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authorzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-01 12:53:43 +0000
committerzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-01 12:53:43 +0000
commit98a86ba4488440b4f26594ad1921a03df46a6889 (patch)
tree9321ea27fa440b3986475c27e84267e1e4fa384b /src
parentf23871e476379621ce21fd95486391155e9aa628 (diff)
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- Mercenary Loyalty Updates.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13176 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r--src/map/mercenary.c55
-rw-r--r--src/map/mercenary.h1
-rw-r--r--src/map/mob.c15
3 files changed, 54 insertions, 17 deletions
diff --git a/src/map/mercenary.c b/src/map/mercenary.c
index bcc5cda9b..b06cf89bb 100644
--- a/src/map/mercenary.c
+++ b/src/map/mercenary.c
@@ -117,7 +117,7 @@ int mercenary_get_faith(struct mercenary_data *md)
int mercenary_set_faith(struct mercenary_data *md, int value)
{
struct map_session_data *sd;
- int class_;
+ int class_, *faith;
if( md == NULL || md->db == NULL || (sd = md->master) == NULL )
return 0;
@@ -125,11 +125,15 @@ int mercenary_set_faith(struct mercenary_data *md, int value)
class_ = md->db->class_;
if( class_ >= 6017 && class_ <= 6026 )
- sd->status.arch_faith += value;
+ faith = &sd->status.arch_faith;
else if( class_ >= 6027 && class_ <= 6036 )
- sd->status.spear_faith += value;
+ faith = &sd->status.spear_faith;
else if( class_ >= 6037 && class_ <= 6046 )
- sd->status.sword_faith += value;
+ faith = &sd->status.sword_faith;
+
+ *faith += value;
+ *faith = cap_value(*faith, 0, SHRT_MAX);
+ clif_mercenary_updatestatus(sd, SP_MERCFAITH);
return 0;
}
@@ -157,7 +161,7 @@ int mercenary_get_calls(struct mercenary_data *md)
int mercenary_set_calls(struct mercenary_data *md, int value)
{
struct map_session_data *sd;
- int class_;
+ int class_, *calls;
if( md == NULL || md->db == NULL || (sd = md->master) == NULL )
return 0;
@@ -165,11 +169,14 @@ int mercenary_set_calls(struct mercenary_data *md, int value)
class_ = md->db->class_;
if( class_ >= 6017 && class_ <= 6026 )
- sd->status.arch_calls += value;
+ calls = &sd->status.arch_calls;
else if( class_ >= 6027 && class_ <= 6036 )
- sd->status.spear_calls += value;
+ calls = &sd->status.spear_calls;
else if( class_ >= 6037 && class_ <= 6046 )
- sd->status.sword_calls += value;
+ calls = &sd->status.sword_calls;
+
+ *calls += value;
+ *calls = cap_value(*calls, 0, INT_MAX);
return 0;
}
@@ -215,8 +222,14 @@ int merc_delete(struct mercenary_data *md, int reply)
if( !sd )
return unit_free(&md->bl, 0);
+
+ switch( reply )
+ {
+ case 0: mercenary_set_faith(md, 1); break; // +1 Loyalty on Contract ends.
+ case 1: mercenary_set_faith(md, -1); break; // -1 Loyalty on Mercenary killed
+ }
+
clif_mercenary_message(sd->fd, reply);
-
return unit_remove_map(&md->bl, 0);
}
@@ -251,9 +264,7 @@ int merc_data_received(struct s_mercenary *merc, bool flag)
return 0;
}
- sd->status.mer_id = merc->mercenary_id;
db = &mercenary_db[i];
-
if( !sd->md )
{
sd->md = md = (struct mercenary_data*)aCalloc(1,sizeof(struct mercenary_data));
@@ -281,9 +292,15 @@ int merc_data_received(struct s_mercenary *merc, bool flag)
merc_contract_init(md);
}
else
+ {
memcpy(&sd->md->mercenary, merc, sizeof(struct s_mercenary));
+ md = sd->md;
+ }
+
+ if( sd->status.mer_id == 0 )
+ mercenary_set_calls(md, 1);
+ sd->status.mer_id = merc->mercenary_id;
- md = sd->md;
if( md && md->bl.prev == NULL && sd->bl.prev != NULL )
{
map_addblock(&md->bl);
@@ -314,6 +331,20 @@ int mercenary_dead(struct mercenary_data *md, struct block_list *src)
return 0;
}
+int mercenary_kills(struct mercenary_data *md)
+{
+ md->mercenary.kill_count++;
+ md->mercenary.kill_count = cap_value(md->mercenary.kill_count, 0, INT_MAX);
+
+ if( (md->mercenary.kill_count % 50) == 0 )
+ mercenary_set_faith(md, 1);
+
+ if( md->master )
+ clif_mercenary_updatestatus(md->master, SP_MERCKILLS);
+
+ return 0;
+}
+
int read_mercenarydb(void)
{
FILE *fp;
diff --git a/src/map/mercenary.h b/src/map/mercenary.h
index 2a2e17cfa..21cdf9245 100644
--- a/src/map/mercenary.h
+++ b/src/map/mercenary.h
@@ -55,6 +55,7 @@ int mercenary_get_faith(struct mercenary_data *md);
int mercenary_set_faith(struct mercenary_data *md, int value);
int mercenary_get_calls(struct mercenary_data *md);
int mercenary_set_calls(struct mercenary_data *md, int value);
+int mercenary_kills(struct mercenary_data *md);
int do_init_mercenary(void);
diff --git a/src/map/mob.c b/src/map/mob.c
index 5c8875f88..6d340b14a 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -1921,16 +1921,18 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
if(src && src->type == BL_MOB)
mob_unlocktarget((struct mob_data *)src,tick);
- if(sd) {
+ if( sd )
+ {
int sp = 0, hp = 0;
sp += sd->sp_gain_value;
sp += sd->sp_gain_race[status->race];
sp += sd->sp_gain_race[status->mode&MD_BOSS?RC_BOSS:RC_NONBOSS];
hp += sd->hp_gain_value;
- if (hp||sp)
+ if( hp || sp )
status_heal(src, hp, sp, battle_config.show_hp_sp_gain?2:0);
- if (sd->mission_mobid == md->class_) { //TK_MISSION [Skotlex]
- if (++sd->mission_count >= 100 && (temp = mob_get_random_id(0, 0xE, sd->status.base_level)))
+ if( sd->mission_mobid == md->class_)
+ { //TK_MISSION [Skotlex]
+ if( ++sd->mission_count >= 100 && (temp = mob_get_random_id(0, 0xE, sd->status.base_level)) )
{
pc_addfame(sd, 1);
sd->mission_mobid = temp;
@@ -1940,6 +1942,8 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
}
pc_setglobalreg(sd,"TK_MISSION_COUNT", sd->mission_count);
}
+ if( sd->md && (md->level > sd->status.base_level / 2) )
+ mercenary_kills(sd->md);
}
// filter out entries not eligible for exp distribution
@@ -3501,7 +3505,8 @@ static bool mob_parse_dbrow(char** str)
db->dropitem[i].p = mob_drop_adjust(rate, rate_adjust, ratemin, ratemax);
//calculate and store Max available drop chance of the item
- if (db->dropitem[i].p && (class_ < 1324 || class_ > 1363) && (class_ < 1938 || class_ > 1946) { //Skip treasure chests.
+ if( db->dropitem[i].p && (class_ < 1324 || class_ > 1363) && (class_ < 1938 || class_ > 1946) )
+ { //Skip treasure chests.
id = itemdb_search(db->dropitem[i].nameid);
if (id->maxchance == 10000 || (id->maxchance < db->dropitem[i].p) ) {
id->maxchance = db->dropitem[i].p; //item has bigger drop chance or sold in shops