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author | shennetsind <ind@henn.et> | 2013-04-02 20:45:20 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-04-02 20:45:20 -0300 |
commit | 80e90568f0e20766ae4b753395d968bd7a1764f9 (patch) | |
tree | 737d35ca217b88c792ad30bef81196437806c916 /src | |
parent | 98b26ebbe6b4df336cfccc38821b7a52d5980d01 (diff) | |
download | hercules-80e90568f0e20766ae4b753395d968bd7a1764f9.tar.gz hercules-80e90568f0e20766ae4b753395d968bd7a1764f9.tar.bz2 hercules-80e90568f0e20766ae4b753395d968bd7a1764f9.tar.xz hercules-80e90568f0e20766ae4b753395d968bd7a1764f9.zip |
Introducing New/Official Mapflag: noknockback
Used officially in gvg and battleground maps (implemented under their respective zones)
Special Thanks to Muad_Dib!
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src')
-rw-r--r-- | src/map/map.h | 1 | ||||
-rw-r--r-- | src/map/npc.c | 2 | ||||
-rw-r--r-- | src/map/skill.c | 4 |
3 files changed, 5 insertions, 2 deletions
diff --git a/src/map/map.h b/src/map/map.h index 148c4ac0f..964bee736 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -587,6 +587,7 @@ struct map_data { unsigned src4instance : 1; // To flag this map when it's used as a src map for instances unsigned reset :1; // [Daegaladh] unsigned chsysnolocalaj : 1; + unsigned noknockback : 1; } flag; struct point save; struct npc_data *npc[MAX_NPC_PER_MAP]; diff --git a/src/map/npc.c b/src/map/npc.c index b9bc28eaa..92285118d 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -3460,6 +3460,8 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char map[m].flag.chsysnolocalaj = state; } else if ( !strcmpi(w3,"invincible_time_inc") ) { map[m].invincible_time_inc = (state) ? atoi(w4) : 0; + } else if ( !strcmpi(w3,"noknockback") ) { + map[m].flag.noknockback = state; } else ShowError("npc_parse_mapflag: unrecognized mapflag '%s' (file '%s', line '%d').\n", w3, filepath, strline(buffer,start-buffer)); diff --git a/src/map/skill.c b/src/map/skill.c index ca3b28656..d686bef7f 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -2049,8 +2049,8 @@ int skill_blown(struct block_list* src, struct block_list* target, int count, in nullpo_ret(src); - if (src != target && (map_flag_gvg(target->m) || map[target->m].flag.battleground)) - return 0; //No knocking back in WoE + if (src != target && map[src->m].flag.noknockback) + return 0; //No knocking if (count == 0) return 0; //Actual knockback distance is 0. |