HEATER_OPTION] )
hp = tstatus->max_hp * 3 * sg->skill_lv / 100;
@@ -12169,10 +12169,9 @@ int skill_unit_onplace_timer(struct skill_unit *src, struct block_list *bl, int6
if( tsc && tsc->data[SC_AKAITSUKI] && hp )
hp = ~hp + 1;
status->heal(bl, hp, 0, 0);
- sc_start(ss, bl, SC_WARMER, 100, sg->skill_lv, skill->get_time2(sg->skill_id,sg->skill_lv));
+ sc_start(ss, bl, type, 100, sg->skill_lv, sg->interval + 100);
}
break;
-
case UNT_FIRE_INSIGNIA:
case UNT_WATER_INSIGNIA:
case UNT_WIND_INSIGNIA:
@@ -12285,10 +12284,8 @@ int skill_unit_onout(struct skill_unit *src, struct block_list *bl, int64 tick)
switch(sg->unit_id){
case UNT_SAFETYWALL:
case UNT_PNEUMA:
- case UNT_EPICLESIS://Arch Bishop
case UNT_NEUTRALBARRIER:
case UNT_STEALTHFIELD:
- case UNT_WARMER:
if (sce)
status_change_end(bl, type, INVALID_TIMER);
break;
diff --git a/src/map/status.c b/src/map/status.c
index 4c136f870..188b952ef 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -677,7 +677,6 @@ void initChangeTables(void) {
set_sc_with_vfx( SO_DIAMONDDUST , SC_COLD , SI_COLD , SCB_NONE ); // it does show the snow icon on mobs but doesn't affect it.
set_sc( SO_CLOUD_KILL , SC_POISON , SI_CLOUDKILL , SCB_NONE );
set_sc( SO_STRIKING , SC_STRIKING , SI_STRIKING , SCB_WATK|SCB_CRI );
- set_sc( SO_WARMER , SC_WARMER , SI_WARMER , SCB_NONE );
set_sc( SO_VACUUM_EXTREME , SC_VACUUM_EXTREME , SI_VACUUM_EXTREME , SCB_NONE );
set_sc( SO_ARRULLO , SC_DEEP_SLEEP , SI_DEEPSLEEP , SCB_NONE );
set_sc( SO_FIRE_INSIGNIA , SC_FIRE_INSIGNIA , SI_FIRE_INSIGNIA , SCB_MATK | SCB_BATK | SCB_WATK | SCB_ATK_ELE | SCB_REGEN );
diff --git a/src/map/status.h b/src/map/status.h
index 942f86d7c..568348d23 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -1185,7 +1185,7 @@ enum si_type {
SI_ECHOSONG = 443,
SI_HARMONIZE = 444,
SI_STRIKING = 445,
- SI_WARMER = 446,
+ //SI_WARMER = 446,
SI_MOONLITSERENADE = 447,
SI_SATURDAYNIGHTFEVER = 448,
SI_SITDOWN_FORCE = 449,